Dragon Age Wiki
Dragon Age Wiki
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Dragon Age: Origins uses a shared-party [[inventory]] that contains all items carried (but not equipped) by party members. Items have no weight; instead there is a limit to the number of items you can carry. The [[Warden]] begins with a limit of 70 non-plot and unequipped items and can purchase [[backpack]]s that increase the limit by 10, up to a total of 125 (PC) or 120 (console version).
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''Dragon Age: Origins'' uses a shared-party [[inventory]] that contains all items carried (but not equipped) by party members. Items have no weight; instead there is a limit to the number of items you can carry. The [[Warden]] begins with a limit of 70 non-plot and unequipped items and can purchase [[backpack]]s that increase the limit by 10, up to a total of 125 (PC) or 120 (console version).
   
 
== Mechanics ==
 
== Mechanics ==
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== Additional Storage ==
 
== Additional Storage ==
* The [[Warden's Keep]] DLC, once completed, offers a [[Party Storage Chest]] providing 90 more slots for non-plot items.
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* The ''[[Warden's Keep]]'' DLC, once completed, offers a [[Party Storage Chest]] providing 90 more slots for non-plot items.
 
* Craig Graff, a Bioware developer, has also made available an [http://social.bioware.com/forum/1/topic/8/index/132134 unsupported party chest] mod.
 
* Craig Graff, a Bioware developer, has also made available an [http://social.bioware.com/forum/1/topic/8/index/132134 unsupported party chest] mod.
   

Revision as of 01:36, 6 January 2011

Dragon Age: Origins uses a shared-party inventory that contains all items carried (but not equipped) by party members. Items have no weight; instead there is a limit to the number of items you can carry. The Warden begins with a limit of 70 non-plot and unequipped items and can purchase backpacks that increase the limit by 10, up to a total of 125 (PC) or 120 (console version).

Mechanics

The inventory can be filtered: there are tabs for all items, weapons, armor, accessories (such as belts and rings), crafting supplies, miscellaneous items (such as Gifts) and plot and quest items. Within each tab, the user may also sort by type, alphabetically, or in LIFO order, i.e. the most recently acquired items at the top.

Exceeding the Limit

Ultimately, the 70–125 item limit only prevents you from picking up or buying more items; it doesn't affect items given through scripts or conversations.

  • Technically, the 70-125 item limit applies to storage slots: a stack of up to 99 items of the same type only counts as one item against the cap.
  • Plot items do not count against the limit.
  • Certain downloadable content can exceed the limit.
  • You can also exceed the limit by asking your dog to find items or speaking with certain quest-related NPCs.
  • On the pcpc the toolset can be used to raise the item limit up to 999 items. It is strongly advised that you make a backup copy of your save game before trying this. Although playing with an inventory space of 200 items has caused no problems during one complete playthrough of the main campaign, no guarantee can be given that editing your save game in this way won't have any negative side-effects. With that in mind, if you want more inventory space, proceed like this:
    • Open your savegame with the toolset
    • Expand the SAVEGAME_PARTYLIST tree
    • Search for SAVEGAME_MAX_ITEM and change the value to the desired inventory space
    • Save your game

Additional Storage

See Also

  • For details about the backpack and the vendor locations, see Backpack.