Mostlyautumn (talk | contribs) (DA2 material table) |
Mostlyautumn (talk | contribs) (→Dragon Age II: table appearance) |
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! Group || Material || Notes |
! Group || Material || Notes |
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− | | Cloth || style="background-color: #000000; border: 1px solid #181818; color: #5f0c18; font-weight: bold;" | Scarlet Dyed || |
+ | | rowspan="4" | '''Cloth''' || style="background-color: #000000; border: 1px solid #181818; color: #5f0c18; font-weight: bold;" | Scarlet Dyed || |
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− | + | | style="background-color: #000000; border: 1px solid #181818; color: #3f3e3e; font-weight: bold;" | Charcoal Washed || |
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− | + | | style="background-color: #000000; border: 1px solid #181818; color: #718c9e; font-weight: bold;" | Silver Threaded || |
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− | + | | style="background-color: #000000; border: 1px solid #181818; color: #a56900; font-weight: bold;" | Gold Threaded || |
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− | | Leather || style="background-color: #000000; border: 1px solid #181818; color: #5f0c18; font-weight: bold;" | Crimson || |
+ | | rowspan="4" | '''Leather''' || style="background-color: #000000; border: 1px solid #181818; color: #5f0c18; font-weight: bold;" | Crimson || |
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− | + | | style="background-color: #000000; border: 1px solid #181818; color: #3f3e3e; font-weight: bold;" | Jet || |
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− | + | | style="background-color: #000000; border: 1px solid #181818; color: #718c9e; font-weight: bold;" | Argent || ''Argentum'' is Latin for silver |
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− | + | | style="background-color: #000000; border: 1px solid #181818; color: #a56900; font-weight: bold;" | Gilt || |
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− | | Metal || style="background-color: #000000; border: 1px solid #181818; color: #5f0c18; font-weight: bold;" | Red Steel || |
+ | | rowspan="4" | '''Metal''' || style="background-color: #000000; border: 1px solid #181818; color: #5f0c18; font-weight: bold;" | Red Steel || |
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− | + | | style="background-color: #000000; border: 1px solid #181818; color: #3f3e3e; font-weight: bold;" | Onyx || |
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− | + | | style="background-color: #000000; border: 1px solid #181818; color: #718c9e; font-weight: bold;" | Silverite || |
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− | + | | style="background-color: #000000; border: 1px solid #181818; color: #a56900; font-weight: bold;" | Aurum || ''Aurum'' is Latin for gold |
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− | | Wood || style="background-color: #000000; border: 1px solid #181818; color: #5f0c18; font-weight: bold;" | Red Cedar || |
+ | | rowspan="4" | '''Wood''' || style="background-color: #000000; border: 1px solid #181818; color: #5f0c18; font-weight: bold;" | Red Cedar || |
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− | + | | style="background-color: #000000; border: 1px solid #181818; color: #3f3e3e; font-weight: bold;" | Black Walnut || |
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− | + | | style="background-color: #000000; border: 1px solid #181818; color: #718c9e; font-weight: bold;" | Silvered Ash || |
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− | + | | style="background-color: #000000; border: 1px solid #181818; color: #a56900; font-weight: bold;" | Gilt Beech || |
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[[Category:Crafting]] |
[[Category:Crafting]] |
Revision as of 14:22, 15 September 2012
Along with typical crafting materials like iron or steel, the Dragon Age universe features several exotic and mythical materials from which armor and weapons are forged. Each item is tinted with colors corresponding to the material it was made from.
Dragon Age: Origins
In Dragon Age: Origins, materials are ranked by "tiers" according to their quality, from tier 1 to tier 7. Dragon Age: Origins - Awakening introduces tier 8 and tier 9 materials. Higher-tier materials can do more damage, protect against more damage, have more special qualities, and a larger capacity for runes. They also require higher levels of strength, dexterity, or magic to wield.
Leather
Light armor (helmets, chest pieces, gloves, and boots) is made from leather.
- Tier 1 - Rough Hide (10 strength) - beige
- Tier 2 - Cured Hide (11 strength) - brown
- Tier 3 - Leather (12 strength) - red
- Tier 4 - Hardened Leather (14 strength) - green
- Tier 5 - Reinforced Leather (17 strength) - dark grey
- Tier 6 - Inscribed Leather (18 strength) - light blue
- Tier 7 - Drakeskin Leather (20 strength) - deep blue
High-tier materials exclusive to Awakening and Witch Hunt:
- Tier 8 - Dragon Wing (22 strength)
- Tier 9 - High Dragon Hide (24 strength)
Metals
Metals are used to craft waraxes, battleaxes, daggers, greatswords, longswords, maces, mauls, and staves. Medium, heavy, and massive weights of armor are also made from metal, as well as some shields.
