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For the medium gloves in Dragon Age: Origins, see Medium gloves (Origins).

This page lists medium gloves in Dragon Age II.

Name Armor Runes
Act Enhancements Notes
Alchemist's Protective Handguards
Crimson
Requires: 20 dexterity
14 cunning
23 1 1 +14 attack
+2 armor
+2% magic resistance
Bloody Butcher's Gloves
Gilt
Requires: 18 dexterity
13 cunning
20 0 1 +1% critical chance
+3% critical damage
Looted during Sharp Little Pinpricks
Caster's Skeleton Gloves
Gilt
Requires: Level 9
28 0 +1 dexterity
+3% critical damage
Bonus to lockpicking
Restriction: Rogue
Freeman's Gauntlets
Gilt
Requires: Level 6
21 1 1–3 +1 to all attributes
+1% critical chance
Available in the Rogue Item Pack II DLC.

Restriction: Rogue
Gauntlets of the Ashaad
Crimson
Requires: 21 dexterity
14 cunning
28 0 2 +1% critical chance
+1 mana/stamina regeneration rate
Found in the Lost-End Foundry during To Catch a Thief
Gloves of Enasalin
Crimson
Requires: 25 dexterity
15 cunning
47 0 2 +1% critical chance
+4% critical damage
Chest in Killer's Lair during All That Remains

Restriction: Rogue
Gloves of the Champion
Argent
Requires: 31 dexterity
18 cunning
73 1 +2% critical chance
+8% critical damage
Acquired at beginning of Act 3

Restriction: Rogue
Gloves of the Messenger
Gilt
Requires: (11 + 0.825 * LVL) dexterity
(11 + 0.275 * LVL) cunning
(0.111 * ARM(LVL)) 1 +1 health regeneration rate
+1 mana/stamina regeneration rate
+(1.2 + 0.06 * LVL)% damage resistance
+(1.92 + 0.06 * LVL) fortitude
Requires Mark of the Assassin DLC

Restriction: Rogue
Gloves of the Wilder
Argent
Requires: 25 dexterity
15 cunning
47 0 3 +24 attack
+2% physical damage
Looted from the varterral during A Murder of Crows
Hands of Glory
Argent
Requires: 28 dexterity
17 cunning
52 1 3 +26 attack
+1% critical chance
Enemies drop better equipment
Found during Favor and Fault
Invisible Gloves
None
Requires: 20 dexterity
14 cunning
26 0 1–3 +8 defense
-4% threat generation
Enemies drop better equipment
Requires The Black Emporium DLC.
Last Descent Gauntlets
Jet
Requires: 21 dexterity
14 cunning
28 0 1 +1% critical chance Located in Sundermount Caverns after Long Way Home is completed

Restriction: Rogue
The Lion's Claws
Jet
Requires: Level 13
40 2 1–3 +2 dexterity
+3% critical damage
Bonus to lockpicking
Rogue Item Pack

Restriction: Rogue
The Queen's Guard
Gilt
Requires: Level 11
40 2 1–3 +1 to all attributes
+1% critical chance
Available in the Rogue Item Pack II DLC.

Restriction: Rogue
Quick Hands
Jet
Requires: 28 dexterity
16 cunning
61 0 3 +30 attack
+1% attack speed
+266 fire resistance
Available at Armor Store for 9Gold 0Silver 59Bronze
Raider Gloves
Crimson
Requires: 21 dexterity
13 cunning
21 0 1 +7 defense
+1% attack speed
Available at Shady Merchandise for 1Gold 82Silver 98Bronze
Raider Gloves
Argent
Requires: X dexterity
Y cunning
Varies 0 Randomly selected from:
+(0.12 * ATK(LVL)) attack
+(0.48 + 0.48 * LVL) mana/stamina
+(0.96 + 0.024 * LVL)% critical chance
Random loot from raider-related enemies and locations
Rat-Nibbled Gloves
Gilt
Requires: 23 dexterity
15 cunning
36 0 2 +20 attack
+1% attack speed
Armor Store in Lowtown for 3Gold 24Silver 76Bronze
Rough Leather Handwraps
Argent
12 0 0 Rogue starting gloves
Ser Isaac's Gauntlets
Argent
Requires: 19 dexterity
13 cunning
23 0 any +2 armor Requires Ser Isaac's Armor DLC
Stoneclutcher's Gloves
Onyx
Requires: 20 dexterity
14 cunning
26 0 1 +15 attack
+3 fortitude
Bonus to lockpicking
Looted during The Deep Roads Expedition
Warden Scout's Gloves
Argent
Requires: (11 + 0.825 * LVL) dexterity
(11 + 0.275 * LVL) cunning
(0.111 * ARM(LVL)) 0 +(0.06 * DEF(LVL)) defense
+(0.3 * ARM) armor
Requires Legacy

Restriction: Rogue
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