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Merrill, Friend or Foe is a companion quest for Merrill in Dragon Age II.


Acquisition

After completing A New Path, you will find the quest in your Journal.

Walkthrough

Travel to Merrill's Home and talk with her about what happened.

NOTE: If you want to get the Romantic achievement with Merrill during The Last Straw, you have to choose the option "Stay with me" at the end of this dialogue. This option is only available if you previously begun a romance with Merrill (flirted with her, asked her to stay at your house, etc).

Results

Ensures her loyalty for The Last Straw.

Bugs

  • On the Xbox360 it is possible that his quest does not appear (along with Questioning beliefs) or Merrill won't be able to talk to in her home. This is triggered by talking to Marethari in the Dalish camp at the start af A New Path, when Merrill is romanced, but not full friend or rival. If you are experiencing this bug, there is a work-around, however messing with the chronology of Merrils quests: Reload your game until the point before visiting the Dalish camp. Talk to Marethari and choose "Talk some sense into Merrill". This will update A New Path (1) and trigger Questioning beliefs (2). Now visit Merrill' home and talk to her. This will result in her complaining (about what happened in A New Path) and throwing you out of her house, when furthered romanced/cared about her, completing Questioning beliefs (2). Now visite Hawke Estate. Merrill is apologizeing there and further romancing will move her into your estate, settling the romance. Now you can return to Sundermount and complete A New Path (1), triggering Merrill, friend and foe? (3) eventually short time after leaving Sundermount.
  • If you try to change your party, Merrill will be locked on and you can only choose 2 other companions. If you travel back to the Hawke Estate and re-exit the problem is solved.
  • This scene is supposed to play after this quest. It is erroneously set to trigger when it is Act 3 and Merrill Relationship is Locked (ie, full friend or full rival). It does not check to see if the quest is actually completed. This causes the dialog to show up at the beginning of the act for those who quickly went to extremes with Merrill or romanced her. This can also cause the scene to fail to show if the relationship remains neutral. If the scene shows early, it may be necessary to talk with Fereldan's ruler, return to the estate, or use the console to restart the quest. On the PC, this can be fixed via save game editing. (This seems to have been fixed in PC patch 1.02/console update 1.01.)
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