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{{Quote|I win because I cheat, Kitten. I thought that was obvious.}}
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{{Quote|Our mistakes make us who we are.}}
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<onlyinclude>{{CharacterTransformer
 
<onlyinclude>{{CharacterTransformer
 
|style = {{{style|}}}
 
|style = {{{style|}}}
 
|name = [[Isabela]]
 
|name = [[Isabela]]
|image = IsabelaDAII.png
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|image = <gallery>
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IsabelaDAO.png|Origins
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IsabelaDAII.png|Dragon Age II
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Isabela in the DAI Multiplayer.jpg|Inquisition
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</gallery>
 
|px = 270px
 
|px = 270px
|title = Captain ''([[Dragon Age: Origins|Origins]])<br/>'' Smuggler (''[[Dragon Age II]]'')
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|title = Captain'' ([[Dragon Age: Origins|Origins]])<br/>'' Smuggler (''[[Dragon Age II]]'') <br> Admiral <small> (As of 9:41 Dragon) </small>
 
|gender = Female
 
|gender = Female
|race = Human
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|race = [[Human]]
 
|class = [[Rogue]]
 
|class = [[Rogue]]
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|affiliation = [[Raiders of the Waking Sea]] <br> [[Hawke]]
|specialization = [[Duelist]] - (''[[Dragon Age: Origins|Origins]]'')<br>[[Swashbuckler]] - (''[[Dragon Age II]]'')
 
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|specialization = [[Duelist (Origins)|Duelist]] - (''[[Dragon Age: Origins|Origins]]'') <br> [[Swashbuckler]] - (''[[Dragon Age II|II]]'') <br> [[Duelist (Origins)|Duelist]] - (''[[Dragon Age: Inquisition|Inquisition]]'')
|location = [[The Pearl]], Denerim (''[[Dragon Age: Origins|Origins]]'')
 
[[Hanged Man Tavern]], Kirkwall (''[[Dragon Age II]]'')
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|location = [[The Pearl]], [[Denerim]] (''[[Dragon Age: Origins|Origins]]'')
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[[The Hanged Man]], [[Kirkwall]] (''[[Dragon Age II]]'')
|voice = [http://www.imdb.com/name/nm0799850/ Mika Simmons] ''([[Dragon Age: Origins|Origins]])'' <br/> [http://www.imdb.com/name/nm1995037/ Victoria Kruger] ''([[Dragon Age II]])''
 
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|family = [[Hari]] <small>(mother)</small><ref name="wot2">{{Cite wot2|166-169}}</ref> <br> [[Luis]] <small>(late husband)</small>
|appearances = [[Dragon Age: Origins]] <br> [[Dragon Age II]] <br> [[Dragon Age: The Silent Grove]]
 
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|quests = [[Isabela's Contact]] <br> [[A Ship for Isabela]] <br> [[Isabela's Apology]] <br> [[Isabela's Ongoing Search]] <br> [[Questioning Beliefs (Isabela Act 2)]] <br> [[A Rivaini Talisman]] <br> [[Isabela's Regret]] <br> [[No Rest for the Wicked]] <br> [[Questioning Beliefs (Isabela Act 3)]] <br> [[Pirates and their Curses]]
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|voice = [http://www.imdb.com/name/nm0799850/ Mika Simmons] ''([[Dragon Age: Origins|Origins]])'' <br/> [http://www.imdb.com/name/nm1995037/ Victoria Kruger] <br>''([[Dragon Age II]] <br> [[Dragon Age: Inquisition]])''
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|appearances = [[Dragon Age: Origins]] <br> [[Dragon Age II]] <br> [[Dragon Age: The Silent Grove]] <br> [[Dragon Age: Those Who Speak]] <br> [[Dragon Age: Until We Sleep]] <br> [[Heroes of Dragon Age]] <br> [[Dragon Age: Inquisition]] <small>(mentioned)</small> <br> [[Dragon Age: Inquisition multiplayer]] - [[Dragonslayer]]
 
}}</onlyinclude>
 
}}</onlyinclude>
   
'''Isabela''' was the captain of the pirate ship [[The Siren's Call]]. She can teach the [[Duelist]] [[specialization]] to [[the Warden]] in ''[[Dragon Age: Origins]]'', and is a [[Companions (Dragon Age II)|companion]] and romance option for either male or female [[Hawke]] in ''[[Dragon Age II]]''.<ref>[http://uk.gamespot.com/pc/rpg/unnameddragonageprojectworkingtitle/video/6286136 "Dragon Age Developer Diary - The Story"]. IGN. Retrieved 2011-01-11.</ref>
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'''Isabela''' is the captain of the pirate ship [[Siren's Call]]. She can teach the [[Duelist (Origins)|Duelist]] [[specialization]] to [[the Warden]] in ''[[Dragon Age: Origins]]'', and is an optional [[Companions (Dragon Age II)|companion]] as well a romance option for either male or female [[Hawke]] in ''[[Dragon Age II]]''. Isabela is also a playable character in ''[[Dragon Age: Inquisition]]'s'' [[Dragon Age: Inquisition multiplayer|multiplayer]].
   
 
== Background ==
 
== Background ==
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{{SpoilerTWS|style=short|
Isabela is originally from [[Rivain]], but has traveled far and visited many places during her life. She was once married to the original owner of ''The Siren's Call'', until he was killed by [[Zevran]] for unknown reasons, leading her to inherit the ship. She doesn't seem too regretful over her husband's death, calling him a "greasy bastard", explaining her rather cordial relationship with Zevran. She has picked up a special fighting technique during her travels, one that depends on speed instead of strength. Since she has learned this technique by dueling many different warriors, she calls herself a "duelist".
 
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Isabela's birth name is Naishe. She was born in [[Rivain]] to Madam [[Hari]], a notorious thief and charlatan, and an unknown father who was described as "large, hairy, and good with his hands"<ref name="wot2"/> by her mother. When she became a pirate, the first ship's captain she served under began to call her "Isabela," his "little beauty," as a joke and she eventually adopted the name as her pseudonym.
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[[File:Young Isabela.jpg|thumb|right|Young Isabela]]
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Madam Hari was a thief and charlatan who had infamously posed as a Rivaini seer to help a village in the Rivaini interior in exchange for coin. When she got bored, she would leave the village to steal from other people or con them into buying mystical charms like the [[Rivaini Fertility Talisman]]. These trips could last weeks, and Hari would often take her daughter with her to help. The young Isabela took to dishonesty quickly. But Madam Hari grew disillusioned with the life of a fraud and eventually she converted to the [[Qun]] to give meaning to her life. She sold Isabela into marriage with a business associate of the [[Antivan Crows]], [[Luis]], when she refused to convert. While Isabela offers numerous interpretations of the bargain her mother struck when she was given away, she is noted as having told [[Varric Tethras]] once that her mother gave her away in exchange for nothing more than the promise that she would be looked after. Luis took her to [[Antiva City]] and they were married three weeks later, just shy of Isabela's nineteenth birthday.<ref name="wot2"/>
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As a result, Isabela has a poor opinion of her mother. When romanced, she will say to Hawke, "At least your mother loved you. Not everyone can say that."<ref>[[All That Remains]]</ref> Similarly, if she is present while speaking to [[Arianni]] when beginning the [[Wayward Son]] quest, she will comment that [[Feynriel]] is lucky to have a caring mother.
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Luis was a rich man, buying Isabela many fine things and hiring a tutor to teach her to read and write, but the marriage was loveless and she was treated as his "plaything." Though Isabela enjoyed the first few months of her life with Luis, she quickly became bored, and then angry when it became clear she was expected to act as "befitted the lady of the house". After a year, Isabela began to deliberately antagonize him, thinking he'd let her go. Around this time, she met [[Zevran Arainai]] in Antiva City, and promptly started an affair, based mostly on physical attraction and a desire to test her boundaries with Luis. Zevran also taught her the basics of knife combat.
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Realizing that his young wife was out of control, Luis resolved to get rid of her. According to his journal, he planned to "lend" her to certain business acquaintances who had expressed an interest. He was assassinated in his bed a week later by Zevran. Isabela provides differing accounts of the exact circumstances of his assassination to different parties. If Isabela is romanced by [[Hawke]] she claims that she did not have Luis killed, although she was grateful for his death regardless, however she later claims to [[Varric Tethras|Varric]] that she directly ordered his assassination. The [[Antivan Crows]] keep their records secret, and so the identity of the person who wished Luis dead has never been revealed. Though it is unclear whether Isabela contracted the assassination, she helped Zevran accomplish his task by giving him the location of the key to Luis' room.
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On the same night, she left the house with nothing but two daggers (given by Zevran, who carried seven on his person) and a sack full of jewelry she used to bribe sailors into helping her commandeer the ''Siren's Call'', her husband's ship. They sailed to Llomerryn, where the sailors abandoned her. A day later, Isabela used her untested knife skills to duel a man she has only referred to as the Jackdaw, betting that if she could best him in single combat, he would have to help her hire a crew and find a job. Isabela won the duel, though she's unsure whether the Jackdaw let her win out of pity. She found herself a new crew and a new captain (as she knew she would be unable to captain her own ship and wanted to learn under someone who could). She later killed the captain over an insult and took back control of the ''Siren's Call''. There are rumors that she and the Jackdaw started a passionate love affair, though he disappeared never to be seen again a year after they met.<ref name="wot2"/>
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After she became a pirate, Isabela became extremely promiscuous, and soon became a [[Raiders of the Waking Sea|raider]]—the self-proclaimed "Queen of the Eastern Seas."<ref>{{Cite wot|81}}</ref> By the time she landed in [[Kirkwall]], she had been a captain for approximately 10 years.<ref>Based on conversation between [[Hawke]] and Isabela in ''[[Dragon Age II]]'' after [[Fools Rush In]], where she indicates she has known some of her crew almost that long.</ref>}}
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{{See also|Isabela (short story)}} {{Note|This story takes place after the events of [[Dragon Age: Origins]] and just before [[Dragon Age II]].}}
   
 
== Involvement ==
 
== Involvement ==
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=== ''Dragon Age: Origins'' ===
 
=== ''Dragon Age: Origins'' ===
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Isabela can be found at [[The Pearl]] along with her first mate [[Casavir]]. She is seen arguing with three other men. Soon afterwards a fight breaks out however she manages to defeat the group of men due to her superior [[Duelist|dueling]] skills. Her ship is staying in [[Denerim]] to let her men fill up on supplies and other "pleasures". [[Zevran Arainai|Zevran]] knows her from before and, if brought along, will introduce her as the "Queen of the Eastern Seas and the sharpest blade in [[Llomerryn]]."
[[File:IsabelaDAO.png|thumb|200px|Isabela's appearance in ''[[Dragon Age: Origins]]'']]
 
Isabela can be found at [[The Pearl]]. Her ship is staying in [[Denerim]] to let her men fill up on supplies and other "pleasures from dry land". [[Zevran]] knows her from before and—if brought along—will announce that she is the "Queen of the Eastern Seas and the sharpest blade in [[Llomerryn]]".
 
   
In order to convince Isabela to teach the Duelist specialization, there are two options: Beat her in a game of cards, or "get to know each other better" by following her to bed.
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In order to convince Isabela to teach the [[Duelist (Origins)|Duelist]] specialization, there are two options: Beat her in a game of cards named [[Wicked Grace]], or "get to know each other better" by following her to bed.
   
 
To beat Isabela in the card game, the Warden will have to be dexterous enough to catch her cheating or subtle enough to cheat. If Zevran or Leliana are in the party, they can also help the Warden to win, but will only offer assistance if their approval is high enough.
 
To beat Isabela in the card game, the Warden will have to be dexterous enough to catch her cheating or subtle enough to cheat. If Zevran or Leliana are in the party, they can also help the Warden to win, but will only offer assistance if their approval is high enough.
   
For Isabela to take the Warden up on his/her offer to get to know her better, the Warden will have to be persuasive ([[Coercion]] * 25 + Cunning bonus must be at least 75, so three points in coercion by itself will do the trick regardless of cunning). If the Warden is in ''a [[romance]] (love)'' with [[Morrigan]], an unhardened [[Leliana]] or an unhardened [[Alistair]], then the Warden's romance partner will publicly disapprove and Isabela will not go to bed with the Warden. However, if either Leliana or Alistair is not only in a love-relationship with the Warden but has also been "hardened" following their personal quests, then they will actually join in the fun for a threesome (or possibly a foursome) and their approval will increase. If Zevran is in the party, Isabela will invite him as well (regardless of his relationship status with the Warden). If the Warden accepts, Zevran's approval will increase. Nevertheless Zevran will decline the offer if Alistair is included. The following combinations are thus possible:
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For Isabela to take the Warden up on his/her offer to get to know her better, the Warden will have to be persuasive ([[Coercion]] * 25 + Cunning bonus must be at least 75, so three points in coercion by itself will do the trick regardless of cunning). If the Warden is in ''a [[romance]] (love)'' with [[Morrigan]], an [[hardened|unhardened]] [[Leliana]] or an unhardened [[Alistair]], then the Warden's romance partner will publicly disapprove and Isabela will not go to bed with the Warden. However, if either Leliana or Alistair is not only in a love-relationship with the Warden but has also been "hardened" following their personal quests, then they will actually join in the fun for a threesome (or possibly a foursome) and their approval will increase. If Zevran is in the party, Isabela will invite him as well (regardless of his relationship status with the Warden). If the Warden accepts, Zevran's approval will increase. Nevertheless, Zevran will decline the offer if Alistair is included. The following combinations are thus possible:
   
:# Isabela-Warden
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:#Isabela-Warden
:# Isabela-Warden-Leliana
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:#Isabela-Warden-Leliana
:# Isabela-Warden-Zevran
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:#Isabela-Warden-Zevran
:# Isabela-Warden-Alistair (female Warden only)
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:#Isabela-Warden-Alistair (female Warden only)
:# Isabela-Warden-Leliana-Zevran
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:#Isabela-Warden-Leliana-Zevran
   
 
{{Note|There is no cutscene for this activity. The screen will fade to black and the game will pick back up with a very brief bit of playful post-sex banter.}}
 
{{Note|There is no cutscene for this activity. The screen will fade to black and the game will pick back up with a very brief bit of playful post-sex banter.}}
   
Once the [[Duelist]] [[Specializations|specialization]] has been learned from her, Isabela will have no further dialogue or interactions.
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Once the [[Duelist (Origins)|Duelist]] [[Specializations|specialization]] has been learned from her, Isabela will have no further dialogue or interactions.
   
