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|description = Grave Robber now drains a small amount of health from living enemies as well, using that energy to heal the mage. Creatures without blood are immune.
 
|description = Grave Robber now drains a small amount of health from living enemies as well, using that energy to heal the mage. Creatures without blood are immune.
 
|effect type = Upgrade
 
|effect type = Upgrade
|requires = [[Grave Robber]]<br>
+
|requires = Level 12<br>3 points in Blood Mage
Level 12 <br> 3 points in Blood Mage
+
|effects = {{ColorPositiveStat|spirit damage equal to 10% of mage's max health}}<br>{{ColorPositiveStat|Enemy armour momentarily 0%}}<br>{{ColorPositiveStat|Enemy damage resistance momentarily 0%}}<br>{{ColorPositiveStat|10% health regeneration per nearby enemy}}
|effects = {{ColorPositiveStat|spirit damage equal to 10% of mage's max health}} <br> {{ColorPositiveStat|Enemy armour momentarily 0%}} <br> {{ColorPositiveStat|Enemy damage resistance momentarily 0%}} <br> {{ColorPositiveStat|10% health regeneration per nearby enemy}}
 
   
   

Revision as of 16:42, March 16, 2011


One Foot In is a mage talent from the Blood Mage specialization in Dragon Age II.

Information

  • Upgrades Grave Robber
  • Spirit damage equal to 10% of mage's max health
  • enemy armor momentarily 0%
  • enemy damage resistance momentarily 0%
  • 10% health regeneration per nearby enemy
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