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{{Quote|Hmmm, Apostate prostitutes? Apostitutes!}}
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{{Quote|Our mistakes make us who we are.}}
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<onlyinclude>{{CharacterTransformer
 
<onlyinclude>{{CharacterTransformer
|style = {{{style|}}}
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|style = {{{style|}}}
|name = [[Isabela]]
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|name = [[Isabela]]
|image = IsabelaDAII.png
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|image = <gallery>
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IsabelaDAO.png|Origins
|px = 270px
 
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IsabelaDAII.png|Dragon Age II
|title = Captain ''([[Dragon Age: Origins|Origins]])<br/>'' Smuggler (''[[Dragon Age II]]'')
 
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Isabela in the DAI Multiplayer.jpg|Inquisition
|gender = Female
 
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</gallery>
|race = Human
 
|class = [[Rogue]]
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|px = 270x360px
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|title = Captain <small>(''Origins'')</small> <br> Smuggler <small>(''Dragon Age II'')</small> <br> Admiral <small>(As of 9:41 Dragon)</small> <br> Queen of the Eastern Seas<ref>[[Codex entry: Notorious Raider Trash]]</ref> <small>(self-proclaimed)</small>
|specialization = [[Duelist]] - (''[[Dragon Age: Origins|Origins]]'')<br>[[Swashbuckler]] - (''[[Dragon Age II]]'')
 
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|gender = Female
|location = [[The Pearl]], Denerim (''[[Dragon Age: Origins|Origins]]'')
 
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|race = [[Human]]
[[Hanged Man Tavern]], Kirkwall (''[[Dragon Age II]]'')
 
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|class = [[Rogue]]
|voice = [http://www.imdb.com/name/nm0799850/ Mika Simmons] ''([[Dragon Age: Origins|Origins]])'' <br/> [http://www.imdb.com/name/nm1995037/ Victoria Kruger] ''([[Dragon Age II]])''
 
|appearances = [[Dragon Age: Origins]]<br/>[[Dragon Age II]]
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|specialization = [[Duelist (Origins)|Duelist]] <small>(''Origins'', ''Inquisition'')</small> <br> [[Swashbuckler]] <small>(''Dragon Age II'')</small>
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|rank =
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|family = [[Hari]] <small>(mother)</small><ref name="wot2">{{Cite wot2|166-169}}</ref> <br> [[Luis]] <small>(late husband)</small>
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|affiliation = [[Raiders of the Waking Sea]] <br> [[Hawke]] <br> [[Inquisition]]
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|location = ''Origins'': <br> [[The Pearl]], [[Denerim]] <br> ''Dragon Age II'': <br> [[The Hanged Man]], [[Kirkwall]]
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|quests = [[Isabela's Contact]] <br> [[A Ship for Isabela]] <br> [[Isabela's Apology]] <br> [[Isabela's Ongoing Search]] <br> [[Questioning Beliefs (Isabela Act 2)]] <br> [[A Rivaini Talisman]] <br> [[Isabela's Regret]] <br> [[No Rest for the Wicked]] <br> [[Questioning Beliefs (Isabela Act 3)]] <br> [[Pirates and their Curses]]
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|voice = [http://www.imdb.com/name/nm0799850/ Mika Simmons] (''Origins'') <br/> [http://www.imdb.com/name/nm1995037/ Victoria Kruger] <br> (''Dragon Age II'', ''Inquisition'')
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|appearances = [[Dragon Age: Origins]] <br> [[Witch Hunt]] <small>(mentioned)</small> <br> [[Dragon Age II]] <br> [[Dragon Age Legends]] <br> [[Dragon Age: The Silent Grove]] <br> [[Dragon Age: Those Who Speak]] <br> [[Dragon Age: Until We Sleep]] <br> [[Heroes of Dragon Age]] <br> [[Dragon Age: Inquisition]] <small>(mentioned)</small> <br> [[Dragon Age: Inquisition multiplayer]] - [[Dragonslayer]] <br> [[Trespasser]] <small>(mentioned)</small>
 
}}</onlyinclude>
 
}}</onlyinclude>
   
'''Isabela''' was the captain of the pirate ship [[The Siren's Call]]. She can teach the [[Duelist]] [[specialization]] to [[the Warden]] in ''[[Dragon Age: Origins]]'', and is a [[Companions (Dragon Age II)|companion]] and romance option for either male or female [[Hawke]] in ''[[Dragon Age II]]''.<ref>[http://uk.gamespot.com/pc/rpg/unnameddragonageprojectworkingtitle/video/6286136 "Dragon Age Developer Diary - The Story"]. IGN. Retrieved 2011-01-11.</ref>
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'''Isabela''' is the captain of the pirate ship [[Siren's Call]]. She can teach the [[Duelist (Origins)|Duelist]] [[specialization]] to [[the Warden]] in ''[[Dragon Age: Origins]]'', and is an optional [[Companions (Dragon Age II)|companion]] as well as a romance option for either male or female [[Hawke]] in ''[[Dragon Age II]]''. Isabela is also a playable character in ''[[Dragon Age: Inquisition]]'s'' [[Dragon Age: Inquisition multiplayer|multiplayer]].
   
 
== Background ==
 
== Background ==
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{{SpoilerTWS|style=short|
Isabela is originally from [[Rivain]], but has traveled far and visited many places during her life. She was once married to the original owner of ''The Siren's Call'', until he was killed by [[Zevran]] for unknown reasons, leading her to inherit the ship. She doesn't seem too regretful over her husband's death, calling him a "greasy bastard", explaining her rather cordial relationship with Zevran. She has picked up a special fighting technique during her travels, one that depends on speed instead of strength. Since she has learned this technique by dueling many different warriors, she calls herself a "duelist".
 
  +
Isabela's birth name is Naishe. She was born in [[Rivain]] to Madam [[Hari]], a notorious thief and charlatan, and an unknown father who was described as "large, hairy, and good with his hands"<ref name="wot2"/> by her mother. When she became a pirate, the first ship's captain she served under began to call her "Isabela," his "little beauty," as a joke and she eventually adopted the name as her pseudonym.
   
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[[File:Young Isabela.jpg|thumb|right|Young Isabela]]
==Involvement==
 
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Madam Hari was a thief and charlatan who had infamously posed as a Rivaini [[seer]] to help a village in the Rivaini interior in exchange for coin. When she got bored, she would leave the village to steal from other people or con them into buying mystical charms like the [[Rivaini Fertility Talisman]]. These trips could last weeks, and Hari would often take her daughter with her to help. The young Isabela took to dishonesty quickly. But Madam Hari grew disillusioned with the life of a fraud and eventually she converted to the [[Qun]] to give meaning to her life. She sold Isabela into marriage with a business associate of the [[Antivan Crows]], [[Luis]], when she refused to convert. While Isabela offers numerous interpretations of the bargain her mother struck when she was given away, she is noted as having told [[Varric Tethras]] once that her mother gave her away in exchange for nothing more than the promise that she would be looked after. Luis took her to [[Antiva City]] and they were married three weeks later, just shy of Isabela's nineteenth birthday.<ref name="wot2"/>
   
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As a result, Isabela has a poor opinion of her mother. When romanced, she will say to Hawke, "At least your mother loved you. Not everyone can say that."<ref>[[All That Remains]]</ref> Similarly, if she is present while speaking to [[Arianni]] when beginning the [[Wayward Son]] quest, she will comment that [[Feynriel]] is lucky to have a caring mother.
=== ''Dragon Age: Origins'' ===
 
{{SpoilerDAO|
 
{{clr}}
 
[[File:IsabelaDAO.png|thumb|200px|Isabela's appearance in ''[[Dragon Age: Origins]]'']]
 
Isabela can be found at [[The Pearl]]. Her ship is staying in [[Denerim]] to let her men fill up on supplies and other "pleasures from dry land". [[Zevran]] knows her from before and—if brought along—will announce that she is the "Queen of the Eastern Seas and the sharpest blade in [[Llomerryn]]".
 
   
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Luis was a rich man, buying Isabela many fine things and hiring a tutor to teach her to read and write, but the marriage was loveless and she was treated as his "plaything." Though Isabela enjoyed the first few months of her life with Luis, she quickly became bored, and then angry when it became clear she was expected to act as "befitted the lady of the house". After a year, Isabela began to deliberately antagonize him, thinking he'd let her go. Around this time, she met [[Zevran Arainai]] in Antiva City, and promptly started an affair, based mostly on physical attraction and a desire to test her boundaries with Luis. Zevran also taught her the basics of knife combat.
In order to convince Isabela to teach the Duelist specialization, there are two options: Beat her in a game of cards, or "get to know each other better" by following her to bed.
 
   
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Realizing that his young wife was out of control, Luis resolved to get rid of her. According to his journal, he planned to "lend" her to certain business acquaintances who had expressed an interest. He was assassinated in his bed a week later by Zevran. Isabela provides differing accounts of the exact circumstances of his assassination to different parties. If Isabela is romanced by [[Hawke]] she claims that she did not have Luis killed, although she was grateful for his death regardless; however she later claims to [[Varric Tethras|Varric]] that she directly ordered his assassination. The [[Antivan Crows]] keep their records secret, and so the identity of the person who wished Luis dead has never been revealed. Though it is unclear whether Isabela contracted the assassination, she helped Zevran accomplish his task by giving him the location of the key to Luis' room.
Once you have learned the specialization from her, Isabela will no longer be available at The Pearl.
 
   
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On the same night, she left the house with nothing but two daggers (given by Zevran, who carried seven on his person) and a sack full of jewelry she used to bribe sailors into helping her commandeer the ''Siren's Call'', her husband's ship. They sailed to Llomerryn, where the sailors abandoned her. A day later, Isabela used her untested knife skills to duel a man she has only referred to as the Jackdaw, betting that if she could best him in single combat, he would have to help her hire a crew and find a job. Isabela won the duel, though she's unsure whether the Jackdaw let her win out of pity. She found herself a new crew and a new captain (as she knew she would be unable to captain her own ship and wanted to learn under someone who could). She later killed the captain over an insult and took back control of the ''Siren's Call''. There are rumors that she and the Jackdaw started a passionate love affair, though he disappeared never to be seen again a year after they met.<ref name="wot2"/>
To beat Isabela in the card game, the Warden will have to be dexterous enough to catch her cheating or subtle enough to cheat. If Zevran or Leliana are in the party, they can also help the Warden to win, but will only offer assistance if their approval is high enough.
 
   
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After she became a pirate, Isabela became extremely promiscuous, and soon became a [[Raiders of the Waking Sea|raider]]—the self-proclaimed "Queen of the Eastern Seas."<ref>{{Cite wot|81}}</ref> By the time she landed in [[Kirkwall]], she had been a captain for approximately 10 years.<ref>Based on conversation between [[Hawke]] and Isabela in ''[[Dragon Age II]]'' after [[Fools Rush In]], where she indicates she has known some of her crew almost that long.</ref>
For Isabela to take the Warden up on his/her offer to get to know her better, the Warden will have to be persuasive ([[Coercion]] * 25 + Cunning bonus must be at least 75, so three points in coercion by itself will do the trick regardless of cunning). If the Warden is in ''a [[romance]] (love)'' with [[Morrigan]], an unhardened [[Leliana]] or an unhardened [[Alistair]], then the Warden's romance partner will publicly disapprove and Isabela will not go to bed with the Warden. However, if either Leliana or Alistair is not only in a love-relationship with the Warden but has also been "hardened" following their personal quests, then they will actually join in the fun for a threesome (or possibly a foursome) and their approval will increase. If Zevran is in the party, Isabela will invite him as well (regardless of his relationship status with the Warden). If the Warden accepts, Zevran's approval will increase. Nevertheless Zevran will decline the offer if Alistair is included. The following combinations are thus possible:
 
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}}
   
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== Involvement ==
:# Isabela-Warden
 
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=== ''Dragon Age: Origins'' ===
:# Isabela-Warden-Leliana
 
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Isabela can be found at [[The Pearl]] along with her first mate [[Casavir]]. She is seen arguing with three other men. When a fight breaks out soon afterwards, she defeats the group of men due to her superior [[Duelist|dueling]] skills. Her ship is staying in [[Denerim]] to let her men fill up on supplies and other "pleasures". If brought along, [[Zevran Arainai|Zevran]], who met her in Antiva, introduces her as the "Queen of the Eastern Seas and the sharpest blade in [[Llomerryn]]."
:# Isabela-Warden-Zevran
 
:# Isabela-Warden-Alistair (female Warden only)
 
:# Isabela-Warden-Leliana-Zevran
 
   
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There are two options to convince Isabela to teach the [[Duelist (Origins)|Duelist]] specialization: beat her at [[Wicked Grace]], a game of cards, or "get to know each other better" by following her to bed.
==== Reactions ====
 
* If you have flirted with Leliana but her personality has not been hardened by the time you speak to Isabela, she will get jealous, ask "what about us?", which will trigger Isabela taking back her offer to sleep with the Warden.
 
* If you are female but not in a relationship with Alistair, he will wonder if he's dreaming, and then tell you he's going to jump in the ocean. This doesn't occur if Leliana or Zevran joins in.
 
* Morrigan is not nearly as open-minded about Isabela as the other romanceable companions. She will strongly disapprove if you bed Isabela and tell you to rinse off the stench after you are done "rolling around in the gutter". If the Warden is romantically involved with Morrigan a different dialogue occurs. Morrigan gets furious and states that she will not touch the Warden again if he goes through with it. The Warden will not be allowed to bed Isabela in this case. (The only way then is to make sure she is not in the party)
 
* ''(If the Warden is female)'' If [[Oghren]] is in your party, he will faint if the Warden and Leliana go to bed with Isabela.
 
   
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To beat Isabela in the card game, the Warden will have to be dexterous enough to catch her cheating or subtle enough to cheat. If Zevran or Leliana are in the party, they can also help the Warden win, but will only offer assistance if their approval is high enough.
   
