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{{stub}}
 
 
<onlyinclude>{{SkillSpellTalentTransformer
 
<onlyinclude>{{SkillSpellTalentTransformer
 
|style = {{{style|}}}
 
|style = {{{style|}}}
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|icon = Hex of Torment.png
 
|icon = Hex of Torment.png
 
|description = The mage curses the enemy, increasing damage from all sources for a short time.
 
|description = The mage curses the enemy, increasing damage from all sources for a short time.
  +
|image = File:Hex_.png
 
|effect type = Activated
 
|effect type = Activated
 
|range =
 
|range =
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* Enemy damage resistance: -25%
 
* Enemy damage resistance: -25%
   
== Upgrades ==
+
== Upgrade ==
 
{{:Death Hex (Dragon Age II)|style=skillspelltalentrow}}
 
{{:Death Hex (Dragon Age II)|style=skillspelltalentrow}}
  +
  +
== Notes ==
  +
* {{platforms|ps3}} Enemy damage resistance reduction effect is negated while the effect of abilities that momentarily reduce damage resistance to 0%, like [[Blood Feud]], [[Wounds of the Past]], etc. are in place.
 
[[Category:Dragon Age II spells]]
 
[[Category:Dragon Age II spells]]

Revision as of 16:35, 3 May 2017


Hex of Torment is a mage spell from the Entropy tree in Dragon Age II.

Information

  • Enemy damage resistance: -25%

Upgrade

Death Hex Death Hex
Upgrade
Requires: Level 8
Requires: 5 points in Entropy
All successful strikes against the cursed target becomes automatic critical hits.

Critical chance: 100%

Notes

  • ps3ps3 Enemy damage resistance reduction effect is negated while the effect of abilities that momentarily reduce damage resistance to 0%, like Blood Feud, Wounds of the Past, etc. are in place.