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== Bugs ==
 
== Bugs ==
 
* If Last of the Legion is the last of the three main quests to be completed before the battle for the Keep or Amaranthine, you will not be able to make Sigrun into a Grey Warden. A workaround is take the exit back to the Knotwood Hills at the end of the Trade Quarter and induct Sigrun into the Grey Wardens before returning to complete Last of the Legion.
 
* If Last of the Legion is the last of the three main quests to be completed before the battle for the Keep or Amaranthine, you will not be able to make Sigrun into a Grey Warden. A workaround is take the exit back to the Knotwood Hills at the end of the Trade Quarter and induct Sigrun into the Grey Wardens before returning to complete Last of the Legion.
* There is a graphics bug that sometimes happens to which after the Warden has broken a chain to kill the Broodmother's that the characters arms will look as though they have their weapons drawn even when they are not.
+
* There is a graphics bug that sometimes happens to which after the Warden has broken a chain to kill the Broodmothers that the characters arms will look as though they have their weapons drawn even when they are not.
 
[[Category:Dragon Age: Origins - Awakening quests]]
 
[[Category:Dragon Age: Origins - Awakening quests]]

Revision as of 01:48, 10 June 2012

Last of the Legion is a main quest in Dragon Age: Origins - Awakening.

Walkthrough

Knotwood Hills and Kal'Hirol

After descending into the chasm of the Knotwood Hills, the Warden-Commander encounters Sigrun, a female, dwarven Legionnaire Scout, who can join the party before further venturing into Kal'Hirol. Within Kal'Hirol, another Legion of the Dead member, Jukka, informs you of the broodmothers before dying shortly afterwards. Across the bridge, where you meet a small group of deep stalkers, you can find an "Ancient Dwarven Crate" containing Ancient Boots, which later become Greaves of Hirol's Defense.

At the courtyard, if Sigrun is in the party she will tell you that most places that dwarves build have secret entrances into the main chamber. On the left of the courtyard is the switch to the secret passage. Using the Side Entrance avoids the pressure plate traps that line the Entrance Chamber. Without Sigrun in the party, there is no possible way to enter the Side Entrance.

Kal'Hirol - Main Hall

Note: Rogues will be automatically detected when they try to pass between the spiked barricades, regardless of stealth level. Stealthing again and passing through them does not remove stealth however, this allows a rogue to sneak forward and assassinate the Golem master before he awakens more than one of the golems. But keep in mind that doing this you will miss the XP for the golems.

Within the main hall at the Entrance Chamber (15 traps, disabling earns a total of 450 XP), the next encounter is with the Golem Master, a darkspawn emissary who commands golems. He carries a Golem Control Rod, which the Warden-Commander can use on the Inert Golem which is semi-embedded in the left wall of the hallway to the East. Follow the Inert Golem to an encounter with an Emissary on top of a trap-laden stone bridge. At the Southern end of the bridge is a Chest, while the Northern side loots some Scrolls containing Masterpiece Paralyze Rune Tracing and Paragon Paralyze Rune Tracing. Descend down past some ghost dwarves fighting a battle. The Commons is the next area, where a dwarf on a platform can be seen addressing a crowd of dwarves.

Head southwards towards the Slums, where on the immediate right (westerly) is the Cracked Breastplate (Breastplate of Hirol's Defense), Paragon Cold Iron Rune Tracing and Masterpiece Cold Iron Rune Tracing and, after battling some corrupted spiders, on the left (easterly direction) is the Codex entry: A Scout's Report.

Head further southwards from the Slums to the southernmost point of the map, where there is a group of darkspawn including a Disciple Scout and Genlock Emissary. The Gravity Trap Plans and a Moldy Journal Codex entry: Dailan's Journal are located here. Continuing on north-east there will be 2 dwarves talking and straight ahead will be a lyrium-infused skeleton containing Lyrium Sand. Beside this room, to the north, is a room with the Lyrium Ring, Paragon Immunity Rune Tracing, Masterpiece Immunity Rune Tracing and a wall carving for Codex entry: The Fortress of Kal'Hirol.

Continue to the other side of the Commons, but before entering the Trade Quarter, head north to battle a Hurlock Emissary who drops the Shattered Maul (Valos Atredum) and the Staff of Vigor.