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For Isabela to take the Warden up on their offer to get to know her better, the Warden will have to be persuasive ([[Coercion]] * 25 + Cunning bonus must be at least 75, so three points in coercion by itself will do the trick regardless of cunning). If the Warden is in ''a [[romance]] (love)'' with [[Morrigan]], an [[hardened|unhardened]] [[Leliana]] or an unhardened [[Alistair]], then the Warden's romance partner publicly disapproves if present and Isabela will not go to bed with the Warden. However, if either Leliana or Alistair are not only in a love-relationship with the Warden but have also been "hardened" following their personal quests, then they actually join in the fun for a threesome (or possibly a foursome) and their approval increases. If Zevran is in the party, Isabela invites him as well (regardless of his relationship status with the Warden). If the Warden accepts, Zevran's approval increases. However, Zevran declines the offer if Alistair is included. The following combinations are thus possible:
{{Note|There is no cutscene for this activity. The screen will fade to black and the game will pick back up with a very brief bit of playful post-sex banter.}}
 
   
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#Isabela-Warden
====Approval====
 
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#Isabela-Warden-Leliana
Inviting one of your companions to bed with Isabela nets the following approval changes:
 
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#Isabela-Warden-Zevran
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#Isabela-Warden-Alistair (female Warden only)
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#Isabela-Warden-Leliana-Zevran
   
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'''Reactions and approval'''
*{{Approval|Alistair|+2}}if he joins.
 
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* If Leliana has been flirted with but has not been hardened by the time Isabela is spoken to, she gets jealous and asks, "What about us?", which will cause Isabela to take back her offer to sleep with the Warden.
*{{Approval|Leliana|+4}}if she joins and the Warden is female.
 
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* If the Warden is female but not in a relationship with Alistair, he wonders if he's dreaming, and then says that he's going to jump in the ocean. This doesn't occur if Leliana or Zevran joins in. If unhardened Alistair is in a relationship with the Warden, he disapproves of the Warden flirting with Isabela and denies the offer to join in. The Warden cannot bed Isabela in this scenario.
*{{Approval|Zevran|+7}}if you accept Isabela's invitation for him to join.
 
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* Morrigan is not nearly as open-minded about Isabela as the other romanceable companions. She strongly disapproves if Isabela is bedded and tells the Warden to rinse off the stench after they are done "rolling around in the gutter". If the Warden is romantically involved with Morrigan a different dialogue occurs. Morrigan gets furious and states that she will not touch the Warden again if he goes through with it. The Warden will not be allowed to bed Isabela in this case. (The only way then is to make sure she is not in the party.)
*{{Approval|Zevran|-3}}if you deny Isabela's invitation for him to join.
 
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* ''(If the Warden is female and [[Oghren]] is in the party, he will faint if the Warden and Leliana go to bed with Isabela.)''
}}
 
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Inviting a companion to bed with Isabela nets the following approval changes:
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:{{Approval|Alistair|+2}} if he joins.
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:{{Approval|Leliana|+4}} if she joins and the Warden is female.
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:{{Approval|Zevran|+7}} if Isabela's invitation for him to join is accepted.
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:{{Approval|Zevran|-3}} if Isabela's invitation for him to join is denied
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{{Note|There is no cutscene for this activity. The screen will fade to black and the game will pick back up with a very brief bit of playful post-sex banter.}}
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Once the [[Duelist (Origins)|Duelist]] [[Specializations|specialization]] has been learned from her, Isabela will have no further dialogue or interactions.
   
 
=== ''Dragon Age II'' ===
 
=== ''Dragon Age II'' ===
 
{{SpoilerDA2|
 
{{SpoilerDA2|
[[File:Dragon-age-2.jpg|thumb|278px|Isabela fighting against a Qunari]]
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[[File:Dragon-age-2.jpg|thumb|278px|Isabela fighting against Qunari]]
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{{Quote|Isabela is the pirate scourge of two coastlines, four nations, and countless tavern floors. She's equally skilled with dagger and insult, and it's hard to know which cuts deeper. It's rare to see her in one place for long, but with her ship reduced to timbers, Isabela's had to content herself with whatever bounty [[Kirkwall]] has to offer. And that means no end of headaches for the rich and foolish, and no end of amusement for her. She's as desired as she is feared, which is to say, a lot and often. Fall on her blade, or at her feet—a win is a win, in her book. Shipwrecked, hounded, Isabela hasn't decided if she's cornered yet. She's having too much fun.<ref>[http://dragonage.bioware.com/da2/world/characters/isabela/ "Isabela"]. BioWare. Retrieved 2011-01-11.</ref>}}
Isabela plays a major role in ''Dragon Age II'' as a companion.
 
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{{See also|Isabela (short story)}} {{Note|The story takes place after the events of [[Dragon Age: Origins]] and just prior to [[Dragon Age II]].}}
   
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==== Act 1 ====
"Isabela is the pirate scourge of two coastlines, four nations, and countless tavern floors. She's equally skilled with dagger and insult, and it's hard to know which cuts deeper. It's rare to see her in one place for long, but with her ship reduced to timbers, Isabela's had to content herself with whatever bounty Kirkwall has to offer. And that means no end of headaches for the rich and foolish, and no end of amusement for her. She's as desired as she is feared, which is to say, a lot and often. Fall on her blade, or at her feet—a win is a win, in her book. Shipwrecked, hounded, Isabela hasn't decided if she's cornered yet. She's having too much fun."<ref>[http://dragonage.bioware.com/da2/world/characters/isabela/ "Isabela"]. BioWare. Retrieved 2011-01-11.</ref> Isabela is a Rogue class fighter, which means she's fast, agile, and prefers to strike quickly and get out. <ref>[http://www.gamesradar.com/xbox360/dragon-age-2/preview/dragon-age-2-preview-rogue-class/a-20101111163145164057/g-201007089330866031 Gamesradar] </ref>
 
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{{Note| Although she is involved in the major conflict of Act 2, it is entirely possible to not recruit or even meet Isabela, though [[Varric Tethras|Varric]] will still mention her during party banter.}}
   
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Isabela is first encountered in a [[Lowtown]] tavern named [[the Hanged Man]], brawling with [[Lucky]] and his cohorts. If Hawke talks to her after the fight, she asks them to back her up in a duel she's arranged with [[Hayder]], a man she worked with in [[Antiva]] and enforcer of the crime lord [[Castillon]], who's been looking for her all over the city. If Hawke agrees, they accompany Isabela to [[Hightown]] at night, where they are ambushed by Hayder's men. They then track Hayder himself to the [[Kirkwall Chantry|Chantry]] and kill him.
In Dragon Age II Isabela is first encountered at an inn named "Hanged Man" where she engages in a brawl with a couple of bandits. She will only appear after recruiting Anders. It is also possible to never recruit or meet her as she does not directly impact the outcome of the game. Varric will mention her during party chatter even if you have not met her.
 
   
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Isabela reveals that she worked as a smuggler, transporting [[lyrium]], jewels and criminals. She fell out of favor with [[Castillon]], an Antivan merchant with ties to the [[Felicisima Armada]], after she freed the "cargo" of 200 [[Fifth Blight|Blight]] refugees he'd hired her to transport. It is never revealed where she was intended to deliver these [[Slavery|slaves]], only that Kirkwall was not her destination.<ref>As noted in the quest [[Fools Rush In]].</ref> Castillon ordered her to retrieve a valuable relic to pay him back for the loss of his slaves, but she lost it in the storm that wrecked her ship on the reefs near Kirkwall. Isabela is confident that getting the relic for Castillon will get him off her back.
Isabela is no longer a Captain, as her ship, along with its crew, were lost at the reefs near Kirkwall during a heavy storm. She worked as a smuggler, but had fallen out of favor with the crime leader [[Castillon]]. Castillon hired Isabela to supervise a shipment, but the suspicious Isabela soon discovered the "cargo" was in fact Blight refugees that Castillon had sold as slaves. She freed the slaves and, in punishment, Castillon ordered her to retrieve a valuable relic to make up for her disobedience. However, once she had the relic her ship was wrecked in a storm. She lost her ship, crew, and the relic.<ref>[http://dragonage.bioware.com/da2/demo DRAGON AGE 2 DEMO]</ref> When you first encounter Isabela, she will reveal she has so far been unsuccessful in finding the relic again and one of Castillion's men is hounding her for it. Hawke and company can agree to help Isabela in her quest by escorting her to meet [[Hayder]], the employee of Castillon. After a failed ambush attempt by Hayder's men, the group tracks Hayder to the Chantry and kills him. Isabela concludes that as long as she provides Castillon with the relic before he finds her, he will be satisfied. <ref>[http://www.gamesradar.com/xbox360/dragon-age-2/preview/dragon-age-2-preview-rogue-class/a-20101111163145164057/g-201007089330866031 Gamesradar]</ref>
 
   
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==== Act 2 ====
It's possible that Isabela will permanently leave the party at the end of the quest to retrieve the Qunari relic called the Tome of Koslun near the end of Act 2. It turns out that Isabela stole the tome from the Orlesians, who were giving it back to the Qunari. While fleeing a pursuing Qunari dreadnought, both it and Isabela's ship were caught in a storm and shipwrecked. If romanced, or having a high enough friendship or rivalry, she will return at the end of the same act to return the relic to the Qunari, saying that your influence was what made her come back. It is at this point that you have the option to surrender her to the Qunari, or to duel the [[Arishok]] for her life. Defeating the Arishok will cause Isabela to rejoin your party with the option of continuing her romance.
 
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It's possible that Isabela will permanently leave the party at the end of the quest [[To Catch a Thief]], during which she enlists Hawke's help in retrieving the Qunari relic called the [[Tome of Koslun]] from another thief called Wall-Eyed Sam. During the quest, Isabela reveals that she stole the tome from the [[Orlais|Orlesians]], who were attempting to return it to the Qunari. While fleeing a pursuing Qunari dreadnought, both it and Isabela's ship were caught in a storm and shipwrecked, thus explaining the Qunari's and Isabela's current predicaments.
   
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After Hawke and Isabela track Wall-Eyed Sam to the [[Dark Foundry]], Isabela runs away to chase him, leaving the rest of the party alone to plow through [[Tevinter Imperium|Tevinter]] [[mage]]s and Qunari led by a Sten. After leaving the building, Hawke finds [[Isabela's Letter]] on Wall-Eyed Sam's body. It says that she made off with the Tome of Koslun and is planning to leave Kirkwall. If romanced, or with a high enough friendship or rivalry, she will return at the end of the same act to deliver the relic to the Qunari, saying that Hawke's influence was what made her come back. At this point, Hawke can deliver her to the Qunari for punishment, and to prevent further assault on the city, or choose to duel the Arishok for her life. Defeating the Arishok will cause Isabela to rejoin the party with the option to continue her romance. If given to the Qunari, she will never return in-game, though Varric hints at the start of Act 3 that she may have eluded the Qunari and escaped.
}}
 
   
== Acquisition ==
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==== Act 3 ====
  +
If Isabela returns in Act 3, her last companion quest [[No Rest for the Wicked]] involves her plot to lure Castillon into a trap to get him to stop hunting her and give her his ship. Hawke can allow Isabela to proceed with the deal or force her hand by attacking Castillon, thus killing the slaver.
In Dragon Age II, Isabela can be found in The Hanged Man during Act 1 after you recruit Anders. Go to the Tavern when no quest is there and you should find her. Talking to her and accepting her request to watch her back in a duel initiates [[Fools Rush In]], at the end of which she joins your party.
 
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If asked for her opinion of [[Anders]]' actions in [[The Last Straw]], Isabela states that she thinks it was a "bold plan". Isabela sides with Hawke regardless of whether they side with the templars or the mages but will sarcastically mock the righteousness of their actions if Hawke chooses to side with the templars. When the party members say their last words to Hawke before the final battle, Isabela reaffirms her loyalty to them.
   
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==== Fate ====
It is possible to fully skip recruiting Isabela by not going to the Hanged Man at all, despite the fact that she does develop a major essential plot point later on in the story.
 
  +
Like most of [[Hawke]]'s companions, Isabela may either remain with Hawke for the whole game, or leave the party at an approval-related crisis point—though in Isabela's case, the question is not whether she will leave the party, as she always does, but rather whether she will return to it, and whether Hawke will take her back once she does. In order for her to return to the party at the climax of Act 2, she must have a Friendship or Rivalry score of fifty or greater, and her final Act 2 [[Companion quests (Dragon Age II)|companion quest]] must be completed. If romanced, she will return even if [[Questioning Beliefs (Isabela Act 2)|Questioning Beliefs]] was not completed. On this path, Isabela will either stay permanently at (a successfully romanced) Hawke's side, or disperse to an unknown fate after the epilogue like Hawke's other companions.
   
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If Isabela leaves with the Tome, she makes it to [[Ostwick]], and then continues her old life of piracy. If she is given to the Qunari, Varric says that he heard she escaped the Qunari with the book two days later by jumping into the ocean, but he says he does not know if this is true or not.
==Fate==
 
  +
}}
{{SpoilerDA2|
 
Like all of [[Hawke]]'s companions, Isabela may either remain with Hawke for the whole game, or leave to Ostwick at the end of Act 2. In order for her to return to the party at the climax of Act 2, she must have a Friendship or Rivalry score of fifty or greater, and you must have completed her final Act 2 dialog quest. If romanced, she will return even if Questioning Beliefs was not completed.
 
   
  +
=== ''Dragon Age: The Silent Grove'' ===
If Isabela leaves with the Tome, she continues her old life of piracy. If she is given to the Qunari, Varric will say that he heard she escaped the Qunari two days later with the book by jumping into the ocean, but he says he does not know if this is true or not.}}
 
  +
{{spoilerTSG|
  +
{{BioWare canon|TSG}}
   
  +
Isabela accompanies [[Varric Tethras|Varric]] and [[Fereldan royalty and nobility|King]] [[Alistair]] to [[Antiva City]], where they infiltrate the headquarters of the [[Antivan Crows]]. After meeting Prince [[Claudio Valisti]], a former "business partner" of Isabela's late husband, Isabela warns Alistair to not trust a word Claudio says.
==Romance==
 
[[File:Isabella_romance_armor.png|thumb|right|312px|Isabela's post-romance look "Threads of the Eastern Seas".]]
 
