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Each mabari chooses their master for life in a process called imprinting. Although fierce combatants, a mabari companion is shown to be a highly sociable animal, and though not capable of speech, they can clearly respond to speech with growls, whines, barks and several other actions that demonstrate intelligent comprehension.
 
Each mabari chooses their master for life in a process called imprinting. Although fierce combatants, a mabari companion is shown to be a highly sociable animal, and though not capable of speech, they can clearly respond to speech with growls, whines, barks and several other actions that demonstrate intelligent comprehension.
   
Of all the dog breeds that the [[Ferelden|Fereldans]] have produced, none are so highly regarded or so widely famed as the Mabari. Justly renowned, the Mabari are intelligent war hounds fully capable of understanding speech and interpreting complex commands. The bulk of Mabari will bond with a single warrior, whom they will fight beside and follow until death takes them, for there are many stories of Mabari avenging a fallen master before lying down beside his corpse to join him.<ref name="rpg31">''[[Dragon Age (tabletop RPG)]]'', Game Master's Guide, set 1, p. 31</ref>
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Of all the dog breeds that the [[Ferelden|Fereldans]] have produced, none are so highly regarded or so widely famed as the Mabari. Justly renowned, the Mabari are intelligent war hounds fully capable of understanding speech and interpreting complex commands.
   
 
Mabari are huge mastiffs with a touch of wolf blood that stand as tall as a [[dwarf]] and just as wide. Their masters (or “partners” as many of those paired with Mabari
 
Mabari are huge mastiffs with a touch of wolf blood that stand as tall as a [[dwarf]] and just as wide. Their masters (or “partners” as many of those paired with Mabari
prefer) will often choose a distinct style of war paint to mark them with so that they can better pick them out from other Mabari at a distance in the midst of a combat. Correspondingly, many Fereldans that frequently fight alongside Mabari will scent themselves with distinctively pungent body paint called [[Kaddis|“kaddis”]] which allows the dogs to easily mark them as allies. Due to their great value, “feral” Mabari are unheard of.<ref name="rpg31" />
+
prefer) will often choose a distinct style of war paint to mark them with so that they can better pick them out from other Mabari at a distance in the midst of combat. Correspondingly, many Fereldans that frequently fight alongside Mabari will scent themselves with distinctively pungent body paint called [[Kaddis|“kaddis”]] which allows the dogs to easily mark them as allies.
  +
{{Tabletop RPG material}}
 
  +
The bulk of Mabari will bond with a single warrior, whom they will fight beside and follow until death takes them, for there are many stories of Mabari avenging a fallen master before lying down beside his corpse to join him. Due to their great value, “feral” Mabari are unheard of.<ref>''[[Dragon Age (tabletop RPG)]]'', Game Master's Guide, set 1, p. 31</ref>
 
== Involvement ==
 
== Involvement ==
   
Line 31: Line 32:
   
 
=== ''Dragon Age: Inquisition'' ===
 
=== ''Dragon Age: Inquisition'' ===
Hostile mabaris can be found throughout the [[Storm Coast]].The [[Blades of Hessarian]] also use Hessarian Hounds in combat, and other groups use similar Armoured Mabari.
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Hostile mabaris can be found throughout the [[Storm Coast]]. The [[Blades of Hessarian]] also use Hessarian Hounds in combat, and other groups use similar Armoured Mabari.
  +
  +
A lone mabari named Betyar can be found in the Canyon in the [[Hissing Wastes]], guarding the [[Merchant (Hissing Wastes)|shop of its owner]].
   
A lone mabari can be found in the Canyon in the [[Hissing Wastes]], guarding the [[Merchant (Hissing Wastes)|shop of its owner]].
+
Cullen finds a mabari in [[Halamshiral]] during the Exalted Council, keeping it as a pet.
   
 
== Mabari skills ==
 
== Mabari skills ==
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== Named ==
 
== Named ==
 
* Adalla<ref>[[Loghain Mac Tir]]'s mabari</ref>
 
* Adalla<ref>[[Loghain Mac Tir]]'s mabari</ref>
  +
* Autumn<ref>[[Dragon Age: Deception]]</ref>
 
* Betyar<ref>[[Merchant (Hissing Wastes)]]'s mabari</ref>
 
* Betyar<ref>[[Merchant (Hissing Wastes)]]'s mabari</ref>
 
* Bisou<ref name="Mark">As seen in [[Mark of the Assassin]]</ref>
 
* Bisou<ref name="Mark">As seen in [[Mark of the Assassin]]</ref>
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== Trivia ==
 
== Trivia ==
 
* Ostagar's [[Kennel Master]] states that mabari were bred by a mage to be intelligent enough to understand and perform complex commands.
 
* Ostagar's [[Kennel Master]] states that mabari were bred by a mage to be intelligent enough to understand and perform complex commands.
* [[Fenris]] claims that mabari were originally bred in Tevinter and when the magisters came to [[Ferelden]] during an invasion some of the dogs defected and joined local tribes.
+
* [[Fenris]] claims that mabari were originally bred in Tevinter and when the magisters came to [[Ferelden]] during an invasion some of the dogs and their offspring eventually joined local tribes.
 
