The Lower Ruins are the lower section of the Brecilian Ruins. Many ancient elven tombs lie in these catacombs.
Quests
Burial chamber
The northeastern room of this area is locked and can only be accessed by following this walkthrough. Entering this area is important in order to complete The Mage's Treasure quest:
As the Warden enters a large room with a circular mosaic on the floor, the spirit of a ghostly boy will call out for his mother. The Warden can try to talk to him, but he doesn't seem to hear or understand the Warden, and will flee.
In the first large room to the left (second left in general) from the starting point of the map, in the southern room within this larger room, the Warden can retrieve a Tablet from a sarcophagus. If you found the fountain/altar but did not find the Tablet, go to your right as you leave this room and then go to the left entrance. Unless you get the tablet, you are unable to complete the quest.
With the tablet in the inventory, the Warden can proceed to the large room in the northeast corner of the Lower Ruins. A locked Metal Door will stop the party in a room with a Fountain (or pool) in the middle of another rounded mosaic, and an Altar on the side.
The Warden can perform the ritual as described by the tablet in this room:
- Take the earthen jug from the fountain.
- Fill the earthen jug with water.
- Leave the pool alone.
- Place the filled earthen jug on top of the nearby altar.
- Kneel before the altar and pray.
- Examine the earthen jug on the altar.
- Take a single sip from the water in the earthen jug
- Take the earthen jug.
- Leave the altar alone.
- Dump the remaining water from the earthen jug into the fountain.
If the Warden makes a mistake in the sequence, two Shades will attack the party. However the jug will not break and the Warden can try again. When the ritual is completed successfully, the jug will break and the Metal Door will open, allowing entrance into the burial chamber.
Enemies
- Skeletons (Undead, Critter or Normal)
- Devouring skeletons (Undead, Critter or Normal)
- Fanged Skeletons (Undead, Critter or Normal)
- Shambling skeletons (Undead, Critter or Normal)
- Skeleton archer (Undead, Critter or Normal) - some are armed with elemental arrows
- Poisonous spider (Animal, Normal)
- Revenant (Demon, Boss)
- Arcane Horror (Demon, Boss)
Burial Chamber
Notable items
Ancient Elven Armor, source: Sarcophagus
Ashen Gloves, source: Arcane Horror
Codex entry: Unbound, source: Adventurer's Corpse
Codex entry: A Carved Elven Tablet, source: Sarcophagus
Notable gifts for companions:
Fancy Scroll, source: Sarcophagus
Legacy White Shear, source: Sarcophagus
Containers
- Adventurer's Corpse (Adventurer's Journal)
- Broken Crate (Elven, Normal)
- Broken Crate (Generic, Critter)
- Broken Crate (Generic, Critter)
- Charred Corpse (Generic, Critter)
- Chest (Elven, Normal) - locked
- Chest (Ferelden, Normal) - locked
- Chest (Elven, Normal) - locked
- Pile of Bones (Generic, Normal)
- Pile of Bones (Elven, Normal)
- Pile of Bones (Ferelden, Normal)
- Pile of Bones (Ferelden, Normal)
- Pile of Sacks (Darkspawn, Critter)
- Sarcophagus (Special) - Tablet & Fancy Scroll
Burial chamber
- Sarcophagus (Tevinter, Normal)
- Sarcophagus (Tevinter, Normal)
- Sarcophagus (Tevinter, Normal)
- Pile of Bones (Elven, Normal)
- Elven Burial Chamber (Special) - Juggernaut Plate Armor
Trap room
- Chest (Elven, Normal) - locked
- Knight Corpse (Ferelden, Normal)
- Adventurer's Corpse (Special) - contains journal for Unbound
Western chambers
- Sarcophagus (Special) - Legacy White Shear & Ancient Elven Armor
- Sarcophagus (Tevinter, Critter)
- Chest (Elven, Elite) - locked
- Chest (Circle, Elite) - locked
- Sarcophagus (Tevinter, Critter)
- Sarcophagus (Special) - Diamond
- Soldier Corpse (Generic, Normal)
Special objects
- A Glass Phylactery containing the essence of one of The Black Vials Revenants.
- A Fountain with a jug in it.
- An altar.
- A Phylactery and a nearby broken stone altar used in unlocking Arcane Warrior.
- 40xp Leghold traps
- 50xp Pressure Plate traps.