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== Bugs ==
 
== Bugs ==
* Unfortunately, there is a serious bug effectively rendering the {{ColorPositiveStat|+X% to healing effects received}} modifier totally useless. See [[Dragon_Age:_Origins_Bugs/Glitches#.2BX.25_Healing_Received_Bug|+X Healing Received Bug]] for details.
+
* Unfortunately, there is a serious bug effectively rendering the {{ColorPositiveStat|+X% to healing effects received}} modifier totally useless. See [[Bugs (Origins)#+X% to healing effects received bug|+X Healing Received Bug]] for details.
 
* As of patch 1.02, hostility modifying properties ({{ColorPositiveStat|Increases/Reduces hostility}}) on items are not implemented properly and do not work.
 
* As of patch 1.02, hostility modifying properties ({{ColorPositiveStat|Increases/Reduces hostility}}) on items are not implemented properly and do not work.
 
[[Category:Dragon Age: Origins belts]]
 
[[Category:Dragon Age: Origins belts]]

Revision as of 18:28, January 30, 2019


Magister's Cinch is a belt in Dragon Age: Origins.

Acquisition

Dragon Age: Origins

Dragon Age: Origins - Awakening

  • Anders will be equipped with this belt when he joins the party.

Witch Hunt

Bugs

  • Unfortunately, there is a serious bug effectively rendering the +X% to healing effects received modifier totally useless. See +X Healing Received Bug for details.
  • As of patch 1.02, hostility modifying properties (Increases/Reduces hostility) on items are not implemented properly and do not work.
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