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'''''Legacy''''' is story-driven [[downloadable content (Dragon Age II)|downloadable content]] for ''[[Dragon Age II]]''. It can be played at any time after reaching [[Kirkwall]] and takes place before [[The Last Straw|the events]] of the end game. Although Legacy can be played after the campaign and the equipment acquired will improve based on the player's level, it is also a good opportunity for Hawke to gain experience, gold and equipment early in the main story. [[Hawke]] and the party will travel to the [[Vimmark Mountains]].
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'''''Legacy''''' is story-driven [[downloadable content (Dragon Age II)|downloadable content]] for ''[[Dragon Age II]]''. It can be played at any time after reaching [[Kirkwall]], and takes place before [[The Last Straw|the events]] of the end game. Although it can be played after the campaign, it is a good opportunity for Hawke to gain experience, gold, and equipment early on. The stats of the equipment will be higher at higher levels, but it will likely be more useful if obtained early on in the main story. [[Hawke]] and the party will travel to the [[Vimmark Mountains]].
   
 
The DLC was released on July 26th, 2011 following its publicity at the San Diego Comic Con.<ref>Laidlaw, Mike (June 22, 2011). [http://social.bioware.com/forum/1/topic/315/index/7697770/1#7698011 "Real expansion or another item pack?"]. BioWare Social Network. Retrieved June 23, 2011.</ref>
 
The DLC was released on July 26th, 2011 following its publicity at the San Diego Comic Con.<ref>Laidlaw, Mike (June 22, 2011). [http://social.bioware.com/forum/1/topic/315/index/7697770/1#7698011 "Real expansion or another item pack?"]. BioWare Social Network. Retrieved June 23, 2011.</ref>
   
 
== Plot ==
 
== Plot ==
{{blockquote|Targeted by a vicious criminal [[carta|cartel]] that is hunting "the blood of the Hawke," you must put an end to its relentless attacks. Leave Kirkwall and journey to an ancient [[Grey Wardens|Grey Warden]] prison in order to find the source of the aggression and uncover the harsh truth about the Hawke lineage. Playable from any point in the DAII campaign, face all new [[darkspawn]], forge a powerful new weapon and come face to face with an [[Corypheus|ancient horror]].<ref>[https://dragonage.bioware.com/da2/addon/legacy/"Official Description"]. Retrieved 05-26-2014.</ref>}}
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{{blockquote|Targeted by a vicious criminal [[carta|cartel]] that is hunting "the blood of the Hawke," you must put an end to its relentless attacks. Leave Kirkwall, and journey to an ancient [[Grey Wardens|Grey Warden]] prison in order to find the source of the aggression and uncover the harsh truth about the Hawke lineage. Playable from any point in the DAII campaign, face all new [[darkspawn]], forge a powerful new weapon and come face to face with an [[Corypheus|ancient horror]].}}
   
 
== Overview ==
 
== Overview ==
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=== The Carta ===
 
=== The Carta ===
Hawke will have to fight their way through a [[Carta]] [[Carta Hideout (Legacy)|base]] swarming with obsessed [[Dwarf|dwarves]] who are bound to the will of one they call "[[Corypheus]]". After defeating the Carta leader, [[Rhatigan]], the party will proceed into a prison in the bowels of the earth.
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Hawke will have to fight their way through a [[Carta]] [[Carta Hideout (Legacy)|base]] swarming with possessed [[dwarves]], who are bound to the will of one they call "[[Corypheus]]". After defeating the Carta leader, [[Rhatigan]], they will proceed into a prison in the bowels of the earth.
   
