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{{For|the warrior talent in Dragon Age II|Quake (Dragon Age II)}}
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<onlyinclude>{{SkillSpellTalentTransformer
 
<onlyinclude>{{SkillSpellTalentTransformer
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|style = {{{style|}}}
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|style = {{{style|}}}
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|name= [[Quake]]
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|name = [[Quake (Origins)|Quake]]
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|type= [[Shale talents]]
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|type = [[Shale talents#Pulverizing Blows tree|Shale]] (Pulverizing Blows tree)
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|icon= Talent-Quake icon.png
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|icon = Talent-Quake icon.png
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|description= Shale strikes the ground repeatedly, sending out multiple shockwaves that damage all nearby enemies and knock them back. After learning this talent, Shale gains a bonus to armor penetration whenever Pulverizing Blows is active.
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|description = Shale strikes the ground repeatedly, sending out multiple shockwaves that damage all nearby enemies and knock them back. After learning this talent, Shale gains a bonus to armor penetration whenever [[Pulverizing Blows]] is active.
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|effect type= Activated
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|effect type = Activated
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|range= Personal
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|range = Personal
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|activation= 36
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|activation = 40
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|cooldown= 40s
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|cooldown = 40s
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|image = Shale Quake.jpg}}</onlyinclude>
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|effects=
 
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Activated<br />
 
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Ranged: Personal<br />
 
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Activation: 36<br />
 
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Cooldown: 40s<br />
 
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}}</onlyinclude>
 
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{{See| Also [[Shale]], [[Talents]], [[Ability Mechanics]]}}
 
   
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'''Quake''' is [[Shale]]'s [[Talents (Origins)|talent]] from the [[Shale talents#Pulverizing Blows tree|Pulverizing Blows]] tree in ''[[Dragon Age: Origins]]''.
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__NOTOC__
 
== Information ==
 
== Information ==
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* Area of effect is a 5m radius self-centered sphere.
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* Quake generates three shockwaves dealing <code>(27 + 0.3 * [[Attributes (Origins)#Strength|Strength]])</code> physical damage each.
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* Area of effect is a 5 m radius self-centered sphere. Quake generates three shockwaves dealing 30 + Strength * 0.27 damage each*. The shockwaves may also stun enemies for 5 s, if they fail the physical resistance check, which is triggered by each wave separately. Otherwise, they are just knocked back. This talent also grants a passive bonus of {{ColorPositiveStat|+3 armor penetration}}.
 
 
* Friendly fire possible.
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* Conjuration time: 2 s.
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* Conjuration time: 2s.
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* Upgrades [[Pulverizing Blows]], providing {{ColorPositiveStat|+3 armor penetration}} whenever that mode is active.
   
 
== Notes ==
 
== Notes ==
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* Activation base is in {{ColorStamina/Talent|Stamina}} and values vary with [[fatigue]]%.
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* Activation base is in {{ColorStamina/Talent|stamina}} and values vary with [[fatigue]]%.
 
* It's one of the best early game Shale talents (it starts with Quake learned): works great both as a crowd control tool, and as a mass damage-dealer.
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* Friendly fire possible.
 
* In fact, it's simply the best early game Shale talent (she starts with Quake learned): works great both as a crowd control tool, and as a mass damage-dealer.
 
 
* Quake damage is affected by Shale's strength only.
 
* Quake damage is affected by Shale's strength only.
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* <nowiki>*</nowiki>Please note: this is not an accurate in-game formula - with very high strength stat, you may notice the damage is actually a couple of points higher than it should be according to the formula.
 
   
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== Bugs ==
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* Despite the description, this ability does not knock characters back.
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== See also ==
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* [[Ability mechanics]]
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[[es:Terremoto (Shale)]]
 
[[Category:Shale talents]]
 
[[Category:Shale talents]]

Revision as of 10:40, 27 April 2020

For the warrior talent in Dragon Age II, see Quake (Dragon Age II).


Quake is Shale's talent from the Pulverizing Blows tree in Dragon Age: Origins.

Information

  • Area of effect is a 5m radius self-centered sphere.
  • Quake generates three shockwaves dealing (27 + 0.3 * Strength) physical damage each.
  • Friendly fire possible.
  • Conjuration time: 2s.
  • Upgrades Pulverizing Blows, providing +3 armor penetration whenever that mode is active.

Notes

  • Activation base is in stamina and values vary with fatigue%.
  • It's one of the best early game Shale talents (it starts with Quake learned): works great both as a crowd control tool, and as a mass damage-dealer.
  • Quake damage is affected by Shale's strength only.

Bugs

  • Despite the description, this ability does not knock characters back.

See also