Proving After Dark is an unmarked[1] side quest in Dragon Age: Origins.
Background[]
In the northernmost room of the Orzammar Proving, the Proving Armsman is located. If the Warden speaks with him, he will offer a series of unofficial fights in the arena. These fights are secret and illegal by the Assembly because the dwarves believe that in the Provings the Ancestors show their favor, however the Armsman considers it to be just a blood sport so it doesn't make sense to be restricted.
In these fights, the opposing teams employ unorthodox tactics such as using casteless from the Dust Town or mages, while dirty fighting is not forbidden.
Walkthrough[]
Each fight consists of the Warden and party fighting another team of four opponents. These fights are more challenging than the regular Proving matches and can be initiated even after the quest line A Paragon of Her Kind is completed.
Fights[]
- First match:
- Proving Fighter (dwarven warrior, sword & shield)
- Proving Fighter (dwarven warrior, two-handed)
- Proving Fighter (dwarven warrior, dual-wield)
- Blood mage (elf)
- Second match:
- Champion (human warrior, sword & shield)
- Proving Fighter (dwarven warrior, dual-wield)
- Proving Fighter (dwarven warrior, sword & shield, normal rank)
- Dust Town Thug (dwarven rogue, archer)
- Third match:
- Proving Fighter (dwarven warrior, two-handed)
- Arcane Warrior (elf mage, two-handed)
- Proving Fighter (dwarven warrior, two-handed)
- Dust Town Thug (dwarven rogue, archer)
- Fourth match:
- Champion (human warrior, sword & shield)
- Proving Fighter (dwarven warrior, two-handed)
- Dust Town Thug (dwarven rogue, archer)
- Elven Healer (elf)
Rewards[]
- Each fight won provides 12
- Blood Ring — for winning all four fights
- Codex entry: Blood Ring — automatically gained with the ring