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Dragon Age Wiki
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==Involvement==
 
==Involvement==
 
<!---descr="How it is involved in the game."--->
 
<!---descr="How it is involved in the game."--->
[[File:Justice_Before.png|thumb|Justice as a spirit]]Justice will be first encountered in the [[Fade ]] after finding [[Kristoff]]'s body. He will be in the village that was abandoned but in the Fade it is a home for the spirts imprissioned by [[the Baroness]].
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[[File:Justice_Before.png|thumb|Justice as a spirit]]Justice will be first encountered in the [[Fade ]]after finding [[Kristoff]]'s body. He will be in the village that was abandoned but in the Fade it is a home for the spirts imprisioned by [[the Baroness]].
   
 
Justice will ask the Warden to aid his attack against the Baroness. If accepted, he will burst in the manor gates and attack after a short talk. [[The First]] will make an apperance and will attack the Warden. After this fight, the Baroness will deliver everyone to the mortal world. Justice will take over Kristoff's body and ask the Warden to kill the Baroness once and for all. Once Justice finds the Baroness the talk will drive into a fight in which she will turn into an abomination form. After the battle, the Warden can ask Justice to join the party.
 
Justice will ask the Warden to aid his attack against the Baroness. If accepted, he will burst in the manor gates and attack after a short talk. [[The First]] will make an apperance and will attack the Warden. After this fight, the Baroness will deliver everyone to the mortal world. Justice will take over Kristoff's body and ask the Warden to kill the Baroness once and for all. Once Justice finds the Baroness the talk will drive into a fight in which she will turn into an abomination form. After the battle, the Warden can ask Justice to join the party.

Revision as of 15:22, 18 March 2010

Justice is a companion in Dragon Age: Origins - Awakening.

Background

Not all the denizens of the Fade identify with darker emotions like rage and pride. Some embody the nobler qualities found in humanity: faith, hope, compassion, and justice. Justice is not a name, it is an identity. A victim of magic gone awry, Justice has been torn from the Fade against his will and trapped in the body of a dead Grey Warden. Lost and disoriented, he seeks a guide to help make sense of this alien world and demonstrate what it means to be human.


Involvement

File:Justice Before.png

Justice as a spirit

Justice will be first encountered in the Fade after finding Kristoff's body. He will be in the village that was abandoned but in the Fade it is a home for the spirts imprisioned by the Baroness.

Justice will ask the Warden to aid his attack against the Baroness. If accepted, he will burst in the manor gates and attack after a short talk. The First will make an apperance and will attack the Warden. After this fight, the Baroness will deliver everyone to the mortal world. Justice will take over Kristoff's body and ask the Warden to kill the Baroness once and for all. Once Justice finds the Baroness the talk will drive into a fight in which she will turn into an abomination form. After the battle, the Warden can ask Justice to join the party.

When returning to Vigil's Keep, Kristoff's wife, Aura, will recognize Justice as her dead husband and believe that a demon took over his soul. This will give the quest Justice for Kristoff which will end with Justice promising Aura that her husband will be avenged.

Quotes

  • "A world so full of beauty that beauty goes overlooked."

Gifts

  • Elven prayer for the Dead
  • Verses of Dreams
  • Lyrium: Gift of the Maker
  • Lyrium Ring
  • Kristoff's Locket
  • Kristoff's Memories

External Links

Character Trailer

on Bioware Official Site