Isabela was the first announced for both male and female [[Hawke]].
 
   
  +
Isabela assists in infiltrating [[Velabanchel]], and, along with Varric, holds off the Antivan Crows while Alistair goes after his target.
You can initially only flirt with Isabela in Act 1, but can later pursue a romance through proper dialogue in Act 2 and eventually solidify it in the final moments of Act 3. However, like Fenris, Isabela will not move into your home.
 
   
  +
Isabela captains the ship she and her companions use to escape Velabanchel, later navigating through the [[Tellari swamps]]. She is the first to attempt to defend Alistair from an attack from [[Yavana]]'s [[high dragon]].
In Act 2, Isabela will approach you in your home. If you choose to engage in the romance scene, you can question her about love. Isabela will state it was just "rutting" and that her "curiosity is sated". She will then reveal the circumstances of her past: her mother sold her into marriage to her husband for a goat and some coins against her will. She was forced to remain with him until Zevran assassinated him, allowing her to take over the ship and become captain herself. Isabela will also reveal that she has only truly loved someone once, a man of unknown name, but it only broke his heart in the end. Though she will seem annoyed at you questioning her emotions on the matter, she will walk away with +10 friendship if you do (or +10 rivalry, if you are in a rivalry romance).
 
   
  +
While leaving the swamps following their meeting with Yavana in the [[Silent Grove]], Isabela is pierced by an arrow. Claudio Valisti turns out to be the culprit, and kidnaps Alistair in exchange for Isabela and Varric's lives. Isabela swears to hunt Claudio down and kill him.
''Of note: you should question Isabela about love in order to get the achievement. In some circumstances, failing to do so keeps you in a quasi-romance where other characters will remark on your relationship, but you won't get the achievement or the outfit change and she may not show up to comfort you after [[All That Remains]]. It's also important to note that after you sleep with her and follow through at the inn (i.e. "Questioning Beliefs"), you do need to buy and use a Maker's Sigh or pick up an armor upgrade to trigger the romance outfit change. (Also, see Bugs section.) Both of Isabela's armors are named "Threads of the Eastern Seas" and it is not an item that is looted but auto-equips.''
 
   
  +
After retreating to the Silent Grove, Isabela demands that Yavana save Alistair. The witch replies that it is not her concern, but Varric bargains with her. Yavana places a mysterious enchantment on the pair, healing Isabela's wound. The two then storm Claudio's camp. Isabela engages Claudio in a duel. Claudio insists that Isabela was not good enough for her late husband, Luis, and that she is trying to seduce Alistair to become queen of Ferelden. He also says that she was dragged out of the gutter because of her marriage, and that Luis lavished her with wine and silks, and after bedding him and whispering kind words in his ear for many nights she had him assassinated. Claudio bests Isabela, and is about to deliver the killing blow when she cuts off his hand, slits his throat and stabs him through the heart.
''However, you can follow Isabela's lead after the tumble and agree about not having feelings. You still get the achievement, new costume, and +10 friendship. You do have to buy Maker's Sigh or pick up an armor upgrade for isabela to make her costume change.''
 
  +
}}
   
  +
=== ''Dragon Age: Those Who Speak'' ===
If Isabela is romancing Hawke she will return at the end of Act 2 with the Tome of Koslun. If Hawke kills the Arishok rather than let him take her, she will argue with Hawke and leave Kirkwall, telling the Champion "I didn't do it for them. I did it for you. It was always about you." Isabela spends some time away from Kirkwall, returning just before the start of Act 3. She still feels honorably returning the relic to the Qunari was a foolish decision and partially blames Hawke for getting her in more trouble with Castillon. After her quest is finished, she offers Hawke a position on her new ship, admitted if someone like Hawke was on board her old one, she would likely never have crashed. She then admits nervously she thinks she is falling for Hawke and asks if Hawke feels the same way, which the Champion can accept or deny.
 
  +
{{SpoilerTWS|
  +
{{BioWare canon|TSG}}
  +
Isabela is the narrator of ''[[Dragon Age: Those Who Speak]]''. She accompanies Alistair in his hunt for [[Aurelian Titus]] as a hired hand and a confidante.
   
  +
They travel to [[Qarinus]] and attend a ball, where she meets a person she appears to be familiar with, Lord [[Devon]]. Isabela seems to have a long-lasting hatred for him. Devon is surprised that she is still alive. In a conversation "eye-to-eye" he mentions that Isabela owes him and threatens to reveal to Alistair what happened on the [[Venefication Sea]]. She intimidates him into silence by drawing her dagger. Finally, Aurelian Titus arrives. Alistair confronts him, but he flees, leaving his minions to fight for him. The last of them eventually wounds Devon. Isabela knocks Devon's assailant unconscious to the floor, but as he is muttering thanks she stabs him in the chest. She tells her companions that he was killed by Titus's man.
If you are in a rivalry romance and you told her to keep the ship, she will admit regretting to do so. If you didn't let her have it, she'll say that she is happy that Castillon is gone, and that she feels good about avenging the people he wronged. She then will say she is willing to change "for you", if you give her some time. The rest of the dialog is the same as the friendship romance.
 
   
  +
Varric tricks the location of Aurelian's home on [[Seheron]] from a captured cultist, and Isabela orders her crew to sail to the island. She keeps the crew terrified by telling them scary stories about horn-headed fanatics. As they approach Sehereon, they are attacked by two [[Qunari]] dreadnoughts.
At the end of the game, Varric says all the companions separated from Hawke, "except Isabela of course."
 
   
  +
The trio are captured by the Qunari and are moved to a Qunari war camp, [[Akhaaz]]. Isabela is kept in a cell separately from Varric and Alistair. She is interrogated by [[Rasaan]], a [[tamassran]] who asks Isabela what the meaning of her name is. Isabela reveals that her first captain called her "little beauty" as his idea of a joke. Then Rasaan asks her what happened to him and Isabela answers that she killed him. She also admits that even if she made many mistakes in her life, she doesn't feel any guilt. When the tamassran asks more questions, Isabela has an outburst in anger, causing Rasaan to strike her and tell her that mistakes can be corrected before leaving the cell.
Also of note, If any other of the romanceable options move in with you it will automatically end Isabela's romance. **Meaning, it is possible to sleep with other characters as long as they don't move in with you. Sometimes a bug occurs, even if you are in a relationship with someone else in the end it still says "except Isabela of course" **<ref>[http://social.bioware.com/forum/1/topic/306/index/6705707]</ref>
 
   
  +
Rasaan eventually returns to Isabela's cell and repeatedly demands that she tell her her true name. She threatens Isabela with [[qamek]], but Isabela still refuses to reveal anything. After Rasaan tries to gently persuade Isabela by saying she may know what happened to her mother, Isabela begins to open up about her past.
The following quests have flirtation dialog options with Isabela
 
   
  +
She reveals that her mother was a Qunari convert who sold Isabela to Luis because she refused to convert. Eventually, Isabela found herself deep in debt to the [[Felicisima Armada]], and resorted to [[Slavery|slave trafficking]] in order to pay off her debts.
Act 1:
 
   
  +
[[File:TWS Isabela.png|thumb|270px|Isabela reflects on her past deeds]]
Act 2: [[Isabela's Ongoing Search]], [[Questioning Beliefs - Isabela]], [[A Ship for Isabela]]
 
  +
One day, the [[Orlais|Orlesian]] navy cornered their ships in the [[Rivain|Venefication Sea]]. Lord [[Devon]] had packed the holds too tightly and Isabela failed to outmaneuver the Orlesians. Fearing capture, they threw the chained slaves overboard to drown. Isabela swore then that she would never traffic slaves again. Rasaan comforts Isabela, but when she still refuses to reveal her name, Rasaan strikes her again and attempts to force her face into the qamek. This would in effect make her [[Qunari language#V|viddath-bas]] rather than [[Qunari language#V|viddathari]], as conversion to the Qun would be involuntary for Isabela.
   
  +
Isabela overpowers Rasaan and escapes her cell. Isabela eventually locates the cell where Alistair and Varric are held. She releases them, telling them to escape, while she goes to rescue her crew. In the end, Isabela finds her crew and tells them about the dangers of trying to escape and asks them to choose whether they want to stay or come with her. Her crew decides to come with her.
==Friendship==
 
Isabela values fun, freedom and getting ahead; she responds well to sarcasm. Jokes, flirting and Hawke if s/he tries to squeeze a little extra coin out of the people they help or who solve problems in particularly clever and devious ways. She also approves if you seem a bit selfish in your dealings with other people. Below are some specific ways to earn Isabela's friendship.<br>
 
   
  +
[[File:Isabela and Rasaan.jpg|thumb|Isabela fighting against Rasaan]]
{{SpoilerDA2|
 
  +
However, before she has a chance to open up the cells, Rasaan appears. She says that the other Qunari thought she'd try to escape but she knew her better. The enraged Rasaan doesn't care about converting Isabela anymore, believing that the only solution is her death. In the fierce battle that ensues, Rasaan is eventually defeated. Isabela holds her dagger to Rasaan's throat, ready to kill. She then tells her that her birth name was Naishe but it isn't anymore. She then drives the dagger into the ground, deliberately missing Rasaan's head, thus showing that she had no intention of killing her.
Act 1
 
   
  +
At the same time, Alistair duels [[Sten]] (now the [[Arishok (title)|Arishok]]) and defeats him. Alistair refuses to kill him and instead offers him to work together against Titus, an offer which Sten accepts. Accompanied by two Qunari dreadnoughts, Isabela, Alistair, Varric, Sten and her crew set sail once more in her restored pirate ship towards Titus' [[Ath Velanis|stronghold]] in [[Seheron]].
[[Act of Mercy]] {{Approval2|+5}} if you agree to kill Ser Thrask for the Apostates<br>
 
[[Act of Mercy]] {{Approval2|+5}} if you agree to tell Ser Thrask that you killed the Apostates<br>
 
[[Bait and Switch]] {{Approval2|+5}} if you agree to help Anso in return for payment<br>
 
[[Bait and Switch]] {{Approval2|+5}} if you demand payment from Fenris in return for helping him deal with Danarius in his mansion<br>
 
[[Blackpowder Promise]] {{Approval2|+5}} if you agree to help Javaris Tintop in return for payment.<br>
 
[[Enemies Among Us]] {{Approval2|+5}} If you kill Idunna after questioning her about the magic and blood mages base.
 
[[Enemies Among Us]] {{Approval2|+5}} if you choose to kill Idunna<br>
 
[[Finders Keepers]] {{Approval2|+5}} if you agree to help retrieve Martin's cargo<br>
 
[[Finders Keepers]] {{Approval2|+10}} if you tell Martin where the Raiders stored his cargo<br>
 
[[The First Sacrifice]] {{Approval2|+5}} if you tell Ghyslain to shove off.<br>
 
[[Grand Cleric Elthina]]: When talking to her, choosing the option "That wasn't the Maker." (must not investigate) will give you {{Approval2|+5}}.<br>
 
[[Isabela's Contact]] {{Approval2|+5}} if you choose the theatre mask (humour) option when meeting [[Martin]] for the first time and then agreeing to help him.{{XBOX}}<br>
 
[[Isabela's Contact]] {{Approval2|+10}} if you choose to tell [[Martin]] where his goods are (green tick).<br>
 
[[Loose ends]] {{Approval2|+5}} If you let Pryce have the goods and lie to Athenriel, or if you join the mercenaries, don't kill Harriman and then lie to Meeran.<br>
 
[[Magistrate's Orders]] {{Approval2|+15}} if you kill the criminal hiding in the [[Ruined Passage]].<br>
 
[[Wayward Son]] {{Approval2|+5}} if you tell Feynriel that there must be an alternative to joining the Circle and in the end tell him that he should do what he thinks is best.<br>
 
[[The Unbidden Rescue]] {{Approval2|+5}} if you say "This is not a matter of my concern" after returning Seamus to his father.
 
