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==Information==
 
==Information==
   
The bonus for [[Aim]] is {{ColorPositiveStat|+5 Attack}}, {{ColorPositiveStat|+2 Armor Penetration}} and {{ColorPositiveStat|+1 Damage}}. The bonus for [[Defensive Fire]] is {{ColorPositiveStat|+15 Defense}}. [[Crippling Shot]] and [[Arrow of Slaying]] both receive a bonus of {{ColorPositiveStat|+15 Attack}}. [[Critical Shot]] receives a bonus of {{ColorPositiveStat|+10 Armor Penetration}}. [[Shattering Shot]] receives an additional {{ColorNegativeStat|-10 Penalty}} to the targets armor.
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*Deadly with both bows and crossbows, master archers receive additional benefits when using various Archery abilities. Aim: +5 Attack, +2 Armor Penetration, +1 Damage Defensive Fire: +15 Defense Crippling Shot: +15 Attack Critical Shot: +10 Armor Penetration Arrow of Slaying: +15 Attack Rapid Shot: Increases the aiming speed bonus by 100% Shattering Shot: Additional reduction of 10 to the target's armor This talent also eliminates the penalty to attack speed when wearing heavy armor, although massive armor still carries the penalty.
   
 
==Notes==
 
==Notes==

Revision as of 20:54, 18 February 2010


See Also Archery Talents, Talents, Ability Mechanics.

Information

  • Deadly with both bows and crossbows, master archers receive additional benefits when using various Archery abilities. Aim: +5 Attack, +2 Armor Penetration, +1 Damage Defensive Fire: +15 Defense Crippling Shot: +15 Attack Critical Shot: +10 Armor Penetration Arrow of Slaying: +15 Attack Rapid Shot: Increases the aiming speed bonus by 100% Shattering Shot: Additional reduction of 10 to the target's armor This talent also eliminates the penalty to attack speed when wearing heavy armor, although massive armor still carries the penalty.

Notes