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[[File:SilveriteDAII.png|thumb|[[Silverite]] in ''Dragon Age II'']]
Along with typical crafting [[materials]] like iron or steel, the [[Dragon Age|Dragon Age universe]] features several exotic and mystical materials from which [[armor]] and [[weapons]] are forged.
 
   
 
Along with typical [[crafting]] '''materials''' like iron or steel, the [[Dragon Age]] universe features several exotic and mystical materials from which armor and weapons are forged.
In ''[[Dragon Age: Origins]]'', materials are ranked by "tiers" according to their quality, from tier 1 to tier 7 (''[[Dragon Age: Origins Awakening]]'' introduces tier 8 and tier 9 materials). Higher-tier materials can do more damage, protect against more damage, have more special qualities, and a larger capacity for [[runes]]. They also require higher levels of [[strength]], [[dexterity]], or [[magic]] to wield.
 
   
 
In ''[[Dragon Age: Origins]]'', materials are ranked by "tiers" according to their quality, from tier 1 to tier 7. ''[[Dragon Age: Origins - Awakening]]'' introduces tier 8 and tier 9 materials. Higher-tier materials can do more damage, protect against more damage, have more special qualities, and a larger capacity for [[runes]]. They also require higher levels of [[strength]], [[dexterity]], or [[magic]] to wield.
In ''[[Dragon Age II]]'' materials are purely cosmetic, having no effect on item properties, and therefore there is no ranking.
 
   
  +
In ''[[Dragon Age II]]'', materials are purely cosmetic, having no effect on item properties; there is no ranking.<ref>Stiksma, Joshua (2011). [http://social.bioware.com/forums/forum/1/topic/308/index/6519862/1#6522155 "Materials?"]. BioWare Social Network. Retrieved June 17, 2011.</ref>
==''[[Dragon Age: Origins]]''==
 
  +
===Leather===
 
 
== ''Dragon Age: Origins'' ==
 
=== Leather ===
 
[[Light armor]] (helmets, chest pieces, gloves, and boots) is made from leather.
 
[[Light armor]] (helmets, chest pieces, gloves, and boots) is made from leather.
*Tier 1 - Rough Hide (10 strength) - beige
+
* Tier 1 - Rough Hide (10 strength) - beige
*Tier 2 - Cured Hide (11 strength) - brown
+
* Tier 2 - Cured Hide (11 strength) - brown
*Tier 3 - Leather (12 strength) - red
+
* Tier 3 - Leather (12 strength) - red
*Tier 4 - Hardened Leather (14 strength) - green
+
* Tier 4 - Hardened Leather (14 strength) - green
*Tier 5 - Reinforced Leather (17 strength) - dark grey
+
* Tier 5 - Reinforced Leather (17 strength) - dark grey
*Tier 6 - Inscribed Leather (18 strength) - light blue
+
* Tier 6 - Inscribed Leather (18 strength) - light blue
*Tier 7 - [[Drakeskin]] Leather (20 strength) - deep blue
+
* Tier 7 - [[Drakeskin]] Leather (20 strength) - deep blue
High-tier materials exclusive to ''Awakening/ Witch hunt'':
 
*Tier 8 - Dragon Wing (22 strength)
 
*Tier 9 - High Dragon Hide (24 strength)
 
   
 
High-tier materials exclusive to ''Awakening'' and ''[[Witch Hunt]]'':
===Metals===
 
 
* Tier 8 - Dragon Wing (22 strength)
Metals are used to craft [[waraxes]], [[battleaxes]], [[daggers]], [[greatswords]], [[longswords]], [[maces]], [[mauls]], and [[staves]]. [[Medium armor |Medium]], [[Heavy Armor |heavy]], and [[Massive Armor|massive]] weights of armor are also made from metal, as well as some [[shields]].
 
 
* Tier 9 - High Dragon Hide (24 strength)
   
 
=== Metals ===
Strength requirements for equipping armor varies based on the type of armor (medium, heavy, massive) and its material. Likewise, strength requirements for wielding weapons are based on both the type of weapon (longsword, greatsword, battleaxe) and its material.
 
 
Metals are used to craft [[waraxes]], [[battleaxes (Origins)|battleaxes]], [[daggers (Origins)|daggers]], [[greatswords (Origins)|greatswords]], [[longswords (Origins)|longswords]], [[maces (Origins)|maces]], [[mauls (Origins)|maces]], and [[staves (Origins)|staves]]. [[Medium armor|Medium]], [[heavy armor|heavy]], and [[massive armor|massive]] weights of armor are also made from metal, as well as some [[shields (Origins)|shields]].
   
