“And so it comes to me at last. Soon I shall see the land through your eyes, creature. You shall be mine, body and soul.” ―rage demon from the Harrowing
Rage demons are one of the most common types of demons encountered; they are fueled by and attracted to rage, but are ultimately simpler and less devious than their kin.
Background[]
Encountered in the Fade, the true form of a rage demon is a frightening sight: a thing of pure fire, its body seemingly made of amorphous lava and its eyes two pinpricks of baleful light radiating from its core. The abilities of such a demon center on the fire it generates. It burns those who come near, and the most powerful of its kind are able to lash out with bolts of fire and even firestorms that can affect entire areas.
Fortunately, even powerful rage demons are less intelligent then most other varieties. Their tactics are simple: attack an enemy on sight with as much force as possible until it perishes. Some rage demons carry over their heat-based abilities into possessed hosts, but otherwise the true form is mostly seen outside of the Fade when it's specifically summoned by a mage to do his bidding.
Since a spirit's power derives from the complexity of its host concept, rage demons are among the weakest of malicious spirits. Anger is a simpler emotion than envy or desire, so its avatars are accordingly simpler. Rage demons rarely resort to deceit, as demons of those aforementioned types often do, opting instead to assail its target with as much force as possible until it perishes.
Notable rage demons[]
Involvement[]
Dragon Age: Origins[]
The Harrowing
Broken Circle
Lost in Dreams
Watchguard of the Reaching
Something Wicked
Soldier's Peak
Dragon Age: Awakening[]
Dragon Age II[]
Dragon Age: Inquisition[]
Locations[]
Dragon Age: Origins[]
Circle Tower
Burning Tower
Mage Asunder
The Fade
East Brecilian Forest
Redcliffe Castle
Abandoned Orphanage
Soldier's Peak
Dragon Age: Awakening[]
Dragon Age II[]
Abandoned Thaig / Hidden Dungeon
Danarius's Manor (Hightown)
The Fade
Harimann Estate (Hightown)
Sanctuary (Darktown)
Wilmod's Camp (Wounded Coast)
Dragon Age: Inquisition[]
Abilities & Skills[]
Dragon Age: Origins[]
Rage demon passives:
Demon Properties Demon Resistance Cold Vulnerability Fire Immunity +5 spellpower +5 armor +1 health regeneration in combat +50% fire resistance +5% spirit resistance Vulnerable to cold damage
Immune to fire damage
Lesser Rage demon:
Skill Used Condition Use Chance Aura of Fire
Any 100% Fire Bolt
Target between short and medium range 50% Target between medium and long range 50% Flame Blast
Target at short range 25% Slam
Any 25%
Greater Rage demon:
Skill Used Condition Use Chance Inferno
Clustered with same group, 3+ 50% Clustered with same group, 2+ 25% Fireball
Clustered with same group, 3+ 50% Clustered with same group, 2+ 25% Any 15% Fire Burst
Clustered with same group, 3+ 50% Clustered with same group, 2+ 25% Any 15%
Dragon Age II[]
Rage demons follow the rogue archetype; as such, they slink away to strike at the more vulnerable members of Hawke's party and can even steal Health Potions.
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- Cold Resistance: Low
- Fire Resistance: Normal (Immune on Nightmare)
- Electricity Resistance: Normal
- Nature Resistance: Normal
- Spirit Resistance: Normal
Dragon Age: Inquisition[]
All rage demons in Dragon Age: Inquisition are melee attackers.
- Cold Vulnerability
- Fire Resistance
Rage demons will occasionally enlarge and gain the following abilities:
Barrier
- Immunity: Physical Effects
- Immunity: Fear
- Immunity: Asleep
- Immunity: Paralyzed
- Immunity: Taunted
When the barrier is destroyed, the rage demon will return to its initial size and lose all the immunity bonuses.
Strategy[]
Dragon Age: Origins[]
Rage demons are usually encountered in two varieties: Critter-ranked lesser rage demons and Normal or Lieutenant greater rage demons. Besides having more health and dealing more damage, the latter also possesses several additional abilities. Both types however are immune to Fire damage, but have Cold vulnerability, to the point where a single Winter's Grasp might instantly kill a lesser version at full health. Like all demons, they're immune to stun and knockback/knockdown effects. However, they can be shattered and unlike abominations, they have normal reaction to Nature damage.
A boss-level greater rage demon can be fought at the end of the quest Watchguard of the Reaching. He doesn't gain any new abilities when compared to regular greater rage demons.
The rage demons faced in the Fade during the Lost in Dreams questline, can be dealt with effectively in either the Spirit or Burning Man forms, as the Spirit form has Winter's Grasp and the Burning Man form provides immunity to all their attacks.
Variations[]
- Lesser Rage demon
- Greater Rage demon
- Burning tomb guardian
Codex entries[]
Codex entry: Rage Demon
Codex entry: Beyond the Veil: Spirits and Demons
Codex entry: Blighted Werewolf
Codex entry: Demonic Possession
Codex entry: Werewolf
Notes[]
- In Dragon Age: Origins, rage demons rise up from the floor of the room, invisible (and un-targetable until they do so). At death, they always sink back in, with a small black circle of (presumably) their essence appearing during the process. This process leaves no loot on its own, although in some circumstances they will leave behind a small white bag of loot.
- In Dragon Age: Inquisition, rage demons also sink through the ground and walking over the spot where they were killed often has residual sound effects.
See also[]
Gallery[]
References[]
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