==== Reactions and Approval ====
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==== Reactions and approval ====
* If Leliana has been flirted with but her personality has not been hardened by the time Isabela is spoken to, she will get jealous and ask, "What about us?", which will cause Isabela to take back her offer to sleep with the Warden.
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*If Leliana has been flirted with but her personality has not been hardened by the time Isabela is spoken to, she will get jealous and ask, "What about us?", which will cause Isabela to take back her offer to sleep with the Warden.
* If the Warden is female but not in a relationship with Alistair, he will wonder if he's dreaming, and then say that he's going to jump in the ocean. This doesn't occur if Leliana or Zevran joins in.
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*If the Warden is female but not in a relationship with Alistair, he will wonder if he's dreaming, and then say that he's going to jump in the ocean. This doesn't occur if Leliana or Zevran joins in. If unhardened Alistair is in a relationship with the Warden, he will disapprove of the Warden flirting with Isabela and will deny the offer to join in. The Warden cannot bed Isabela in this scenario.
* Morrigan is not nearly as open-minded about Isabela as the other romanceable companions. She will strongly disapprove if Isabela is bedded and tell the Warden to rinse off the stench after they are done "rolling around in the gutter". If the Warden is romantically involved with Morrigan a different dialogue occurs. Morrigan gets furious and states that she will not touch the Warden again if he goes through with it. The Warden will not be allowed to bed Isabela in this case. (The only way then is to make sure she is not in the party).
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*Morrigan is not nearly as open-minded about Isabela as the other romanceable companions. She will strongly disapprove if Isabela is bedded and tell the Warden to rinse off the stench after they are done "rolling around in the gutter". If the Warden is romantically involved with Morrigan a different dialogue occurs. Morrigan gets furious and states that she will not touch the Warden again if he goes through with it. The Warden will not be allowed to bed Isabela in this case. (The only way then is to make sure she is not in the party.)
* ''(If the Warden is female and [[Oghren]] is in the party, he will faint if the Warden and Leliana go to bed with Isabela.
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*''(If the Warden is female and [[Oghren]] is in the party, he will faint if the Warden and Leliana go to bed with Isabela.)''
   
 
Inviting a companion to bed with Isabela nets the following approval changes:
 
Inviting a companion to bed with Isabela nets the following approval changes:
Line 58: Line 82:
 
{{SpoilerDA2|
 
{{SpoilerDA2|
 
[[File:Dragon-age-2.jpg|thumb|278px|Isabela fighting against Qunari]]
 
[[File:Dragon-age-2.jpg|thumb|278px|Isabela fighting against Qunari]]
Isabela plays a major role in ''Dragon Age II'' as a companion.
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Isabela plays a major role in ''[[Dragon Age II]]'' as a companion and possible love interest.
   
"Isabela is the pirate scourge of two coastlines, four nations, and countless tavern floors. She's equally skilled with dagger and insult, and it's hard to know which cuts deeper. It's rare to see her in one place for long, but with her ship reduced to timbers, Isabela's had to content herself with whatever bounty Kirkwall has to offer. And that means no end of headaches for the rich and foolish, and no end of amusement for her. She's as desired as she is feared, which is to say, a lot and often. Fall on her blade, or at her feet—a win is a win, in her book. Shipwrecked, hounded, Isabela hasn't decided if she's cornered yet. She's having too much fun."<ref>[http://dragonage.bioware.com/da2/world/characters/isabela/ "Isabela"]. BioWare. Retrieved 2011-01-11.</ref> Isabela is a Rogue class fighter, which means she's fast, agile, and prefers to strike quickly and get out. <ref>[http://www.gamesradar.com/xbox360/dragon-age-2/preview/dragon-age-2-preview-rogue-class/a-20101111163145164057/g-201007089330866031 Gamesradar] </ref>
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"Isabela is the pirate scourge of two coastlines, four nations, and countless tavern floors. She's equally skilled with dagger and insult, and it's hard to know which cuts deeper. It's rare to see her in one place for long, but with her ship reduced to timbers, Isabela's had to content herself with whatever bounty [[Kirkwall]] has to offer. And that means no end of headaches for the rich and foolish, and no end of amusement for her. She's as desired as she is feared, which is to say, a lot and often. Fall on her blade, or at her feet—a win is a win, in her book. Shipwrecked, hounded, Isabela hasn't decided if she's cornered yet. She's having too much fun."<ref>[http://dragonage.bioware.com/da2/world/characters/isabela/ "Isabela"]. BioWare. Retrieved 2011-01-11.</ref>
   
In Dragon Age II Isabela is first encountered at an inn named "Hanged Man" where she engages in a brawl with a couple of bandits. She will only appear after recruiting Anders. It is also possible to never recruit or meet her as she does not directly impact the outcome of the game. However, she is involved in the arishok battle, and affects that mission heavily. Varric will mention her during party chatter even if Hawke has not met her.
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In ''Dragon Age II'' Isabela is first encountered at a tavern in [[Lowtown]] named [[the Hanged Man]] where she engages in a brawl with [[Lucky]] and his cohorts. She will only appear after recruiting [[Anders]]. It is also possible to never recruit or even meet her as she does not directly impact the outcome of the game. However she is involved in the [[Arishok]] battle and consequently affects Act II heavily. [[Varric Tethras|Varric]] will mention her during party chatter even if [[Hawke]] has not met her.
   
Isabela is no longer a Captain, as her ship, along with its crew, were lost at the reefs near Kirkwall during a heavy storm. She worked as a smuggler, but had fallen out of favor with the crime leader [[Castillon]]. Castillon hired Isabela to supervise a shipment, but the suspicious Isabela soon discovered the "cargo" was in fact Blight refugees that Castillon had sold as slaves. She freed the slaves and, in punishment, Castillon ordered her to retrieve a valuable relic to make up for her disobedience. However, once she had the relic her ship was wrecked in a storm. She lost her ship, crew, and the relic.<ref>[http://dragonage.bioware.com/da2/demo DRAGON AGE 2 DEMO]</ref> When Isabela is first encountered, she will reveal she has so far been unsuccessful in finding the relic again and one of Castillion's men is hounding her for it. Hawke and company can agree to help Isabela in her quest by escorting her to meet [[Hayder]], the employee of Castillon. After a failed ambush attempt by Hayder's men, the group tracks Hayder to the Chantry and kills him. Isabela concludes that as long as she provides Castillon with the relic before he finds her, he will be satisfied. <ref>[http://www.gamesradar.com/xbox360/dragon-age-2/preview/dragon-age-2-preview-rogue-class/a-20101111163145164057/g-201007089330866031 Gamesradar]</ref>
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Isabela is no longer a captain, as her ship, along with its crew, were lost at the reefs near Kirkwall during a heavy storm. She worked as a smuggler, transporting [[lyrium]], jewels and criminals, but had fallen out of favor with [[Castillon]], a crime lord tied to the [[Felicisima Armada]]. Castillon hired Isabela to supervise a shipment, but she eventually discovered the "cargo" was in fact nearly 200 [[Fifth Blight|Blight]] refugees--humans and elves, including children--that Castillon had taken as [[Slavery|slaves]].<ref>As noted in the quest [[Fools Rush In]].</ref> It is never revealed where she was intended to deliver these slaves, only that Kirkwall was not her destination. She freed the slaves and, as renumeration, Castillon ordered her to retrieve a valuable relic in order to pay off her debts. It is never revealed to where she released the slaves, though her old contact [[Hayder]] mentions that she let the slaves "scurry off into the wilds."<ref>As mentioned by [[Hayder]] in [[Fools Rush In]].</ref>
   
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Once she had the relic her ship was wrecked in a storm. She lost her ship, crew, and the relic. When Isabela is first encountered, she will reveal she has so far been unsuccessful in finding the relic again and one of Castillon's men is hounding her for it. Hawke and company can agree to help Isabela in her quest by escorting her to meet Hayder, an enforcer of Castillon whom she worked with in [[Antiva]]. After a failed ambush attempt by Hayder's men, the group tracks Hayder to the Chantry and kills him. Isabela concludes that as long as she provides Castillon with the relic before he finds her, he will be satisfied.
It's possible that Isabela will permanently leave the party at the end of the quest to retrieve the Qunari relic called the Tome of Koslun near the end of Act 2. It turns out that Isabela stole the tome from the Orlesians, who were giving it back to the Qunari. While fleeing a pursuing Qunari dreadnought, both it and Isabela's ship were caught in a storm and shipwrecked. If romanced, or having a high enough friendship or rivalry, she will return at the end of the same act to return the relic to the Qunari, saying that Hawke's influence was what made her come back. It is at this point that the opportunity presents itself to surrender her to the Qunari, or to duel the [[Arishok]] for her life. Defeating the Arishok will cause Isabela to rejoin the party with the option of continuing her romance.
 
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It's possible that Isabela will permanently leave the party at the end of the quest [[To Catch a Thief]], during which she enlists Hawke's help in retrieving the Qunari relic called the [[Tome of Koslun]] from another thief called Wall-Eyed Sam. During the quest, it is revealed that Isabela stole the Tome from the [[Orlais|Orlesians]], who were attempting to return it to the Qunari. While fleeing a pursuing Qunari dreadnought, both the dreadnought and Isabela's ship were caught in a storm and shipwrecked; thus explaining the Qunari's and Isabela's current predicament. Hawke's party will fight with [[Tevinter Imperium|Tevinter]] [[mage]]s and some Qunari led by a Sten in the [[Dark Foundry]]. Isabela runs away at the start of the battle to chase Wall-Eyed Sam, leaving Hawke and two other party members to plow through the remaining enemies. After leaving the building, Hawke will find [[Isabela's Letter]] on Wall-Eyed Sam's body which reveals that she made off with the Tome of Koslun and is planning to leave Kirkwall. If romanced, or having a high enough friendship or rivalry, she will return at the end of the same Act to deliver the relic to the Qunari, saying that Hawke's influence was what made her come back. It is at this point that the opportunity presents itself to either deliver her to the Qunari for them to exact punishment for her theft, and to forestall further assault on the city, or to duel the Arishok for her life. Defeating the Arishok will cause Isabela to rejoin the party with the option of continuing her romance. If given to the Qunari she will never return in-game, though Varric hints at the start of Act III that she may have eluded the Qunari and escaped.
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If Isabela returns in Act 3, her last companion quest [[No Rest for the Wicked]] involves her plot to lure Castillon into a trap and blackmail him to stop hunting her and give her his ship. Hawke can allow Isabela to proceed with the deal or force Isabela's hand by attacking Castillon, thus killing the slaver.
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If asked for her opinion of [[Anders]]' actions in [[The Last Straw]], Isabela will state that she thinks it was a "bold plan". Isabela will side with Hawke regardless if they side with the templars or the mages but will sarcastically mock the righteousness of their actions if Hawke chooses to side with the templars. When the party members say their last words to Hawke before the final battle, Isabela reaffirms her loyalty to Hawke.
 
}}
 
}}
 
==== Friendship and rivalry ====
 
==== Friendship and rivalry ====
 
{{See|the [[Isabela/Approval|approval]] page for more information}}
 
{{See|the [[Isabela/Approval|approval]] page for more information}}
Isabela values fun, freedom and getting ahead; she responds well to sarcasm. Jokes, flirting and Hawkes who solve problems in particularly clever and devious ways will delight her. She also approves if Hawke is slightly selfish in dealing with other people, trying to squeeze a little extra money out of them.
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Isabela values fun, freedom and getting ahead; she responds well to sarcasm. Jokes, flirting and a Hawke who solves problems in particularly clever and devious ways will delight her. She also approves if Hawke is slightly selfish in dealing with other people, trying to squeeze a little extra money out of them.
   
 
Getting involved in other people's business tends to annoy Isabela, so helping a character just for the sake of helping and not asking for a reward will often earn her ire. She also generally disapproves of rules and authority and attempts by Hawke to enforce rules on other people (especially her).
 
Getting involved in other people's business tends to annoy Isabela, so helping a character just for the sake of helping and not asking for a reward will often earn her ire. She also generally disapproves of rules and authority and attempts by Hawke to enforce rules on other people (especially her).
   
Another thing to note is that in some cases, Isabela will also respond well to Hawke's decision to not get involved at all in matters of no immediate concern to Hawke or his companions. Butting in to personal discussions, disagreements, and the like will sometimes irk Isabela. This is especially true with people Hawke has never met before.
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Another thing to note is that in some cases, Isabela will also respond well to Hawke's decision to not get involved at all in matters of no immediate concern to Hawke or their companions. Butting in to personal discussions, disagreements, and the like will sometimes irk Isabela. This is especially true with people Hawke has never met before.
   
 
==== Romance ====
 
==== Romance ====
 
{{SpoilerDA2|
 
{{SpoilerDA2|
[[File:Isabella_romance_armor.png|thumb|right|312px|Isabela's post-romance look "Threads of the Eastern Seas".]]
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[[File:Isabella romance armor.png|thumb|right|312px|Alterations to Isabela's armor after romance.]]
 
