- Each impact drains 10 points of stamina, regardless of fatigue. It is possible to hit the same target more than once in quick succession, effectively wasting stamina.
- Normal enemies can be knocked down, lieutenants can only be knocked back, while bosses are completely unaffected ("Resist!" message is shown for bosses).
- Upkeep is in stamina.
- Among Shield Wall, Shield Cover, Shield Defense, and Juggernaut, only one can be active at a time.
- Interestingly, an elite Ogre can be staggered (knocked back) by this impact, because Ogres are not immune to the knockback effect. On the other hand, a normal Ogre is completely unaffected by this impact because all Ogres are immune to the knockdown effect.
- This modal is deactivated automatically if the character runs out of stamina.
See also Edit
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