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<onlyinclude>{{SkillSpellTalentTransformer |
<onlyinclude>{{SkillSpellTalentTransformer |
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|style = {{{style|}}} |
|style = {{{style|}}} |
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|effect type = Upgrade |
|effect type = Upgrade |
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|requires = Level 12<br>3 points in Blood Mage |
|requires = Level 12<br>3 points in Blood Mage |
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− | |effects = |
+ | |effects = Spirit damage: equal to {{ColorPositiveStat|100%}} of the mage's maximum health<br>Enemy armor: momentarily {{ColorPositiveStat|0%}}<br>Enemy damage resistance: momentarily {{ColorPositiveStat|0%}}<br>Health regeneration: {{ColorPositiveStat|10%}} per nearby enemy |
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}}</onlyinclude> |
}}</onlyinclude> |
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== Information == |
== Information == |
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⚫ | |||
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+ | * Enemy [[Combat mechanics (Dragon Age II)#Armor and resistances|damage resistance]]: momentarily {{ColorPositiveStat|0%}} |
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+ | * Health regeneration: {{ColorPositiveStat|10%}} per nearby enemy |
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+ | == Bugs == |
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+ | * {{platforms|ps3}} Negates the effects of damage resistance reducing abilities like [[Mark of Death (Dragon Age II)|Mark of Death]], [[Hex of Torment]], etc., while it is in effect. |
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− | * Enemy damage resistance momentarily 0% |
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− | * 10% health regeneration per nearby enemy |
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[[Category:Dragon Age II spells]] |
[[Category:Dragon Age II spells]] |
Latest revision as of 02:31, 9 May 2020
One Foot In is a mage talent from the Blood Mage specialization in Dragon Age II.
Information[]
- Upgrades Grave Robber
- Spirit damage: equal to 100% of the mage's maximum health
- Enemy armor: momentarily 0%
- Enemy damage resistance: momentarily 0%
- Health regeneration: 10% per nearby enemy
Bugs[]
- Negates the effects of damage resistance reducing abilities like Mark of Death, Hex of Torment, etc., while it is in effect.