* In Act 3 of ''Dragon Age II'', [[Hawke]]'s mabari catches a burglar and scares him into an armoire during the quest [[Beware of Dog]].
 
* In Act 3 of ''Dragon Age II'', [[Hawke]]'s mabari catches a burglar and scares him into an armoire during the quest [[Beware of Dog]].
 
* The [[Dalish]] tell their dogs to "take the Dread Wolf by the ear if he comes."<ref>''[[Dragon Age II]]'', according to conversation with [[Merrill]] at the [[Hawke]] mansion with the [[Black Emporium]] [[Downloadable content (Dragon Age II)|DLC]] installed.</ref> As in [[human]] culture, dogs are seen as protectors against unwanted wild beasts.
 
* The [[Dalish]] tell their dogs to "take the Dread Wolf by the ear if he comes."<ref>''[[Dragon Age II]]'', according to conversation with [[Merrill]] at the [[Hawke]] mansion with the [[Black Emporium]] [[Downloadable content (Dragon Age II)|DLC]] installed.</ref> As in [[human]] culture, dogs are seen as protectors against unwanted wild beasts.
 
*Mabari are available in ''The Sims 3: Pets Limited Edition'' for PlayStation 3 and Xbox 360.
 
*Mabari are available in ''The Sims 3: Pets Limited Edition'' for PlayStation 3 and Xbox 360.
  +
* In December, 2016, a "Reindeer Mabari" was given free to players in ''[[Heroes of Dragon Age]]'' in celebration of Christmas.
   
 
== Gallery ==
 
== Gallery ==
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Mabari DAI.png|A Mabari in ''[[Dragon Age: Inquisition]]''
 
Mabari DAI.png|A Mabari in ''[[Dragon Age: Inquisition]]''
 
Brown mabari - inquisition.png|Brown variety of Mabari in ''[[Dragon Age: Inquisition]]''
 
Brown mabari - inquisition.png|Brown variety of Mabari in ''[[Dragon Age: Inquisition]]''
Armored Mabari.png|Armored Mabari in ''[[Dragon Age: Inquisition]]''
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Hessarian hound mabari.png|Armored Mabari, a [[Hessarian hound]] in ''[[Dragon Age: Inquisition]]''
 
H kingferea 0.png|Mabari depicted on [[Theirin family]]'s [[heraldry]]
 
H kingferea 0.png|Mabari depicted on [[Theirin family]]'s [[heraldry]]
 
Mabari (HoDA).png|A mabari in ''[[Heroes of Dragon Age]]''
 
Mabari (HoDA).png|A mabari in ''[[Heroes of Dragon Age]]''
 
Sweet mabari.png|A plush toy of a mabari
 
Sweet mabari.png|A plush toy of a mabari
  +
Loyal Betyar HoDA.png|Artwork of Betyar with Kaddis in Heroes of Dragon Age
 
</gallery>
 
</gallery>
   
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[[Category:Dragon Age II creatures]]
 
[[Category:Dragon Age II creatures]]
 
[[Category:Heroes of Dragon Age creatures]]
 
[[Category:Heroes of Dragon Age creatures]]
[[Category:Animals]]
 
 
[[Category:Human lore]]
 
[[Category:Human lore]]
 
[[Category:Dragon Age (tabletop RPG) creatures]]
 
[[Category:Dragon Age (tabletop RPG) creatures]]

Revision as of 16:54, 21 January 2020


Mabari war hounds are a breed of dogs magically bred by the Formari.

Background

Each mabari chooses their master for life in a process called imprinting. Although fierce combatants, a mabari companion is shown to be a highly sociable animal, and though not capable of speech, they can clearly respond to speech with growls, whines, barks and several other actions that demonstrate intelligent comprehension.

Of all the dog breeds that the Fereldans have produced, none are so highly regarded or so widely famed as the Mabari. Justly renowned, the Mabari are intelligent war hounds fully capable of understanding speech and interpreting complex commands.

Mabari are huge mastiffs with a touch of wolf blood that stand as tall as a dwarf and just as wide. Their masters (or “partners” as many of those paired with Mabari prefer) will often choose a distinct style of war paint to mark them with so that they can better pick them out from other Mabari at a distance in the midst of combat. Correspondingly, many Fereldans that frequently fight alongside Mabari will scent themselves with distinctively pungent body paint called “kaddis” which allows the dogs to easily mark them as allies.

BioWare canon
The following information is only mentioned in Dragon Age Tabletop. Certain portions of this media may no longer reflect currently established lore.

