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|image = File:Hex_.png
 
|image = File:Hex_.png
 
|effect type = Activated
 
|effect type = Activated
 
|activation = {{ColorMana/Spell|20}}
|range =
 
|activation = 20
 
 
|cooldown = 30s
 
|cooldown = 30s
 
|duration = 15s
 
|duration = 15s
 
|requires = Level 4
 
|requires = Level 4
 
<!--Below information is for the SkillSpellTalentRow-->
 
<!--Below information is for the SkillSpellTalentRow-->
|effects =
+
|effects = Enemy damage resistance: {{ColorPositiveStat|-25%}}
Enemy damage resistance: -25%
 
 
}}</onlyinclude>
 
}}</onlyinclude>
   
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== Information ==
 
== Information ==
* Enemy damage resistance: -25%
+
* Enemy [[Combat mechanics (Dragon Age II)#Armor and resistances|damage resistance]]: {{ColorPositiveStat|-25%}}
   
 
== Upgrade ==
 
== Upgrade ==

Latest revision as of 02:52, 8 May 2020


Hex of Torment is a mage spell from the Entropy tree in Dragon Age II.

Information[]

Upgrade[]

Death Hex Death Hex
Upgrade
Requires: Level 8
Requires: 5 points in Entropy
All successful strikes against the cursed target becomes automatic critical hits.

Critical chance: 100%

Notes[]

  • ps3ps3 Enemy damage resistance reduction effect is negated while the effect of abilities that momentarily reduce damage resistance to 0%, like Blood Feud, Wounds of the Past, etc. are in place.