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− | {{stub}} |
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<onlyinclude>{{SkillSpellTalentTransformer |
<onlyinclude>{{SkillSpellTalentTransformer |
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|style = {{{style|}}} |
|style = {{{style|}}} |
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|icon = Hex of Torment.png |
|icon = Hex of Torment.png |
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|description = The mage curses the enemy, increasing damage from all sources for a short time. |
|description = The mage curses the enemy, increasing damage from all sources for a short time. |
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+ | |image = File:Hex_.png |
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|effect type = Activated |
|effect type = Activated |
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|range = |
|range = |
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* Enemy damage resistance: -25% |
* Enemy damage resistance: -25% |
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− | == |
+ | == Upgrade == |
{{:Death Hex (Dragon Age II)|style=skillspelltalentrow}} |
{{:Death Hex (Dragon Age II)|style=skillspelltalentrow}} |
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+ | |||
+ | == Notes == |
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+ | * {{platforms|ps3}} Enemy damage resistance reduction effect is negated while the effect of abilities that momentarily reduce damage resistance to 0%, like [[Blood Feud]], [[Wounds of the Past]], etc. are in place. |
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[[Category:Dragon Age II spells]] |
[[Category:Dragon Age II spells]] |
Revision as of 16:35, 3 May 2017
Hex of Torment is a mage spell from the Entropy tree in Dragon Age II.
Information
- Enemy damage resistance: -25%
Upgrade
Death Hex |
Upgrade Requires: Level 8 Requires: 5 points in Entropy |
All successful strikes against the cursed target becomes automatic critical hits. Critical chance: 100% |
Notes
- Enemy damage resistance reduction effect is negated while the effect of abilities that momentarily reduce damage resistance to 0%, like Blood Feud, Wounds of the Past, etc. are in place.