Kal'Hirol - Trade Quarter

After the cinematic cutscene immediately on the left is Hirol's Shrine, which contains the Codex entry: The Paragon Hirol and Hirol's Sarcophagus containing the Girdle of Kal'Hirol. The sarcophagus triggers three Steel Golems. The next rooms contain Invading Hurlocks and Hurlocks in-fighting. The southern room contains a new quest, Memories of the Stone and also Greater Stamina Draught Recipe, Partha and a Broken Sword (Kallak).

Head north across the stone bridge and in the chamber on the left there are the Engraved Silver Bracers and Lyrium Sand

Backtrack and head north down the steps to the Forge area. The Iron Deposit containing Iron Ore for Elemental Requirements is located here. Across the lava bridge, are the Masterpiece Flame Rune Tracing, Paragon Flame Rune Tracing, Damaged Axe (Heirsplitter), a Lyrium Bucket and the Repair Equipment golem for fixing the various damaged items picked up.

The next area is the Prison with a lone prisoner, Steafan. Freeing him grants you a Masterpiece Flame Rune. In the next room are some childer hatchlings and to the south of this room is a runestone puzzle, which will grant the Gauntlets of Hirol's Defense once complete. To complete the puzzle basically entails matching the floor rune to the wall rune by clicking on any two runes in quick succession to swap them.

Backtrack and continue west along the childer-infested passage, whilst collecting the Helm of Hirol's Defense, Paragon Stout Rune Tracing and Masterpiece Stout Rune Tracing from the Treasury, before ending up in a room with multiple routes - a passage north to the map's starting point, an exit returns to the Knotwood Hills and the last exit continues to the Lower Reaches.

Kal'Hirol - Lower Reaches

In the Lower Reaches, the Warden-Commander faces The Lost and his Inferno Golem simultaneously. The golem drops Inferno Golem Shell for Golem's Might and the Lost drops the Staff of the Lost.

Further along the passageway, the broodmothers await. You cannot engage them in direct combat, even with ranged or AoE attacks. Instead, all that is needed is to break two of the four chains suspended above the broodmother pit; this drops a massive lyrium storage container on them, killing them.

See also: Lyrium Well

Notable items

Inferno Golem Shell Inferno Golem Shell

Lyrium Sand Lyrium Sand

Iron Ore Iron Ore

Staff of the Lost Staff of the Lost

Staff of Vigor Staff of Vigor

Hirol's Defense armor set Hirol's Defense armor set

Engraved Silver Bracers Engraved Silver Bracers

Valos Atredum is the term the dwarves use to describe the favor of their Ancestors. Victors of the Provings are typically said to possess valos atredum. It is also known that Archon Darinius has been declared to possess it by King Stonehammer.

It may also refer to:

Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.

Kallak Kallak

Partha Partha

Lyrium Ring Lyrium Ring

Nature's Blessing Nature's Blessing

Heirsplitter Heirsplitter

Craft recipes

Herbalism

Greater Stamina Draught Recipe Greater Stamina Draught Recipe

Trap-Making

Gravity Trap Plans Gravity Trap Plans

Runecrafting

Masterpiece Cold Iron Rune Tracing Masterpiece Cold Iron Rune Tracing

Paragon Cold Iron Rune Tracing Paragon Cold Iron Rune Tracing

Masterpiece Immunity Rune Tracing Masterpiece Immunity Rune Tracing

Paragon Immunity Rune Tracing Paragon Immunity Rune Tracing

Masterpiece Flame Rune Tracing Masterpiece Flame Rune Tracing

Paragon Flame Rune Tracing Paragon Flame Rune Tracing

Masterpiece Stout Rune Tracing Masterpiece Stout Rune Tracing

Paragon Stout Rune Tracing Paragon Stout Rune Tracing

Bugs

  • If Last of the Legion is the last of the three main quests to be completed before the battle for the Keep or Amaranthine, you will not be able to make Sigrun into a Grey Warden. A workaround is take the exit back to the Knotwood Hills at the end of the Trade Quarter and induct Sigrun into the Grey Wardens before returning to complete Last of the Legion.
  • There is a graphics bug that sometimes happens to which after the Warden has broken a chain to kill the Broodmothers that the characters arms will look as though they have their weapons drawn even when they are not.