This page lists all quests in Dragon Age: The Veilguard.
Story[]
Story quests are divided into three acts and fourteen parts. The fourteen parts, which serve as chapters in the main story, are named in the game's achievements.
Signs and Portents[]
Part 1: The Minrathous Job[]
Part 2: Ruin's Reach[]
Part 3: Awakening[]
Part 4: Tevinter Nights[]
Part 5: Anvallenim[]
Part 6: Older Blood, Older Oaths[]
Part 7: Fire, Feather, and Fade[]
Part 8: No Sacrifice Greater[]
Miscellaneous[]
Note: The following quest can be acquired as early as Part 4 and is automatically acquired no later than Part 7.
Note: The following quests can be obtained during the first act and are listed in the journal as story quests. They advance the side quest Regrets of the Dread Wolf but are optional for the main plot.
The Price of the Past[]
Part 9: Bonds and Blackened Wings[]
Part 10: The Blood of Arlathan[]
Part 11: As Shadows Fall[]
Part 12: The Best Tales[]
The Wrath of Ages[]
Part 13: The Last Gambit[]
Part 14: The Dread Wolf Rises[]
Companions[]
Bellara[]
Echoes of the Past (outing)
The Demon's Bargain (quest)
Hummingbird's Lament (conversation)
Through the Shadows (quest)
The Forest of Spirits (outing)
Fit for a Veil Jumper (gift)
Davrin[]
How to Train a Griffon (outing)
Cries from the Past (conversation)
A Friend in Need (outing)
The Palate of a Griffon (conversation)
Hope on the Wing (conversation)
The Profane and the Lost (quest)
Home Roost (conversation)
Fit for a Warden (gift)
Emmrich[]
Walking the Graves (outing)
House of the Dead (quest)
Arrangements (outing)
The Flame Eternal (conversation, romanced)
The Sacrifice of Souls (quest)
Heir to the Dead (conversation) OR
Will and Testament (conversation)
Fit for a Necromancer (gift)
Harding[]
An Unfamiliar Sense (outing)
The Waiting Stone (quest)
The Bond Rekindled (conversation)
The Heart of the Titan (quest)
The Eternal Hymn (outing)
Fit for a Scout (gift)
Lucanis[]
Coffee with the Crows (outing)
Bidding Farewell (conversation)
Bloodbath (quest) (given as a main quest if Minrathous was saved)
Inner Demons (outing) (if Treviso was saved)
A Murder of Crows (quest)
A Moment's Peace (conversation)(if Treviso was saved)
Fit for a Crow (gift)
Neve[]
A Study of Dock Town (outing)
The Cobbled Swan Case (quest) (given as a main quest if Treviso was saved)
Chasing Leads (conversation)
A Clear Mind (outing)
Keep a Light On (conversation)
The Returned Cultist Case (quest)
The Local Hero (conversation) (if Minrathous was saved)
Fit for a Detective (gift)
Taash[]
Fire on the Sands (outing)
Dragon Class (conversation)
A Little Dragon Hatches (conversation)
Secrets of the Qunari (conversation)
Slaying the Fangscorcher (quest)
Lair of the Dragon King (quest)
Words of Fire (outing)
Horns and Halla at the Hilt (conversation)
Fit for a Dragon Hunter (gift)
Factions and Regions[]
Arlathan Forest[]
The Plight of the Veil Jumpers
Loyal Friends
Spirits of the Dalish
The Magic of the Ancients
Gate of Faded Glories (also in the Crossroads)
Hauntings: Restless Dreams (also in Necropolis Halls)
A Growing Corruption (conditional)
Crossroads[]
Gate of Faded Glories (also in Arlathan Forest)
Gate of Lost Ages (also in Dock Town)
Gate of Parched Hopes (also in Hossberg Wetlands)
Gate of Pale Reflections (also in Hossberg Wetlands)
Gate of Deep Sorrows (also in Treviso)
The Heart of Corruption
Regrets of the Dread Wolf (also in Lighthouse)
Hauntings: Shadows of Fortune (also in Necropolis Halls)
Dock Town[]
Out of Tune
The Black Emporium
In Memoriam
Cornered in the Catacombs
Desperate in Dock Town
A Hidden Hoard
The Snake Nest Deal
Gate of Lost Ages (also in The Crossroads)
Mercenary Intent
Hauntings: Deadly Playtime (also in Necropolis Halls)
The Soul of a City (if Minrathous was saved)
A Shroud Over the Light (if Minrathous was not saved)
Rituals for the Risen (if Minrathous was not saved)
Last Rites (if Minrathous was not saved)
The Tempered Soul, Everlasting (if Minrathous was not saved)
The Hall of Valor[]
Hossberg Wetlands[]
The Cabin in the Blight
Gate of Parched Hopes (also in The Crossroads)
Gate of Pale Reflections (also in The Crossroads)
Lives Spared
Something Wicked
Spinning Gold from Grey
Only an Echo
Something's Coming
Hauntings: Feeling Scared?
An Academic Interest
Necropolis Halls[]
Restless Spirits
Unwelcome Guests
Pinnacle of Its Kind
Hauntings: Deathly Curiosity
Hauntings: Restless Dreams
Hauntings: From Beyond
Hauntings: Shadows of Fortune
Hauntings: Feeling Scared?
Hauntings: Deadly Playtime
Rivain Coast[]
The Warden Vault
For Gold and Glory
Warden Grey's Final Repose
Dead Men Tell Some Tales
Wrongs of Annulment
The Treasure of Sharksmouth Mountain
Treviso[]
A Slow Poison
Statuary, Fine Art, and Antaam, Part 1
Statuary, Fine Art, and Antaam, Part 2
Gate of Deep Sorrows (also in The Crossroads)
Spies Among Us (if Treviso was saved)
Partners in a Dangerous Crime (if Treviso was saved)
Lethal Devotion (if Treviso was saved)
A City Blighted (if Treviso was not saved)
Missing in Action (if Treviso was not saved)
A Crow and a Gentleman (if Treviso was not saved)
Recalling the Lost (if Treviso was not saved)
A Time to Kill