“Into darkness, unafraid.” ―Old Inquisition motto[1]
The first Inquisition was a group of people who, following the First Blight, rose up to defend Thedas from the dangers of magic and heretics. The Inquisition later allied with the Chantry, abandoning its original name and splitting itself into the Seekers of Truth and the Templar Order.[3]
In 9:41 Dragon, the Inquisition is reformed, following the cataclysmic event called The Breach.
The Inquisition of old
In the years before the founding of the Chantry and the start of the Divine Age, Thedas was plunged into chaos. The First Blight had ended, the Imperium had broken apart following Andraste's March, and despite the spread of the Maker's teachings, blood mages and Old Gods cults were widespread.[3] The Inquisition was formed around -100 Ancient[4] with the goal of protecting the people from the "tyranny of magic" in whatever form it might take; blood mages, abominations, cultists or heretics.[5] A loose association of Andrastian hard-liners, the group combed the land in search of these "threats" and some say theirs was a reign of terror.[6] Others say they were cast in a negative light by history because their investigations and even application of justice, protecting both mages and common people impartially, crossed too many powerful groups. In these accounts it is suggested that the group was already known as the Seekers of Truth and that the "Inquisition" moniker was perhaps pejorative.[7]
In 1:20 Divine, the newly founded Chantry found common cause with the Inquisition and they signed the Nevarran Accord.[8] As part of the agreement, the Inquisition became the new martial arm of the Chantry, the Templar Order, and its senior members became known as the Seekers of Truth. Another result was the creation of the Circle of Magi,[8] with the Templars serving as overseers for the Circle.
The last leader of the original Inquisition, Ameridan, went missing after the organisation's dissolution. It is said he left to hunt a powerful dragon or to not overshadow the newly created Templar Order.
Known members of the original Inquisiton
The modern Inquisition
“As of this moment, I declare the Inquisition reborn. ” ―Cassandra Pentaghast
The modern Inquisition, in a fledgling state, begins with the interrogation of Varric Tethras by Seeker Cassandra Pentaghast. [9] The Inquisition's reconstruction is, in fact, a back-up plan by Divine Justinia V in case of a calamity within the Chantry or if her attempt to restore peace between mages and templars failed.[10] Justinia hoped that with enough support, the Inquisition could challenge the very tenets of the Chantry to enforce rights for mages. The Divine's servants searched for a worthy candidate to lead the Inquisition, such as the Hero of Ferelden or the Champion of Kirkwall, but they both had disappeared.
Following the massive explosion that killed the Divine and the Conclave, Thedas falls into chaos as the Breach threatens to consume the world. The late Divine's writ was invoked by her Hands, Cassandra Pentaghast and Leliana, declaring the Inquisition reborn and independent of Chantry authority. However, the Chantry has denounced the Inquisition, calling them heretics for harbouring the only survivor of the Conclave's explosion, who had been labeled the Herald of Andraste by witnesses from the failed conclave at the Temple of Sacred Ashes, when they were seemingly led out of the Fade by the prophet herself.
After either allying with or conscripting the mage rebels or templars, the Herald manages to seal the Breach. But the celebrations are cut short, as Haven comes under attack by Corypheus. The Herald distracts him long enough for the village to be evacuated before causing an avalanche to bury Corypheus' army and the village. When the Herald reunites with the survivors of Haven, the Herald leads them to Skyhold, where they are formally given the title of Inquisitor.
The Inquisition later leads a siege of Adamant Fortress to stop Venatori magister Livius Erimond from binding Grey Warden mages to Corypheus, enabling the darkspawn to control an army of demons. In the aftermath, the Inquisitor can either ally with the surviving Wardens or banish them from Orlais.
After the resolution of the War of the Lions, Orlais formally allies with the Inquisition and they march on the Arbor Wilds to purge the remainder of Corypheus' army. Unfortunately, Corypheus returns to the Temple of Sacred Ashes to reopen the Breach, forcing the Inquisitor to engage him without the support of the army.
