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|name = [[Healing Aura]]
 
|name = [[Healing Aura]]
 
|type = [[Spirit Healer (Dragon Age II)|Spirit Healer]]
 
|type = [[Spirit Healer (Dragon Age II)|Spirit Healer]]
|icon = Icon_needed.png
+
|icon = icon_needed.png
|description = While this mode is active, the mage can use spirit healer spells and becomes a locus for restorative energies, increasing the natural healing of all allies within the aura. The mage cannot cast any offensive spell for the duration of the effect.
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|description = While this mode is active, the mage can use spirit healer spells and becomes a locus for restorative energies, increasing the natural healing of all allies within the aura. However, the mage cannot cast any offensive spell for the duration of the effect.
 
|effect type = Sustained
 
|effect type = Sustained
  +
|requires = Level 7
 
|range = 6m
 
|range = 6m
|upkeep = 30%
+
|activation = 30%
 
|cooldown = 10s
 
|cooldown = 10s
  +
|duration =
<!--Below information is for the SkillSpellTalentRow-->
 
|effects = Health regeneration rate: +50% for all party members
+
|effects = {{ColorPositiveStat|+50 health regenerations for all party members}}
  +
  +
 
}}</onlyinclude>
 
}}</onlyinclude>
   
'''Healing Aura''' is a [[mage (Dragon Age II)|mage]] [[spells (Dragon Age II)|spell]] from the [[Spirit Healer (Dragon Age II)|Spirit Healer]] tree in ''[[Dragon Age II]]''.
+
'''Healing Aura''' is a [[mage (Dragon Age II)|mage]] [[talents (Dragon Age II)|talent]] from the [[Spirit Healer (Dragon Age II)|Spirit Healer]] [[specializations (Dragon Age II)|specialization]] in ''[[Dragon Age II]]''.
   
 
== Information ==
 
== Information ==
* Health regeneration rate: +20 for all party members
+
* +50 health regeneration for all party members
   
 
== Upgrades ==
 
== Upgrades ==
  +
* [[Radiance]]
 
  +
* [[Faith]]
== Gallery ==
 
<gallery>
 
</gallery>
 
 
 
[[Category:Dragon Age II spells]]
 
[[Category:Dragon Age II spells]]

Revision as of 06:10, 7 March 2011


Healing Aura is a mage talent from the Spirit Healer specialization in Dragon Age II.

Information

  • +50 health regeneration for all party members

Upgrades