The bulk of Mabari will bond with a single warrior, whom they will fight beside and follow until death takes them, for there are many stories of Mabari avenging a fallen master before lying down beside his corpse to join him. Due to their great value, “feral” Mabari are unheard of.[1]

Involvement

Dragon Age: Origins

The Warden may have a mabari dog join their party, either by virtue of being high-born, or by helping to care for a sick dog at Ostagar. After the battle, the dog will find the party on the road, slightly ahead of a horde of pursuing darkspawn.

Even if the dog is not accepted after Ostagar, if the Wardens decides to Return to Ostagar the Warden has another opportunity; the mabari will be revealed to have survived the darkspawn infestation and will be alive and willing to accompany the party.

Dragon Age II

Players who have The Black Emporium DLC will obtain a mabari war hound, named Dog in the default tradition of Dragon Age: Origins. This mabari can be summoned as a small fifth party member akin to a Ranger summoning animals.

Dragon Age: Inquisition

Hostile mabaris can be found throughout the Storm Coast. The Blades of Hessarian also use Hessarian Hounds in combat, and other groups use similar Armoured Mabari.

A lone mabari named Betyar can be found in the Canyon in the Hissing Wastes, guarding the shop of its owner.

Cullen finds a mabari in Halamshiral during the Exalted Council, keeping it as a pet.

Mabari skills

Charge Charge
Dread Howl Dread Howl
Growl Growl

For the dog talent, see Overwhelm.
For the Spider/Bear Shape talent, see Overwhelm (ability).
For the bear (monster) ability, see Overwhelm (bear).
For the deepstalker ability, see Overwhelm (deepstalker).
For the dragon ability, see Overwhelm (dragon).
For the shriek ability, see Overwhelm (shriek).
For the spider (monster) ability, see Overwhelm (spider).

Information

Overwhelm (werewolf)

A werewolf leader using Overwhelm

  • This talent generates an auto-hit.
  • The target is incapacitated and hit several times, each for normal attack damage from the attacker.
  • It is generally activated by the AI when the target dips to 50% or less health, as this is the default tactic for creatures with Overwhelm of any type. In Awakening, enemies would use this ability even when the target is at full health.
  • Can be interrupted by effects that have higher animation priority, including knockdown, paralyze, root (Pinning Shot), draining (Crushing Prison), "heavy impact" (Mighty Blow), and fear.

Used by

Notes

Overwhelm (deepstalker)

A deepstalker leader using Overwhelm

  • This ability can fail to execute properly in some cases due to obstructed line of sight.
  • Overwhelm only affects humans, elves, dwarves, Qunari, hurlocks, and genlocks. All classes with Overwhelm are immune to its effect. A shapeshifted mage, Shale, and Dog are immune to Overwhelm.
  • Several enemies in a group can easily chain-Overwhelm against a solo character, which may be lethal for units with little armor, and very annoying and time consuming for highly armored characters, as openings to counterattack are few, short-lived, and far between. This threat is greatest when facing a large group of Shadow werewolves, as they can Overwhelm a defenseless party member from Stealth, evading countermeasures.
  • This attack cannot be countered or mitigated by Misdirection Hex, as it does not need to confirm attack result.
  • Some abilities grant a target the "damage ward" effect which makes the target immune to damage. This effect completely negates Overwhelm. These abilities include Force Field, Strength of Stone, and Carapace after being upgraded by Bulwark of the Ages.
  • Some modal abilities apply on the character a special effect which has higher animation priority than Overwhelm. This means the character cannot be interrupted by Overwhelm when any of these abilities is active. These abilities include Captivating Song, Unending Flurry, and Reaving Storm.

Shred may refer to:

Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.


  • Perceptive - can detect party members in Stealth

Named

Trivia

  • Ostagar's Kennel Master states that mabari were bred by a mage to be intelligent enough to understand and perform complex commands.
  • Fenris claims that mabari were originally bred in Tevinter and when the magisters came to Ferelden during an invasion some of the dogs and their offspring eventually joined local tribes.
  • In Act 3 of Dragon Age II, Hawke's mabari catches a burglar and scares him into an armoire during the quest Beware of Dog.
  • The Dalish tell their dogs to "take the Dread Wolf by the ear if he comes."[6] As in human culture, dogs are seen as protectors against unwanted wild beasts.
  • Mabari are available in The Sims 3: Pets Limited Edition for PlayStation 3 and Xbox 360.
  • In December, 2016, a "Reindeer Mabari" was given free to players in Heroes of Dragon Age in celebration of Christmas.

Gallery

See also

Codex entry: Mabari War Hound Codex entry: Mabari War Hound
Codex entry: Mabari Dominance Codex entry: Mabari Dominance
Codex entry: Dogs in Ferelden Codex entry: Dogs in Ferelden

References

  1. Dragon Age (tabletop RPG), Game Master's Guide, set 1, p. 31
  2. Loghain Mac Tir's mabari
  3. Dragon Age: Deception
  4. Merchant (Hissing Wastes)'s mabari
  5. 5.0 5.1 As seen in Mark of the Assassin
  6. Dragon Age II, according to conversation with Merrill at the Hawke mansion with the Black Emporium DLC installed.