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|icon = Hex of Torment.png
 
|icon = Hex of Torment.png
 
|description = The mage curses the enemy, increasing damage from all sources for a short time.
 
|description = The mage curses the enemy, increasing damage from all sources for a short time.
  +
|image = File:Hex_.png
 
|effect type = Activated
 
|effect type = Activated
 
|range =
 
|range =
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== Notes ==
 
== Notes ==
 
* {{platforms|ps3}} Enemy damage resistance reduction effect is negated while the effect of abilities that momentarily reduce damage resistance to 0%, like [[Blood Feud]], [[Wounds of the Past]], etc. are in place.
 
* {{platforms|ps3}} Enemy damage resistance reduction effect is negated while the effect of abilities that momentarily reduce damage resistance to 0%, like [[Blood Feud]], [[Wounds of the Past]], etc. are in place.
 
 
[[Category:Dragon Age II spells]]
 
[[Category:Dragon Age II spells]]

Latest revision as of 16:35, May 3, 2017


Hex of Torment is a mage spell from the Entropy tree in Dragon Age II.

Information Edit

  • Enemy damage resistance: -25%

Upgrade Edit

Hex of Torment Death Hex
Upgrade
Requires: Level 8
Requires: 5 points in Entropy
All successful strikes against the cursed target becomes automatic critical hits.

Critical chance: 100%

Notes Edit

  • ps3Icon ps3 Enemy damage resistance reduction effect is negated while the effect of abilities that momentarily reduce damage resistance to 0%, like Blood Feud, Wounds of the Past, etc. are in place.
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