Hemorrhage is a mage spell from the Blood Mage specialization in Dragon Age II.

Information Edit

  • Physical damage: 4.5x
  • Enemy armor: momentarily 0%
  • Enemy damage resistance: momentarily 0%

Upgrade Edit

Hemorrhage Paralyzing Hemorrhage
Requires: Level 15
Requires: 4 points in Blood Mage
Hemorrhage now inflicts more damage and immobilizes some enemies.

Physical damage: +2.25x (total: 6.75x)
Physical damage: 500% vs. STAGGEREDStaggered enemies
Paralyze chance: 50% vs. normal enemies

Notes Edit

  • Activation base is a fixed mana value, which Blood Magic converts to a base of 30 health (20 with Bloodlust).
  • Merrill has a variant of this spell in her Dalish Pariah specialization called Wounds of the Past. It differs slightly, in that its upgrade does not inflict bonus damage on STAGGEREDStaggered enemies.
  • Spell ticks damage twice over its duration; immediately during the initial cast, and as the spell's visual effect dissipates. If the first hit is a critical hit, both will receive the critical damage bonus.
  • "Temporarily 0%" only applies to this spell for the purposes of its own damage over its duration. All other characters' attacks go through their normal damage calculations independent of this spell's temporary effect.
  • When used in conjunction with damage resistance-reducing abilities such as Hex of Torment and Mark of Death, the damage is first treated as facing 0% damage resistance, then the further reduction due to the aforementioned talents is applied. Thus, the spell benefits from negative damage resistance.
  • Even on Nightmare difficulty, the spell does not inflict friendly fire damage. The same goes for Wounds of the Past.

Gallery Edit

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