   
  +
On board the ship, Isabela again reaffirms her determination to help Alistair with his mission.
  +
}}
   
  +
=== ''Dragon Age: Until We Sleep'' ===
Act 2
 
  +
{{SpoilerUWS|
  +
{{BioWare canon|TSG}}
  +
[[Qunari]] dreadnoughts attack [[Aurelian Titus]]' [[Ath Velanis|fortress]] and [[Varric Tethras|Varric]] infiltrates the building while Isabela and [[Alistair]] assault the fortress directly with the [[Qunari]]. Prior to this, [[Sten]]/the [[Arishok (title)|Arishok]] tells Alistair and Isabela the Qunari version of the myth of King [[Calenhad Theirin|Calenhad]], and how he made a deal with a mysterious witch to drink [[dragon]] blood to become a [[Reaver]] and create [[Ferelden]].
  +
[[File:Isabela-Fade Nightmare.png|thumb|250px|Isabela's nightmare as a Qunari convert wearing [[Qunari#Vitaar|Vitaar]]]]
  +
Varric's attempt to free King [[Maric Theirin|Maric]] from the [[Magrallen]] causes everyone to be pulled into [[Fade|the Fade]]. Isabela is found trapped in a nightmare created by [[magister]] [[Aurelian Titus]] in the Fade, where she is a Qunari and no longer remembers her true past. [[Varric Tethras|Varric]] and [[Maevaris Tilani]] find her but she doesn't recognize them as anyone but bassra and attacks them. Eventually Titus finds them and summons demons to kill them all. The trio all escape and once safe, Varric tries to remind her of who she really is and that this Qunari facade is not who she wants to be. Although she initially believes it would be easier to submit to others' expectations, she is eventually convinced that she does not want to be defined by others; thus making peace with her doubts and trials and also becoming content with her self perception and dignity as a hero. The trio then heads off in search of Alistair. They find Alistair with the real Maric in the Fade and together convince King Maric to aid them in killing Aurelian Titus. Isabela rejoins Alistair and Varric to attack Titus and distract him long enough to allow Maevaris and Maric to kill him. After escaping the Fade, she is present when Alistair shatters the Magrallen, killing Maric. Afterwards she asks Varric if Alistair made the right decision, to which he replies that he doesn't know.
  +
Afterwards, Isabela leaves on her ship, her destination unknown.
  +
}}
   
  +
=== ''Dragon Age: Inquisition'' ===
Hawke Estate: Sleep with Isabela (requires previous flirt, and existing friendship): {{Approval2|+10}}<br>
 
  +
{{SpoilerDAI|
[[Isabela's Ongoing Search]]: Flirt with her: {{Approval2|+25}}<br>
 
  +
{{CodexConditionalParagraph|If Isabela was recruited|[[The Inquisitor]] can ask [[Varric Tethras]] about her fate. Varric states that she went back to the [[Raiders of the Waking Sea]] and is calling herself an admiral. Varric admits he isn't sure if she actually has a position of authority within the Raiders or if it's just another self-styled title.}}
[[The Long Road_(Dragon_Age_II)|The Long Road]]: {{Approval2|+10}} if you tell Aveline "No excuses! Arrange a patrol."<br>
 
  +
[[Fool's Gold]]: {{Approval2|+5}} if you refuse to help Yevhen.<br>
 
  +
{{CodexConditionalParagraph|If Isabela was romanced|Later upon asking Hawke why they are alone, they state that they and Isabela never really believed in being tied down and so she understood when they had to go into hiding. Hawke still plans to reunite with her someday. If Hawke survives the encounter with the [[Nightmare (demon)|Nightmare]] demon, Varric comments that Isabela will follow them to [[Weisshaupt]] whether Hawke likes it or not.}}
[[Questioning Beliefs - Isabela]]: {{Approval2|+20}} If you choose the humorous/aggressive/flirt options.<br>
 
  +
  +
Isabela reaches an agreement with the [[Inquisition]], serving as one of their field agents on a number of raids across [[Ferelden]] and [[Orlais]].
 
}}
 
}}
Unofficial guide on Isabela can be found here: http://social.bioware.com/419394/blog/17005/
 
   
==Rivalry==
+
== Quests ==
  +
'''Act 1'''
Getting involved in other people's business tends to annoy Isabela, so helping an NPC just for the sake of helping and not asking for a reward will often earn her ire. She also generally disapproves of rules and authority and attempts by Hawke to enforce rules on other people (especially her). Below are some specific ways to earn Isabela's rivalry.<br>
 
  +
:{{:Fools Rush In|style=iconmini2}}
  +
:{{:Isabela's Contact|style=iconmini2}}
  +
  +
'''Act 2'''
  +
:{{:Isabela's Ongoing Search|style=iconmini2}}
  +
:{{:Questioning Beliefs (Isabela Act 2)|style=iconmini2}}
  +
:{{:Isabela's Apology|style=iconmini2}}
  +
:{{:A Ship for Isabela|style=iconmini2}} <small>(gift)</small>
  +
:{{:To Catch a Thief|style=iconmini2}}
  +
  +
'''Act 3'''
  +
:{{:Isabela's Regret|style=iconmini2}}
  +
:{{:No Rest for the Wicked|style=iconmini2}}
  +
:{{:Questioning Beliefs (Isabela Act 3)|style=iconmini2}}
  +
:{{:A Rivaini Talisman|style=iconmini2}} <small>(gift)</small>
  +
  +
'''Mark of the Assassin'''
  +
:{{:Pirates and their Curses|style=iconmini2}}
  +
:{{:A Map of Sorts|style=iconmini2}}
  +
  +
== Friendship and rivalry ==
  +
{{See|the [[Isabela/Approval|approval]] page for more information}}
  +
Isabela values fun, freedom and getting ahead; she responds well to sarcasm. Jokes, flirting and a Hawke who solves problems in particularly clever and devious ways will delight her. She also approves if Hawke is slightly selfish in dealing with other people, trying to squeeze a little extra money out of them.
  +
  +
Getting involved in other people's business tends to annoy Isabela, so helping a character just for the sake of helping and not asking for a reward will often earn her ire. She also generally disapproves of rules and authority and attempts by Hawke to enforce rules on other people (especially her).
  +
  +
Another thing to note is that in some cases, Isabela will also respond well to Hawke's decision to not get involved at all in matters of no immediate concern to Hawke or their companions. Butting in to personal discussions, disagreements, and the like will sometimes irk Isabela. This is especially true with people Hawke has never met before.
   
  +
== Romance ==
 
{{SpoilerDA2|
 
{{SpoilerDA2|
  +
[[File:Isabella romance armor.png|thumb|right|312px|Alterations to Isabela's armor after romance.]]
Act 1
 
  +
Isabela was the first romance option announced for both male and female [[Hawke]].
   
  +
It is possible to pursue a romance through proper dialogue in Act 2 and eventually solidify it in the final moments of Act 3. However, like Fenris, Isabela will not move into the [[Hawke Estate]].
[[Bait and Switch]]: Agree to help Fenris without accusing him of tricking you {{Approval2|-5}}<br>
 
[[Enemies Among Us]]: {{Approval2|-5}} if you hand Keran over to the templars<br>
 
[[Finders Keepers]]: {{Approval2|-10}} if you refuse to tell Martin the location of his cargo.<br>
 
[[The First Sacrifice]]: {{Approval2|-5}} if you agree to help Ghyslain.<br>
 
[[The First Sacrifice]]: When talking to Emeric after the fight in the meeting place, choose "Can I help in any way" {{Approval2|-5}}<br>
 
[[Get Back to Work]]: Offer the workers a raise {{Approval2|-5}}<br>
 
[[Isabela's Contact]]: When accepting the quest choose "I'm not a charity" {{Approval2|-10}}<br>
 
[[Magistrate's Orders]]: {{Approval2|-15}} if you take the criminal back to the city.<br>
 
[[Kirkwall Chantry]]:{{Approval2|-5}} If you choose the pious reply when discussing the blight with [[Grand Cleric Elthina]]. (Note that this option is only available if you do not Investigate)<br>
 
   
  +
'''Keeping the Isabela Romance:''' Isabela is usually the first romance to become available, thus, if a player wishes to keep her as the primary love interest, they may encounter certain challenges. Generally speaking, if another companion is romanced and moves in with Hawke, the move automatically breaks off all other romances, including Isabela (who will never move in). However, that does NOT mean it is safe to romance other characters as long as they don't move in. It is confirmed (1.04) that simply sleeping with [[Merrill]] can (and likely will) break off the romance with Isabela. In other words, even if you sleep with Merrill and immediately break it off at the first possible opportunity (right after sex), you will most likely have terminated the Isabela romance regardless. In such a case, you can and likely will end up without either romance. But if you want to sleep with Merrill and afterwards romance Isabela, the solution is to simply not speak to Isabela in Act 2 until you had sex with Merrill and broke the romance afterwards.
Act 2
 
  +
[[File:Isabella's dagger.jpg|thumb|275px|right|Isabela during her bedroom scene in Act 2]]
  +
In Act 2, talk to her in [[the Hanged Man]] and choose all the possible flirt options for both quests. The quests will be available from the start of the Act, and afterwards she will approach Hawke in their estate. If Hawke chooses to engage in the romance scene, she will be reluctant to bring love into their relationship. Isabela will state that they were merely "rutting" and that her "curiosity is sated" and will ask if Hawke intended something more. Hawke then has two dialogue options: "Why not?" and "Of course not."The first opens up an option to continue the romance, and Isabela will then reveal the circumstances of her past: her mother sold her into marriage to her husband for a goat and some coins against her will. She was forced to remain with him until Zevran assassinated him, allowing her to take over the ship and become captain herself. Isabela will also reveal that she has only truly loved someone once, a man of unknown name, but she fled after he asked for her hand and broke his heart in the end. Though she will seem annoyed at Hawke for questioning her, she will walk away with +10 friendship if she is asked (or +10 rivalry, if the romance is based on rivalry).
   
  +
{{Note|Isabela should be questioned about love ("Why not?") in order to get the Romantic [[Achievements (Dragon Age II)|achievement]]. In some circumstances, failing to do so by selecting "Of course not" locks Hawke and Isabela in a quasi-romance where other characters will remark on their relationship, but the achievement will not be gained and later romance scenes may not occur. It is also possible that Isabela may not show up to comfort Hawke after [[All That Remains]]. When romanced, it is possible that Isabela's outfit change will not occur. For a solution see the Bugs section.}}
[[A Bitter Pill]]: After the ambush, tell Fenris "Now they're dead" or "Calm down" {{Approval2|-5}} <br>
 
[[A Bitter Pill]]: Tell Orana to come work for you and tell Fenris that you plan to pay her {{Approval2|-5}} <br>
 
Hawke Estate: Sleep with Isabela (requires previous flirt, and existing rivalry {{Approval2|-10}}<br>
 
[[The Long Road_(Dragon_Age_II)|The Long Road]]: Have Isabela in your party when you meet Donnic at the Hanged man. Choose "A friendly ultimatum" when talking to Aveline for {{Approval2|-10}} <br>
 
[[Fool's Gold]]: {{Approval2|-5}} if you agree to help Yevhen.<br>
 
[[Isabela's Apology]]: Call her a backstabber and accuse her of making excuses {{Approval2|-10}} <br>
 
[[Prime Suspect]]: {{Approval2|-5}} if you let Gascard live<br>
 
[[Questioning Beliefs - Isabela]]: {{Approval2|-15}} If you choose the diplomatic option.
 
   
  +
If Isabela is romancing Hawke she will return at the end of Act 2 with the Tome of Koslun. If Hawke kills the Arishok rather than let him take her, she will argue with Hawke and leave Kirkwall, telling the Champion "I didn't do it for them. I did it for you. It was always about you." <ref>[[Codex entry: Isabela - The Last Three Years]]</ref> Isabela spends some time away from Kirkwall, returning just before the start of Act 3. She feels that returning the relic to the Qunari was a foolish decision and partially blames Hawke for getting her in more trouble with Castillon. After her quest [[No Rest for the Wicked]] is finished, she offers Hawke a position on her new ship, admitted if someone like Hawke was on board her old one, she would likely never have crashed. She then admits nervously she thinks she is falling for Hawke and asks if Hawke feels the same way, which the Champion can accept or deny.
  +
  +
If Hawke has engaged in a rivalry romance and told her to keep the ship, she will admit regretting doing so. If she was not allowed to have it, she'll say that she is happy that Castillon is gone, and that she feels good about avenging the people he wronged. She then will say she is willing to change "for you", if she is given some time. The rest of the dialogue is the same as the friendship romance.
  +
  +
At the end of the game, Varric says all the companions separated from Hawke, "except Isabela of course."
  +
  +
''Sometimes a bug occurs which causes Varric to state in the [[Epilogue (Dragon Age II)|epilogue]] that Isabela remained with Hawke, even if another companion was romanced at the game's end.<ref>{{BWF|url=https://web.archive.org/web/20151105070220/http://forum.bioware.com/topic/196827-merrill-rejection-possible-spoilers/|title=Merrill Rejection}}</ref>''
  +
  +
If neither Isabela nor [[Fenris]] are romanced, they will take up an off-screen physical relationship in Act 3, though there appear to be no emotions involved.
 
}}
 
}}
   
==Gifts==
+
== Gifts ==
Isabela's first gift, a model ship, can be found in a chest during the quest [[Blackpowder Courtesy]] in Act 2 when traveling through the smuggler's caves (in a chest near some stairs).
+
:{{:Ship in a Bottle|style=iconmini}} - found in a chest during the quest [[Blackpowder Courtesy]] in Act 2 when traveling through the smuggler's caves (in a chest near some stairs).
  +
:{{:Rivaini Talisman|style=iconmini}} - found in Act 3 in the [[Disused Passage]] at the [[Docks]].
  +
  +
== Statistics ==
  +
=== ''Dragon Age II'' ===
  +
==== Initial talents ====
  +
:{| class="daotable"
  +
! Available talent trees
  +
! Initially selected talents
  +
|-
  +
| {{:Dual Weapon talents (Dragon Age II)|style=iconmini}}
  +
| {{:Backstab|style=iconmini}}
  +
|-
  +
| {{:Sabotage talents|style=iconmini}}
  +
|
  +
|-
  +
| {{:Subterfuge talents|style=iconmini}}
  +
| {{:Stealth (Dragon Age II)|style=iconmini}} &ensp; {{:Evade (Dragon Age II)|style=iconmini}}
  +
|-
  +
| {{:Specialist talents|style=iconmini}}
  +
|
  +
|-
  +
| {{:Scoundrel talents|style=iconmini}}
  +
|
  +
|-
  +
| {{:Swashbuckler|style=iconmini}} ([[Classes and specializations (Dragon Age II)|specialization]])
  +
|
  +
|}
  +
  +
==== Initial equipment ====
  +
:{| class="daotable"
  +
| [[Weapons (Dragon Age II)|Weapons]]
  +
| {{:Backstabber|style=iconmini}} &ensp; {{:Heartbreaker|style=iconmini}}
  +
|-
  +
| [[Armor (Dragon Age II)|Armor]]
  +
| [[File:Isabela armor.png|12px]] [[Threads of the Eastern Seas]]
  +
|-
  +
|}
  +
  +
==== Armor upgrades ====
  +
{{See also|Companion armor}}
  +
[[File:Isabela armor.png|right]]
  +
  +
Upgrades to Isabela's armor, [[Threads of the Eastern Seas]], can be found at the following locations:
  +
:{{:Supportive Corselet|style=iconmini}} (Act 2) – available at [[Robes by Jean Luc]] in [[Hightown]]. Extra rune slot.
  +
:{{:Rigid Boning|style=iconmini}} (Act 2) – available at [[Apparel Shop]] (Tailor) in [[Lowtown]]. +(0.25 * DEF(LVL)) defense.
  +
:{{:Lambswool Insoles|style=iconmini}} (Act 2) – found at the Lost End Foundry in [[Lowtown]] during the [[To Catch a Thief]] quest, in a crate in one of the upstairs rooms. +2% critical chance.
  +
:{{:Boiled Leather Plates|style=iconmini}} (Act 3) – found in a Mountain Cave during the [[A Murder of Crows]] quest, on a skeleton near the entrance. Extra rune slot.
  +
<br>
  +
If Isabela is [[Romance (Dragon Age II)|romanced]], she will update her outfit with a black corset, added goldwork embroidery to the bottom hem of her sash, a red scarf around her right bicep, and replaces the leather pauldron on her left shoulder with a metal one.
   