Isabela was the first romance option announced for both male and female [[Hawke]].
 
Isabela was the first romance option announced for both male and female [[Hawke]].
   
 
It is possible to pursue a romance through proper dialogue in Act 2 and eventually solidify it in the final moments of Act 3. However, like Fenris, Isabela will not move into the [[Hawke Estate]].
 
It is possible to pursue a romance through proper dialogue in Act 2 and eventually solidify it in the final moments of Act 3. However, like Fenris, Isabela will not move into the [[Hawke Estate]].
   
  +
'''Keeping the Isabela Romance:''' Isabela is usually the first romance to become available, thus, if a player wishes to keep her as the primary love interest, they may encounter certain challenges. Generally speaking, if another companion is romanced and moves in with Hawke, the move automatically breaks off all other romances, including Isabela (who will never move in). However, that does NOT mean it is safe to romance other characters as long as they don't move in. It is confirmed (1.04) that simply sleeping with [[Merrill]] can (and likely will) break off the romance with Isabela. In other words, even if you sleep with Merrill and immediately break it off at the first possible opportunity (right after the sex), you will most likely have terminated the Isabela romance regardless. In such a case, you can and likely will end up without either romance. But if you want to sleep with Merrill and afterwards romance Isabela, the solution is to simply not speak to Isabela in Act 2 until you had sex with Merrill and broke the romance afterwards.
In Act 2, talk to her in [[the Hanged Man]] and choose all the possible flirt options for both quests. The quests will be available from the start of the Act, and afterwards she will approach Hawke in their estate. If Hawke chooses to engage in the romance scene, she will be reluctant to bring love into their relationship. Isabela will state that they were merely "rutting" and that her "curiosity is sated" and will ask if Hawke intended something more. Hawke then has two dialogue options: "Why not?" and "Of course not." The first opens up an option to continue the romance, and Isabela will then reveal the circumstances of her past: her mother sold her into marriage to her husband for a goat and some coins against her will. She was forced to remain with him until Zevran assassinated him, allowing her to take over the ship and become captain herself. Isabela will also reveal that she has only truly loved someone once, a man of unknown name, but it only broke his heart in the end. Though she will seem annoyed at Hawke for questioning her, she will walk away with +10 friendship if she is asked (or +10 rivalry, if the romance is based on rivalry).
 
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[[File:Isabella's dagger.jpg|thumb|275px|right|Isabela during her bedroom scene in Act 2]]
  +
In Act 2, talk to her in [[the Hanged Man]] and choose all the possible flirt options for both quests. The quests will be available from the start of the Act, and afterwards she will approach Hawke in their estate. If Hawke chooses to engage in the romance scene, she will be reluctant to bring love into their relationship. Isabela will state that they were merely "rutting" and that her "curiosity is sated" and will ask if Hawke intended something more. Hawke then has two dialogue options: "Why not?" and "Of course not." The first opens up an option to continue the romance, and Isabela will then reveal the circumstances of her past: her mother sold her into marriage to her husband for a goat and some coins against her will. She was forced to remain with him until Zevran assassinated him, allowing her to take over the ship and become captain herself. Isabela will also reveal that she has only truly loved someone once, a man of unknown name, but she fled after he asked for her hand and broke his heart in the end. Though she will seem annoyed at Hawke for questioning her, she will walk away with +10 friendship if she is asked (or +10 rivalry, if the romance is based on rivalry).
   
''Note: Isabela should be questioned about love ("Why not?") in order to get the Romantic [[Achievements (Dragon Age II)|achievement]]. In some circumstances, failing to do so by selecting "Of course not" locks Hawke and Isabela in a quasi-romance where other characters will remark on their relationship, but the achievement will not be gained and later romance scenes may not occur. It is also possible that Isabela may not show up to comfort Hawke after [[All That Remains]]. When romanced, it is possible that Isabela's outfit change will not occur. For a solution see the Bugs section.
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{{Note| Isabela should be questioned about love ("Why not?") in order to get the Romantic [[Achievements (Dragon Age II)|achievement]]. In some circumstances, failing to do so by selecting "Of course not" locks Hawke and Isabela in a quasi-romance where other characters will remark on their relationship, but the achievement will not be gained and later romance scenes may not occur. It is also possible that Isabela may not show up to comfort Hawke after [[All That Remains]]. When romanced, it is possible that Isabela's outfit change will not occur. For a solution see the Bugs section.}}
   
If Isabela is romancing Hawke she will return at the end of Act 2 with the Tome of Koslun. If Hawke kills the Arishok rather than let him take her, she will argue with Hawke and leave Kirkwall, telling the Champion "I didn't do it for them. I did it for you. It was always about you." Isabela spends some time away from Kirkwall, returning just before the start of Act 3. She feels that returning the relic to the Qunari was a foolish decision and partially blames Hawke for getting her in more trouble with Castillon. After her quest is finished, she offers Hawke a position on her new ship, admitted if someone like Hawke was on board her old one, she would likely never have crashed. She then admits nervously she thinks she is falling for Hawke and asks if Hawke feels the same way, which the Champion can accept or deny.
+
If Isabela is romancing Hawke she will return at the end of Act 2 with the Tome of Koslun. If Hawke kills the Arishok rather than let him take her, she will argue with Hawke and leave Kirkwall, telling the Champion "I didn't do it for them. I did it for you. It was always about you." <ref>[[Codex entry: Isabela - The Last Three Years]]</ref> Isabela spends some time away from Kirkwall, returning just before the start of Act 3. She feels that returning the relic to the Qunari was a foolish decision and partially blames Hawke for getting her in more trouble with Castillon. After her quest [[No Rest for the Wicked]] is finished, she offers Hawke a position on her new ship, admitted if someone like Hawke was on board her old one, she would likely never have crashed. She then admits nervously she thinks she is falling for Hawke and asks if Hawke feels the same way, which the Champion can accept or deny.
   
 
If Hawke has engaged in a rivalry romance and told her to keep the ship, she will admit regretting to do so. If she was not allowed to have it, she'll say that she is happy that Castillon is gone, and that she feels good about avenging the people he wronged. She then will say she is willing to change "for you", if she is given some time. The rest of the dialogue is the same as the friendship romance.
 
If Hawke has engaged in a rivalry romance and told her to keep the ship, she will admit regretting to do so. If she was not allowed to have it, she'll say that she is happy that Castillon is gone, and that she feels good about avenging the people he wronged. She then will say she is willing to change "for you", if she is given some time. The rest of the dialogue is the same as the friendship romance.
Line 93: Line 125:
 
At the end of the game, Varric says all the companions separated from Hawke, "except Isabela of course."
 
At the end of the game, Varric says all the companions separated from Hawke, "except Isabela of course."
   
''Also of note, If any other of the romance options move in with Hawke it will automatically end Isabela's romance. Meaning, it is possible to sleep with other characters as long as they don't move in with Hawke. Sometimes a bug occurs which causes Varric to state in the [[Epilogue (Dragon Age II)|epilogue]] that Isabela remained with Hawke, even if another companion was romanced at the game's end.<ref>[http://social.bioware.com/forum/1/topic/306/index/6705707]</ref>''
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''Sometimes a bug occurs which causes Varric to state in the [[Epilogue (Dragon Age II)|epilogue]] that Isabela remained with Hawke, even if another companion was romanced at the game's end.<ref>{{BWF|url=https://web.archive.org/web/20151105070220/http://forum.bioware.com/topic/196827-merrill-rejection-possible-spoilers/|title=Merrill Rejection}}</ref>''
   
If Isabela nor [[Fenris]] are romanced, they will take up an off-screen physical relationship in Act 3, though there appear to be no emotions involved.
+
If neither Isabela nor [[Fenris]] are romanced, they will take up an off-screen physical relationship in Act 3, though there appear to be no emotions involved.
 
}}
 
}}
   
 
==== Fate ====
 
==== Fate ====
 
{{SpoilerDA2|
 
{{SpoilerDA2|
Like most of [[Hawke]]'s companions, Isabela may either remain with Hawke for the whole game, or leave the party at an approval-related crisis point - though in Isabela's case, the question is not whether she will leave the party, as she always does, but rather whether she will return to it, and whether Hawke will take her back once she does. In order for her to return to the party at the climax of Act 2, she must have a Friendship or Rivalry score of fifty or greater, and her final Act 2 [[Companion quests (Dragon Age II)|companion quest]]. If romanced, she will return even if [[Questioning Beliefs (Isabela Act 2)|Questioning Beliefs]] was not completed. On this path, Isabela will either stay permanently at a (sucessfully romanced) Hawke's side, or disperse to an unknown fate after the epilogue like Hawke's other companions.
+
Like most of [[Hawke]]'s companions, Isabela may either remain with Hawke for the whole game, or leave the party at an approval-related crisis point - though in Isabela's case, the question is not whether she will leave the party, as she always does, but rather whether she will return to it, and whether Hawke will take her back once she does. In order for her to return to the party at the climax of Act 2, she must have a Friendship or Rivalry score of fifty or greater, and her final Act 2 [[Companion quests (Dragon Age II)|companion quest]]. If romanced, she will return even if [[Questioning Beliefs (Isabela Act 2)|Questioning Beliefs]] was not completed. On this path, Isabela will either stay permanently at (a successfully romanced) Hawke's side, or disperse to an unknown fate after the epilogue like Hawke's other companions.
   
 
If Isabela leaves with the Tome, she makes it to Ostwick, and then continues her old life of piracy. If she is given to the Qunari, Varric will say that he heard she escaped the Qunari two days later with the book by jumping into the ocean, but he says he does not know if this is true or not.}}
 
If Isabela leaves with the Tome, she makes it to Ostwick, and then continues her old life of piracy. If she is given to the Qunari, Varric will say that he heard she escaped the Qunari two days later with the book by jumping into the ocean, but he says he does not know if this is true or not.}}
  +
 
=== ''Dragon Age: The Silent Grove'' ===
 
=== ''Dragon Age: The Silent Grove'' ===
  +
{{spoilerTSG|
{{spoilerTSG|Isabela accompanies [[Varric]] and [[King Alistair]] to [[Antiva City]], where they infiltrate the headquarters of the [[Antivan Crows]]. After meeting [[Prince Claudio Valisti]] - a former "business partner" of Isabela's late husband - Isabela warns Alistair to not trust a word Claudio says.
 
  +
{{BioWare canon|TSG}}
   
  +
Isabela accompanies [[Varric Tethras|Varric]] and [[Fereldan royalty and nobility|King]] [[Alistair]] to [[Antiva City]], where they infiltrate the headquarters of the [[Antivan Crows]]. After meeting Prince [[Claudio Valisti]] - a former "business partner" of Isabela's late husband - Isabela warns Alistair to not trust a word Claudio says.
Isabela assists in infiltrating [[Velabanchel]], and - along with Varric - holds off the Antivan Crows while Alistair goes after his target.}}
 
