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{{stub}}
 
 
<onlyinclude>{{SkillSpellTalentTransformer
 
<onlyinclude>{{SkillSpellTalentTransformer
 
|style = {{{style|}}}
 
|style = {{{style|}}}
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|effect type = Upgrade
 
|effect type = Upgrade
 
|requires = Level 12<br>3 points in Blood Mage
 
|requires = Level 12<br>3 points in Blood Mage
|effects = {{ColorPositiveStat|Spirit damage equal to 10% of mage's max health}}<br>{{ColorPositiveStat|Enemy armour momentarily 0%}}<br>{{ColorPositiveStat|Enemy damage resistance momentarily 0%}}<br>{{ColorPositiveStat|10% health regeneration per nearby enemy}}
+
|effects = Spirit damage: equal to {{ColorPositiveStat|100%}} of the mage's maximum health<br>Enemy armor: momentarily {{ColorPositiveStat|0%}}<br>Enemy damage resistance: momentarily {{ColorPositiveStat|0%}}<br>Health regeneration: {{ColorPositiveStat|10%}} per nearby enemy
 
 
 
}}</onlyinclude>
 
}}</onlyinclude>
   
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== Information ==
 
== Information ==
 
* Upgrades [[Grave Robber]]
 
* Spirit damage: equal to {{ColorPositiveStat|100%}} of the mage's maximum health
 
* Enemy armor: momentarily {{ColorPositiveStat|0%}}
  +
* Enemy [[Combat mechanics (Dragon Age II)#Armor and resistances|damage resistance]]: momentarily {{ColorPositiveStat|0%}}
  +
* Health regeneration: {{ColorPositiveStat|10%}} per nearby enemy
   
  +
== Bugs ==
* Upgrades [[Grave Robber]]
 
  +
* {{platforms|ps3}} Negates the effects of damage resistance reducing abilities like [[Mark of Death (Dragon Age II)|Mark of Death]], [[Hex of Torment]], etc., while it is in effect.
* Spirit damage equal to 10% of mage's max health
 
* Enemy armor momentarily 0%
 
* Enemy damage resistance momentarily 0%
 
* 10% health regeneration per nearby enemy
 
 
[[Category:Dragon Age II spells]]
 
[[Category:Dragon Age II spells]]

Latest revision as of 02:31, 9 May 2020


One Foot In is a mage talent from the Blood Mage specialization in Dragon Age II.

Information[]

  • Upgrades Grave Robber
  • Spirit damage: equal to 100% of the mage's maximum health
  • Enemy armor: momentarily 0%
  • Enemy damage resistance: momentarily 0%
  • Health regeneration: 10% per nearby enemy

Bugs[]