Rage demons are one of the most common types of demon. They are fueled by and attracted to rage, but are ultimately simpler and less devious than their other kin.
Background[edit | edit source]
Encountered in the Fade, the true form of a rage demon is a frightening sight: a thing of pure fire, its body seemingly made of amorphous lava and its eyes two pinpricks of baleful light radiating from its core. The abilities of such a demon center on the fire it generates. It burns those who come near, and the most powerful of its kind are able to lash out with bolts of fire and even firestorms that can affect entire areas.
Fortunately, even powerful rage demons are less intelligent then most other varieties. Their tactics are simple: attack an enemy on sight with as much force as possible until it perishes. Some rage demons carry over their heat-based abilities into possessed hosts, but otherwise the true form is mostly seen outside of the Fade when it's specifically summoned by a mage to do his bidding.
Since a spirit's power derives from the complexity of its host concept, rage demons are among the weakest of malicious spirits. Anger is a simpler emotion than envy or desire, so its avatars are accordingly simpler. Rage demons rarely resort to deceit, as demons of those aforementioned types often do, opting instead to assail its target with as much force as possible until it perishes.
Involvement[edit | edit source]
Strategy[edit | edit source]
Rage demons are usually encountered in two varieties: Critter-ranked lesser rage demons and Normal or Lieutenant greater rage demons. Besides having more health and dealing more damage, the latter also possesses several additional abilities. Both types however are immune to Fire damage, but have Cold vulnerability, to the point where a single Winter's Grasp might instantly kill a lesser version at full health. Like all demons, they're immune to stun and knockback/knockdown effects. However, they can be shattered and unlike abominations, they have normal reaction to Nature damage.
A boss-level greater rage demon can be fought at the end of the Watchguard of the Reaching quest. He doesn't gain any new abilities when compared to regular greater rage demons.
The rage demons faced in the Fade can be dealt with effectively in either the Spirit or Burning Man forms, as the Spirit form has Winter's Grasp and the Burning Man form provides immunity to all their attacks.
Abilities[edit | edit source]
Greater rage demons only:
Resistances[edit | edit source]
- Cold: Low
- Fire: Normal (Immune on Nightmare)
- Electricity: Normal
- Nature: Normal
- Spirit: Normal
Rage Demons are melee attackers in Dragon Age: Inquisition.
Abilities[edit | edit source]
- Cold Vulnerability
- Fire Resistance
- Rage Demons will occasionally enlarge, gain a barrier, as well gain immunity to the following attack types:
- Immunity: Physical Effects
- Immunity: Fear, Asleep
- Immunity: Paralyzed
- Immunity: Taunted
When the barrier is destroyed, the Rage Demon returns to normal size and loses its immunity to the above attack types.
Notes[edit | edit source]
- In Dragon Age: Origins, rage demons would rise up from the floor of the room, invisible (and un-targetable until they do so). At death, they always sink back in, with a small black circle of (presumably) their essence appearing during the process. This process leaves no loot on its own, although in some circumstances they will leave behind a small white bag of loot.
- In Dragon Age: Inquisition, rage demons also sink through the ground and walking over the spot where they were killed often has residual sound effects.
Gallery[edit | edit source]
See also[edit | edit source]
References[edit | edit source]