  +
  +
Isabela assists in infiltrating [[Velabanchel]], and - along with Varric - holds off the Antivan Crows while Alistair goes after his target.
  +
  +
Isabela captains the ship she and her companions use to escape Velabanchel, later navigating through the [[Tellari swamps]]. She is the first to attempt to defend Alistair from an attack from [[Yavana]]'s [[high dragon]].
  +
  +
While leaving the swamps following their meeting with Yavana in the [[Silent Grove]], Isabela is pierced by an arrow. Claudio Valisti turns out to be the culprit, and kidnaps Alistair in exchange for Isabela and Varric's lives. Isabela swears to hunt Claudio down and kill him.
  +
  +
After retreating to the Silent Grove, Isabela demands that Yavana save Alistair. The witch replies that it is not her concern, but Varric bargains with her. Yavana places a mysterious enchantment on the pair, healing Isabela's wound. The two then storm Claudio's camp. Isabela engages Claudio in a duel. Claudio insists that Isabela was not good enough for her late husband - Luis - and that she is trying to seduce Alistair to become queen of Ferelden. He also says that she was dragged out of the gutter because of her marriage, and that Luis lavished her with wine and silks, and after bedding him and whispering kind words in his ear for many nights she had him assassinated. Claudio bests Isabela, and is about to deliver the killing blow when she cuts off his hand, slits his throat and stabs him through the heart.}}
  +
  +
=== ''Dragon Age: Those Who Speak'' ===
  +
{{SpoilerTWS|
  +
{{BioWare canon|TSG}}
  +
  +
While in [[Dragon Age: The Silent Grove]] all events were described by Alistair, in this comic series Isabela is the one who tells the story. She accompanies Alistair in his pursuit for [[Aurelian Titus]] as a hired hand and a confidante.
  +
  +
They travel to [[Qarinus]] and attend a ball, where she meets a person she appears to be familiar with - Lord [[Devon]]. Isabela seems to have a long-lasting hatred for him. Devon in turn is surprised that she is still alive. In a conversation "eye-to-eye" he mentions that Isabela owes him and threatens to reveal to Alistair what happened at the [[Venefication Sea]]. She intimidates him into silence by drawing her dagger. Finally, Aurelian Titus arrives. Alistair confronts him, but he flees, leaving his minions to fight for him. The last of them eventually wounds Devon. Isabela knocks Devon's assailant unconscious to the floor, but as he is muttering thanks she stabs Devon in his chest. She tells her companions that he was killed by Titus's man.
  +
  +
Varric tricks the location of Aurelian's home on [[Seheron]] from a captured cultist, and Isabela orders her crew to sail to the island. She keeps the crew terrified by telling them scary stories about horn-headed fanatics. As they approach Shereon however they are attacked by two [[Qunari]] dreadnoughts.
  +
  +
The trio are captured by the Qunari and are moved to a Qunari war camp, [[Akhaaz]]. Isabela is kept in a cell separately from Varric and Alistair. She is interrogated by [[Rasaan]], a [[tamassran]] who asks Isabela what is the meaning of her name. Isabela reveals that her first captain called her "little beauty" as his idea of a joke. Then Rasaan asks her what happened to him and Isabela answers that she killed him. She also admits that even if she made many mistakes in her life, she doesn't feel any guilt. When the tamassran asks more questions, Isabela has an outburst in anger, causing Rasaan to strike her and tell her that mistakes can be corrected before leaving the cell.
  +
  +
Rasaan eventually returns to Isabela's cell and repeatedly demands from Isabela to tell her her true name. She threatens Isabela with the [[qamek]], but Isabela refuses still to reveal anything. After Rasaan tries to gently persuade Isabela that she may know what happened to her mother, Isabela begins to open up about her past.
  +
  +
She reveals that her mother was a Qunari convert who sold Isabela to Luis because she refused to convert. Eventually one day Isabela was deep in debt to the [[Felicisima Armada]], so she was forced to enter the [[Slavery|slave trafficking]] business in order to pay off her debts.
  +
  +
[[File:TWS Isabela.png|thumb|270px|Isabela reflects on her past deeds]]
  +
  +
One day the [[Orlais|Orlesian]] navy cornered their ships in the [[Rivain|Venefication Sea]]. Lord [[Devon]] had packed the holds too tightly and Isabela failed to outmaneuver the Orlesians. Fearing capture they were forced to throw the slaves overboard, who would all drown as they were still bound in chains. Isabela swore since then that she would never traffic slaves again. Rasaan comforts Isabela; though when she still refuses to reveal her name, Rasaan strikes her again and attempts to force her face into the qamek. This would in effect make her [[Qunari language#V|viddath-bas]] rather than [[Qunari language#V|viddathari]], as conversion to the Qun would be involuntary for Isabela.
  +
  +
Isabela overpowers Rasaan and escapes her cell. Isabela eventually locates the cell where Alistair and Varric are held. She releases them, telling them to escape, while she went to rescue her crew. In the end Isabela finds her crew and told them about the dangers of trying to escape and asks them to choose whether they want to stay or come with her. Her crew decided to come with her.
  +
  +
[[File:Isabela and Rasaan.jpg|thumb|Isabela fighting against Rasaan]]
  +
  +
However before she has a chance to open up the cells, Rasaan appears. She said that the other Qunari thought she'd try to escape but she knew her better. The enraged Rasaan didn't care anymore to convert Isabela, believing that the solution is only her death. In the fierce battle that ensued, Rasaan was eventually defeated. Isabela holds her dagger to Rasaan's throat, ready to make the kill. She then tells her that her birth name was Naishe but it isn't anymore. She then drives the dagger into the ground deliberately missing Rasaan's head showing that she had no intention of killing her.
  +
  +
Alistair at the same time was also dueling Sten whom he managed to defeat. Alistair refuses to kill him and instead offering him to work together against Titus, which Sten accepts this time. Accompanied by two Qunari dreadnoughts, Isabela along with Alistair, Varric, Sten and her crew set sail once more in her restored pirate ship towards Titus' [[Ath Velanis|stronghold]] in [[Seheron]].
  +
  +
On board the ship, Isabela again reaffirms her determination to help Alistair with his mission.}}
  +
  +
=== ''Dragon Age: Until We Sleep'' ===
  +
{{SpoilerUWS|
  +
{{BioWare canon|TSG}}
  +
[[Qunari]] dreadnoughts attack [[Aurelian Titus]]' [[Ath Velanis|fortress]] and [[Varric Tethras|Varric]] infiltrates the building while Isabela and [[Alistair]] assault the fortress directly with the [[Qunari]]. Prior to this, [[Sten]]/the [[Arishok (title)|Arishok]] tells Alistair and Isabela the Qunari version of the myth of King [[Calenhad Theirin|Calenhad]], and how he made a deal with a mysterious witch to drink [[dragon]] blood, become a [[Reaver]] and create [[Ferelden]].
  +
[[File:Isabela-Fade Nightmare.png|thumb|250px|Isabela's nightmare as a Qunari convert wearing [[Qunari#Vitaar|Vitaar]]]]
  +
Varric's attempt to free King [[Maric Theirin|Maric]] from the [[Magrallen]] causes everyone to be pulled into the [[Fade]]. Isabela is found trapped in a nightmare created by [[magister]] [[Aurelian Titus]] in the Fade, where she is a Qunari and no longer remembers her true past. [[Varric Tethras|Varric]] and [[Maevaris Tilani]] find her but she doesn't recognize them as anyone but bassra and attacks them. Eventually Titus finds them and summons demons to kill them all. The trio all escape and once safe, Varric tries to remind her of who she really is and that this Qunari facade is not who she wants to be. Although she initially believes it would be easier to submit to other's expectations, she is eventually convinced that she does not want to be defined by others; thus making peace with her doubts and trials and also becomes content with her self perception and dignity as a hero. The trio then head off in search of Alistair. The trio find Alistair with the real Maric in the Fade and together convince King Maric to aid them in killing Aurelian Titus. Isabela rejoins Alistair and Varric to attack Titus and distract him long enough to allow Maevaris and Maric to kill him. After escaping the Fade she is present when Alistair shatters the Magrallen, killing Maric. Afterwards she asks Varric if Alistair had made the right decision, to which he replied he didn't know.
  +
Afterwards Isabela leaves her ship for destinations unknown.
  +
}}
  +
  +
=== ''Dragon Age: Inquisition'' ===
  +
{{SpoilerDAI|
  +
  +
Isabela later reaches an agreement with the [[Inquisition]], serving as one of their field agents on a number of raids across [[Ferelden]] and [[Orlais]].
  +
  +
{{CodexConditionalParagraph|Isabela Recruited|}}
  +
The [[Inquisitor]] can ask [[Varric Tethras]] about her fate. Varric will state that she went back to the [[Raiders of the Waking Sea]] and is calling herself an admiral. Varric however admits he isn't sure if she actually has a position of authority within the Raiders or if it's just another self-styled title.
  +
  +
{{CodexConditionalParagraph|Romanced Isabela|}}Later upon asking Hawke why they are alone, they will state that Isabela and them never really believed in being tied down and so when they had to go into hiding she understood. Hawke however plans to reunite with her someday. If Hawke survives the encounter with the [[Nightmare (demon)|Nightmare]] demon, Varric will comment that Isabela will follow them to [[Weisshaupt]] whether Hawke likes it or not.
  +
}}
   
 
== Quests ==
 
== Quests ==
 
'''Act 1'''
 
'''Act 1'''
{{:Fools Rush In|style=iconmini2}}{{clrl}}
+
*{{:Fools Rush In|style=iconmini2}}
{{:Isabela's Contact|style=iconmini2}}{{clrl}}
+
*{{:Isabela's Contact|style=iconmini2}}
   
 
'''Act 2'''
 
'''Act 2'''
{{:Isabela's Ongoing Search|style=iconmini2}}{{clrl}}
+
*{{:Isabela's Ongoing Search|style=iconmini2}}
{{:Questioning Beliefs (Isabela Act 2)|style=iconmini2}}{{clrl}}
+
*{{:Questioning Beliefs (Isabela Act 2)|style=iconmini2}}
{{:Isabela's Apology|style=iconmini2}}{{clrl}}
+
*{{:Isabela's Apology|style=iconmini2}}
{{:A Ship for Isabela|style=iconmini2}} (gift){{clrl}}
+
*{{:A Ship for Isabela|style=iconmini2}} (gift)
{{:To Catch a Thief|style=iconmini2}}{{clrl}}
+
*{{:To Catch a Thief|style=iconmini2}}
   
 
'''Act 3'''
 
'''Act 3'''
{{:Isabela's Regret|style=iconmini2}}{{clrl}}
+
*{{:Isabela's Regret|style=iconmini2}}
{{:No Rest for the Wicked|style=iconmini2}}{{clrl}}
+
*{{:No Rest for the Wicked|style=iconmini2}}
{{:Questioning Beliefs (Isabela Act 3)|style=iconmini2}}{{clrl}}
+
*{{:Questioning Beliefs (Isabela Act 3)|style=iconmini2}}
{{:A Rivaini Talisman|style=iconmini2}} (gift){{clrl}}
+
*{{:A Rivaini Talisman|style=iconmini2}} (gift)
   
 
'''Mark of the Assassin'''
 
'''Mark of the Assassin'''
{{:Pirates and their Curses|style=iconmini2}}{{clrl}}
+
*{{:Pirates and their Curses|style=iconmini2}}
{{:A Map of Sorts|style=iconmini2}}{{clrl}}
+
*{{:A Map of Sorts|style=iconmini2}}
   
 
== Gifts ==
 
== Gifts ==
* A model ship can be found in a chest during the quest [[Blackpowder Courtesy]] in Act 2 when traveling through the smuggler's caves (in a chest near some stairs).
+
*A model [[Ship in a Bottle]] can be found in a chest during the quest [[Blackpowder Courtesy]] in Act 2 when traveling through the smuggler's caves (in a chest near some stairs).
* [[Rivaini Talisman]] can be found in Act 3 in the [[Disused Passage]] at the [[Docks]].
+
*[[Rivaini Talisman]] can be found in Act 3 in the [[Disused Passage]] at the [[Docks]].
   
== Gear ==
+
== Statistics ==
  +
=== ''Dragon Age II'' ===
{{Main|Companion armor}}
 
  +
==== Initial talents ====
  +
{| class="daotable"
  +
! Available talent trees
  +
! Initially selected talents
  +
|-
  +
| {{:Dual Weapon talents (Dragon Age II)|style=iconmini}}
  +
| {{:Backstab|style=iconmini}}
  +
|-
  +
| {{:Sabotage talents|style=iconmini}}
  +
|
  +
|-
  +
| {{:Subterfuge talents|style=iconmini}}
  +
| {{:Stealth (Dragon Age II)|style=iconmini}} &ensp; {{:Evade (Dragon Age II)|style=iconmini}}
  +
|-
  +
| {{:Specialist talents|style=iconmini}}
  +
|
  +
|-
  +
| {{:Scoundrel talents|style=iconmini}}
  +
|
  +
|-
  +
| {{:Swashbuckler|style=iconmini}} ([[Classes and specializations (Dragon Age II)|specialization]])
  +
|
  +
|}
  +
<br>
  +
==== Initial equipment ====
  +
{| class="daotable"
  +
| [[Weapons (Dragon Age II)|Weapons]]
  +
| {{:Backstabber|style=iconmini}} &ensp; {{:Heartbreaker|style=iconmini}}
  +
|-
  +
| [[Armor (Dragon Age II)|Armor]]
  +
| [[File:Isabela armor.png|12px]] [[Threads of the Eastern Seas]]
  +
|-
  +
|}
  +
<br>
  +
==== Armor upgrades ====
  +
{{See also|Companion armor}}
  +
[[File:Isabela armor.png|right]]
   
Isabela's armor upgrades can be found at the following locations:
+
Upgrades to Isabela's armor, [[Threads of the Eastern Seas]], can be found at the following locations:
* Act 2 Robes By Jean Luc [[Hightown]]: Supportive Corselet. (Gives Isabela an extra rune slot.)
+
*Act 2 – {{:Supportive Corselet|style=iconmini}} – available at [[Robes by Jean Luc]] in [[Hightown]]. Extra rune slot.
* Act 2 Apparel Shop (Tailor) in [[Lowtown]]: Rigid Boning. (+38 Defense)
+
*Act 2 – {{:Rigid Boning|style=iconmini}} – available at [[Apparel Shop]] (Tailor) in [[Lowtown]]. +(0.25 * DEF(LVL)) defense.
* Act 2 Lost End Foundry in [[Lowtown]]: Lambswool Insoles (+2% Critical Chance): During the "[[To Catch a Thief]]" quest, in a crate in one of the upstairs rooms.
+
*Act 2 – {{:Lambswool Insoles|style=iconmini}} – found at the Lost End Foundry in [[Lowtown]] during the [[To Catch a Thief]] quest, in a crate in one of the upstairs rooms. +2% critical chance.
* Act 3 [[Mountain Cave]] during the [[A Murder of Crows]] quest, on a skeleton near the entrance: Boiled Leather Plates (gives Isabela an extra rune slot.)
+
*Act 3 – {{:Boiled Leather Plates|style=iconmini}} – found in a Mountain Cave during the [[A Murder of Crows]] quest, on a skeleton near the entrance. Extra rune slot.
   
