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(Information)
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|effect type = Upgrade
 
|effect type = Upgrade
 
|requires = Level 12<br>3 points in Blood Mage
 
|requires = Level 12<br>3 points in Blood Mage
|effects = {{ColorPositiveStat|Spirit damage equal to 10% of mage's max health}}<br>{{ColorPositiveStat|Enemy armour momentarily 0%}}<br>{{ColorPositiveStat|Enemy damage resistance momentarily 0%}}<br>{{ColorPositiveStat|10% health regeneration per nearby enemy}}
+
|effects = {{ColorPositiveStat|Spirit damage equal to 100% of mage's max health}}<br>{{ColorPositiveStat|Enemy armour momentarily 0%}}<br>{{ColorPositiveStat|Enemy damage resistance momentarily 0%}}<br>{{ColorPositiveStat|10% health regeneration per nearby enemy}}
   
   
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== Information ==
 
== Information ==
 
* Upgrades [[Grave Robber]]
 
* Upgrades [[Grave Robber]]
* Spirit damage equal to 10% of mage's max health
+
* Spirit damage equal to 100% of mage's max health (prior to patch 1.03, 10%)
 
* Enemy armor momentarily 0%
 
* Enemy armor momentarily 0%
 
* Enemy damage resistance momentarily 0%
 
* Enemy damage resistance momentarily 0%

Revision as of 21:41, June 6, 2011


One Foot In is a mage talent from the Blood Mage specialization in Dragon Age II.

Information

  • Upgrades Grave Robber
  • Spirit damage equal to 100% of mage's max health (prior to patch 1.03, 10%)
  • Enemy armor momentarily 0%
  • Enemy damage resistance momentarily 0%
  • 10% health regeneration per nearby enemy

Bugs

  • ps3Icon ps3 Negates the effects of damage resistance reducing abilities like mark of death, hex of torment, etc while it is in effect.
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