 
=== The Tower ===
 
=== The Tower ===
 
{{Main|Legacy (quest)}}
 
{{Main|Legacy (quest)}}
The majority of the DLC takes place within an ancient [[Grey Wardens|Warden]] [[Codex entry: The Warden's Prison|prison tower]]. The party must battle their way to the top of the tower and face the creature imprisoned there. Along the way, they do battle with darkspawn and dwarves, meet the [[Ghoul|ghoulish]] and the mysterious [[Larius]], and encounter the powerful [[mage]] Warden, [[Janeka]]. Hawke will be forced to choose between supporting Larius or helping Janeka. Either character will lead Hawke to the top of the tower and the monster which waits within.
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The majority of the DLC takes place within an ancient [[Grey Wardens|Warden]] [[Codex entry: The Warden's Prison|prison tower]]. The party must battle their way to the top of the tower and face the creature imprisoned there. Along the way, they do battle with darkspawn and dwarves, meet the [[Ghouls|ghoulish]] and the mysterious [[Larius]], and encounter the powerful [[mage]] Warden, [[Janeka]]. Hawke will be forced to choose between supporting Larius or helping Janeka. Either character will lead Hawke to the top of the tower and the monster which waits within.
   
 
=== Corypheus ===
 
=== Corypheus ===
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== Notes ==
 
== Notes ==
 
* Most of '''Legacy''' was written by [[Jennifer Hepler]].<ref>Jennifer Hepler's [http://social.bioware.com/forum/1/topic/306/index/6402250/1923#7829820 Forum Post]</ref>
 
* Most of '''Legacy''' was written by [[Jennifer Hepler]].<ref>Jennifer Hepler's [http://social.bioware.com/forum/1/topic/306/index/6402250/1923#7829820 Forum Post]</ref>
* The events of the DLC officially take place in 9:37 [[Dragon Age (time period)|Dragon]]<ref>[https://dragonagekeep.com/en_US/worldlore/#location/vimmark_mountains/events Dragon Age Keep - World Lore] - Vimmark Mountains - Events</ref>, the same year as Act 3.
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* If you take [[Bethany Hawke|Bethany]]/[[Carver Hawke|Carver]] with you, you will get extra dialogue lines during the [[Malcolm's Will]] quest. You will also receive a unique item for the sibling. Obviously, you can't add the sibling to the group after they died.
* If you take [[Bethany Hawke|Bethany]]/[[Carver Hawke|Carver]] with you, you will get extra dialogue lines during the [[Malcolm's Will]] quest. You will also receive a unique item for the sibling. Obviously, you can't add the sibling to the group after they have died.
 
** Also worth noting that at the end of the DLC, your sibling's weapon will be removed from the game if/when they come back during [[The Last Straw]]. To avoid this, make sure you unequip them before ending the DLC.
 
 
* If you bring [[Anders]] along, you will get an additional cutscene involving [[Justice]] in the [[Corypheus's Prison - Tower Base|Tower Base]] and extra dialogue lines immediately before and after the final fight. You will also get an [[Seal of Dumat|amulet]] for Anders.
 
* If you bring [[Anders]] along, you will get an additional cutscene involving [[Justice]] in the [[Corypheus's Prison - Tower Base|Tower Base]] and extra dialogue lines immediately before and after the final fight. You will also get an [[Seal of Dumat|amulet]] for Anders.
* If you take [[Varric Tethras|Varric]] with you, you will be able to talk to [[Gerav]] and will get extra comments during [[The Paragon's Heir]] quest. You will also receive a [[Turquoise Ring of the Archon|ring]] for Varric. If you investigate further during the initial dialogue, then leave the choice of Gerav's death to Varric, you'll get +5 Friendship
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* If you take [[Varric Tethras|Varric]] with you, you will be able to talk to [[Gerav]] and will get extra comments during [[The Paragon's Heir]] quest. You will also receive a [[Turquoise Ring of the Archon|ring]] for Varric.
* Bringing any other companions will result in no additional cutscenes or items. They will still make comments during dialogues with NPCs and participate in party banters.
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* Bringing all other companions will result in no additional cutscenes or items. They will still make comments during dialogues with NPCs and participate in party banters.
 
* It is recommended to bring a rogue with at least 40 cunning, as there are a lot of locks and traps to disarm.
 
* It is recommended to bring a rogue with at least 40 cunning, as there are a lot of locks and traps to disarm.
 