If Isabela is romanced, she will update her outfit with a black corset, added goldwork embroidery to the bottom hem of her sash, a red scarf around her right bicep, and replaces the leather pauldron on her left shoulder with a metal one.
+
If Isabela is [[Romance (Dragon Age II)|romanced]], she will update her outfit with a black corset, added goldwork embroidery to the bottom hem of her sash, a red scarf around her right bicep, and replaces the leather pauldron on her left shoulder with a metal one.
  +
<br><br>
  +
==== Restricted weapons ====
  +
*{{:The Pearl (amulet)|style=iconmini}} – requires ''[[Rogue Item Pack II]]''
  +
*{{:Dagger of the Four Winds|style=iconmini}} – requires ''[[Mark of the Assassin]]''
  +
<br>
  +
==== Restricted accessories ====
  +
*{{:Lady's Choice|style=iconmini}} – requires ''[[Rogue Item Pack]]''
  +
*{{:Badge of the Felicisima Armada|style=iconmini}} – requires ''[[Mark of the Assassin]]''
  +
<br>
  +
=== ''Dragon Age: Inquisition'' ===
  +
==== Initial talents ====
  +
{{See|[[Isabela/Abilities-Inquisition]]|}}
   
  +
==== Initial equipment ====
'''Isabela specific gear'''
 
  +
{| class="daotable"
{{:Lady's Choice|style=iconmini}} - Requires [[Rogue Pack|Rogue Item Pack 1]] [[Downloadable content (Dragon Age II)|DLC]]{{clrl}}
 
  +
| [[Weapons (Inquisition)|Weapons]]
{{:The Pearl (amulet)|style=iconmini}} - Requires [[Rogue Pack 2|Rogue Item Pack 2]] [[Downloadable content (Dragon Age II)|DLC]]{{clrl}}
 
  +
| {{:Inquisition Dagger|style=iconmini}} {{:Inquisition Dagger|style=iconmini}}
{{:Dagger of the Four Winds|style=iconmini}} - Requires [[Mark of the Assassin]] [[Downloadable content (Dragon Age II)|DLC]]{{clrl}}
 
  +
|-
{{:Badge of the Felicisima Armada|style=iconmini}} - Requires [[Mark of the Assassin]] [[Downloadable content (Dragon Age II)|DLC]]{{clrl}}
 
  +
|[[Armor (Inquisition)|Armor]]
  +
|{{:Isabela's Longcoat|style=iconmini}}
  +
|}
  +
<br>
  +
==== Restricted armors ====
  +
{{For|a full list of Isabela's armor|Multiplayer armor}}
  +
*{{:Isabela's Dueling Leathers|style=iconmini}}
   
 
== Quotes ==
 
== Quotes ==
  +
[[File:Isabela concept.jpg|100px|thumb|Early concept art for ''[[Dragon Age II]]'']]
 
{{Main|Isabela/Dialogue}}
 
{{Main|Isabela/Dialogue}}
  +
=== ''Dragon Age: Origins'' ===
*"Sailing is like sex. If you do it wrong, you will get sick... but do it right, and there's no feeling in the world like it."
 
  +
*"Be off with you now, and be glad I only took from you your gold! Heh. Fools..."
*"Ah, the Blooming Rose. Where people come... then go."
 
  +
*"And then Isabela went to the Chantry, and saw that it was...boring. Canticle of Isabela, stanza one, verse one."
 
  +
=== ''Dragon Age II'' ===
*"You smell that? Smells like repression, doesn't it? (in the [[Chantry]])"
 
  +
*"Sailing is like sex. Do it wrong, and it'll make you sick. But do it right, and there's no feeling in the world like it."
*'"Hmm... apostate prostitutes? ...Apos-titutes! (Laughs)"
 
  +
*"And then Isabela went to the chantry, and saw that it was boring. Canticle of Isabela, stanza one, verse one."
*"Our mistakes make us who we are."
 
  +
*"When you get right down to it, we're not responsible for anyone but ourselves. You can choose to be free, or you can choose to be saddled with all the world's problems."
*"Really? We're going to just waltz in here and fight dozens of blood mages? Ourselves? All right. I'm game."
 
  +
*"I like big boats, I cannot lie."
*"Ah, the Hanged Man. Sometimes you want to be where everybody knows your name."
 
  +
*"Don't bet anything you're not prepared to lose."
*'"A warehouse? I don't like being led around. Unless leashes are involved. And they're not."
 
  +
*"You see, sweetness, men are only good for one thing. Women are good for six."
*"Coming in here of my own free will feels wrong. Like diddling a sister. <small>(in the guard barracks)</small>"
 
  +
*"Shit. What have you gotten yourself into this time, Isabela?"
*"Your death toll is approaching natural disasters. <small>(After combat)</small>"
 
  +
*"Sailors only care about a very small number of very specific things: The Sea, Strong Drink, and Booty... both kinds."
 
  +
=== ''Dragon Age Inquisition Multiplayer'' ===
*"I like big Boats, I cannot lie."
 
*"A sneer on your lip, but want in your eye."
+
*"Could you please not talk, I have the worst hangover."
  +
*"This is like that time Merrill cooked mushrooms for dinner." (on being rendered unconscious)
*"I'm sorry, I don't speak never-gets-sex-again." (both when speaking to commoners)
 
  +
*"Where's my lady battering ram when I need her." (Interacting with a Warrior Wall barrier, referencing [[Aveline]])
*"If we kill them, we get their stuff!"
 
*"Why must it always be ancient horrors? Why can't it be fabulous treasure once in a while?"
 
*"Aveline, if you shove your thumb up his ass, I win."
 
*"I like duels. It's what I do. And if I win, he'll be dead. Problem solved!"
 
*"Wait. I’m helping the Qunari recover some priceless artifact? Oh, the irony."
 
*"Stealing Qunari relics from Orlesians…why do I feel like I’ve been here before?"
 
*"Oh, shit...literally.
 
*"Please, Martin. You wouldn't know honest if I tied you up and spanked you with it."
 
*"Step 1: Go to [[Velasco]]. Step 2: Something exciting happens. Step 3: Profit."
 
   
 
== Trivia ==
 
== Trivia ==
  +
[[File:Duelist Tarot Card 2.png|thumb|right|200px|Isabela Tarot Card]]
* If you don't recruit Isabela during act 1 the game will continue normally. All that happens is that you will never find out what kind of Relic was stolen from the Qunari.
 
  +
*Isabela was written by [[Sheryl Chee]] for ''Dragon Age II'', but David Gaider wrote Isabela for ''The Silent Grove'' comic series.
* "Isabela" is not her birth name. Her birth name is unknown.<ref name="Social BioWare">[http://social.bioware.com/forum/1/topic/141/index/3064634 "What do we KNOW so far? Updated: 8 Jan 2011 *spoilers*"]. BioWare Social Network. Retrieved 2011-01-11.</ref>
 
* Mika Simmons does not voice Isabela as she did in ''Origins''; this is to reduce confusion as she also voiced [[Anora]] in ''Origins''.<ref name="Social BioWare" />
+
*Mika Simmons does not voice Isabela in ''Dragon Age II'' as she did in ''Origins''; this is to reduce confusion, as she also voiced [[Anora]] in ''Origins''.<ref>{{BWF|author=[[David Gaider]]|url=https://web.archive.org/web/20160903233228/https://forum.bioware.com/topic/147931-the-official-isabela-discussion-thread-20-va-victoria-kruger/page-15|title=The Official Isabela Discussion Thread}}</ref>
  +
*According to [[David Gaider]], Isabela always had dark skin. Gaider says the promo art of her being pale is a marketing error. In Origins, she is actually dark skinned, but the lighting of the game makes her pale. This can be checked by putting her model into the DA Toolset and seeing it without the Pearl's bad lighting.<ref>{{Tumblr|url=http://aicosu.tumblr.com/post/8674926256/you-never-told-us-about-the-da3-spoilers-you-got-from|title=You never told us about the DA3 spoilers}}</ref>
* In ''Dragon Age II'', she will remember her sexual encounter with the Warden, or lack thereof, at [[the Pearl]] in ''Origins''.
 
  +
*If Isabela isn't recruited during Act 1, the game will continue normally. The only difference is that the player will not find out what relic was stolen from the Qunari.
* Isabela's home base is [[The Hanged Man]] tavern, more specifically the bar.
 
* In both ''Dragon Age'' games, the player meets Isabela as she is being attacked by three men in a bar brawl, who are handily beaten by her and forced to flee.
+
*In ''Dragon Age II'', she will remember her sexual encounter with the Warden, or lack thereof, at [[the Pearl]] in ''Dragon Age: Origins''.
  +
*If you take Isabela into the [[Deep Roads]] she may comment nervously on how she "really doesn't like tight spaces", implying that she is claustrophobic.
* In DAII, the final clip of Isabella putting a knife to someone's throat is a perfect replica of the mugging clip in ''The Sims Medieval.''
 
  +
*Upon meeting King Alistair in the [[Viscount's Keep]], Alistair will say that Isabela looks different, to which Isabela will respond "Don't we all." This is probably an in-game joke referring to the changes in character appearance between the games. If imported from Origins where Alistair is exiled or selecting the "No Compromise" backstory, Alistair will be found intoxicated in [[The Hanged Man]], where Isabela and Alistair will not recognize each other. She will say he's been ranting about being the "Prince of Ferelden" all day and he will say she sounds like [[Morrigan]].
* When encountering the Desire Demon in the side quest [[Night Terrors]], upon betraying Hawke, Isabela will say "I like big boats, I cannot lie," a reference to the song ''Baby Got Back'' by Sir Mix-A-Lot.
 
  +
*When imagining a single note scent for Isabela, Sheryl Chee likened her to "spice trade, chocolate mousse and unearthed."<ref>{{Twitter|author=[[Sheryl Chee]]|url=https://twitter.com/SherylChee/status/381268481481519104}}</ref>
* Isabela seems to have a collection of erotic books, and usually refers to sex in conversations with [[Alistair/Dialogue]].
 
  +
*The general similarity between aspects of [[Duncan]]'s armor and that of Isabela appears to be indicative of a [[Rivain]]i style of armor.<ref>{{Twitter|author=[[Mike Laidlaw]]|url=https://twitter.com/Mike_Laidlaw/status/394703081457209344/}}</ref>
* In a party banter with Aveline, she'll make several sexually-based references to ''Origins'', including "Shank your Jory", "Grey your Warden", "Master your Taint", and "Arl your Eamon".
 
  +
*Official reports from various countries report that Isabela spent a total of seven months and twenty-one days in numerous jails in port cities around Thedas over the course of ten years.<ref name="wot2"/>
* If you take Isabela into the Deep Roads she may comment nervously on how she "really doesn't like tight spaces", implying that she is claustrophobic.
 
  +
*Isabela has "extensive body piercings."<ref>{{Cite wot|81}}</ref>
* The Line "Step 1: We find Velasco. Step 2: Something exciting happens. Step 3: Profit" is a reference to the Underpants Gnomes in the TV show South Park, whose business plan was "Phase 1: Collect underpants. Phase 2: ? Phase 3: Profit."
 
* Upon meeting King Alistair in [[Viscount's Keep]], Alistair will say that Isabela looks different, to which Isabela will respond "Don't we all." This in probably an in-game joke referring to the changes in character appearance between the games. If imported from Origins where Alistair is exiled or selecting the "No Compromise" backstory, Alistair will be found intoxicated in [[The Hanged Man]], where Isabela will remark upon Alistair and he will say she sounds like [[Morrigan]].
 
* Isabela references Joss Whedon's Mutant Enemy Production with the "Grr. Argh." when speaking of abominations during party banter with Anders. This is said by a monster during the Mutant Enemy Production logo at the ending of every show they produce.
 
*Despite being from Rivain (hence Varric giving her the nick name of Rivaini) she doesn't appear to know a great deal about the Qun. It is more likely she is from Southern Rivain as [[Kont-Aar]] (A Qunari settlement) is located in the North.
 
*"Fools Rush In" quest title may be a reference to the movie "Fools Rush In", in which Salma Hayek plays a character named Isabel.
 
*According to [[David Gaider]], Isabela always had dark skin. Gaider says the promo art of her being pale is a marketing error. In Origins, she is actually dark skinned, but the lighting of the game makes her pale. You can check this by putting her model into the model program and seeing it without the game's lighting. <ref>[http://aicosu.tumblr.com/post/8674926256/you-never-told-us-about-the-da3-spoilers-you-got-from]</ref>
 
* The [[The Pearl (amulet)]] that you receive in the second rogue pack DLC could be a reference to the Pirates of the Caribbean movies or to [[The Pearl]] of "Origins".
 
   
 
== Bugs ==
 
== Bugs ==
* In the recruiting quest "Fools Rush In", if the player loots the corpses before instructed, it is impossible to recruit Isabela.
+
*In the recruiting quest [[Fools Rush In]], if the player loots the corpses before instructed, it is impossible to recruit Isabela.
* Every time when you go to the Qunari Compound with Isabela she will disappear with an "excuse". When you speak to her while she is talking, she stops saying her sentence and stay with you in the Qunari Compound.
+
*Every time you go to the Qunari Compound with Isabela she will disappear with an "excuse". However, if you speak to her while she is talking, she stops what she's saying and stays with you in the Qunari Compound.
* {{PC}} If Hawke has slept with Isabela and slept with Merrill (and after that has chosen to reject Merrill to keep Isabela's romance alive), it will put the former's romance in a sort of a "ghost" state. This means that the romance dialogues still play properly, but in certain situations the game won't acknowledge the fact that it's still active (like making the threesome with Zevran impossible, missing companion interactions, endgame outcomes, etc.).
+
*{{platforms|pc}} If Hawke has slept with Isabela and pursues a romance with Merrill, it will put the former's romance in a sort of a "ghost" state making impossible for the Merrill's romance to be completed. This means that the romance dialogues of Isabela still play properly, but in certain situations the game won't acknowledge the fact that it's still active (like making the threesome with Zevran impossible, missing companion interactions, endgame outcomes, etc.).
  +
** This bug can be fixed by using the console commands "runscript zz_app_debug" or "runscript zz_isa_debug" and adjusting Isabela's romance flag to "Active". This has been tested only with the Zevran threesome dialogue which it fixes, but has not been tested with any other situations and it may break other things.
* If Isabela is romanced, her outfit may not properly update to the newer version. Using the Maker's Sigh potion from the [[The Black Emporium|Black Emporium]] to respec her skills will update her outfit, picking up any armor upgrades for her also seems to work. It has been reported that her romance outfit can also be triggered by pressing the "Escape" key right after the bed scene (PC only).
 