  +
==== Restricted weapons ====
Isabela's second gift, [[Rivaini Talisman]] can be found in Act 3 in the [[Disused Passage]] at the [[Docks]].
 
  +
:{{:The Pearl (amulet)|style=iconmini}} – requires ''[[Rogue Item Pack II]]''
  +
:{{:Dagger of the Four Winds|style=iconmini}} – requires ''[[Mark of the Assassin]]''
   
  +
==== Restricted accessories ====
==Armor==
 
  +
:{{:Lady's Choice|style=iconmini}} – requires ''[[Rogue Item Pack]]''
{{See|[[Companion armor]] for a list of all companion armor upgrades}}
 
  +
:{{:Badge of the Felicisima Armada|style=iconmini}} – requires ''[[Mark of the Assassin]]''
   
  +
=== ''Dragon Age: Inquisition'' ===
In ''[[Dragon Age II]]'', you cannot change what armor your companions wear but you can upgrade it. You will find companion armor upgrades that can be purchased at shops in the tab designated by the Gem Icon. Her armor has four slots available for upgrades. These upgrades may be purchased or found at various locations in the game. Upgrading a companion's armor once unlocks the "A Friend In Need" achievement and fully upgrading a companion's armor unlocks the "I Got Your Back" achievement.
 
  +
==== Initial talents ====
  +
:{{See|[[Isabela/Abilities-Inquisition]]}}
   
  +
==== Initial equipment ====
Isabela's armor upgrades can be found at the following locations:
 
  +
:{| class="daotable"
*Act 2 Robes By Jean Luc [[Hightown]]: Supportive Corselet. (Gives Isabela an extra rune slot.)
 
  +
| [[Weapons (Inquisition)|Weapons]]
*Act 2 Apparel Shop (Tailor) in [[Lowtown]]: Rigid Boning. (+38 Defense)
 
  +
| {{:Inquisition Dagger|style=iconmini}} {{:Inquisition Dagger|style=iconmini}}
*Act 2 Lost End Foundry in [[Lowtown]]: Lambswool Insoles (+2% Critical Chance): During the "To Catch A Thief" quest, in a crate in one of the upstairs room
 
  +
|-
*Act 3 [[Mountain Cave]] during the [[A Murder of Crows]] quest, on a skeleton near the entrance: Boiled Leather Plates (Gives Isabela an extra rune slot.)
 
  +
|[[Armor (Inquisition)|Armor]]
  +
|{{:Isabela's Longcoat|style=iconmini}}
  +
|}
   
  +
==== Restricted armors ====
If Isabela is romanced, she will update her outfit with a black corset, added goldwork embroidery to the bottom hem of her sash, a red scarf around her right bicep, and replaces the leather pauldron on her left shoulder with a metal one.
 
  +
{{For|a full list of Isabela's armor|Multiplayer armor}}
  +
:{{:Isabela's Dueling Leathers|style=iconmini}}
   
 
== Quotes ==
 
== Quotes ==
  +
[[File:Isabela concept.jpg|100px|thumb|Early concept art for ''[[Dragon Age II]]'']]
 
{{Main|Isabela/Dialogue}}
 
{{Main|Isabela/Dialogue}}
  +
=== ''Dragon Age: Origins'' ===
*"Sailing is like sex. If you do it wrong, you will get sick... but do it right, and there's no feeling in the world like it."
 
  +
* "Be off with you now, and be glad I only took from you your gold! Heh. Fools..."
*"Ah, the Blooming Rose. Where people come... then go."
 
*"And then Isabela went to the Chantry, and saw that it was...boring. Canticle of Isabela, stanza one, verse one."
 
*"You smell that? Smells like repression, doesn't it? (in the [[Chantry]])"
 
*'"Hmm... apostate prostitutes? ...Apostitutes! (Laughs)"
 
*"Our mistakes make us who we are."
 
*"Really? We're going to just waltz in here and fight dozens of blood mages? Ourselves? All right. I'm game."
 
*"Ah, the Hanged Man. Sometimes you want to be where everybody knows your name."
 
*'"A warehouse? I don't like being led around. Unless leashes are involved. And they're not."
 
*"Coming in here of my own free will feels wrong. Like diddling a sister. <small>(in the guard barracks)</small>"
 
*"Your death toll is approaching natural disasters. <small>(After combat)</small>"
 
*"Sailors only care about a very small number of very specific things: The Sea, Strong Drink, and Booty... both kinds."
 
*"I like big Boats, I cannot lie."
 
*"A sneer on your lip, but want in your eye."
 
*"I'm sorry, I don't speak never-gets-sex-again." (both when speaking to commoners)
 
*"If we kill them, we get their stuff!"
 
   
== Gallery ==
+
=== ''Dragon Age II'' ===
  +
* "Sailing is like sex. Do it wrong, and it'll make you sick. But do it right, and there's no feeling in the world like it."
<gallery captionalign="left" orientation="landscape" widths="170">
 
  +
* "And then Isabela went to the chantry, and saw that it was boring. Canticle of Isabela, stanza one, verse one."
Isabela.png|Isabela at the [[Hanged Man Tavern]] in [[Kirkwall]]
 
  +
* "When you get right down to it, we're not responsible for anyone but ourselves. You can choose to be free, or you can choose to be saddled with all the world's problems."
Isabela_-_Destiny_trailer.jpg|Isabela, as she appears in the "Destiny"-trailer
 
  +
* "I like big boats, I cannot lie."
Wallpaper_Dragon_Age_2_Hawke_and_Isabela.jpg|Isabela with [[Hawke]]
 
  +
* "Don't bet anything you're not prepared to lose."
IsabelaRomanceOutfit.jpeg|This outfit is worn by Isabela if she is romanced
 
  +
* "You see, sweetness, men are only good for one thing. Women are good for six."
Screenshot20110410163919185.jpg|Isabela, as first seen in The Hanged Man
 
  +
* "Shit. What have you gotten yourself into this time, Isabela?"
</gallery>
 
   
  +
=== ''Dragon Age Inquisition Multiplayer'' ===
== Trivia ==
 
  +
* "Could you please not talk, I have the worst hangover."
* "Isabela" is not her birth name. Her birth name is unknown.<ref name="Social BioWare">[http://social.bioware.com/forum/1/topic/141/index/3064634 "What do we KNOW so far? Updated: 8 Jan 2011 *spoilers*"]. BioWare Social Network. Retrieved 2011-01-11.</ref>
 
  +
* "This is like that time Merrill cooked mushrooms for dinner." (on being rendered unconscious)
* Mika Simmons does not voice Isabela as she did in ''Origins''; this is to reduce confusion as she also voiced [[Anora]] in ''Origins''.<ref name="Social BioWare" />
 
  +
* "Where's my lady battering ram when I need her." (Interacting with a Warrior Wall barrier, referencing [[Aveline]])
* In ''Dragon Age II'', she will remember her sexual encounter with the Warden, or lack thereof, at [[the Pearl]] in ''Origins''.
 
* Isabela's home base is [[The Hanged Man]] tavern, more specifically the bar.
 
* In both ''Dragon Age'' games, the player meets Isabela as she is being attacked by three men in a bar brawl, who are handily beaten by her and forced to flee.
 
* When encountering the Desire Demon in the side quest [[Night Terrors]], upon being betrayed Isabela will say "I like big boats, I cannot lie," a reference to the song ''Baby Got Back'' by Sir Mix-A-Lot.
 
* Isabela seems to have a collection of erotic books, and usually refers to sex in conversations with [[Varric]].
 
* In a party banter with Aveline, she'll make several references to ''Origins'', including "Shank your Jory", "Grey your Warden", "Master your Taint", and "Arl your Eamon".
 
* If you take Isabela into the Deep Roads she may comment nervously on how she "really doesn't like tight spaces", implying that she is claustrophobic.
 
* The Line "Step 1: We find Velasco. Step 2: Something exciting happens. Step 3: Profit" is a reference to the South Park episode "Gnomes" (Season 2, Episode 17), wherein the business plan of the underpants gnomes happens to be: "1. Collect Underpants. 2.? 3. Profit"
 
* Upon meeting King [[Alistair]] in [[Viscount's Keep]], Alistair will say that Isabela looks different, to which Isabela will respond "Don't we all." This in probably an in-game joke referring to the changes in character appearance between the games. If imported from Origins where Alistair is exiled or selecting the "No Compromise" backstory, Alistair will be found intoxicated in [[The Hanged Man]], were Isabela will remark upon Alistair and he will say she sounds like [[Morrigan]].
 
* Isabela references Joss Whedon's Mutant Enemy Production with the "Grr. Argh." when speaking of abominations during party banter with Anders. This is Mutant Enemy Production's ending of every show they produce.
 
*Despite being from Rivain (hence [[Varric Tethras]] giving her the nick name of Rivaini) she doesn't appear to know a great deal about the Qun. It is more likely she is from Southern Rivain as [[Kont-Aar]] (A Qunari settlement) is located in the North.
 
* Isabela shares some similar physical and personality traits as Ellen from the book ''The Pillars of the Earth''.
 
   
== Bugs ==
+
== Codex entries ==
  +
:{{:Codex entry: Isabela|style=iconmini}}
* In the recruiting quest "Fools Rush In", if the player loots the corpses before instructed, it is impossible to recruit Isabela.
 
  +
:{{:Codex entry: Isabela - After the Deep Roads|style=iconmini}}
  +
:{{:Codex entry: Isabela - The Last Three Years|style=iconmini}}
  +
:{{:Codex entry: Notorious Raider Trash|style=iconmini}}
   
  +
== Note texts ==
* If Isabela is romanced, her outfit may not properly update to the newer version. Using the Maker's Sigh potion from the [[The Black Emporium|Black Emporium]] to respec her skills will update her outfit, picking up any armor upgrades for her also seems to work. Alternatively, you can avoid this problem using following approach. It looks like the glitch is happening during Isabela's first line right after sex cinematics: when she starts saying the phrase (<i>"That was... (Laughs) Thank you."</i> in case of female Hawke) you can actually see her new outfit (red band across her right upper arm) and in the next line (<i>"I should go.[...]"</i>) it's gone already. But! If you're quick enough to hit "escape" key right after sex scene - the glitch won't happen and Isabela will wear her new outfit from now on. You may need to try it few times to do it right. You won't get the romance achievement at this point (it's intended) and the rune slot will still disappear (see next item).
 
  +
:{{:Note: Isabela (Inquisition)|style=iconmini}}
   
  +
== Trivia ==
* Similarly, if the Supportive Corset has been purchased before romancing her, the rune slot will disappear. Using a Maker's Sigh does '''not''' restore the rune slot. It may reappear after a save-load or/and in Act 3 though (without a rune).
 
  +
[[File:Duelist Tarot Card 2.png|thumb|right|200px|Isabela Tarot Card]]
  +
* Isabela was written by [[Sheryl Chee]] for ''Dragon Age II'', but David Gaider wrote Isabela for ''The Silent Grove'' comic series.
  +
* Mika Simmons does not voice Isabela in ''Dragon Age II'' as she did in ''Origins''; this is to reduce confusion, as she also voiced [[Anora]] in ''Origins''.<ref>{{BWF|author=[[David Gaider]]|url=https://web.archive.org/web/20160903233228/https://forum.bioware.com/topic/147931-the-official-isabela-discussion-thread-20-va-victoria-kruger/page-15|title=The Official Isabela Discussion Thread}}</ref>
  +
* According to [[David Gaider]], Isabela always had dark skin. Gaider says the promo art of her being pale is a marketing error. In Origins, she is actually dark skinned, but the lighting of the game makes her pale. This can be checked by putting her model into the DA Toolset and seeing it without the Pearl's bad lighting.<ref>{{Tumblr|url=http://aicosu.tumblr.com/post/8674926256/you-never-told-us-about-the-da3-spoilers-you-got-from|title=You never told us about the DA3 spoilers}}</ref>
  +
* If Isabela isn't recruited during Act 1, the game will continue normally. The only difference is that the player will not find out what relic was stolen from the Qunari.
  +
* In ''Dragon Age II'', she will remember her sexual encounter with the Warden, or lack thereof, at [[the Pearl]] in ''Dragon Age: Origins''.
  +
* If you take Isabela into the [[Deep Roads]] she may comment nervously on how she "really doesn't like tight spaces", implying that she is claustrophobic.
  +
* Upon meeting King Alistair in the [[Viscount's Keep]], Alistair will say that Isabela looks different, to which Isabela will respond "Don't we all." This is probably an in-game joke referring to the changes in character appearance between the games. If imported from Origins where Alistair is exiled or selecting the "No Compromise" backstory, Alistair will be found intoxicated in [[The Hanged Man]], where Isabela and Alistair will not recognize each other. She will say he's been ranting about being the "Prince of Ferelden" all day and he will say she sounds like [[Morrigan]].
  +
* When imagining a single note scent for Isabela, Sheryl Chee likened her to "spice trade, chocolate mousse and unearthed."<ref>{{Twitter|author=[[Sheryl Chee]]|url=https://twitter.com/SherylChee/status/381268481481519104}}</ref>
  +
* The general similarity between aspects of [[Duncan]]'s armor and that of Isabela appears to be indicative of a [[Rivain]]i style of armor.<ref>{{Twitter|author=[[Mike Laidlaw]]|url=https://twitter.com/Mike_Laidlaw/status/394703081457209344/}}</ref>
  +
* Official reports from various countries report that Isabela spent a total of seven months and twenty-one days in numerous jails in port cities around Thedas over the course of ten years.<ref name="wot2"/>
  +
* Isabela has "extensive body piercings."<ref>{{Cite wot|81}}</ref>
  +
* Isabela once engaged in a drinking game in which contestants were to consume drinks according to how many enemies they had. During the contest, a man died, probably of alcohol poisoning.<ref>''[[Dragon Age: The Official Cookbook: Tastes of Thedas]]'', p. 157</ref>
   
  +
== Bugs ==
* There is also a well documented bug with her friendship bonus - if you have it and remove her from your party without using the remove from party screen (Such as entering your home with her in your party) the game will remove the attack speed bonus from your base rate instead of the increased one. This effect is cumulative leading to greatly reduced attack speeds. The bug is heavily discussed [http://social.bioware.com/forum/1/topic/300/index/6459070/15 here]. Fixed in patch 1.02.
 
