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− | <onlyinclude>{{ |
+ | <onlyinclude>{{SkillSpellTalentTransformer |
− | |style = {{{style|}}} |
+ | |style = {{{style|}}} |
− | |name= [[Paralyze]] |
+ | |name = [[Paralyze]] |
+ | |type = [[Entropy spells (Origins)#Weakness tree|Entropy spells]] (Weakness tree) |
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− | |type= [[Entropy_Spells#Debilitation_Spells|Debilitation Spells]] |
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− | |icon= Spell- |
+ | |icon = Spell-Paralyze icon.png |
+ | |image = Paralyze.jpg |
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+ | |px = 270px |
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− | |effects= |
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⚫ | |||
− | Activated<br /> |
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+ | |effect type = Activated |
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− | Range: Medium<br /> |
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+ | |range = Medium |
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− | Activation: 35<br /> |
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+ | |activation = 35 |
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− | Cooldown: 30s<br /> |
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+ | |cooldown = 30s |
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− | Requires: 18 Magic<br /> |
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+ | |requires = 18 magic |
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}}</onlyinclude> |
}}</onlyinclude> |
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− | <noinclude> |
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− | {{See| Also [[Entropy Spells]], [[Spells]], [[Mage]], [[Ability Mechanics]]}} |
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+ | '''Paralyze''' is a [[Mage (Origins)|mage]] [[Spells (Origins)|spell]] from the [[Entropy spells (Origins)|Entropy]] tree in ''[[Dragon Age: Origins]]''. |
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− | [[Combat Mechanics|Movement Speed]] Penalty: 20.0%. Duration (s): (15.0 + (4.0 - (Party Size))). (Target Rank Duration Modifier). The duration of Paralyze is decreased by the target's rank-based effect duration modifier (if applicable). |
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+ | * [[Combat mechanics (Origins)|Movement Speed]] Penalty: 20.0%. |
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+ | * Duration (s): (15.0 + (4.0 - (Party Size))) * (Target Rank Duration Modifier). |
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+ | * Range: 25m. |
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+ | * Conjuration time: 1s. |
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+ | * This spell draws 50 [[Threat]] from the target. |
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− | ==Notes== |
+ | == Notes == |
− | |||
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− | </noinclude> |
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⚫ | |||
− | [[Category:Spells]] |
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+ | |||
+ | == See also == |
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+ | * [[Ability mechanics]] |
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+ | [[Category:Dragon Age: Origins spells]] |
Revision as of 02:36, 3 November 2019
Paralyze is a mage spell from the Entropy tree in Dragon Age: Origins.
Information
- Movement Speed Penalty: 20.0%.
- Duration (s): (15.0 + (4.0 - (Party Size))) * (Target Rank Duration Modifier).
- Range: 25m.
- Conjuration time: 1s.
- This spell draws 50 Threat from the target.
Notes
- Activation base is in Mana and values vary with fatigue%.
- Arcane Warrior Spellcasting: The spell requires be cast with your weapon(s) sheathed.