 
Strength requirements for equipping [[armor (Origins)|armor]] varies based on the type of armor (medium, heavy, massive) and its material. Likewise, strength requirements for wielding [[weapons (Origins)|weapons]] are based on both the type of weapon (longsword, greatsword, battleaxe) and its material.
*Tier 1 - Iron - grey and red
 
  +
*Tier 2 - Grey Iron - yellowish-brown and red
 
*Tier 3 - Steel - white and purple
+
* Tier 1 - Iron - grey and red
*Tier 4 - Veridium - greenish-grey and yellow
+
* Tier 2 - Grey Iron - yellowish-brown and red
*Tier 5 - Red Steel - bright red
+
* Tier 3 - Steel - white and purple
*Tier 6 - Silverite - shiny white and blue
+
* Tier 4 - Veridium - greenish-grey and yellow
*Tier 7 - [[Dragonbone]] - dark red
+
* Tier 5 - Red Steel - bright red
  +
* Tier 6 - Silverite - shiny white and blue
*Untiered - Starmetal (the meteorite ore that [[Starfang]] is forged of, shares the stats of tier 8)
 
 
* Tier 7 - [[Dragonbone]] - dark red
High-tier materials exclusive to ''Awakening/ Witch Hunt'':
 
 
* Untiered - Starmetal (the [[Meteor Metal Ore|meteorite ore]] that Starfang, [[Starfang (longsword)|longsword]] and [[Starfang (greatsword)|greatsword]], is forged of, shares the stats of tier 8)
*Tier 8 - White Steel - whitish
 
  +
*Tier 9 - Volcanic Aurum - golden
 
 
High-tier materials exclusive to ''Awakening'' and ''Witch Hunt'':
 
* Tier 8 - White Steel - whitish
 
* Tier 9 - Volcanic Aurum - golden
  +
 
=== Wood ===
 
Wood is used to craft [[crossbows]], [[longbows (Origins)|longbows]], and [[shortbows (Origins)|shortbows]]. Some shields are also made from wood.
  +
 
* Tier 1 - Elm - dark grey
 
* Tier 2 - Ash - beige
 
* Tier 3 - Yew - tan
 
* Tier 4 - Whitewood - white
 
* Tier 5 - [[Ironbark]] (a wood crafted by the [[Dalish]]; stronger than steel) - olive
 
* Tier 6 - Sylvanwood - tan
 
* Tier 7 - Dragonthorn - dark red
   
===Wood===
 
Wood is used to craft [[crossbows]], [[longbows]], and [[shortbows]]. Some shields are also made from wood.
 
*Tier 1 - Elm - dark grey
 
*Tier 2 - Ash - beige
 
*Tier 3 - Yew - tan
 
*Tier 4 - Whitewood - white
 
*Tier 5 - [[Ironbark]] (a wood crafted by the [[Elves#Dalish_Elves|Dalish]]; stronger than steel) - olive
 
*Tier 6 - Sylvanwood - tan
 
*Tier 7 - Dragonthorn - dark red
 
 
High-tier materials exclusive to ''Awakening'':
 
High-tier materials exclusive to ''Awakening'':
*Tier 8 - Vhenadahl
+
* Tier 8 - Vhenadahl
*Tier 9 - Ancestral Heartwood
+
* Tier 9 - Ancestral Heartwood
   
=== Materials Quick Reference ===
+
=== Materials quick reference ===
  +
==== Metal ====
 
{| class="daotable" width="100%"
 
{| class="daotable" width="100%"
!colspan="9"|<div align="center">Metals</div>
 
 
|-
 
|-
! Material !! Damage !! Armor !! Critical !! Penetration !! PreReq + !! Price Multiplier !! Range !! Max Runes
+
! Material !! Damage !! Armor !! Critical !! Penetration !! PreReq + !! Price multiplier !! Range !! Max runes
 
|-
 
|-
 
| '''Iron''' || 1 || 1 || 1 || 1 || 0 || 1 || N/A || 0
 
| '''Iron''' || 1 || 1 || 1 || 1 || 0 || 1 || N/A || 0
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|-
 
|-
 
| '''Volcanic Aurum''' || 1.8 || 3 || 1.8 || ? || 30 || ? || N/A || 3
 
| '''Volcanic Aurum''' || 1.8 || 3 || 1.8 || ? || 30 || ? || N/A || 3
|-
+
|}
  +
|colspan="9"|
 