  +
* In the recruiting quest [[Fools Rush In]], if the player loots the corpses before instructed, it is impossible to recruit Isabela.
  +
* Every time you go to the Qunari Compound with Isabela she will disappear with an "excuse". However, if you speak to her while she is talking, she stops what she's saying and stays with you in the Qunari Compound.
  +
* {{platforms|pc}} If Hawke has slept with Isabela and pursues a romance with Merrill, it will put the former's romance in a sort of a "ghost" state making impossible for the Merrill's romance to be completed. This means that the romance dialogues of Isabela still play properly, but in certain situations the game won't acknowledge the fact that it's still active (like making the threesome with Zevran impossible, missing companion interactions, endgame outcomes, etc.).
  +
** This bug can be fixed by using the console commands "runscript zz_app_debug" or "runscript zz_isa_debug" and adjusting Isabela's romance flag to "Active". This has been tested only with the Zevran threesome dialogue which it fixes, but has not been tested with any other situations and it may break other things.
  +
* If Isabela is romanced, her outfit may not properly update to the newer version. Using the [[Maker's Sigh]] potion from the [[Black Emporium]] to respec her skills will update her outfit; picking up any armor upgrades for her also seems to work.
  +
** {{platforms|pc}} It has been reported that her romance outfit can also be triggered by pressing the "Escape" key right after the bed scene.
  +
* It is possible that Varric will say that she stayed with the Champion, indicating that she was romanced, even if another companion was romanced. This may happen even if she has left the party.
  +
* Varric will mention Isabela on the docks during the Rise of the Qunari quest regardless of whether of not she was recruited in Act 1.
  +
* Occasionally, Isabela will turn completely white apart from her face before the final battle in Act 3.
  +
* If the Tome is given to Isabela, it is sometimes possible for you to have a scene with her in the Hawke Estate. This can be triggered by speaking to Dog.
  +
* {{platforms|PC|PS3}}If the ''Legacy'' DLC is installed, and you sleep with Isabela but do not pursue a romance, she may still receive her romance armor.
  +
* {{platforms|PS3}} If Isabela's approval rating is not high enough that she returns to give the Tome of Koslun to the Arishok, she will of course be gone from the party permanently. However, sometimes the game will glitch in such a way that, even though she has left and her friendship was not maxed, Hawke nevertheless has the "Isabela Has Your Back" benefit in the Hawke ability tree, and Isabela's "Threads of the Eastern Seas" outfit remains on the list of armor which can be enchanted with runes. (Confirmed for PS3, unsure about other platforms.)
   
  +
== Gallery ==
* It is possible that Varric will say that she stayed with the Champion, indicating that you romanced her, even if you had romanced someone else. This may happen even if she has left your party.
 
  +
<gallery widths="180" spacing="small" position="center" captionalign="center" orientation="portrait">
 
  +
Isabela Face Toolset.PNG|Isabela's Head Morph in DA:O Toolset
*Varric will mention Isabela in the docks during the Rise of the Qunari quest regardless of if you recruit her in Act 1 or not.
 
  +
Wicked Grace.jpg|Isabela playing [[Wicked Grace]] at [[the Pearl]] in ''[[Dragon Age: Origins]]''.
  +
Isabela.png|Isabela at [[the Hanged Man]] tavern in [[Kirkwall]].
  +
Isabela - Destiny trailer.jpg|Isabela, as she appears in the "Destiny"-trailer.
  +
Wallpaper Dragon Age 2 Hawke and Isabela.jpg|Isabela with [[Hawke]].
  +
Dragon Age Those Who Speak 2.jpg|Cover for ''Dragon Age: Those Who Speak'' #2.
  +
Isabella.png|Dragon Age II loading screen style fresco of Isabela.
  +
dragonslayer.jpg|Promotional image of Isabela for the ''Dragonslayer'' expansion
  +
isabela wotv2.png|Concept art of Isabela in ''[[Dragon Age: The World of Thedas Volume 2]]''
  +
Promotional Captain Isabela.jpg|Artwork of Captain Isabela in ''[[Heroes of Dragon Age]]''
  +
Qunari Isabela HoDA.jpg|Artwork of Isabela as a Qunari in ''Heroes of Dragon Age''
  +
Qunari Isabela HoDA tier.jpg|Artwork of Qunari Isabela's tier progression in ''[[Heroes of Dragon Age]]''
  +
Isabela HoDA.jpg|Tier progression of Isabela in ''Heroes of Dragon Age''
  +
Keep Isabela Romance.jpg|Isabela's romance tile in [[Dragon Age Keep]]
  +
</gallery>
   
 
== References ==
 
== References ==
<references/>
+
<references />
   
  +
{{Companions (Dragon Age II)}}
== External links ==
 
  +
{{Companions (Legends)}}
* [http://dragonage.bioware.com/resources/dragonage-ii/assets/content/world/short_stories/isabela.pdf Short story] on Isabela in ''Dragon Age II'' by Sheryl Chee
 
  +
{{Multiplayer characters}}
   
  +
<!--Categories-->
{{Companions (Dragon Age II)}}
 
 
[[Category:Characters]]
 
[[Category:Characters]]
 
[[Category:Dragon Age: Origins characters]]
 
[[Category:Dragon Age: Origins characters]]
 
[[Category:Dragon Age II characters]]
 
[[Category:Dragon Age II characters]]
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[[Category:Dragon Age Legends characters]]
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[[Category:Dragon Age: The Silent Grove characters]]
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[[Category:Dragon Age: Those Who Speak characters]]
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[[Category:Dragon Age: Until We Sleep characters]]
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[[Category:Heroes of Dragon Age characters]]
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[[Category:Dragon Age: Inquisition]]
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[[Category:Dragon Age: Inquisition multiplayer playable characters]]
 
[[Category:Humans]]
 
[[Category:Humans]]
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[[Category:Rivaini]]
 
[[Category:Rogues]]
 
[[Category:Rogues]]
  +
[[Category:Duelists]]
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[[Category:Raiders of the Waking Sea]]
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[[Category:Slavers]]
 
[[Category:Companions]]
 
[[Category:Companions]]
[[Category:Rivaini]]
+
[[Category:Dragon Age II companions]]
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[[Category:Love interests]]
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[[Category:Dragon Age Legends companions]]
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[[Category:Inquisition members]]
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<!--Interwiki links-->
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[[de:Isabela]]
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[[es:Isabela]]
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[[pl:Izabela]]
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[[ru:Изабела]]

Latest revision as of 03:26, 17 November 2023

“Our mistakes make us who we are.”


Isabela is the captain of the pirate ship Siren's Call. She can teach the Duelist specialization to the Warden in Dragon Age: Origins, and is an optional companion as well as a romance option for either male or female Hawke in Dragon Age II. Isabela is also a playable character in Dragon Age: Inquisition's multiplayer.

Background[]


This section contains spoilers for:
Dragon Age: Those Who Speak.


Isabela's birth name is Naishe. She was born in Rivain to Madam Hari, a notorious thief and charlatan, and an unknown father who was described as "large, hairy, and good with his hands"[2] by her mother. When she became a pirate, the first ship's captain she served under began to call her "Isabela," his "little beauty," as a joke and she eventually adopted the name as her pseudonym.

Young Isabela

Young Isabela

Madam Hari was a thief and charlatan who had infamously posed as a Rivaini seer to help a village in the Rivaini interior in exchange for coin. When she got bored, she would leave the village to steal from other people or con them into buying mystical charms like the Rivaini Fertility Talisman. These trips could last weeks, and Hari would often take her daughter with her to help. The young Isabela took to dishonesty quickly. But Madam Hari grew disillusioned with the life of a fraud and eventually she converted to the Qun to give meaning to her life. She sold Isabela into marriage with a business associate of the Antivan Crows, Luis, when she refused to convert. While Isabela offers numerous interpretations of the bargain her mother struck when she was given away, she is noted as having told Varric Tethras once that her mother gave her away in exchange for nothing more than the promise that she would be looked after. Luis took her to Antiva City and they were married three weeks later, just shy of Isabela's nineteenth birthday.[2]

As a result, Isabela has a poor opinion of her mother. When romanced, she will say to Hawke, "At least your mother loved you. Not everyone can say that."[3] Similarly, if she is present while speaking to Arianni when beginning the Wayward Son quest, she will comment that Feynriel is lucky to have a caring mother.

Luis was a rich man, buying Isabela many fine things and hiring a tutor to teach her to read and write, but the marriage was loveless and she was treated as his "plaything." Though Isabela enjoyed the first few months of her life with Luis, she quickly became bored, and then angry when it became clear she was expected to act as "befitted the lady of the house". After a year, Isabela began to deliberately antagonize him, thinking he'd let her go. Around this time, she met Zevran Arainai in Antiva City, and promptly started an affair, based mostly on physical attraction and a desire to test her boundaries with Luis. Zevran also taught her the basics of knife combat.

Realizing that his young wife was out of control, Luis resolved to get rid of her. According to his journal, he planned to "lend" her to certain business acquaintances who had expressed an interest. He was assassinated in his bed a week later by Zevran. Isabela provides differing accounts of the exact circumstances of his assassination to different parties. If Isabela is romanced by Hawke she claims that she did not have Luis killed, although she was grateful for his death regardless; however she later claims to Varric that she directly ordered his assassination. The Antivan Crows keep their records secret, and so the identity of the person who wished Luis dead has never been revealed. Though it is unclear whether Isabela contracted the assassination, she helped Zevran accomplish his task by giving him the location of the key to Luis' room.

On the same night, she left the house with nothing but two daggers (given by Zevran, who carried seven on his person) and a sack full of jewelry she used to bribe sailors into helping her commandeer the Siren's Call, her husband's ship. They sailed to Llomerryn, where the sailors abandoned her. A day later, Isabela used her untested knife skills to duel a man she has only referred to as the Jackdaw, betting that if she could best him in single combat, he would have to help her hire a crew and find a job. Isabela won the duel, though she's unsure whether the Jackdaw let her win out of pity. She found herself a new crew and a new captain (as she knew she would be unable to captain her own ship and wanted to learn under someone who could). She later killed the captain over an insult and took back control of the Siren's Call. There are rumors that she and the Jackdaw started a passionate love affair, though he disappeared never to be seen again a year after they met.[2]

After she became a pirate, Isabela became extremely promiscuous, and soon became a raider—the self-proclaimed "Queen of the Eastern Seas."[4] By the time she landed in Kirkwall, she had been a captain for approximately 10 years.[5]


Involvement[]

Dragon Age: Origins[]

Isabela can be found at The Pearl along with her first mate Casavir. She is seen arguing with three other men. When a fight breaks out soon afterwards, she defeats the group of men due to her superior dueling skills. Her ship is staying in Denerim to let her men fill up on supplies and other "pleasures". If brought along, Zevran, who met her in Antiva, introduces her as the "Queen of the Eastern Seas and the sharpest blade in Llomerryn."

There are two options to convince Isabela to teach the Duelist specialization: beat her at Wicked Grace, a game of cards, or "get to know each other better" by following her to bed.

To beat Isabela in the card game, the Warden will have to be dexterous enough to catch her cheating or subtle enough to cheat. If Zevran or Leliana are in the party, they can also help the Warden win, but will only offer assistance if their approval is high enough.

For Isabela to take the Warden up on their offer to get to know her better, the Warden will have to be persuasive (Coercion * 25 + Cunning bonus must be at least 75, so three points in coercion by itself will do the trick regardless of cunning). If the Warden is in a romance (love) with Morrigan, an unhardened Leliana or an unhardened Alistair, then the Warden's romance partner publicly disapproves if present and Isabela will not go to bed with the Warden. However, if either Leliana or Alistair are not only in a love-relationship with the Warden but have also been "hardened" following their personal quests, then they actually join in the fun for a threesome (or possibly a foursome) and their approval increases. If Zevran is in the party, Isabela invites him as well (regardless of his relationship status with the Warden). If the Warden accepts, Zevran's approval increases. However, Zevran declines the offer if Alistair is included. The following combinations are thus possible:

  1. Isabela-Warden
  2. Isabela-Warden-Leliana
  3. Isabela-Warden-Zevran
  4. Isabela-Warden-Alistair (female Warden only)
  5. Isabela-Warden-Leliana-Zevran

Reactions and approval

  • If Leliana has been flirted with but has not been hardened by the time Isabela is spoken to, she gets jealous and asks, "What about us?", which will cause Isabela to take back her offer to sleep with the Warden.
  • If the Warden is female but not in a relationship with Alistair, he wonders if he's dreaming, and then says that he's going to jump in the ocean. This doesn't occur if Leliana or Zevran joins in. If unhardened Alistair is in a relationship with the Warden, he disapproves of the Warden flirting with Isabela and denies the offer to join in. The Warden cannot bed Isabela in this scenario.
  • Morrigan is not nearly as open-minded about Isabela as the other romanceable companions. She strongly disapproves if Isabela is bedded and tells the Warden to rinse off the stench after they are done "rolling around in the gutter". If the Warden is romantically involved with Morrigan a different dialogue occurs. Morrigan gets furious and states that she will not touch the Warden again if he goes through with it. The Warden will not be allowed to bed Isabela in this case. (The only way then is to make sure she is not in the party.)
  • (If the Warden is female and Oghren is in the party, he will faint if the Warden and Leliana go to bed with Isabela.)

