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{{For|the Spider/Bear Shape talent|Overwhelm (ability)}}
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{{For|the creature talent|Overwhelm (monster)}}
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<onlyinclude>{{SkillSpellTalentTransformer
 
<onlyinclude>{{SkillSpellTalentTransformer
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|style = {{{style|}}}
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|style = {{{style|}}}
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|name= [[Overwhelm]]
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|name = [[Overwhelm]]
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|type= [[Dog]]
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|type = [[Dog]]
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|icon= Dogoverwhelm.jpg
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|icon = Overwhelm.png
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|image = Overwhelm2.jpg
|description= The mabari leaps upon its target, pinning its to the ground and attacking it repeatedly.
 
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|px = 270px
|effect type= Activated
 
 
|description = The [[mabari]] leaps upon its target, pinning its to the ground and attacking it repeatedly.
|range= Personal
 
 
|effect type = Activated
|activation= 30
 
 
|range = Personal
|cooldown= 60s
 
 
|activation = 40
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<!--Below information is for the SkillSpellTalentRow-->
 
 
|cooldown = 60s
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|effects=
 
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Activated<br />
 
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Range: Personal<br />
 
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Activation: 30<br />
 
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Cooldown: 60s<br />
 
 
}}</onlyinclude>
 
}}</onlyinclude>
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__NOTOC__
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<noinclude>
 
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{{See| Also [[Dog]], [[Talents]], [[Ability Mechanics]]}}
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'''Overwhelm''' is a [[dog]] [[Talents (Origins)|talent]] in ''[[Dragon Age: Origins]]''.
   
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==Information==
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== Information ==
 
* The mabari knocks down the target for 5s, dealing normal attack damage 5 times.
 
* Conjuration time: 1s.
 
* In addition to damage-based threat, this talent generates 50 [[threat]] upon activation, and then 50 more threat every 0.5s, to a total of 550 additional threat.
   
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== Notes ==
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<!-- Talent Mechanics -->
 
 
* Activation base is in {{ColorStamina/Talent|stamina}} and values vary with [[fatigue]]%.
*The mabari knocks the target down for 10s, dealing normal attack damage every 1s.
 
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* This talent uses the same script as [[Overwhelm (monster)]].
*Conjuration time: 2 s.
 
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* Overwhelm affects the target regardless of the target's physical resistance. [[Indomitable (Origins)|Indomitable]] does not grant immunity to Overwhelm.
*In addition to damage-based threat, this talent generates 50 threat upon activation, and then 50 more threat every second, to a grand total of 550 additional threat.
 
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* Overwhelm only works against standard sized humanoids: [[human]]s, [[Elf|elves]], [[Dwarf|dwarves]], [[Qunari]], [[hurlock]]s, [[genlock]]s, and [[shriek]]s.
 
* It is possible to stop Overwhelm if the mabari is paralyzed, stunned, knocked down or otherwise incapacitated during the 5s attack sequence.
   
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==Notes==
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== Bugs ==
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* Some enemies may continue dealing damage even after being stunned.
   
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== See also ==
*Activation base is in {{ColorStamina/Talent|Stamina}} and values vary with [[fatigue]]%.
 
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* [[Ability mechanics]]
*There is no resistance check, exactly like in [[Overwhelm (Monster)]]'s case. Moreover, [[Indomitable]] does not grant immunity to Overwhelm. It is possible to stop Overwhelm only if the mabari is paralyzed, stunned, knocked down or otherwise incapacitated during the 10s animation.
 
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*On console versions of DA:O, [[Dog]] has access to Warrior talents. A combination of [[Threaten]], [[Taunt]] and Overwhelm should make it the most efficient tank in the game, outclassing [[Reaver]] by far.
 
   
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[[es:Arrollamiento]]
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</noinclude>
 
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[[Category:Talents]]
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[[Category:Dragon Age: Origins talents]]

Latest revision as of 08:33, 28 April 2020

For the Spider/Bear Shape talent, see Overwhelm (ability).
For the creature talent, see Overwhelm (monster).


Overwhelm is a dog talent in Dragon Age: Origins.

Information[]

  • The mabari knocks down the target for 5s, dealing normal attack damage 5 times.
  • Conjuration time: 1s.
  • In addition to damage-based threat, this talent generates 50 threat upon activation, and then 50 more threat every 0.5s, to a total of 550 additional threat.

Notes[]

  • Activation base is in stamina and values vary with fatigue%.
  • This talent uses the same script as Overwhelm (monster).
  • Overwhelm affects the target regardless of the target's physical resistance. Indomitable does not grant immunity to Overwhelm.
  • Overwhelm only works against standard sized humanoids: humans, elves, dwarves, Qunari, hurlocks, genlocks, and shrieks.
  • It is possible to stop Overwhelm if the mabari is paralyzed, stunned, knocked down or otherwise incapacitated during the 5s attack sequence.

Bugs[]

  • Some enemies may continue dealing damage even after being stunned.

See also[]