  +
==== Wood ====
|-
 
  +
{| class="daotable" width="100%"
!colspan="9"|<div align="center">Wood</div>
 
 
|-
 
|-
! Material !! Damage !! Armor !! Critical !! Penetration !! PreReq + !! Price Multiplier !! Range !! Max Runes
+
! Material !! Damage !! Armor !! Critical !! Penetration !! PreReq + !! Price multiplier !! Range !! Max runes
 
|-
 
|-
 
| '''Elm''' || 1 || 1 || 1 || 1 || 0 || 1 || 1 || N/A
 
| '''Elm''' || 1 || 1 || 1 || 1 || 0 || 1 || 1 || N/A
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|}
 
|}
   
==''[[Dragon Age II]]''==
+
== ''Dragon Age II'' ==
===Cloth and Leather===
+
=== Cloth and leather ===
*Leather - red (Tier 3 in ''Dragon Age: Origins'', not written in the item description)
+
* Leather - red (not written in the item description)
*Argent - light sky blue (New material) - ''Argentum'' is Latin for Silver
+
* Argent - light sky blue - ''Argentum'' is Latin for silver
*Charcoal Washed (New material)
+
* Charcoal Washed
*Crimson (New material)
+
* Crimson
*Gilt (New material)
+
* Gilt
*Scarlet Dyed (New material)
+
* Scarlet Dyed
*Silver Threaded (New material)
+
* Silver Threaded
*Gold Threaded (New material)
+
* Gold Threaded
   
===Metals===
+
=== Metals ===
*Iron - grey and red (Tier 1 in ''Dragon Age: Origins'', not written in the item description)
+
* Iron - grey and red (not written in the item description)
*Steel - white and purple (Tier 3 in ''Dragon Age: Origins'', not written in the item description)
+
* Steel - white and purple (not written in the item description)
*Red Steel - bright red (Tier 5 in ''Dragon Age: Origins'')
+
* Red Steel - bright red
*Silverite - shiny white and blue (Tier 6 in ''Dragon Age: Origins'')
+
* Silverite - shiny white and blue
*Aurum - dark yellow orange (New material) - ''Aurum'' is Latin for Gold
+
* Aurum - dark yellow orange - ''Aurum'' is Latin for gold
*Onyx - dark gray (New material)
+
* Onyx - dark gray
   
===Wood===
+
=== Wood ===
*Black Walnut - (New material)
+
* Black Walnut
*Gilt Beech - (New material)
+
* Gilt Beech
*Red Cedar - (New material)
+
* Red Cedar
*Silvered Ash - (New material)
+
* Silvered Ash
   
=== Gallery ===
+
== References ==
  +
<references/>
<gallery captionalign="left">
 
SilveriteDAII.png|Silverite in ''[[Dragon Age II]]''
 
</gallery>
 
   
==Resources==
 
* [http://www.dragonagecentral.com/single/1245292020 David Gaider]{{Dead link}}
 
* [http://www.dragonagecentral.com/single/1238365440 Georg Zoller]{{Dead link}}
 
* Dragon Age: Origins - PRIMA Official Strategy Guide
 
* [http://social.bioware.com/forums/forum/1/topic/308/index/6519862/1#6522155 Joshua Stiksma for Dragon Age II materials]
 
 
[[Category:Equipment]]
 
[[Category:Equipment]]
 
[[Category:Crafting]]
 
[[Category:Crafting]]

Revision as of 14:50, 17 June 2011

SilveriteDAII

Silverite in Dragon Age II

Along with typical crafting materials like iron or steel, the Dragon Age universe features several exotic and mystical materials from which armor and weapons are forged.

In Dragon Age: Origins, materials are ranked by "tiers" according to their quality, from tier 1 to tier 7. Dragon Age: Origins - Awakening introduces tier 8 and tier 9 materials. Higher-tier materials can do more damage, protect against more damage, have more special qualities, and a larger capacity for runes. They also require higher levels of strength, dexterity, or magic to wield.

In Dragon Age II, materials are purely cosmetic, having no effect on item properties; there is no ranking.[1]

Dragon Age: Origins

Leather

Light armor (helmets, chest pieces, gloves, and boots) is made from leather.

