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m (Decisions: replacing manual numbering with ordered list formatting; the bug template breaks the numbering, so I replaced it with a footnote, like the other bug report on the list.)
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In ''[[Dragon Age II]]'', a ''[[Dragon Age: Origins]]'' or ''[[Dragon Age: Origins - Awakening]]'' save can be imported so that decisions [[the Warden]] made in previous games will be reflected in ''Dragon Age II''. A player starting a new game without importing may use one of the three pre-build histories, which assume the following:
 
In ''[[Dragon Age II]]'', a ''[[Dragon Age: Origins]]'' or ''[[Dragon Age: Origins - Awakening]]'' save can be imported so that decisions [[the Warden]] made in previous games will be reflected in ''Dragon Age II''. A player starting a new game without importing may use one of the three pre-build histories, which assume the following:
   
* '''Hero of Ferelden''': Human noble
+
* '''Hero of Ferelden''': male [[Human Noble Origin|human noble]]
* '''Martyr''': Dalish elf
+
* '''Martyr''': female [[Dalish Elf Origin|Dalish elf]]
* '''No Compromise''': Noble dwarf
+
* '''No Compromise''': male [[Dwarf Noble Origin|dwarf noble]]
 
None of the pre-builts support any [[DLC]] decisions. If you have an ''Origins'' save with DLC flags on it, they will be imported along with whatever pre-built you choose. It is unknown whether the save must be loaded first, or if the game picks it up automatically to fill in the holes left by the pre-built histories.{{confirm}}
 
   
 
In addition to major decisions made over the course of the game, the race and background of the Warden are also reflected [[Codex entry: The Hero of Ferelden]], amongst other codices detailed in this article.
 
In addition to major decisions made over the course of the game, the race and background of the Warden are also reflected [[Codex entry: The Hero of Ferelden]], amongst other codices detailed in this article.

Revision as of 00:16, August 11, 2013

In Dragon Age II, a Dragon Age: Origins or Dragon Age: Origins - Awakening save can be imported so that decisions the Warden made in previous games will be reflected in Dragon Age II. A player starting a new game without importing may use one of the three pre-build histories, which assume the following:

In addition to major decisions made over the course of the game, the race and background of the Warden are also reflected Codex entry: The Hero of Ferelden, amongst other codices detailed in this article.

Decisions

  1. Connor lived or died during Arl of Redcliffe. This decision is supposedly recorded in Codex entry: A Study of the Fifth Blight, Vol. Two.[bug 1]
  2. Mages or templars were recruited during Broken Circle. This decision is recorded in Codex entry: A Study of the Fifth Blight, Vol. One.
  3. Dalish or werewolves were recruited during Nature of the Beast. This decision is recorded in the codex entry "A Study of the Fifth Blight, Vol. One".
  4. Bhelen Aeducan or Lord Pyral Harrowmont ascended to the throne of Orzammar during A Paragon of Her Kind. This decision is recorded in the codex entry "A Study of the Fifth Blight, Vol. One".
  5. Support Branka and save the Anvil, or support Caridin and destroy Anvil A Paragon of Her Kind. This decision is recorded in the codex entry "A Study of the Fifth Blight, Vol. One".
  6. Andraste's ashes revealed or disappeared during The Urn of Sacred Ashes. Ashes can only be revealed by declining Kolgrim's offer and allowing Brother Genitivi to go back to Denerim. This decision is supposedly recorded in the codex entry "A Study of the Fifth Blight, Vol. Two".[bug 1]
  7. Accept or decline Morrigan's ritual during Morrigan's Ritual. This decision affects #9 and #10. This decision is supposedly recorded in the codex entry "A Study of the Fifth Blight, Vol. Two".[bug 1]
  8. Loghain lives or dies during The Landsmeet. This decisions affects #9 and #10. This decision is supposedly recorded in the codex entry "A Study of the Fifth Blight, Vol. Two".[bug 1]
  9. The Warden/Alistair/Loghain kills the Archdemon during The Landsmeet. This decision affects #10. This decision is recorded in Codex entry: The Hero of Ferelden. This decision may also be recorded in the codex entry "A Study of the Fifth Blight, Vol. Two".[bug 1]
  10. Who ascended Ferelden's throne (the Warden, Anora, Alistair, Anora with the Warden, Anora with Alistair, or the Warden with Alistair). This decision is recorded in the codex entry "The Hero of Ferelden". This decision may also be recorded in the codex entry "A Study of the Fifth Blight, Vol". Two.[bug 1]
  11. If the Warden finds Shale in The Stone Prisoner DLC and she survives Dragon Age: Origins, Corff the Bartender will make an indirect reference by commenting on the declining pidgeon population of Ferelden. In Origins, Shale can be killed during A Paragon of Her Kind if the Warden sides with Branka. Corff the Bartender's comment remains the same even when importing from a game without The Stone Prisoner installed.
  12. Avernus or Sophia Dryden spared in Warden's Keep DLC
  13. What the Warden did with King Cailan's body in Return to Ostagar DLC. Unknown impact in Dragon Age II.
  14. Amaranthine, or Vigil's Keep, or both are saved in Dragon Age: Origins - Awakening
  15. The Architect lived or died at the end of Dragon Age: Origins - Awakening.
  16. Nathaniel Howe remained with the Grey Wardens or not during Dragon Age: Origins - Awakening. The only way to ensure Nathaniel remains with the Grey Wardens is to recruit him, ensure his survival, complete his personal quest and raise his approval rating over 75. [bug 2]
  17. Whether the Warden leaves Morrigan, stabs Morrigan, or follows her into the Eluvian at the end of Witch Hunt DLC.
  18. Whether Zevran Arainai lives or dies during Dragon Age: Origins.

