Dragon Age Wiki
Dragon Age Wiki
No edit summary
mNo edit summary
Tag: Visual edit
(16 intermediate revisions by 7 users not shown)
Line 1: Line 1:
 
<onlyinclude>{{SkillSpellTalentTransformer
 
<onlyinclude>{{SkillSpellTalentTransformer
|style = {{{style|}}}
+
|style = {{{style|}}}
|name= [[Lethality]]
+
|name = [[Lethality]]
|type= [[Rogue_Talents#Below_the_Belt_Tree|Below the Belt Tree]]
+
|type = [[Rogue (Origins)|Rogue]] ([[Rogue talents (Origins)#Below the Belt tree|Below the Belt]] tree)
|icon= Talent-Lethality icon.png
+
|icon = Talent-Lethality icon.png
|description= The rogue has a keen eye for weak spots, and thus gains a bonus to critical chance for all attacks. Additionally, if the rogue's cunning score is greater than strength, sharpness of mind lets the character use the cunning modifier to affect attack damage in place of the strength modifier.
+
|description = The rogue has a keen eye for weak spots, and thus gains a bonus to critical chance for all attacks. Additionally, if the rogue's cunning score is greater than strength, sharpness of mind lets the character use the cunning modifier to affect attack damage in place of the strength modifier.
  +
|effect type = Passive
|effects=
 
  +
|requires = Level 8 <br> 23 dexterity
Passive<br />
 
Requires: Level 8<br />
 
Requires: 23 Dexterity<br />
 
 
}}</onlyinclude>
 
}}</onlyinclude>
<noinclude>
 
{{See| Also [[Rogue Talents]], [[Talents]], [[Rogue]], [[Ability Mechanics]]}}
 
   
  +
'''Lethality''' is a [[rogue (Origins)|rogue]] [[talents (Origins)|talent]] from the [[Rogue talents (Origins)#Below the Belt tree|Below the Belt]] tree in ''[[Dragon Age: Origins]]''.
==Information==
 
   
 
== Information ==
Adds {{ColorPositiveStat|+10% Critical}} to melee only, but cunning calculation works for both melee and ranged.
 
   
 
* Adds {{ColorPositiveStat|+10% Melee Critical Chance}}, and cunning calculation works for both melee and ranged.
==Notes==
 
  +
* If cunning score is higher than strength, cunning will be used as damage modifier instead of strength. However, this will not affect strength requirements for weapons or armor.
   
  +
== See also ==
<!-- Talent Notes -->
 
   
  +
* [[Ability mechanics]]
</noinclude>
 
[[Category:Talents]]
+
[[es:Letalidad]]
  +
[[Category:Dragon Age: Origins talents]]

Revision as of 23:28, 29 December 2014


Lethality is a rogue talent from the Below the Belt tree in Dragon Age: Origins.

Information

  • Adds +10% Melee Critical Chance, and cunning calculation works for both melee and ranged.
  • If cunning score is higher than strength, cunning will be used as damage modifier instead of strength. However, this will not affect strength requirements for weapons or armor.

See also