Strength requirements for equipping armor varies based on the type of armor (medium, heavy, massive) and its material. Likewise, strength requirements for wielding weapons are based on both the type of weapon (longsword, greatsword, battleaxe) and its material.
- Tier 1 - Iron - grey and red
- Tier 2 - Grey Iron - yellowish-brown and red
- Tier 3 - Steel - white and purple
- Tier 4 - Veridium - greenish-grey and yellow
- Tier 5 - Red Steel - bright red
- Tier 6 - Silverite - shiny white and blue
- Tier 7 - Dragonbone - dark red
- Untiered - Starmetal (the meteorite ore that Starfang, longsword and greatsword, is forged of, shares the stats of tier 8)
High-tier materials exclusive to Awakening and Witch Hunt:
- Tier 8 - White Steel - whitish
- Tier 9 - Volcanic Aurum - golden
Wood
Wood is used to craft crossbows, longbows, and shortbows. Some shields are also made from wood.
- Tier 1 - Elm - dark grey
- Tier 2 - Ash - beige
- Tier 3 - Yew - tan
- Tier 4 - Whitewood - white
- Tier 5 - Ironbark (a wood crafted by the Dalish; stronger than steel) - olive
- Tier 6 - Sylvanwood - tan
- Tier 7 - Dragonthorn - dark red
High-tier materials exclusive to Awakening:
- Tier 8 - Vhenadahl
- Tier 9 - Ancestral Heartwood
Quick reference
Metal
Material | Damage | Armor | Critical | Penetration | PreReq + | Price multiplier | Range | Max runes |
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Iron | 1 | 1 | 1 | 1 | 0 | 1 | N/A | 0 |
Grey Iron | 1.1 | 1.2 | 1.1 | 1.15 | 2 | 3 | N/A | 0 |
Steel | 1.2 | 1.4 | 1.2 | 1.3 | 4 | 6 | N/A | 1 |
Veridium | 1.3 | 1.6 | 1.3 | 1.45 | 8 | 9 | N/A | 1 |
Red Steel | 1.4 | 1.8 | 1.4 | 1.6 | 14 | 12 | N/A | 2 |
Silverite | 1.5 | 2.1 | 1.5 | 1.75 | 16 | 15 | N/A | 2 |
Dragonbone | 1.6 | 2.5 | 1.6 | 2 | 20 | 18 | N/A | 3 |
White Steel | 1.7 | 2.7 | 1.7 | 2.5 | 25 | 21 | N/A | 3 |
Volcanic Aurum | 1.8 | 3 | 1.8 | 3 | 30 | 24 | N/A | 3 |
Wood
Material | Damage | Armor | Critical | Penetration | PreReq + | Price multiplier | Range | Max runes |
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Elm | 1 | 1 | 1 | 1 | 0 | 1 | 1 | N/A |
Ash | 1.1 | 1 | 1.1 | 1.2 | 2 | 3 | 5 | N/A |
Yew | 1.2 | 1.33 | 1.2 | 1.4 | 4 | 6 | 1.1 | N/A |
Whitewood | 1.3 | 1.66 | 1.3 | 1.6 | 8 | 9 | 1.15 | N/A |
Ironbark | 1.4 | 2 | 1.4 | 1.8 | 14 | 12 | 1.2 | N/A |
Sylvanwood | 1.5 | 2.33 | 1.5 | 2 | 16 | 15 | 1.25 | N/A |
Dragonthorn | 1.6 | 2.66 | 1.6 | 2.2 | 20 | 18 | 1.3 | N/A |
Vhenadahl | 1.7 | 3 | 1.7 | 2.4 | 24 | 21 | 1.4 | N/A |
Ancestral Heartwood | 1.8 | 3.33 | 1.8 | 2.6 | 30 | 24 | 1.5 | N/A |
Dragon Age II
In Dragon Age II, materials are purely cosmetic, having no effect on item properties. The hidden item level stat is responsible for scaling property power instead.
Group | Material | Notes |
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Cloth | Scarlet Dyed | |
Charcoal Washed | ||
Silver Threaded | ||
Gold Threaded | ||
Leather | Crimson | |
Jet | ||
Argent | Argentum is Latin for silver | |
Gilt | ||
Metal | Red Steel | |
Onyx | ||
Silverite | ||
Aurum | Aurum is Latin for gold | |
Wood | Red Cedar | |
Black Walnut | ||
Silvered Ash | ||
Gilt Beech |