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Dragon Age Wiki

Characters, including The Warden, that fall in combat receive a debilitating injury that lowers an attribute until treated. These injuries can stack. To remove a persistent injury, you must return to your party camp, have your Spirit Healer use Cleansing Aura, or use an injury kit. For some reason, Cleansing Aura will not remove an injury on the Spirit Healr him/herself. As with poultices, each kit has a certain level of potency that determines how much damage it’s able to repair. Lesser injury kits heal a single injury and a small amount of health, for example.

Possible Injuries

Injury Penalty To:
Ico seepingwound Bleeding Health Regeneration
Ico snappedbone Broken Bone Dexterity
Ico disfigured Concussion Magic
Ico coughingblood Coughing Blood Fatigue
Ico crackedskull Cracked Skull Cunning
Ico crushedbone Crushed Arm Damage
Ico disease Damaged Eye Attack
Ico deafened Deafened Defense
Ico gapingwound Gaping Wound Maximum Health
Ico disfigured Head Trauma Willpower
Ico tornflesh Open Wound Nature Resistance
Ico mauled Torn Jugular Constitution
Ico wrenchedlimb Wrenched Limb Attack Speed
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