Information[edit | edit source]
- Spirit damage: 2.4x
- Elemental force: 4x
Upgrades[edit | edit source]
| Righteous Smite
Requires: Level 11
Requires: 2 points in Templar
|Holy Smite becomes more effective against opponents who depend on magic. |
Spirit damage: 200% vs. spellcasters and Fade creatures
| Staggering Smite
Requires: Level 13
Requires: 3 points in Templar
|Holy Smite now has a chance to stun foes, briefly incapacitating them and causing them to forget who they were attacking. |
Stun chance: 50% vs. normal enemies
Notes[edit | edit source]
- This talent is very similar to the Spirit Pulse ability found in Fenris's unique Tevinter Fugitive specialization.
Bugs[edit | edit source]
- pc Warriors controlled by Tactics may use this as a ranged ability that targets an enemy, rather than a self-target ability. Using it manually will always affect the surrounding area.
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