With Corypheus' defeat, the Inquisition achieves renown throughout southern Thedas and the balance of power across Thedas is drastically changed, perhaps permanently.
Trespasser
By 9:44 Dragon, the Inquisition has come under pressure from both Orlais and Ferelden, the former wanted the Inquisition as another vassal, the latter wanting them to disband entirely. During the summit with the Exalted Council, the Inquisitor is drawn away to deal with a new Qunari threat that is spreading through the magical eluvians. Leliana discovers that several of the elves in the Inquisition's own ranks were Qunari converts from Kirkwall and covertly used the Inquisition to smuggle in gaatlok into the Winter Palace. Solas also reveals that his agents were embedded in the Inquisition as well.
After the resolution of the Qunari threat, the Inquisitor, having their own left arm amputated by Solas to prevent the Anchor from killing them, returns to the Exalted Council to decide the Inquisition's fate.
The Inquisitor felt that given the danger of the threats facing Thedas, the Inquisition was still needed but could not continue as it currently was in the face of increasing political pressure. Much like the first Inquisition did with the Nevarran Accord, the Inquisition reached an agreement with the Chantry. The Inquisition was downsized to a more manageable size and would serve as the personal honour guard of Divine Victoria, herself a former member of the Inquisition. This allowed them to launch a campaign against the looming threat to Thedas, that was capable of an effective response but at a higher risk of infiltration. To attempt to compensate for this, the Inquisition began screening recruits and members much more vigorously.
Members of the modern Inquisition
Leadership
- See also: War table and Inquisition perks
- The Inquisitor, the leader of the modern Inquisition and the player-controlled protagonist of Dragon Age: Inquisition
- Cullen Rutherford, former templar and commander of the Inquisition's Forces
- Josephine Montilyet, ambassador in charge of maintaining the Inquisition's Connections
- Seneschal Leliana, former bard and spymaster in charge of collecting the Inquisition's Secrets, and co-founder of the Inquisition. Former Left Hand of the Divine
- Cassandra Pentaghast, a Seeker of Truth, co-founder of the Inquisition and companion to the Inquisitor. Former Right Hand of the Divine
Notable members
- Apothecary Adan
- Officer Charter
- Arcanist Dagna
- Baron Edouard Desjardins
- Lieutenant Lace Harding, lead scout
- Researcher Minaeve
- Knight-Captain Rylen, former templar and Cullen's second-in-command
- Quartermaster Threnn
Inquisition irregulars
- Argent, an Orlesian Assassin
- Belinda Darrow, a former templar
- Cillian, a Dalish arcane warrior
- Hall, a Dalish-raised vagrant archer
- Hissera, a Qunari saarebas
- Isabela, a notorious pirate-admiral of the Raiders of the Waking Sea
- Katari, a Tal-Vashoth mercenary
- Korbin, a Legionnaire of the Dead
- Luka, a dwarven alchemist and former Carta member
- Marius, a former Tevinter slave that became a famous mage killing assassin.
- Neria, a Dalish First and emissary
- Pala, a silent sister
- Rion, a rebel Circle mage
- Sidony, a Nevarran Mortalitasi mage
- Tessa Forsythia, a Nevarran adventurer and partner of the magekiller Marius.