* Similarly, if the Supportive Corset has been purchased before romancing her, the rune slot will disappear. Using a Maker's Sigh does not restore the rune slot. It may reappear after a save-load or/and in Act 3 however (without a rune).
+
*If Isabela is romanced, her outfit may not properly update to the newer version. Using the [[Maker's Sigh]] potion from the [[Black Emporium]] to respec her skills will update her outfit; picking up any armor upgrades for her also seems to work.
  +
** {{platforms|pc}} It has been reported that her romance outfit can also be triggered by pressing the "Escape" key right after the bed scene.
* There is also a well documented bug with her friendship bonus - if Isabela is removed from the party without using the remove from party screen (Such as entering the Hawke Estate with her in the party), the game will remove the attack speed bonus from your base rate instead of the increased one. This effect is cumulative leading to greatly reduced attack speeds. The bug is heavily discussed [http://social.bioware.com/forum/1/topic/300/index/6459070/15 here]. Fixed in patch 1.02.
 
* It is possible that Varric will say that she stayed with the Champion, indicating that she was romanced, even if another companion was romanced. This may happen even if she has left the party.
+
*It is possible that Varric will say that she stayed with the Champion, indicating that she was romanced, even if another companion was romanced. This may happen even if she has left the party.
* Varric will mention Isabela in the docks during the Rise of the Qunari quest regardless of if she is recruited in Act 1 or not.
+
*Varric will mention Isabela on the docks during the Rise of the Qunari quest regardless of whether of not she was recruited in Act 1.
* Occasionally Isabela will turn completely white apart from her face before the final battle in Act 3.
+
*Occasionally, Isabela will turn completely white apart from her face before the final battle in Act 3.
* If the Tome is given to Isabella, it is sometimes possible for you to have a scene with her in the Hawke Estate. This can be triggered by speaking to Dog.
+
*If the Tome is given to Isabela, it is sometimes possible for you to have a scene with her in the Hawke Estate. This can be triggered by speaking to Dog.
  +
*{{platforms|PC|PS3}}If the ''Legacy'' DLC is installed, and you sleep with Isabela but do not pursue a romance, she may still receive her romance armor.
  +
*{{platforms|PS3}} If Isabela's approval rating is not high enough that she returns to give the Tome of Koslun to the Arishok, she will of course be gone from the party permanently. However, sometimes the game will glitch in such a way that, even though she has left and her friendship was not maxed, Hawke nevertheless has the "Isabela Has Your Back" benefit in the Hawke ability tree, and Isabela's "Threads of the Eastern Seas" outfit remains on the list of armor which can be enchanted with runes. (Confirmed for PS3, unsure about other platforms.)
   
 
== Gallery ==
 
== Gallery ==
  +
<gallery>
<gallery captionalign="left" orientation="landscape" widths="170">
 
Isabela.png|Isabela at the [[Hanged Man Tavern]] in [[Kirkwall]]
+
Isabela Face Toolset.PNG|Isabela's Head Morph in DA:O Toolset
  +
Wicked Grace.jpg|Isabela playing [[Wicked Grace]] at [[the Pearl]] in ''[[Dragon Age: Origins]]''.
Isabela_-_Destiny_trailer.jpg|Isabela, as she appears in the "Destiny"-trailer
 
  +
Isabela.png|Isabela at [[the Hanged Man]] tavern in [[Kirkwall]].
Wallpaper_Dragon_Age_2_Hawke_and_Isabela.jpg|Isabela with [[Hawke]]
 
  +
Isabela - Destiny trailer.jpg|Isabela, as she appears in the "Destiny"-trailer.
IsabelaRomanceOutfit.jpeg|This outfit is worn by Isabela if she is romanced
 
  +
Wallpaper Dragon Age 2 Hawke and Isabela.jpg|Isabela with [[Hawke]].
Screenshot20110410163919185.jpg|Isabela, as first seen in The Hanged Man
 
  +
Dragon Age Those Who Speak 2.jpg|Cover for ''Dragon Age: Those Who Speak'' #2.
018.jpg|Isabela
 
  +
Isabella.png|Dragon Age II loading screen style fresco of Isabela.
  +
dragonslayer.jpg|Promotional image of Isabela for the ''Dragonslayer'' expansion
  +
isabela wotv2.png|Isabela in World of Thedas Vol 2
  +
Promotional Captain Isabela.jpg|Artwork of Captain Isabela in ''[[Heroes of Dragon Age]]''
  +
Qunari Isabela HoDA.jpg|Artwork of Isabela as a Qunari in ''Heroes of Dragon Age''
  +
Qunari Isabela HoDA tier.jpg|Artwork of Qunari Isabela's tier progression in ''[[Heroes of Dragon Age]]''
  +
Isabela HoDA.jpg|Tier progression of Isabela in ''Heroes of Dragon Age''
 
</gallery>
 
</gallery>
   
== Codex Entries ==
+
== Codex entries ==
{{:Codex entry: Isabela|style=iconmini}}{{clrl}}
+
*{{:Codex entry: Isabela|style=iconmini}}
{{:Codex entry: Isabela - After the Deep Roads|style=iconmini}}{{clrl}}
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*{{:Codex entry: Isabela - After the Deep Roads|style=iconmini}}
{{:Codex entry: Isabela - The Last Three Years|style=iconmini}}{{clrl}}
+
*{{:Codex entry: Isabela - The Last Three Years|style=iconmini}}
  +
*{{:Codex entry: Notorious Raider Trash|style=iconmini}}
  +
*{{:Note: Isabela (Inquisition)|style=iconmini}}
   
 
== References ==
 
== References ==
 
<references/>
 
<references/>
 
== External links ==
 
* [http://dragonage.bioware.com/resources/dragonage-ii/assets/content/world/short_stories/isabela.pdf Short story] on Isabela in ''Dragon Age II'' by Sheryl Chee
 
   
 
{{Companions (Dragon Age II)}}
 
{{Companions (Dragon Age II)}}
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{{Companions (Legends)}}
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{{Multiplayer characters}}
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<!--Interwiki links-->
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[[de:Isabela]]
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[[es:Isabela]]
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[[pl:Izabela]]
 
[[Category:Characters]]
 
[[Category:Characters]]
 
[[Category:Dragon Age: Origins characters]]
 
[[Category:Dragon Age: Origins characters]]
 
[[Category:Dragon Age II characters]]
 
[[Category:Dragon Age II characters]]
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[[Category:Dragon Age Legends characters]]
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[[Category:Dragon Age: The Silent Grove characters]]
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[[Category:Dragon Age: Those Who Speak characters]]
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[[Category:Dragon Age: Until We Sleep characters]]
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[[Category:Dragon Age: Inquisition multiplayer playable characters]]
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[[Category:Heroes of Dragon Age characters]]
 
[[Category:Humans]]
 
[[Category:Humans]]
[[Category:Rogues]]
 
[[Category:Companions]]
 
 
[[Category:Rivaini]]
 
[[Category:Rivaini]]
[[Category:Quest Givers]]
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[[Category:Duelists]]
[[Category:Dragon Age: The Silent Grove]]
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[[Category:Raiders of the Waking Sea]]
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[[Category:Slavers]]
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[[Category:Inquisition members]]
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[[Category:Rogues]]
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[[Category:Love interests]]

Revision as of 23:19, 13 September 2020

“Our mistakes make us who we are.”


Isabela is the captain of the pirate ship Siren's Call. She can teach the Duelist specialization to the Warden in Dragon Age: Origins, and is an optional companion as well a romance option for either male or female Hawke in Dragon Age II. Isabela is also a playable character in Dragon Age: Inquisition's multiplayer.

Background


This section contains spoilers for:
Dragon Age: Those Who Speak.


Isabela's birth name is Naishe. She was born in Rivain to Madam Hari, a notorious thief and charlatan, and an unknown father who was described as "large, hairy, and good with his hands"[1] by her mother. When she became a pirate, the first ship's captain she served under began to call her "Isabela," his "little beauty," as a joke and she eventually adopted the name as her pseudonym.

Young Isabela

Young Isabela

Madam Hari was a thief and charlatan who had infamously posed as a Rivaini seer to help a village in the Rivaini interior in exchange for coin. When she got bored, she would leave the village to steal from other people or con them into buying mystical charms like the Rivaini Fertility Talisman. These trips could last weeks, and Hari would often take her daughter with her to help. The young Isabela took to dishonesty quickly. But Madam Hari grew disillusioned with the life of a fraud and eventually she converted to the Qun to give meaning to her life. She sold Isabela into marriage with a business associate of the Antivan Crows, Luis, when she refused to convert. While Isabela offers numerous interpretations of the bargain her mother struck when she was given away, she is noted as having told Varric Tethras once that her mother gave her away in exchange for nothing more than the promise that she would be looked after. Luis took her to Antiva City and they were married three weeks later, just shy of Isabela's nineteenth birthday.[1]

As a result, Isabela has a poor opinion of her mother. When romanced, she will say to Hawke, "At least your mother loved you. Not everyone can say that."[2] Similarly, if she is present while speaking to Arianni when beginning the Wayward Son quest, she will comment that Feynriel is lucky to have a caring mother.

Luis was a rich man, buying Isabela many fine things and hiring a tutor to teach her to read and write, but the marriage was loveless and she was treated as his "plaything." Though Isabela enjoyed the first few months of her life with Luis, she quickly became bored, and then angry when it became clear she was expected to act as "befitted the lady of the house". After a year, Isabela began to deliberately antagonize him, thinking he'd let her go. Around this time, she met Zevran Arainai in Antiva City, and promptly started an affair, based mostly on physical attraction and a desire to test her boundaries with Luis. Zevran also taught her the basics of knife combat.

Realizing that his young wife was out of control, Luis resolved to get rid of her. According to his journal, he planned to "lend" her to certain business acquaintances who had expressed an interest. He was assassinated in his bed a week later by Zevran. Isabela provides differing accounts of the exact circumstances of his assassination to different parties. If Isabela is romanced by Hawke she claims that she did not have Luis killed, although she was grateful for his death regardless, however she later claims to Varric that she directly ordered his assassination. The Antivan Crows keep their records secret, and so the identity of the person who wished Luis dead has never been revealed. Though it is unclear whether Isabela contracted the assassination, she helped Zevran accomplish his task by giving him the location of the key to Luis' room.

On the same night, she left the house with nothing but two daggers (given by Zevran, who carried seven on his person) and a sack full of jewelry she used to bribe sailors into helping her commandeer the Siren's Call, her husband's ship. They sailed to Llomerryn, where the sailors abandoned her. A day later, Isabela used her untested knife skills to duel a man she has only referred to as the Jackdaw, betting that if she could best him in single combat, he would have to help her hire a crew and find a job. Isabela won the duel, though she's unsure whether the Jackdaw let her win out of pity. She found herself a new crew and a new captain (as she knew she would be unable to captain her own ship and wanted to learn under someone who could). She later killed the captain over an insult and took back control of the Siren's Call. There are rumors that she and the Jackdaw started a passionate love affair, though he disappeared never to be seen again a year after they met.[1]

After she became a pirate, Isabela became extremely promiscuous, and soon became a raider—the self-proclaimed "Queen of the Eastern Seas."[3] By the time she landed in Kirkwall, she had been a captain for approximately 10 years.[4]


See also: Isabela (short story)
Note: This story takes place after the events of Dragon Age: Origins and just before Dragon Age II.

Involvement

Dragon Age: Origins

Isabela can be found at The Pearl along with her first mate Casavir. She is seen arguing with three other men. Soon afterwards a fight breaks out however she manages to defeat the group of men due to her superior dueling skills. Her ship is staying in Denerim to let her men fill up on supplies and other "pleasures". Zevran knows her from before and, if brought along, will introduce her as the "Queen of the Eastern Seas and the sharpest blade in Llomerryn."

In order to convince Isabela to teach the Duelist specialization, there are two options: Beat her in a game of cards named Wicked Grace, or "get to know each other better" by following her to bed.

To beat Isabela in the card game, the Warden will have to be dexterous enough to catch her cheating or subtle enough to cheat. If Zevran or Leliana are in the party, they can also help the Warden to win, but will only offer assistance if their approval is high enough.

For Isabela to take the Warden up on his/her offer to get to know her better, the Warden will have to be persuasive (Coercion * 25 + Cunning bonus must be at least 75, so three points in coercion by itself will do the trick regardless of cunning). If the Warden is in a romance (love) with Morrigan, an unhardened Leliana or an unhardened Alistair, then the Warden's romance partner will publicly disapprove and Isabela will not go to bed with the Warden. However, if either Leliana or Alistair is not only in a love-relationship with the Warden but has also been "hardened" following their personal quests, then they will actually join in the fun for a threesome (or possibly a foursome) and their approval will increase. If Zevran is in the party, Isabela will invite him as well (regardless of his relationship status with the Warden). If the Warden accepts, Zevran's approval will increase. Nevertheless, Zevran will decline the offer if Alistair is included. The following combinations are thus possible:

  1. Isabela-Warden
  2. Isabela-Warden-Leliana
  3. Isabela-Warden-Zevran
  4. Isabela-Warden-Alistair (female Warden only)
  5. Isabela-Warden-Leliana-Zevran
Note: There is no cutscene for this activity. The screen will fade to black and the game will pick back up with a very brief bit of playful post-sex banter.

Once the Duelist specialization has been learned from her, Isabela will have no further dialogue or interactions.

