Quake is Shale's talent from the Pulverizing Blows tree in Dragon Age: Origins.
Information
- Area of effect is a 5m radius self-centered sphere.
- Quake generates three shockwaves dealing
30*(1 + 0.01*strength)
damage each.
- The shockwaves may also stun enemies for 5s, if they fail a physical resistance check, which is triggered by each wave separately. Otherwise, they are just knocked back.
- Friendly fire possible.
- Conjuration time: 2s.
- Upgrades Pulverizing Blows, providing +3 armor penetration whenever that mode is active.
Notes
- Activation base is in stamina and values vary with fatigue%.
- In fact, it's simply the best early game Shale talent (she starts with Quake learned): works great both as a crowd control tool, and as a mass damage-dealer.
- Quake damage is affected by Shale's strength only.