- Amund, an avvar Sky-Watcher
- Solas, an elven apostate and companion to the Inquisitor
- Tamar, a survivor of the Disciples of Andraste
- Thornton, a veteran ranger and former soldier of the Orlesian Imperial Army
- Varric Tethras, a deshyr of the Dwarven Merchants' Guild and companion to the Inquisitor
- Zither, a former Circle mage who used his magic to become a popular bard in Orlais
Recruitable members
- See also: Agents
- Blackwall, a wandering Grey Warden recruiter and companion to the Inquisitor
- Cole, a unique spirit and companion to the Inquisitor
- Dorian Pavus, an Altus mage of the Tevinter Imperium and companion to the Inquisitor
- Iron Bull, a Qunari mercenary, leader of the Bull's Chargers and companion to the Inquisitor
- Sera, an elven member of the Friends of Red Jenny and companion to the Inquisitor
- Vivienne, First Enchanter of Montsimmard and companion to the Inquisitor
Hierarchy and organization
The re-formed Inquisition is commanded by the Inquisitor who serves as overall leader of the organization. Beneath them are the three advisers, each of whom oversees a different department of the Inquisition. The Commander leads the military forces of the organization and oversees training. The Seneschal/Spymaster is in charge of covert operations, subterfuge and liaisons with more disreputable elements. The Ambassador is in charge of co-coordinating diplomatic efforts among the nobility and various other groups which the Inquisition must work with.
The Inquisition is less rigid than most organizations in Thedas and adopts a more inclusive recruitment practice, allowing not only humans]] but elves, dwarves and Qunari into senior command positions, similar to the Grey Wardens. Unlike the Wardens however, the Inquisition does not strive to be a-political, as much of its financial and diplomatic backing comes from senior members of the Orlesian nobility as well as the Fereldan nobility.
Heraldry
Constellation: Visus, known as "the Watchful Eye", was originally a symbol of the Lady of the Skies. In Andraste's time it came to be associated with the Maker, and a sword was added after her death. The early Inquisition took Visus as their symbol. After the establishment of the Nevarran Accord, which divided the Inquisition into the Templar Order and the Seekers of Truth, the Inquisition's sigil split in two: the Blade of Mercy became the Templars' symbol, while the all-seeing eye became the crest of the Seekers of Truth.
Trivia
- In The Sims 3 University Life there are various mobile phone skins, one called "Age of Dragon" which has an Inquisition theme.[11]
See also
Codex entry: The Seekers of Truth
Codex entry: The History of the Chantry: Chapter 4
Codex entry: The First Inquisition
Tales of the Inquisition's Agents: Book I
Tales of the Inquisition's Agents: Book II
Tales of the Inquisition's Agents: Book III
Inquisition Scout Armor
Inquisition Battlemage Armor
Inquisition Foot Soldier Armor
Inquisition Scout Hat
Gallery
References
|
|
-7601 Ancient -6405 TE 0 FA |
Arlathan (0 FA–6625 FA) · Orseck Garal (~6350 FA) · Darinius (†15 TE) · Endrin Stonehammer (†64 TE) · First Blight (800–992 TE) · Aeducan (~815 TE) · Caridin (†947 TE) · Andraste (992–1025 TE) · Dales (1030–1314 TE) · Inquisition (1095–1214 TE) · Emperor Kordillus Drakon I (1159–1239 TE) | -2 Ancient 1194 TE 7599 FA |
9:00 Dragon 1994 TE 8399 FA |
Fereldan Rebellion (8:44–9:02) · Fifth Blight (9:30–31) · Siege of Castle Cousland (9:30) · Battle of Ostagar (9:30) · Fereldan Civil War (9:30–31) · Battle of Denerim (9:31) · Amaranthine conflict (9:31) · Battle of Vigil's Keep (9:31) · Assault on Amaranthine (9:31) · Siege of Vigil's Keep (9:31) · First Battle of Kirkwall (9:34) · Kirkwall Rebellion (9:37) · Mage-Templar War (9:37–9:41) · War of the Lions (9:40–9:41) · The Breach (9:41) · Modern Inquisition (9:41–44?) · War against the Elder One (9:41–42) · Siege of Haven (9:41) · Siege of Adamant Fortress (9:41) · Battle of the Arbor Wilds (9:42) · Exalted Council (9:44) | 9:99 Dragon 2093 TE 8498 FA |
Timeline · Calendar | ||
Ancient Age · Divine Age · Glory Age · Towers Age · Black Age · Exalted Age · Steel Age · Storm Age · Blessed Age · Dragon Age |