Reactions and approval

  • If Leliana has been flirted with but her personality has not been hardened by the time Isabela is spoken to, she will get jealous and ask, "What about us?", which will cause Isabela to take back her offer to sleep with the Warden.
  • If the Warden is female but not in a relationship with Alistair, he will wonder if he's dreaming, and then say that he's going to jump in the ocean. This doesn't occur if Leliana or Zevran joins in. If unhardened Alistair is in a relationship with the Warden, he will disapprove of the Warden flirting with Isabela and will deny the offer to join in. The Warden cannot bed Isabela in this scenario.
  • Morrigan is not nearly as open-minded about Isabela as the other romanceable companions. She will strongly disapprove if Isabela is bedded and tell the Warden to rinse off the stench after they are done "rolling around in the gutter". If the Warden is romantically involved with Morrigan a different dialogue occurs. Morrigan gets furious and states that she will not touch the Warden again if he goes through with it. The Warden will not be allowed to bed Isabela in this case. (The only way then is to make sure she is not in the party.)
  • (If the Warden is female and Oghren is in the party, he will faint if the Warden and Leliana go to bed with Isabela.)

Inviting a companion to bed with Isabela nets the following approval changes:

  • Ico Appr Heart Alistair approves (+2)if he joins.
  • Ico Appr Heart Leliana approves (+4)if she joins and the Warden is female.
  • Ico Appr Heart Zevran approves (+7)if Isabela's invitation for him to join is accepted.
  • Ico DisAppr Heart Zevran disapproves (-3)if Isabela's invitation for him to join is denied

Dragon Age II


This section contains spoilers for:
Dragon Age II.


Dragon-age-2

Isabela fighting against Qunari

Isabela plays a major role in Dragon Age II as a companion and possible love interest.

"Isabela is the pirate scourge of two coastlines, four nations, and countless tavern floors. She's equally skilled with dagger and insult, and it's hard to know which cuts deeper. It's rare to see her in one place for long, but with her ship reduced to timbers, Isabela's had to content herself with whatever bounty Kirkwall has to offer. And that means no end of headaches for the rich and foolish, and no end of amusement for her. She's as desired as she is feared, which is to say, a lot and often. Fall on her blade, or at her feet—a win is a win, in her book. Shipwrecked, hounded, Isabela hasn't decided if she's cornered yet. She's having too much fun."[5]

In Dragon Age II Isabela is first encountered at a tavern in Lowtown named the Hanged Man where she engages in a brawl with Lucky and his cohorts. She will only appear after recruiting Anders. It is also possible to never recruit or even meet her as she does not directly impact the outcome of the game. However she is involved in the Arishok battle and consequently affects Act II heavily. Varric will mention her during party chatter even if Hawke has not met her.

Isabela is no longer a captain, as her ship, along with its crew, were lost at the reefs near Kirkwall during a heavy storm. She worked as a smuggler, transporting lyrium, jewels and criminals, but had fallen out of favor with Castillon, a crime lord tied to the Felicisima Armada. Castillon hired Isabela to supervise a shipment, but she eventually discovered the "cargo" was in fact nearly 200 Blight refugees--humans and elves, including children--that Castillon had taken as slaves.[6] It is never revealed where she was intended to deliver these slaves, only that Kirkwall was not her destination. She freed the slaves and, as renumeration, Castillon ordered her to retrieve a valuable relic in order to pay off her debts. It is never revealed to where she released the slaves, though her old contact Hayder mentions that she let the slaves "scurry off into the wilds."[7]

Once she had the relic her ship was wrecked in a storm. She lost her ship, crew, and the relic. When Isabela is first encountered, she will reveal she has so far been unsuccessful in finding the relic again and one of Castillon's men is hounding her for it. Hawke and company can agree to help Isabela in her quest by escorting her to meet Hayder, an enforcer of Castillon whom she worked with in Antiva. After a failed ambush attempt by Hayder's men, the group tracks Hayder to the Chantry and kills him. Isabela concludes that as long as she provides Castillon with the relic before he finds her, he will be satisfied.

It's possible that Isabela will permanently leave the party at the end of the quest To Catch a Thief, during which she enlists Hawke's help in retrieving the Qunari relic called the Tome of Koslun from another thief called Wall-Eyed Sam. During the quest, it is revealed that Isabela stole the Tome from the Orlesians, who were attempting to return it to the Qunari. While fleeing a pursuing Qunari dreadnought, both the dreadnought and Isabela's ship were caught in a storm and shipwrecked; thus explaining the Qunari's and Isabela's current predicament. Hawke's party will fight with Tevinter mages and some Qunari led by a Sten in the Dark Foundry. Isabela runs away at the start of the battle to chase Wall-Eyed Sam, leaving Hawke and two other party members to plow through the remaining enemies. After leaving the building, Hawke will find Isabela's Letter on Wall-Eyed Sam's body which reveals that she made off with the Tome of Koslun and is planning to leave Kirkwall. If romanced, or having a high enough friendship or rivalry, she will return at the end of the same Act to deliver the relic to the Qunari, saying that Hawke's influence was what made her come back. It is at this point that the opportunity presents itself to either deliver her to the Qunari for them to exact punishment for her theft, and to forestall further assault on the city, or to duel the Arishok for her life. Defeating the Arishok will cause Isabela to rejoin the party with the option of continuing her romance. If given to the Qunari she will never return in-game, though Varric hints at the start of Act III that she may have eluded the Qunari and escaped.

If Isabela returns in Act 3, her last companion quest No Rest for the Wicked involves her plot to lure Castillon into a trap and blackmail him to stop hunting her and give her his ship. Hawke can allow Isabela to proceed with the deal or force Isabela's hand by attacking Castillon, thus killing the slaver.

If asked for her opinion of Anders' actions in The Last Straw, Isabela will state that she thinks it was a "bold plan". Isabela will side with Hawke regardless if they side with the templars or the mages but will sarcastically mock the righteousness of their actions if Hawke chooses to side with the templars. When the party members say their last words to Hawke before the final battle, Isabela reaffirms her loyalty to Hawke.


Friendship and rivalry

See the approval page for more information.

Isabela values fun, freedom and getting ahead; she responds well to sarcasm. Jokes, flirting and a Hawke who solves problems in particularly clever and devious ways will delight her. She also approves if Hawke is slightly selfish in dealing with other people, trying to squeeze a little extra money out of them.

Getting involved in other people's business tends to annoy Isabela, so helping a character just for the sake of helping and not asking for a reward will often earn her ire. She also generally disapproves of rules and authority and attempts by Hawke to enforce rules on other people (especially her).

Another thing to note is that in some cases, Isabela will also respond well to Hawke's decision to not get involved at all in matters of no immediate concern to Hawke or their companions. Butting in to personal discussions, disagreements, and the like will sometimes irk Isabela. This is especially true with people Hawke has never met before.

Romance


This section contains spoilers for:
Dragon Age II.


Isabella romance armor

Alterations to Isabela's armor after romance.

Isabela was the first romance option announced for both male and female Hawke.

It is possible to pursue a romance through proper dialogue in Act 2 and eventually solidify it in the final moments of Act 3. However, like Fenris, Isabela will not move into the Hawke Estate.

Keeping the Isabela Romance: Isabela is usually the first romance to become available, thus, if a player wishes to keep her as the primary love interest, they may encounter certain challenges. Generally speaking, if another companion is romanced and moves in with Hawke, the move automatically breaks off all other romances, including Isabela (who will never move in). However, that does NOT mean it is safe to romance other characters as long as they don't move in. It is confirmed (1.04) that simply sleeping with Merrill can (and likely will) break off the romance with Isabela. In other words, even if you sleep with Merrill and immediately break it off at the first possible opportunity (right after the sex), you will most likely have terminated the Isabela romance regardless. In such a case, you can and likely will end up without either romance. But if you want to sleep with Merrill and afterwards romance Isabela, the solution is to simply not speak to Isabela in Act 2 until you had sex with Merrill and broke the romance afterwards.

Isabella's dagger

Isabela during her bedroom scene in Act 2

In Act 2, talk to her in the Hanged Man and choose all the possible flirt options for both quests. The quests will be available from the start of the Act, and afterwards she will approach Hawke in their estate. If Hawke chooses to engage in the romance scene, she will be reluctant to bring love into their relationship. Isabela will state that they were merely "rutting" and that her "curiosity is sated" and will ask if Hawke intended something more. Hawke then has two dialogue options: "Why not?" and "Of course not." The first opens up an option to continue the romance, and Isabela will then reveal the circumstances of her past: her mother sold her into marriage to her husband for a goat and some coins against her will. She was forced to remain with him until Zevran assassinated him, allowing her to take over the ship and become captain herself. Isabela will also reveal that she has only truly loved someone once, a man of unknown name, but she fled after he asked for her hand and broke his heart in the end. Though she will seem annoyed at Hawke for questioning her, she will walk away with +10 friendship if she is asked (or +10 rivalry, if the romance is based on rivalry).

Note: Isabela should be questioned about love ("Why not?") in order to get the Romantic achievement. In some circumstances, failing to do so by selecting "Of course not" locks Hawke and Isabela in a quasi-romance where other characters will remark on their relationship, but the achievement will not be gained and later romance scenes may not occur. It is also possible that Isabela may not show up to comfort Hawke after All That Remains. When romanced, it is possible that Isabela's outfit change will not occur. For a solution see the Bugs section.

If Isabela is romancing Hawke she will return at the end of Act 2 with the Tome of Koslun. If Hawke kills the Arishok rather than let him take her, she will argue with Hawke and leave Kirkwall, telling the Champion "I didn't do it for them. I did it for you. It was always about you." [8] Isabela spends some time away from Kirkwall, returning just before the start of Act 3. She feels that returning the relic to the Qunari was a foolish decision and partially blames Hawke for getting her in more trouble with Castillon. After her quest No Rest for the Wicked is finished, she offers Hawke a position on her new ship, admitted if someone like Hawke was on board her old one, she would likely never have crashed. She then admits nervously she thinks she is falling for Hawke and asks if Hawke feels the same way, which the Champion can accept or deny.

If Hawke has engaged in a rivalry romance and told her to keep the ship, she will admit regretting to do so. If she was not allowed to have it, she'll say that she is happy that Castillon is gone, and that she feels good about avenging the people he wronged. She then will say she is willing to change "for you", if she is given some time. The rest of the dialogue is the same as the friendship romance.

At the end of the game, Varric says all the companions separated from Hawke, "except Isabela of course."

Sometimes a bug occurs which causes Varric to state in the epilogue that Isabela remained with Hawke, even if another companion was romanced at the game's end.[9]

If neither Isabela nor Fenris are romanced, they will take up an off-screen physical relationship in Act 3, though there appear to be no emotions involved.


Fate


This section contains spoilers for:
Dragon Age II.


Like most of Hawke's companions, Isabela may either remain with Hawke for the whole game, or leave the party at an approval-related crisis point - though in Isabela's case, the question is not whether she will leave the party, as she always does, but rather whether she will return to it, and whether Hawke will take her back once she does. In order for her to return to the party at the climax of Act 2, she must have a Friendship or Rivalry score of fifty or greater, and her final Act 2 companion quest. If romanced, she will return even if Questioning Beliefs was not completed. On this path, Isabela will either stay permanently at (a successfully romanced) Hawke's side, or disperse to an unknown fate after the epilogue like Hawke's other companions.

If Isabela leaves with the Tome, she makes it to Ostwick, and then continues her old life of piracy. If she is given to the Qunari, Varric will say that he heard she escaped the Qunari two days later with the book by jumping into the ocean, but he says he does not know if this is true or not.


Dragon Age: The Silent Grove


This section contains spoilers for:
Dragon Age: The Silent Grove.


BioWare canon
The plot follows BioWare's own canon, meaning that Alistair is king of Ferelden in the comic's story.

Isabela accompanies Varric and King Alistair to Antiva City, where they infiltrate the headquarters of the Antivan Crows. After meeting Prince Claudio Valisti - a former "business partner" of Isabela's late husband - Isabela warns Alistair to not trust a word Claudio says.

Isabela assists in infiltrating Velabanchel, and - along with Varric - holds off the Antivan Crows while Alistair goes after his target.

Isabela captains the ship she and her companions use to escape Velabanchel, later navigating through the Tellari swamps. She is the first to attempt to defend Alistair from an attack from Yavana's high dragon.

While leaving the swamps following their meeting with Yavana in the Silent Grove, Isabela is pierced by an arrow. Claudio Valisti turns out to be the culprit, and kidnaps Alistair in exchange for Isabela and Varric's lives. Isabela swears to hunt Claudio down and kill him.

After retreating to the Silent Grove, Isabela demands that Yavana save Alistair. The witch replies that it is not her concern, but Varric bargains with her. Yavana places a mysterious enchantment on the pair, healing Isabela's wound. The two then storm Claudio's camp. Isabela engages Claudio in a duel. Claudio insists that Isabela was not good enough for her late husband - Luis - and that she is trying to seduce Alistair to become queen of Ferelden. He also says that she was dragged out of the gutter because of her marriage, and that Luis lavished her with wine and silks, and after bedding him and whispering kind words in his ear for many nights she had him assassinated. Claudio bests Isabela, and is about to deliver the killing blow when she cuts off his hand, slits his throat and stabs him through the heart.


Dragon Age: Those Who Speak


This section contains spoilers for:
Dragon Age: Those Who Speak.


BioWare canon
The plot follows BioWare's own canon, meaning that Alistair is king of Ferelden in the comic's story.

While in Dragon Age: The Silent Grove all events were described by Alistair, in this comic series Isabela is the one who tells the story. She accompanies Alistair in his pursuit for Aurelian Titus as a hired hand and a confidante.

They travel to Qarinus and attend a ball, where she meets a person she appears to be familiar with - Lord Devon. Isabela seems to have a long-lasting hatred for him. Devon in turn is surprised that she is still alive. In a conversation "eye-to-eye" he mentions that Isabela owes him and threatens to reveal to Alistair what happened at the Venefication Sea. She intimidates him into silence by drawing her dagger. Finally, Aurelian Titus arrives. Alistair confronts him, but he flees, leaving his minions to fight for him. The last of them eventually wounds Devon. Isabela knocks Devon's assailant unconscious to the floor, but as he is muttering thanks she stabs Devon in his chest. She tells her companions that he was killed by Titus's man.

