Background
This is the second level of the ruins in the East Brecilian Forest. There are two exits: center-north returns you to the upper level and west-north will take you to the Lair of the Werewolves.
Characters
- Ghostly Boy: Appears twice, both times shouting for, Mamae. Regardless of the dialogue choices you make, he will flee. The second time, he leaves behind between 4 and 12 skeletons.
Enemies
- Skeletons: Ordinary, Fanged, Devouring, Shambling, and Archer
- Spiders: Poisonous Spider
- Demons: Arcane Horror, Revenant
Containers
- Chests
- Piles of Bone
- Broken Crates
- Charred Corpses
- Sarcophagi
- Piles of Sacks
- Adventurer's Corpse — has the Adventurer's Journal that triggers Unbound codex entry
- Knight Corpse
- Soldier Corpse
- Piles of Rags
Special Objects
- A Glass Phylactery containing the essence of one of The Black Vials Revenants
- A Fountain with a jug in it used to perform the Elven Ritual
- An altar. (See The Mage's Treasure.)
- A Phylactery and a nearby broken stone altar used in unlocking Arcane Warrior
- Pressure Plate traps.
Involved In
Exits
- Lair of the Werewolves — Not usable until you defeat an Arcane Horror.
- Ruins Upper Level
Note: It appears that the Lair of the Werewolves exit is usable even if you do not defeat the Arcane Horror, as I have experienced. You can rush directly into the exit point and use it.