  • Tier 1 - Rough Hide (10 strength) - beige
  • Tier 2 - Cured Hide (11 strength) - brown
  • Tier 3 - Leather (12 strength) - red
  • Tier 4 - Hardened Leather (14 strength) - green
  • Tier 5 - Reinforced Leather (17 strength) - dark grey
  • Tier 6 - Inscribed Leather (18 strength) - light blue
  • Tier 7 - Drakeskin Leather (20 strength) - deep blue

High-tier materials exclusive to Awakening and Witch Hunt:

  • Tier 8 - Dragon Wing (22 strength)
  • Tier 9 - High Dragon Hide (24 strength)

Metals

Metals are used to craft waraxes, battleaxes, daggers, greatswords, longswords, maces, maces, and staves. Medium, heavy, and massive weights of armor are also made from metal, as well as some shields.

Strength requirements for equipping armor varies based on the type of armor (medium, heavy, massive) and its material. Likewise, strength requirements for wielding weapons are based on both the type of weapon (longsword, greatsword, battleaxe) and its material.

  • Tier 1 - Iron - grey and red
  • Tier 2 - Grey Iron - yellowish-brown and red
  • Tier 3 - Steel - white and purple
  • Tier 4 - Veridium - greenish-grey and yellow
  • Tier 5 - Red Steel - bright red
  • Tier 6 - Silverite - shiny white and blue
  • Tier 7 - Dragonbone - dark red
  • Untiered - Starmetal (the meteorite ore that Starfang, longsword and greatsword, is forged of, shares the stats of tier 8)

High-tier materials exclusive to Awakening and Witch Hunt:

  • Tier 8 - White Steel - whitish
  • Tier 9 - Volcanic Aurum - golden

Wood

Wood is used to craft crossbows, longbows, and shortbows. Some shields are also made from wood.

  • Tier 1 - Elm - dark grey
  • Tier 2 - Ash - beige
  • Tier 3 - Yew - tan
  • Tier 4 - Whitewood - white
  • Tier 5 - Ironbark (a wood crafted by the Dalish; stronger than steel) - olive
  • Tier 6 - Sylvanwood - tan
  • Tier 7 - Dragonthorn - dark red

High-tier materials exclusive to Awakening:

  • Tier 8 - Vhenadahl
  • Tier 9 - Ancestral Heartwood

Materials quick reference

Metal

Material Damage Armor Critical Penetration PreReq + Price multiplier Range Max runes
Iron 1 1 1 1 0 1 N/A 0
Grey Iron 1.1 1.2 1.1 1.15 2 3 N/A 0
Steel 1.2 1.4 1.2 1.3 4 6 N/A 1
Veridium 1.3 1.6 1.3 1.45 8 9 N/A 1
Red Steel 1.4 1.8 1.4 1.6 14 12 N/A 2
Silverite 1.5 2.1 1.5 1.75 16 15 N/A 2
Dragonbone 1.6 2.5 1.6 2 20 18 N/A 3
White Steel 1.7 2.7 1.7 ? ? ? N/A 3
Volcanic Aurum 1.8 3 1.8 ? 30 ? N/A 3

Wood

Material Damage Armor Critical Penetration PreReq + Price multiplier Range Max runes
Elm 1 1 1 1 0 1 1 N/A
Ash 1.1 1 1.1 1.2 2 3 1.05 N/A
Yew 1.2 1.33 1.2 1.4 4 6 1.1 N/A
Whitewood 1.3 1.66 1.3 1.6 8 9 1.15 N/A
Ironbark 1.4 2 1.4 1.8 14 12 1.2 N/A
Sylvanwood 1.5 2.33 1.5 2 16 15 1.25 N/A
Dragonthorn 1.6 2.66 1.6 2.2 20 18 1.3 N/A
Vhenadahl ? ? ? ? ? ? N/A ?
Ancestral Heartwood ? ? ? ? ? ? N/A ?

Dragon Age II

Cloth and leather

  • Leather - red (not written in the item description)
  • Argent - light sky blue - Argentum is Latin for silver
  • Charcoal Washed
  • Crimson
  • Gilt
  • Scarlet Dyed
  • Silver Threaded
  • Gold Threaded

Metals

  • Iron - grey and red (not written in the item description)
  • Steel - white and purple (not written in the item description)
  • Red Steel - bright red
  • Silverite - shiny white and blue
  • Aurum - dark yellow orange - Aurum is Latin for gold
  • Onyx - dark gray

Wood

  • Black Walnut
  • Gilt Beech
  • Red Cedar
  • Silvered Ash

References

  1. Stiksma, Joshua (2011). "Materials?". BioWare Social Network. Retrieved June 17, 2011.