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<onlyinclude>{{SkillSpellTalentTransformer
 
<onlyinclude>{{SkillSpellTalentTransformer
|style = {{{style|}}}
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|style = {{{style|}}}
|name= [[Master Archer]]
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|name = [[Master Archer]]
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|type = [[Archery talents (Origins)|Archery]] ([[Archery talents (Origins)#Melee Archer tree|Melee Archer]] tree)
|type= [[Archery_Talents#Branch_One|Archery - Branch One]]
 
|icon= Talent_arch_masterarcher.png
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|icon = Talent arch masterarcher.png
|description= Deadly with both bows and crossbows, master archers receive additional benefits when using Aim, Defensive Fire, Crippling Shot, Critical Shot, Arrow of Slaying, Rapid Shot, and Shattering Shot. This talent also eliminates the penalty to attack speed when wearing heavy armor, although massive armor still carries the penalty.
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|description = Deadly with both bows and crossbows, master archers receive additional benefits when using Aim, Defensive Fire, Crippling Shot, Critical Shot, Arrow of Slaying, Rapid Shot, and Shattering Shot. This talent also eliminates the penalty to attack speed when wearing heavy armor, although massive armor still carries the penalty.
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|effect type = Passive
|notes= The bonus for [[Aim]] is {{ColorPositiveStat|+5 Attack}}, {{ColorPositiveStat|+2 Armor Penetration}} and {{ColorPositiveStat|+1 Damage}}. The bonus for [[Defensive Fire]] is {{ColorPositiveStat|+15 Defense}}. [[Crippling Shot]] and [[Arrow of Slaying]] both receive a bonus of {{ColorPositiveStat|+15 Attack}}. [[Critical Shot]] receives a bonus of {{ColorPositiveStat|+10 Armor Penetration}}. [[Shattering Shot]] receives an additional {{ColorNegativeStat|-10 Penalty}} to the targets armor.
 
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|requires = 28 dexterity <br> Master Combat Training
|effects=
 
Passive<br />
 
Requires: 28 Dexterity<br />
 
Requires: Master Combat Training<br />
 
 
}}</onlyinclude>
 
}}</onlyinclude>
<noinclude>
 
{{See| Also [[Archery Talents]], [[Talents]], [[Ability Mechanics]]}}
 
   
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'''Master Archer''' is a [[Rogue (Origins)|rogue]] and [[Warrior (Origins)|warrior]] [[talents (Origins)|talent]] from the [[Archery talents (Origins)#Melee Archer tree|Melee Archer]] tree in ''[[Dragon Age: Origins]]''.
==Information==
 
   
 
== Information ==
The bonus for [[Aim]] is {{ColorPositiveStat|+5 Attack}}, {{ColorPositiveStat|+2 Armor Penetration}} and {{ColorPositiveStat|+1 Damage}}. The bonus for [[Defensive Fire]] is {{ColorPositiveStat|+15 Defense}}. [[Crippling Shot]] and [[Arrow of Slaying]] both receive a bonus of {{ColorPositiveStat|+15 Attack}}. [[Critical Shot]] receives a bonus of {{ColorPositiveStat|+10 Armor Penetration}}. [[Shattering Shot]] receives an additional {{ColorNegativeStat|-10 Penalty}} to the targets armor.
 
   
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* Deadly with both bows and crossbows, master archers receive additional benefits when using various Archery abilities.
==Notes==
 
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** [[Aim]]: +5 attack, +2 armor penetration, +1 damage.
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** [[Defensive Fire]]: +15 defense.
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** [[Crippling Shot]]: +15 attack.
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** [[Critical Shot]]: +10 armor penetration.
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** [[Arrow of Slaying]]: +15 attack.
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** [[Rapid Shot]]: Increases the aiming speed bonus by 100%.
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** [[Shattering Shot]]: Additional reduction of -10 to the target's armor.
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** Eliminates the penalty to ranged attack speed when wearing heavy chest armor, although massive chest armor still carries the penalty. Equipping massive helms, gloves and boots will not affect ranged attack speed in any noticeable way.
   
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== See also ==
<!-- Talent Notes -->
 
   
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* [[Ability mechanics]]
</noinclude>
 
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* [[Archery: An Efficient Approach]]
[[Category:Talents]]
 
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[[es:Maestro del arco]]
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[[Category:Dragon Age: Origins talents]]

Revision as of 17:22, 21 December 2014


Master Archer is a rogue and warrior talent from the Melee Archer tree in Dragon Age: Origins.

Information

  • Deadly with both bows and crossbows, master archers receive additional benefits when using various Archery abilities.
    • Aim: +5 attack, +2 armor penetration, +1 damage.
    • Defensive Fire: +15 defense.
    • Crippling Shot: +15 attack.
    • Critical Shot: +10 armor penetration.
    • Arrow of Slaying: +15 attack.
    • Rapid Shot: Increases the aiming speed bonus by 100%.
    • Shattering Shot: Additional reduction of -10 to the target's armor.
    • Eliminates the penalty to ranged attack speed when wearing heavy chest armor, although massive chest armor still carries the penalty. Equipping massive helms, gloves and boots will not affect ranged attack speed in any noticeable way.

See also