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{{pictures wanted}}
 
 
 
<onlyinclude>{{SkillSpellTalentTransformer
 
<onlyinclude>{{SkillSpellTalentTransformer
 
|style = {{{style|}}}
 
|style = {{{style|}}}
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|type = [[Inferno abilities|Inferno]]
 
|type = [[Inferno abilities|Inferno]]
 
|icon = Immolate.png
 
|icon = Immolate.png
|image =
+
|image = DAI-Immolate.png
 
|px = 270x360px
 
|px = 270x360px
 
|description = You unleash a massive explosion, leaving enemies in the area burning in agony.
 
|description = You unleash a massive explosion, leaving enemies in the area burning in agony.
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* Cooldown time: 16 Seconds
 
* Cooldown time: 16 Seconds
 
* Cost: 35 Mana
 
* Cost: 35 Mana
* Eldritch Detonator Ability: Use on incapacitated foes for a combo.
 
   
 
== Upgrade ==
 
== Upgrade ==
 
{{:Wildfire|style=skillspelltalentrow}}
 
{{:Wildfire|style=skillspelltalentrow}}
  +
{{:Consuming Fire|style=skillspelltalentrow}}
   
 
== Items ==
 
== Items ==
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{{CraftingMaterialMasterworkTable|
 
{{CraftingMaterialMasterworkTable|
 
{{:Fade-Touched Dragonling Scales (Immolate)|style=table}}
 
{{:Fade-Touched Dragonling Scales (Immolate)|style=table}}
{{:Fade-Touched Phoenix Scales (Immolate) |style=table}}
+
{{:Fade-Touched Phoenix Scales (Immolate)|style=table}}
{{:Fade-Touched Varghest Scales (Immolate) |style=table}}
+
{{:Fade-Touched Varghest Scales (Immolate)|style=table}}
  +
{{:Fade-Touched Hardened Gurn Hide (Immolate)|style=table}}
 
}}
 
}}
   
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}}
 
}}
   
  +
== Notes ==
  +
* Triggers an [[Combos (Inquisition)|Eldritch]] detonation
  +
* Works well with [[Combos (Inquisition)#Effects|Nightmare]] combinations, as the Burning effect's Damage Over Time does not remove Fear
 
[[Category:Dragon Age: Inquisition abilities]]
 
[[Category:Dragon Age: Inquisition abilities]]

Revision as of 22:36, 18 February 2016


Immolate is a mage ability from the Inferno tree in Dragon Age: Inquisition.

Information

  • Fire damage: 300% Weapon Damage
  • Burning: 75% weapon damage per second
  • Burning duration: 8 Seconds
  • Area of effect: 3 Meters
  • Cooldown time: 16 Seconds
  • Cost: 35 Mana

Upgrade

Wildfire Wildfire
Upgrade Immolate burns hotter and has a shorter cooldown time, allowing you to rain fire upon your enemies more often.

Fire damage bonus: 100% weapon damage
Burning: 75% weapon damage per second
Cooldown reduction: 4 Seconds
Consuming Fire Consuming Fire
Upgrade
Requires: Trespasser
Immolate no longer has a cooldown, but casting it multiple times in succession costs additional mana.

Duration: 8 seconds

Cost: +10 mana

Items

Crafting materials

Name Tier Effect Acquisition
Fade-Touched Dragonling Scales (Immolate) 1 10% chance to inflict Immolate damage at 50% weapon power.
Fade-Touched Phoenix Scales (Immolate) 2 10% chance to inflict Immolate damage at 75% weapon power.
Fade-Touched Varghest Scales (Immolate) 3 10% chance to inflict Immolate damage at 75% weapon power
Fade-Touched Hardened Gurn Hide (Immolate) 3 10% chance to inflict Immolate damage at 100% weapon power.

Weapons

Name Damage Enhancements Requirements & Upgrades Acquisition
Archon Fire Staff
Rare Staff
Item Level 20
59 Fire
(96 DPS)
+7% Attack
+51% Barrier Damage Bonus
10% chance to inflict Immolate damage at 50% weapon power
Requires:
Mage only
Level 17
Upgrade Slot:
None
Rune Slot:
Empty Rune
  • Random loot from tier 3 chests.
Bane of Red Crossing
Unique Bow
Item Level 11
81-84
(92-95 DPS)
+3% Critical Chance
+3 Dexterity
+8% Guard Damage Bonus
10% chance to inflict Immolate damage at 50% weapon power
Requires:
Not Varric
Rogue only
Level 8
Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Fist of the Magister
Unique Mace
Item Level 19
120-125
(175-183 DPS)
+27% Armor Penetration
10% chance to inflict Immolate damage at 50% weapon power
Requires:
Warrior only
Level 16
Upgrade Slot:
None
Rune Slot:
Empty Rune
  • Item info wanted.
Magister Fire Staff
Rare Staff
Item Level 10
32 Fire
(52 DPS)
+2% Attack
+17% Barrier Damage Bonus
10% chance to inflict Immolate damage at 50% weapon power
Requires:
Mage only
Level 7
Upgrade Slot:
None
Rune Slot:
Empty Rune

Notes

  • Triggers an Eldritch detonation
  • Works well with Nightmare combinations, as the Burning effect's Damage Over Time does not remove Fear