Inviting a companion to bed with Isabela nets the following approval changes:

Ico Appr Heart Alistair approves (+2) if he joins.
Ico Appr Heart Leliana approves (+4) if she joins and the Warden is female.
Ico Appr Heart Zevran approves (+7) if Isabela's invitation for him to join is accepted.
Ico DisAppr Heart Zevran disapproves (-3) if Isabela's invitation for him to join is denied
Note: There is no cutscene for this activity. The screen will fade to black and the game will pick back up with a very brief bit of playful post-sex banter.

Once the Duelist specialization has been learned from her, Isabela will have no further dialogue or interactions.

Dragon Age II[]


This section contains spoilers for:
Dragon Age II.


Dragon-age-2

Isabela fighting against Qunari

“Isabela is the pirate scourge of two coastlines, four nations, and countless tavern floors. She's equally skilled with dagger and insult, and it's hard to know which cuts deeper. It's rare to see her in one place for long, but with her ship reduced to timbers, Isabela's had to content herself with whatever bounty Kirkwall has to offer. And that means no end of headaches for the rich and foolish, and no end of amusement for her. She's as desired as she is feared, which is to say, a lot and often. Fall on her blade, or at her feet—a win is a win, in her book. Shipwrecked, hounded, Isabela hasn't decided if she's cornered yet. She's having too much fun.[6]

See also: Isabela (short story)
Note: The story takes place after the events of Dragon Age: Origins and just prior to Dragon Age II.

Act 1

Note: Although she is involved in the major conflict of Act 2, it is entirely possible to not recruit or even meet Isabela, though Varric will still mention her during party banter.

Isabela is first encountered in a Lowtown tavern named the Hanged Man, brawling with Lucky and his cohorts. If Hawke talks to her after the fight, she asks them to back her up in a duel she's arranged with Hayder, a man she worked with in Antiva and enforcer of the crime lord Castillon, who's been looking for her all over the city. If Hawke agrees, they accompany Isabela to Hightown at night, where they are ambushed by Hayder's men. They then track Hayder himself to the Chantry and kill him.

Isabela reveals that she worked as a smuggler, transporting lyrium, jewels and criminals. She fell out of favor with Castillon, an Antivan merchant with ties to the Felicisima Armada, after she freed the "cargo" of 200 Blight refugees he'd hired her to transport. It is never revealed where she was intended to deliver these slaves, only that Kirkwall was not her destination.[7] Castillon ordered her to retrieve a valuable relic to pay him back for the loss of his slaves, but she lost it in the storm that wrecked her ship on the reefs near Kirkwall. Isabela is confident that getting the relic for Castillon will get him off her back.

Act 2

It's possible that Isabela will permanently leave the party at the end of the quest To Catch a Thief, during which she enlists Hawke's help in retrieving the Qunari relic called the Tome of Koslun from another thief called Wall-Eyed Sam. During the quest, Isabela reveals that she stole the tome from the Orlesians, who were attempting to return it to the Qunari. While fleeing a pursuing Qunari dreadnought, both it and Isabela's ship were caught in a storm and shipwrecked, thus explaining the Qunari's and Isabela's current predicaments.

After Hawke and Isabela track Wall-Eyed Sam to the Dark Foundry, Isabela runs away to chase him, leaving the rest of the party alone to plow through Tevinter mages and Qunari led by a Sten. After leaving the building, Hawke finds Isabela's Letter on Wall-Eyed Sam's body. It says that she made off with the Tome of Koslun and is planning to leave Kirkwall. If romanced, or with a high enough friendship or rivalry, she will return at the end of the same act to deliver the relic to the Qunari, saying that Hawke's influence was what made her come back. At this point, Hawke can deliver her to the Qunari for punishment, and to prevent further assault on the city, or choose to duel the Arishok for her life. Defeating the Arishok will cause Isabela to rejoin the party with the option to continue her romance. If given to the Qunari, she will never return in-game, though Varric hints at the start of Act 3 that she may have eluded the Qunari and escaped.

Act 3

If Isabela returns in Act 3, her last companion quest No Rest for the Wicked involves her plot to lure Castillon into a trap to get him to stop hunting her and give her his ship. Hawke can allow Isabela to proceed with the deal or force her hand by attacking Castillon, thus killing the slaver.

If asked for her opinion of Anders' actions in The Last Straw, Isabela states that she thinks it was a "bold plan". Isabela sides with Hawke regardless of whether they side with the templars or the mages but will sarcastically mock the righteousness of their actions if Hawke chooses to side with the templars. When the party members say their last words to Hawke before the final battle, Isabela reaffirms her loyalty to them.

Fate

Like most of Hawke's companions, Isabela may either remain with Hawke for the whole game, or leave the party at an approval-related crisis point—though in Isabela's case, the question is not whether she will leave the party, as she always does, but rather whether she will return to it, and whether Hawke will take her back once she does. In order for her to return to the party at the climax of Act 2, she must have a Friendship or Rivalry score of fifty or greater, and her final Act 2 companion quest must be completed. If romanced, she will return even if Questioning Beliefs was not completed. On this path, Isabela will either stay permanently at (a successfully romanced) Hawke's side, or disperse to an unknown fate after the epilogue like Hawke's other companions.

If Isabela leaves with the Tome, she makes it to Ostwick, and then continues her old life of piracy. If she is given to the Qunari, Varric says that he heard she escaped the Qunari with the book two days later by jumping into the ocean, but he says he does not know if this is true or not.


Dragon Age: The Silent Grove[]


This section contains spoilers for:
Dragon Age: The Silent Grove.


BioWare canon
The plot follows BioWare's own canon, meaning that Alistair is king of Ferelden in the comic's story.

Isabela accompanies Varric and King Alistair to Antiva City, where they infiltrate the headquarters of the Antivan Crows. After meeting Prince Claudio Valisti, a former "business partner" of Isabela's late husband, Isabela warns Alistair to not trust a word Claudio says.

Isabela assists in infiltrating Velabanchel, and, along with Varric, holds off the Antivan Crows while Alistair goes after his target.

Isabela captains the ship she and her companions use to escape Velabanchel, later navigating through the Tellari swamps. She is the first to attempt to defend Alistair from an attack from Yavana's high dragon.

While leaving the swamps following their meeting with Yavana in the Silent Grove, Isabela is pierced by an arrow. Claudio Valisti turns out to be the culprit, and kidnaps Alistair in exchange for Isabela and Varric's lives. Isabela swears to hunt Claudio down and kill him.

After retreating to the Silent Grove, Isabela demands that Yavana save Alistair. The witch replies that it is not her concern, but Varric bargains with her. Yavana places a mysterious enchantment on the pair, healing Isabela's wound. The two then storm Claudio's camp. Isabela engages Claudio in a duel. Claudio insists that Isabela was not good enough for her late husband, Luis, and that she is trying to seduce Alistair to become queen of Ferelden. He also says that she was dragged out of the gutter because of her marriage, and that Luis lavished her with wine and silks, and after bedding him and whispering kind words in his ear for many nights she had him assassinated. Claudio bests Isabela, and is about to deliver the killing blow when she cuts off his hand, slits his throat and stabs him through the heart.


Dragon Age: Those Who Speak[]


This section contains spoilers for:
Dragon Age: Those Who Speak.


BioWare canon
The plot follows BioWare's own canon, meaning that Alistair is king of Ferelden in the comic's story.

Isabela is the narrator of Dragon Age: Those Who Speak. She accompanies Alistair in his hunt for Aurelian Titus as a hired hand and a confidante.

They travel to Qarinus and attend a ball, where she meets a person she appears to be familiar with, Lord Devon. Isabela seems to have a long-lasting hatred for him. Devon is surprised that she is still alive. In a conversation "eye-to-eye" he mentions that Isabela owes him and threatens to reveal to Alistair what happened on the Venefication Sea. She intimidates him into silence by drawing her dagger. Finally, Aurelian Titus arrives. Alistair confronts him, but he flees, leaving his minions to fight for him. The last of them eventually wounds Devon. Isabela knocks Devon's assailant unconscious to the floor, but as he is muttering thanks she stabs him in the chest. She tells her companions that he was killed by Titus's man.

Varric tricks the location of Aurelian's home on Seheron from a captured cultist, and Isabela orders her crew to sail to the island. She keeps the crew terrified by telling them scary stories about horn-headed fanatics. As they approach Sehereon, they are attacked by two Qunari dreadnoughts.

The trio are captured by the Qunari and are moved to a Qunari war camp, Akhaaz. Isabela is kept in a cell separately from Varric and Alistair. She is interrogated by Rasaan, a tamassran who asks Isabela what the meaning of her name is. Isabela reveals that her first captain called her "little beauty" as his idea of a joke. Then Rasaan asks her what happened to him and Isabela answers that she killed him. She also admits that even if she made many mistakes in her life, she doesn't feel any guilt. When the tamassran asks more questions, Isabela has an outburst in anger, causing Rasaan to strike her and tell her that mistakes can be corrected before leaving the cell.

Rasaan eventually returns to Isabela's cell and repeatedly demands that she tell her her true name. She threatens Isabela with qamek, but Isabela still refuses to reveal anything. After Rasaan tries to gently persuade Isabela by saying she may know what happened to her mother, Isabela begins to open up about her past.

She reveals that her mother was a Qunari convert who sold Isabela to Luis because she refused to convert. Eventually, Isabela found herself deep in debt to the Felicisima Armada, and resorted to slave trafficking in order to pay off her debts.

TWS Isabela

Isabela reflects on her past deeds

One day, the Orlesian navy cornered their ships in the Venefication Sea. Lord Devon had packed the holds too tightly and Isabela failed to outmaneuver the Orlesians. Fearing capture, they threw the chained slaves overboard to drown. Isabela swore then that she would never traffic slaves again. Rasaan comforts Isabela, but when she still refuses to reveal her name, Rasaan strikes her again and attempts to force her face into the qamek. This would in effect make her viddath-bas rather than viddathari, as conversion to the Qun would be involuntary for Isabela.

Isabela overpowers Rasaan and escapes her cell. Isabela eventually locates the cell where Alistair and Varric are held. She releases them, telling them to escape, while she goes to rescue her crew. In the end, Isabela finds her crew and tells them about the dangers of trying to escape and asks them to choose whether they want to stay or come with her. Her crew decides to come with her.

Isabela and Rasaan

Isabela fighting against Rasaan

However, before she has a chance to open up the cells, Rasaan appears. She says that the other Qunari thought she'd try to escape but she knew her better. The enraged Rasaan doesn't care about converting Isabela anymore, believing that the only solution is her death. In the fierce battle that ensues, Rasaan is eventually defeated. Isabela holds her dagger to Rasaan's throat, ready to kill. She then tells her that her birth name was Naishe but it isn't anymore. She then drives the dagger into the ground, deliberately missing Rasaan's head, thus showing that she had no intention of killing her.

At the same time, Alistair duels Sten (now the Arishok) and defeats him. Alistair refuses to kill him and instead offers him to work together against Titus, an offer which Sten accepts. Accompanied by two Qunari dreadnoughts, Isabela, Alistair, Varric, Sten and her crew set sail once more in her restored pirate ship towards Titus' stronghold in Seheron.

On board the ship, Isabela again reaffirms her determination to help Alistair with his mission.


Dragon Age: Until We Sleep[]


This section contains spoilers for:
Dragon Age: Until We Sleep.


BioWare canon
The plot follows BioWare's own canon, meaning that Alistair is king of Ferelden in the comic's story.

Qunari dreadnoughts attack Aurelian Titus' fortress and Varric infiltrates the building while Isabela and Alistair assault the fortress directly with the Qunari. Prior to this, Sten/the Arishok tells Alistair and Isabela the Qunari version of the myth of King Calenhad, and how he made a deal with a mysterious witch to drink dragon blood to become a Reaver and create Ferelden.

Isabela-Fade Nightmare

Isabela's nightmare as a Qunari convert wearing Vitaar

Varric's attempt to free King Maric from the Magrallen causes everyone to be pulled into the Fade. Isabela is found trapped in a nightmare created by magister Aurelian Titus in the Fade, where she is a Qunari and no longer remembers her true past. Varric and Maevaris Tilani find her but she doesn't recognize them as anyone but bassra and attacks them. Eventually Titus finds them and summons demons to kill them all. The trio all escape and once safe, Varric tries to remind her of who she really is and that this Qunari facade is not who she wants to be. Although she initially believes it would be easier to submit to others' expectations, she is eventually convinced that she does not want to be defined by others; thus making peace with her doubts and trials and also becoming content with her self perception and dignity as a hero. The trio then heads off in search of Alistair. They find Alistair with the real Maric in the Fade and together convince King Maric to aid them in killing Aurelian Titus. Isabela rejoins Alistair and Varric to attack Titus and distract him long enough to allow Maevaris and Maric to kill him. After escaping the Fade, she is present when Alistair shatters the Magrallen, killing Maric. Afterwards she asks Varric if Alistair made the right decision, to which he replies that he doesn't know.

Afterwards, Isabela leaves on her ship, her destination unknown.


Dragon Age: Inquisition[]


This section contains spoilers for:
Dragon Age: Inquisition.


If Isabela was recruited:
The Inquisitor can ask Varric Tethras about her fate. Varric states that she went back to the Raiders of the Waking Sea and is calling herself an admiral. Varric admits he isn't sure if she actually has a position of authority within the Raiders or if it's just another self-styled title.
If Isabela was romanced:
Later upon asking Hawke why they are alone, they state that they and Isabela never really believed in being tied down and so she understood when they had to go into hiding. Hawke still plans to reunite with her someday. If Hawke survives the encounter with the Nightmare demon, Varric comments that Isabela will follow them to Weisshaupt whether Hawke likes it or not.
Isabela reaches an agreement with the Inquisition, serving as one of their field agents on a number of raids across Ferelden and Orlais.