Varric tricks the location of Aurelian's home on Seheron from a captured cultist, and Isabela orders her crew to sail to the island. She keeps the crew terrified by telling them scary stories about horn-headed fanatics. As they approach Shereon however they are attacked by two Qunari dreadnoughts.

The trio are captured by the Qunari and are moved to a Qunari war camp, Akhaaz. Isabela is kept in a cell separately from Varric and Alistair. She is interrogated by Rasaan, a tamassran who asks Isabela what is the meaning of her name. Isabela reveals that her first captain called her "little beauty" as his idea of a joke. Then Rasaan asks her what happened to him and Isabela answers that she killed him. She also admits that even if she made many mistakes in her life, she doesn't feel any guilt. When the tamassran asks more questions, Isabela has an outburst in anger, causing Rasaan to strike her and tell her that mistakes can be corrected before leaving the cell.

Rasaan eventually returns to Isabela's cell and repeatedly demands from Isabela to tell her her true name. She threatens Isabela with the qamek, but Isabela refuses still to reveal anything. After Rasaan tries to gently persuade Isabela that she may know what happened to her mother, Isabela begins to open up about her past.

She reveals that her mother was a Qunari convert who sold Isabela to Luis because she refused to convert. Eventually one day Isabela was deep in debt to the Felicisima Armada, so she was forced to enter the slave trafficking business in order to pay off her debts.

TWS Isabela

Isabela reflects on her past deeds

One day the Orlesian navy cornered their ships in the Venefication Sea. Lord Devon had packed the holds too tightly and Isabela failed to outmaneuver the Orlesians. Fearing capture they were forced to throw the slaves overboard, who would all drown as they were still bound in chains. Isabela swore since then that she would never traffic slaves again. Rasaan comforts Isabela; though when she still refuses to reveal her name, Rasaan strikes her again and attempts to force her face into the qamek. This would in effect make her viddath-bas rather than viddathari, as conversion to the Qun would be involuntary for Isabela.

Isabela overpowers Rasaan and escapes her cell. Isabela eventually locates the cell where Alistair and Varric are held. She releases them, telling them to escape, while she went to rescue her crew. In the end Isabela finds her crew and told them about the dangers of trying to escape and asks them to choose whether they want to stay or come with her. Her crew decided to come with her.

Isabela and Rasaan

Isabela fighting against Rasaan

However before she has a chance to open up the cells, Rasaan appears. She said that the other Qunari thought she'd try to escape but she knew her better. The enraged Rasaan didn't care anymore to convert Isabela, believing that the solution is only her death. In the fierce battle that ensued, Rasaan was eventually defeated. Isabela holds her dagger to Rasaan's throat, ready to make the kill. She then tells her that her birth name was Naishe but it isn't anymore. She then drives the dagger into the ground deliberately missing Rasaan's head showing that she had no intention of killing her.

Alistair at the same time was also dueling Sten whom he managed to defeat. Alistair refuses to kill him and instead offering him to work together against Titus, which Sten accepts this time. Accompanied by two Qunari dreadnoughts, Isabela along with Alistair, Varric, Sten and her crew set sail once more in her restored pirate ship towards Titus' stronghold in Seheron.

On board the ship, Isabela again reaffirms her determination to help Alistair with his mission.


Dragon Age: Until We Sleep


This section contains spoilers for:
Dragon Age: Until We Sleep.


BioWare canon
The plot follows BioWare's own canon, meaning that Alistair is king of Ferelden in the comic's story.

Qunari dreadnoughts attack Aurelian Titus' fortress and Varric infiltrates the building while Isabela and Alistair assault the fortress directly with the Qunari. Prior to this, Sten/the Arishok tells Alistair and Isabela the Qunari version of the myth of King Calenhad, and how he made a deal with a mysterious witch to drink dragon blood, become a Reaver and create Ferelden.

Isabela-Fade Nightmare

Isabela's nightmare as a Qunari convert wearing Vitaar

Varric's attempt to free King Maric from the Magrallen causes everyone to be pulled into the Fade. Isabela is found trapped in a nightmare created by magister Aurelian Titus in the Fade, where she is a Qunari and no longer remembers her true past. Varric and Maevaris Tilani find her but she doesn't recognize them as anyone but bassra and attacks them. Eventually Titus finds them and summons demons to kill them all. The trio all escape and once safe, Varric tries to remind her of who she really is and that this Qunari facade is not who she wants to be. Although she initially believes it would be easier to submit to other's expectations, she is eventually convinced that she does not want to be defined by others; thus making peace with her doubts and trials and also becomes content with her self perception and dignity as a hero. The trio then head off in search of Alistair. The trio find Alistair with the real Maric in the Fade and together convince King Maric to aid them in killing Aurelian Titus. Isabela rejoins Alistair and Varric to attack Titus and distract him long enough to allow Maevaris and Maric to kill him. After escaping the Fade she is present when Alistair shatters the Magrallen, killing Maric. Afterwards she asks Varric if Alistair had made the right decision, to which he replied he didn't know.

Afterwards Isabela leaves her ship for destinations unknown.


Dragon Age: Inquisition


This section contains spoilers for:
Dragon Age: Inquisition.


Isabela later reaches an agreement with the Inquisition, serving as one of their field agents on a number of raids across Ferelden and Orlais.

Isabela Recruited:

The Inquisitor can ask Varric Tethras about her fate. Varric will state that she went back to the Raiders of the Waking Sea and is calling herself an admiral. Varric however admits he isn't sure if she actually has a position of authority within the Raiders or if it's just another self-styled title.

Romanced Isabela:
Later upon asking Hawke why they are alone, they will state that Isabela and them never really believed in being tied down and so when they had to go into hiding she understood. Hawke however plans to reunite with her someday. If Hawke survives the encounter with the Nightmare demon, Varric will comment that Isabela will follow them to Weisshaupt whether Hawke likes it or not.


Quests

Act 1

Act 2

Act 3

Mark of the Assassin

Gifts

Statistics

Dragon Age II

Initial talents

Available talent trees Initially selected talents
Dual Weapon Dual Weapon Backstab Backstab
Sabotage Sabotage
Subterfuge Subterfuge Stealth StealthEvade Evade
Specialist Specialist
Scoundrel Scoundrel
Swashbuckler Swashbuckler (specialization)


Initial equipment

Weapons Backstabber BackstabberHeartbreaker Heartbreaker
Armor Isabela armor Threads of the Eastern Seas


Armor upgrades

See also: Companion armor
Isabela armor

Upgrades to Isabela's armor, Threads of the Eastern Seas, can be found at the following locations:

If Isabela is romanced, she will update her outfit with a black corset, added goldwork embroidery to the bottom hem of her sash, a red scarf around her right bicep, and replaces the leather pauldron on her left shoulder with a metal one.

Restricted weapons


Restricted accessories


Dragon Age: Inquisition

Initial talents

See Isabela/Abilities-Inquisition.

Initial equipment

Weapons Inquisition Dagger Inquisition Dagger Inquisition Dagger Inquisition Dagger
Armor Isabela's Longcoat Isabela's Longcoat


Restricted armors

For a full list of Isabela's armor, see Multiplayer armor.

Quotes

Isabela concept

Early concept art for Dragon Age II

Main article: Isabela/Dialogue

Dragon Age: Origins

  • "Be off with you now, and be glad I only took from you your gold! Heh. Fools..."

Dragon Age II

  • "Sailing is like sex. Do it wrong, and it'll make you sick. But do it right, and there's no feeling in the world like it."
  • "And then Isabela went to the chantry, and saw that it was boring. Canticle of Isabela, stanza one, verse one."
  • "When you get right down to it, we're not responsible for anyone but ourselves. You can choose to be free, or you can choose to be saddled with all the world's problems."
  • "I like big boats, I cannot lie."
  • "Don't bet anything you're not prepared to lose."
  • "You see, sweetness, men are only good for one thing. Women are good for six."
  • "Shit. What have you gotten yourself into this time, Isabela?"

Dragon Age Inquisition Multiplayer

  • "Could you please not talk, I have the worst hangover."
  • "This is like that time Merrill cooked mushrooms for dinner." (on being rendered unconscious)
  • "Where's my lady battering ram when I need her." (Interacting with a Warrior Wall barrier, referencing Aveline)

Trivia

Duelist Tarot Card 2

Isabela Tarot Card

  • Isabela was written by Sheryl Chee for Dragon Age II, but David Gaider wrote Isabela for The Silent Grove comic series.
  • Mika Simmons does not voice Isabela in Dragon Age II as she did in Origins; this is to reduce confusion, as she also voiced Anora in Origins.[10]
  • According to David Gaider, Isabela always had dark skin. Gaider says the promo art of her being pale is a marketing error. In Origins, she is actually dark skinned, but the lighting of the game makes her pale. This can be checked by putting her model into the DA Toolset and seeing it without the Pearl's bad lighting.[11]
  • If Isabela isn't recruited during Act 1, the game will continue normally. The only difference is that the player will not find out what relic was stolen from the Qunari.
  • In Dragon Age II, she will remember her sexual encounter with the Warden, or lack thereof, at the Pearl in Dragon Age: Origins.
  • If you take Isabela into the Deep Roads she may comment nervously on how she "really doesn't like tight spaces", implying that she is claustrophobic.
  • Upon meeting King Alistair in the Viscount's Keep, Alistair will say that Isabela looks different, to which Isabela will respond "Don't we all." This is probably an in-game joke referring to the changes in character appearance between the games. If imported from Origins where Alistair is exiled or selecting the "No Compromise" backstory, Alistair will be found intoxicated in The Hanged Man, where Isabela and Alistair will not recognize each other. She will say he's been ranting about being the "Prince of Ferelden" all day and he will say she sounds like Morrigan.
  • When imagining a single note scent for Isabela, Sheryl Chee likened her to "spice trade, chocolate mousse and unearthed."[12]
  • The general similarity between aspects of Duncan's armor and that of Isabela appears to be indicative of a Rivaini style of armor.[13]
  • Official reports from various countries report that Isabela spent a total of seven months and twenty-one days in numerous jails in port cities around Thedas over the course of ten years.[1]
  • Isabela has "extensive body piercings."[14]

Bugs

  • In the recruiting quest Fools Rush In, if the player loots the corpses before instructed, it is impossible to recruit Isabela.
  • Every time you go to the Qunari Compound with Isabela she will disappear with an "excuse". However, if you speak to her while she is talking, she stops what she's saying and stays with you in the Qunari Compound.
  • pcpc If Hawke has slept with Isabela and pursues a romance with Merrill, it will put the former's romance in a sort of a "ghost" state making impossible for the Merrill's romance to be completed. This means that the romance dialogues of Isabela still play properly, but in certain situations the game won't acknowledge the fact that it's still active (like making the threesome with Zevran impossible, missing companion interactions, endgame outcomes, etc.).
    • This bug can be fixed by using the console commands "runscript zz_app_debug" or "runscript zz_isa_debug" and adjusting Isabela's romance flag to "Active". This has been tested only with the Zevran threesome dialogue which it fixes, but has not been tested with any other situations and it may break other things.
  • If Isabela is romanced, her outfit may not properly update to the newer version. Using the Maker's Sigh potion from the Black Emporium to respec her skills will update her outfit; picking up any armor upgrades for her also seems to work.
    • pcpc It has been reported that her romance outfit can also be triggered by pressing the "Escape" key right after the bed scene.
  • It is possible that Varric will say that she stayed with the Champion, indicating that she was romanced, even if another companion was romanced. This may happen even if she has left the party.
  • Varric will mention Isabela on the docks during the Rise of the Qunari quest regardless of whether of not she was recruited in Act 1.
  • Occasionally, Isabela will turn completely white apart from her face before the final battle in Act 3.
  • If the Tome is given to Isabela, it is sometimes possible for you to have a scene with her in the Hawke Estate. This can be triggered by speaking to Dog.
  • pcPCps3PS3If the Legacy DLC is installed, and you sleep with Isabela but do not pursue a romance, she may still receive her romance armor.
  • ps3PS3 If Isabela's approval rating is not high enough that she returns to give the Tome of Koslun to the Arishok, she will of course be gone from the party permanently. However, sometimes the game will glitch in such a way that, even though she has left and her friendship was not maxed, Hawke nevertheless has the "Isabela Has Your Back" benefit in the Hawke ability tree, and Isabela's "Threads of the Eastern Seas" outfit remains on the list of armor which can be enchanted with runes. (Confirmed for PS3, unsure about other platforms.)

Gallery

Codex entries

References

  1. 1.0 1.1 1.2 1.3 1.4 Dragon Age logo - new Dragon Age: The World of Thedas, vol. 2, pp. 166-169
  2. All That Remains
  3. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 81
  4. Based on conversation between Hawke and Isabela in Dragon Age II after Fools Rush In, where she indicates she has known some of her crew almost that long.
  5. "Isabela". BioWare. Retrieved 2011-01-11.
  6. As noted in the quest Fools Rush In.
  7. As mentioned by Hayder in Fools Rush In.
  8. Codex entry: Isabela - The Last Three Years
  9. BSN "Merrill Rejection" . The BioWare Forum.
  10. BSN David Gaider"The Official Isabela Discussion Thread" . The BioWare Forum.
  11. Tumblr icon "You never told us about the DA3 spoilers" . Tumblr.
  12. Twitter icon Sheryl Cheehttps://twitter.com/SherylChee/status/381268481481519104 . Twitter.
  13. Twitter icon Mike Laidlawhttps://twitter.com/Mike_Laidlaw/status/394703081457209344/ . Twitter.
  14. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 81