Notes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 There is currently an issue with imported save flags where the contents of A Study of the Fifth Blight, Vol. Two are not recorded. See Talk:Codex entry: A Study of the Fifth Blight, Vol. Two for all possible entries.
  2. If Nathaniel is not in your final party, the game will consider him dead even if he survives. The only way to ensure that he will be flagged as alive is thus to bring him with you to Amaranthine at the end of the game, in addition to fulfilling the above conditions.

Results and pre-built histories

The following chart describes which pre-built histories support which decisions, and the impact these decisions have on Dragon Age II:

Decision Choice Result Hero of Ferelden Martyr No Compromise
1 Connor Lives None Yes Yes Nope
Connor dies None Nope Nope Yes
2 Mages recruited None Yes Yes Nope
Templars recruited None Nope Nope Yes
3 Dalish recruited Enables encounter in Act 1. See The Wounded Coast Yes Yes Nope
Werewolves recruited Enables quest Changing One's Nature in Act 1 Nope Nope Yes
4 Bhelen Throned Enables quest Last of His Line in Act 1 Nope Yes Nope
Harrowmont Throned None Yes Nope Yes
5 Support Caridin None Yes Nope Nope
Support Branka, Anvil Saved None Nope Nope Yes
Support Branka, Anvil Destroyed None Nope Yes Nope
6 Ashes Revealed Enables Miracle Makers in Act 1 Nope Yes Nope
Ashes Disappeared None Yes Nope Yes
7 Accept Ritual None Yes Nope Nope
Decline Ritual None Nope Yes Yes
8 Loghain Lives None Nope Yes Nope
Loghain Dies None Yes Nope Yes
9 Warden kills Archdemon None Yes Yes Nope
Loghain kills Archdemon None Nope Nope Yes
Alistair kills Archdemon None Nope Nope Nope
10 Alistair rules Enables King Alistair (quest) in Act 3 Yes Nope Nope
Alistair & Anora rule Enables King Alistair (quest) in Act 3 Nope Yes Nope
Anora rules, Alistair remains GW Alistair appears during Demands of The Qun in Act 2 and bestows The Sacred Heart Nope Nope Nope
Anora rules, Alistair is exiled Alistair appears as a drunk patron in The Hanged Man in Act 1 and Act 2 Nope Nope Yes
11 Shale recruited & survives Bartender in The Hanged Man mentions pigeon population in Ferelden Nope Nope Nope
12 Warden's Keep Started & Avernus spared Enables Dark Epiphany in Act 1 Nope Nope Nope
Warden's Keep Started & Sophia spared Enables Terror on the Coast in Act 1 Nope Nope Nope
13 Cailan's corpse burned None Nope Nope Nope
Cailan's corpse fed to wolves None Nope Nope Nope
Cailan's corpse left to Darkspawn None Nope Nope Nope
14 Amaranthine saved Enables Secret Rendezvous in Act 1 Yes Yes Nope
Vigil's Keep saved Enables The Conspirators in Act 1 Nope Nope Yes
15 Architect lived Nathaniel Howe (if alive) mentions during Finding Nathaniel that the Warden-Commander spared the Architect Yes Yes Nope
Architect died None Nope Nope Yes
16 Nathaniel remains GW Enables Finding Nathaniel in Act 3 Nope Yes Yes
Nathaniel dies/leaves GW Enables Fool's Gold in Act 2 Yes Nope Nope
17 Let Morrigan go through the Eluvian None Nope Nope Nope
Stabbed Morrigan None Nope Nope Nope
Went with Morrigan through the Eluvian None Nope Nope Nope
18 Zevran lives Enables A Murder of Crows in Act 3 Yes Yes Yes
Zevran dies None Nope Nope Nope
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