Quests[]

Act 1

Fools Rush In Fools Rush In
Isabela's Contact Isabela's Contact

Act 2

Isabela's Ongoing Search Isabela's Ongoing Search
Questioning Beliefs Questioning Beliefs
Isabela's Apology Isabela's Apology
A Ship for Isabela A Ship for Isabela (gift)
To Catch a Thief To Catch a Thief

Act 3

Isabela's Regret Isabela's Regret
No Rest for the Wicked No Rest for the Wicked
Questioning Beliefs Questioning Beliefs
A Rivaini Talisman A Rivaini Talisman (gift)

Mark of the Assassin

Pirates and their Curses Pirates and their Curses
A Map of Sorts A Map of Sorts

Friendship and rivalry[]

See the approval page for more information.

Isabela values fun, freedom and getting ahead; she responds well to sarcasm. Jokes, flirting and a Hawke who solves problems in particularly clever and devious ways will delight her. She also approves if Hawke is slightly selfish in dealing with other people, trying to squeeze a little extra money out of them.

Getting involved in other people's business tends to annoy Isabela, so helping a character just for the sake of helping and not asking for a reward will often earn her ire. She also generally disapproves of rules and authority and attempts by Hawke to enforce rules on other people (especially her).

Another thing to note is that in some cases, Isabela will also respond well to Hawke's decision to not get involved at all in matters of no immediate concern to Hawke or their companions. Butting in to personal discussions, disagreements, and the like will sometimes irk Isabela. This is especially true with people Hawke has never met before.

Romance[]


This section contains spoilers for:
Dragon Age II.


Isabella romance armor

Alterations to Isabela's armor after romance.

Isabela was the first romance option announced for both male and female Hawke.

It is possible to pursue a romance through proper dialogue in Act 2 and eventually solidify it in the final moments of Act 3. However, like Fenris, Isabela will not move into the Hawke Estate.

Keeping the Isabela Romance: Isabela is usually the first romance to become available, thus, if a player wishes to keep her as the primary love interest, they may encounter certain challenges. Generally speaking, if another companion is romanced and moves in with Hawke, the move automatically breaks off all other romances, including Isabela (who will never move in). However, that does NOT mean it is safe to romance other characters as long as they don't move in. It is confirmed (1.04) that simply sleeping with Merrill can (and likely will) break off the romance with Isabela. In other words, even if you sleep with Merrill and immediately break it off at the first possible opportunity (right after sex), you will most likely have terminated the Isabela romance regardless. In such a case, you can and likely will end up without either romance. But if you want to sleep with Merrill and afterwards romance Isabela, the solution is to simply not speak to Isabela in Act 2 until you had sex with Merrill and broke the romance afterwards.

Isabella's dagger

Isabela during her bedroom scene in Act 2

In Act 2, talk to her in the Hanged Man and choose all the possible flirt options for both quests. The quests will be available from the start of the Act, and afterwards she will approach Hawke in their estate. If Hawke chooses to engage in the romance scene, she will be reluctant to bring love into their relationship. Isabela will state that they were merely "rutting" and that her "curiosity is sated" and will ask if Hawke intended something more. Hawke then has two dialogue options: "Why not?" and "Of course not."The first opens up an option to continue the romance, and Isabela will then reveal the circumstances of her past: her mother sold her into marriage to her husband for a goat and some coins against her will. She was forced to remain with him until Zevran assassinated him, allowing her to take over the ship and become captain herself. Isabela will also reveal that she has only truly loved someone once, a man of unknown name, but she fled after he asked for her hand and broke his heart in the end. Though she will seem annoyed at Hawke for questioning her, she will walk away with +10 friendship if she is asked (or +10 rivalry, if the romance is based on rivalry).

Note: Isabela should be questioned about love ("Why not?") in order to get the Romantic achievement. In some circumstances, failing to do so by selecting "Of course not" locks Hawke and Isabela in a quasi-romance where other characters will remark on their relationship, but the achievement will not be gained and later romance scenes may not occur. It is also possible that Isabela may not show up to comfort Hawke after All That Remains. When romanced, it is possible that Isabela's outfit change will not occur. For a solution see the Bugs section.

If Isabela is romancing Hawke she will return at the end of Act 2 with the Tome of Koslun. If Hawke kills the Arishok rather than let him take her, she will argue with Hawke and leave Kirkwall, telling the Champion "I didn't do it for them. I did it for you. It was always about you." [8] Isabela spends some time away from Kirkwall, returning just before the start of Act 3. She feels that returning the relic to the Qunari was a foolish decision and partially blames Hawke for getting her in more trouble with Castillon. After her quest No Rest for the Wicked is finished, she offers Hawke a position on her new ship, admitted if someone like Hawke was on board her old one, she would likely never have crashed. She then admits nervously she thinks she is falling for Hawke and asks if Hawke feels the same way, which the Champion can accept or deny.

If Hawke has engaged in a rivalry romance and told her to keep the ship, she will admit regretting doing so. If she was not allowed to have it, she'll say that she is happy that Castillon is gone, and that she feels good about avenging the people he wronged. She then will say she is willing to change "for you", if she is given some time. The rest of the dialogue is the same as the friendship romance.

At the end of the game, Varric says all the companions separated from Hawke, "except Isabela of course."

Sometimes a bug occurs which causes Varric to state in the epilogue that Isabela remained with Hawke, even if another companion was romanced at the game's end.[9]

If neither Isabela nor Fenris are romanced, they will take up an off-screen physical relationship in Act 3, though there appear to be no emotions involved.


Gifts[]

Ship in a Bottle Ship in a Bottle - found in a chest during the quest Blackpowder Courtesy in Act 2 when traveling through the smuggler's caves (in a chest near some stairs).
Rivaini Talisman Rivaini Talisman - found in Act 3 in the Disused Passage at the Docks.

Statistics[]

Dragon Age II[]

Initial talents[]

Available talent trees Initially selected talents
Dual Weapon Dual Weapon Backstab Backstab
Sabotage Sabotage
Subterfuge Subterfuge Stealth StealthEvade Evade
Specialist Specialist
Scoundrel Scoundrel
Swashbuckler Swashbuckler (specialization)

Initial equipment[]

Weapons Backstabber BackstabberHeartbreaker Heartbreaker
Armor Isabela armor Threads of the Eastern Seas

Armor upgrades[]

See also: Companion armor
Isabela armor

Upgrades to Isabela's armor, Threads of the Eastern Seas, can be found at the following locations:

Supportive Corselet Supportive Corselet (Act 2) – available at Robes by Jean Luc in Hightown. Extra rune slot.
Rigid Boning Rigid Boning (Act 2) – available at Apparel Shop (Tailor) in Lowtown. +(0.25 * DEF(LVL)) defense.
Lambswool Insoles Lambswool Insoles (Act 2) – found at the Lost End Foundry in Lowtown during the To Catch a Thief quest, in a crate in one of the upstairs rooms. +2% critical chance.
Boiled Leather Plates Boiled Leather Plates (Act 3) – found in a Mountain Cave during the A Murder of Crows quest, on a skeleton near the entrance. Extra rune slot.


If Isabela is romanced, she will update her outfit with a black corset, added goldwork embroidery to the bottom hem of her sash, a red scarf around her right bicep, and replaces the leather pauldron on her left shoulder with a metal one.

Restricted weapons[]

The Pearl The Pearl – requires Rogue Item Pack II
Dagger of the Four Winds Dagger of the Four Winds – requires Mark of the Assassin

Restricted accessories[]

Lady's Choice Lady's Choice – requires Rogue Item Pack
Badge of the Felicisima Armada Badge of the Felicisima Armada – requires Mark of the Assassin

Dragon Age: Inquisition[]

Initial talents[]

See Isabela/Abilities-Inquisition.

Initial equipment[]

Weapons Inquisition Dagger Inquisition Dagger Inquisition Dagger Inquisition Dagger
Armor Isabela's Longcoat Isabela's Longcoat

Restricted armors[]

For a full list of Isabela's armor, see Multiplayer armor.
Isabela's Dueling Leathers Isabela's Dueling Leathers

Quotes[]

Isabela concept

Early concept art for Dragon Age II

Main article: Isabela/Dialogue

Dragon Age: Origins[]

  • "Be off with you now, and be glad I only took from you your gold! Heh. Fools..."

Dragon Age II[]

  • "Sailing is like sex. Do it wrong, and it'll make you sick. But do it right, and there's no feeling in the world like it."
  • "And then Isabela went to the chantry, and saw that it was boring. Canticle of Isabela, stanza one, verse one."
  • "When you get right down to it, we're not responsible for anyone but ourselves. You can choose to be free, or you can choose to be saddled with all the world's problems."
  • "I like big boats, I cannot lie."
  • "Don't bet anything you're not prepared to lose."
  • "You see, sweetness, men are only good for one thing. Women are good for six."
  • "Shit. What have you gotten yourself into this time, Isabela?"

Dragon Age Inquisition Multiplayer[]

  • "Could you please not talk, I have the worst hangover."
  • "This is like that time Merrill cooked mushrooms for dinner." (on being rendered unconscious)
  • "Where's my lady battering ram when I need her." (Interacting with a Warrior Wall barrier, referencing Aveline)

Codex entries[]

Codex entry: Isabela Codex entry: Isabela
Codex entry: Isabela - After the Deep Roads Codex entry: Isabela - After the Deep Roads
Codex entry: Isabela - The Last Three Years Codex entry: Isabela - The Last Three Years
Codex entry: Notorious Raider Trash Codex entry: Notorious Raider Trash

Note texts[]

Isabela (Inquisition) Isabela (Inquisition)

Trivia[]

Duelist Tarot Card 2

Isabela Tarot Card

  • Isabela was written by Sheryl Chee for Dragon Age II, but David Gaider wrote Isabela for The Silent Grove comic series.
  • Mika Simmons does not voice Isabela in Dragon Age II as she did in Origins; this is to reduce confusion, as she also voiced Anora in Origins.[10]
  • According to David Gaider, Isabela always had dark skin. Gaider says the promo art of her being pale is a marketing error. In Origins, she is actually dark skinned, but the lighting of the game makes her pale. This can be checked by putting her model into the DA Toolset and seeing it without the Pearl's bad lighting.[11]
  • If Isabela isn't recruited during Act 1, the game will continue normally. The only difference is that the player will not find out what relic was stolen from the Qunari.
  • In Dragon Age II, she will remember her sexual encounter with the Warden, or lack thereof, at the Pearl in Dragon Age: Origins.
  • If you take Isabela into the Deep Roads she may comment nervously on how she "really doesn't like tight spaces", implying that she is claustrophobic.
  • Upon meeting King Alistair in the Viscount's Keep, Alistair will say that Isabela looks different, to which Isabela will respond "Don't we all." This is probably an in-game joke referring to the changes in character appearance between the games. If imported from Origins where Alistair is exiled or selecting the "No Compromise" backstory, Alistair will be found intoxicated in The Hanged Man, where Isabela and Alistair will not recognize each other. She will say he's been ranting about being the "Prince of Ferelden" all day and he will say she sounds like Morrigan.
  • When imagining a single note scent for Isabela, Sheryl Chee likened her to "spice trade, chocolate mousse and unearthed."[12]
  • The general similarity between aspects of Duncan's armor and that of Isabela appears to be indicative of a Rivaini style of armor.[13]
  • Official reports from various countries report that Isabela spent a total of seven months and twenty-one days in numerous jails in port cities around Thedas over the course of ten years.[2]
  • Isabela has "extensive body piercings."[14]
  • Isabela once engaged in a drinking game in which contestants were to consume drinks according to how many enemies they had. During the contest, a man died, probably of alcohol poisoning.[15]

Bugs[]

  • In the recruiting quest Fools Rush In, if the player loots the corpses before instructed, it is impossible to recruit Isabela.
  • Every time you go to the Qunari Compound with Isabela she will disappear with an "excuse". However, if you speak to her while she is talking, she stops what she's saying and stays with you in the Qunari Compound.
  • pcpc If Hawke has slept with Isabela and pursues a romance with Merrill, it will put the former's romance in a sort of a "ghost" state making impossible for the Merrill's romance to be completed. This means that the romance dialogues of Isabela still play properly, but in certain situations the game won't acknowledge the fact that it's still active (like making the threesome with Zevran impossible, missing companion interactions, endgame outcomes, etc.).
    • This bug can be fixed by using the console commands "runscript zz_app_debug" or "runscript zz_isa_debug" and adjusting Isabela's romance flag to "Active". This has been tested only with the Zevran threesome dialogue which it fixes, but has not been tested with any other situations and it may break other things.
  • If Isabela is romanced, her outfit may not properly update to the newer version. Using the Maker's Sigh potion from the Black Emporium to respec her skills will update her outfit; picking up any armor upgrades for her also seems to work.
    • pcpc It has been reported that her romance outfit can also be triggered by pressing the "Escape" key right after the bed scene.
  • It is possible that Varric will say that she stayed with the Champion, indicating that she was romanced, even if another companion was romanced. This may happen even if she has left the party.
  • Varric will mention Isabela on the docks during the Rise of the Qunari quest regardless of whether of not she was recruited in Act 1.
  • Occasionally, Isabela will turn completely white apart from her face before the final battle in Act 3.
  • If the Tome is given to Isabela, it is sometimes possible for you to have a scene with her in the Hawke Estate. This can be triggered by speaking to Dog.
  • pcPCps3PS3If the Legacy DLC is installed, and you sleep with Isabela but do not pursue a romance, she may still receive her romance armor.
  • ps3PS3 If Isabela's approval rating is not high enough that she returns to give the Tome of Koslun to the Arishok, she will of course be gone from the party permanently. However, sometimes the game will glitch in such a way that, even though she has left and her friendship was not maxed, Hawke nevertheless has the "Isabela Has Your Back" benefit in the Hawke ability tree, and Isabela's "Threads of the Eastern Seas" outfit remains on the list of armor which can be enchanted with runes. (Confirmed for PS3, unsure about other platforms.)

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