For the Force Mage spell in Dragon Age II, see Pull of the Abyss (Dragon Age II).

Pull of the Abyss is a mage ability from the Rift Mage specialization in Dragon Age: Inquisition.

Information[edit | edit source]

  • Area of Effect: 6 Meters
  • Duration: 12 Seconds
  • Cooldown Time: 32 Seconds
  • Cost: 65 Mana

Upgrades[edit | edit source]

Shaken Veil Shaken Veil
Requires: Pull of the Abyss
You can cast Pull of the Abyss more often, and enemies caught in its effect are weakened.

Cooldown Reduction: 8 seconds
Weakened Duration: 10 seconds
Devouring Veil Devouring Veil
Requires: Trespasser
Pull of the Abyss now wrenches in enemies quickly enough to damage them.

Damage: 500% weapon damage

Notes[edit | edit source]

  • A special Sleep combo can be achieved by casting any of the three Rift Mage spells (when upgraded) on Shocked enemies. However, this removes the Weakened effect and must be re-applied in order to benefit from Rift Mage passive abilities, such as Restorative Veil, Smothering Veil, or Twisting Veil. Applying Weaken before a Shock effect will not result in the combo, thus preserving the Weaken effect
  • Causes "friendly fire" when enabled, in the sense that it will pull allies as well as enemies. The upgrade will apply Weaken to allies as well as enemies
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