* Many of Bethany's and Carver's dialogues with other companions and Hawke differ depending on their fate (Grey Warden or Circle Mage/Templar).
 
* Many of Bethany's and Carver's dialogues with other companions and Hawke differ depending on their fate (Grey Warden or Circle Mage/Templar).
 
* If the sibling joined the Grey Wardens but is not taken along, Anders will ask if Hawke has heard from them.
 
* If the sibling joined the Grey Wardens but is not taken along, Anders will ask if Hawke has heard from them.
* It is possible to complete the main story before playing Legacy, but it still takes place prior to the conclusion of the game. If Anders is brought along, he will still comment that you are wasting time while Meredith may be burning down the circle. He will also have group banter with Varric about losing money gambling with Fenris, even though it's possible for Fenris to be permanently gone at this point.
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* If you complete the main story before playing Legacy and Anders is brought along, he will still comment that you are wasting time while Meredith may be burning down the circle. He will also have group banter with Varric about losing money gambling with Fenris, even if Fenris is permanently gone.
* The DLC features a [[Malvernis|secret boss]] in the [[Vimmark Wasteland]]. It becomes accessible after finding the [[Warm Orb]].
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* The DLC features a [[Malvernis|secret boss]] in the [[Vimmark Wasteland]]. He becomes accessible after finding the [[Warm Orb]].
* The party banter will depend on the act the DLC is played in. For example, in Act 1 Varric will comment that he will tell Bartrand that Hawke has experience with exploring Deep Roads, or Bethany will say they could have just brought the expedition here with them.
 
   
 
== Bugs ==
 
== Bugs ==
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* The armor set [[Regalia of Weisshaupt (mage)]] has a stealth buff that when triggered removes any/all sustained abilities (such as blood magic or rock armor) that the mage is currently using.
 
* The armor set [[Regalia of Weisshaupt (mage)]] has a stealth buff that when triggered removes any/all sustained abilities (such as blood magic or rock armor) that the mage is currently using.
 
* [[Ogre]]s may prematurely "explode", resulting in an invisible ogre. The effect is purely aesthetic, as the ogre can still be targeted, attacked, killed and looted.
 
* [[Ogre]]s may prematurely "explode", resulting in an invisible ogre. The effect is purely aesthetic, as the ogre can still be targeted, attacked, killed and looted.
* In the last darkspawn fight in [[Corypheus's Prison - Tower Base]], you have to kill enemies in this order to make the ogre appear:
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* In the last darkspawn fight in [[Corypheus's Prison - Tower Base]] you have to kill enemies in this order to make the ogre appear:
 
** 1. Kill the normal hurlocks and the emissary, but keep the [[hurlock alpha]] alive.
 
** 1. Kill the normal hurlocks and the emissary, but keep the [[hurlock alpha]] alive.
 
** 2. In the second wave only kill the normal genlocks but keep both the [[hurlock alpha]] and [[genlock alpha]] alive
 
** 2. In the second wave only kill the normal genlocks but keep both the [[hurlock alpha]] and [[genlock alpha]] alive
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** 4. Kill the [[genlock alpha]]
 
** 4. Kill the [[genlock alpha]]
 
** 5. Now the [[ogre]] appears and you can kill it for extra XP
 
** 5. Now the [[ogre]] appears and you can kill it for extra XP
* (potential instance of a general bug) [[Gerav]] may become invincible and be impossible to kill. However, if you kill all his guards, the cutscene after will happen either way. After the cutscene he will still stay there idle, and your companions will attack him. Just walk everyone away from him and start the next fight.
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* [[Gerav]] may become invincible and will be impossible to kill. However, if you kill all his guards, the cutscene after will happen either way. After the cutscene he will still stay there idle and your companions will attack him, but just walk everyone away from him and start the next fight.
* The [[Codex entry: A Strange Sighting]] that suppose to be obtained after completing Legacy is unobtainable via normal means.
 
   
 
== Gallery ==
 
== Gallery ==
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