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== Notes ==
== Notes ==
* In ''Dragon Age: Origins'' this location is labeled "The Village of Haven".
* In ''Dragon Age: Origins'' this location is labeled "The Village of Haven".
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*In Inquisition if the [[The Inquisitor|Inqusitor]] is not a rouge they can ask [[Sera]] to unlock the doors below the [[Haven Chantry|chantry]].
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* In Inquisition if the [[The Inquisitor|Inquisitor]] is not a rogue they can ask [[Sera]] to unlock the doors in the cellars of the [[Haven Chantry|chantry]].
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** Interact with one of the locked doors and the message "Requires a rogue" will appear, unlocking the necessary dialogue option with Sera ("I need a lock picked."). On PC, if the message does not appear, try going into mouselook mode and using the interact button instead of the mouse.
== Trivia ==
== Trivia ==
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* If you return to the village of Haven after completing [[the Urn of Sacred Ashes]], a graveyard (previously not accessible) becomes available behind one of the buildings in the lower village. The gravestones have entertaining messages from the development team.
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* (''Origins'') If you return to the village of Haven after completing [[the Urn of Sacred Ashes]], a graveyard (previously not accessible) becomes available behind one of the buildings in the lower village. The gravestones have [[Haven gravestones|entertaining messages]] from the development team.
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* Originally the [[Avvars]] were supposed to be involved in the quest [[The Urn of Sacred Ashes]]. During that time in production one of the origins was to be an Avvar from Haven. This was changed later on as the team did not have resources to develop a new art style for the barbarians. {{Confirm}}
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* Originally the [[Avvars]] were supposed to be involved in the quest of the Urn of Sacred Ashes. During that time in production one of the origins was to be an Avvar from Haven. This was changed later on as the team did not have resources to develop a new art style for the barbarians, and thus Haven as we know it was made.
Graveyard Accessible.png|Village of Haven hidden Graveyard Accesspoint 2
Graveyard Accessible.png|Village of Haven hidden Graveyard Accesspoint 2
Messages.png|Example of messages found in the Village of Haven hidden Graveyard
Messages.png|Example of messages found in the Village of Haven hidden Graveyard
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Haven (Inquisition).png|A scenic overlook of Haven in [[Dragon Age: Inquisition]]
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ha1.jpg
Hav5.jpg
Hav5.jpg
hav4.jpg
hav4.jpg
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hav7.jpg
hav8.jpg|The Herald's Rest Tavern
hav8.jpg|The Herald's Rest Tavern
hav9.jpg|The surrounding area
hav9.jpg|The surrounding area
Latest revision as of 17:21, March 3, 2018
Haven is a small village in the Frostback Mountains. It is not marked on most maps and is widely unheard of. Privacy is very important to the villagers of Haven and they do not welcome strangers kindly.
While traditions in larger, less remote and more welcoming parts of Ferelden grew and evolved over time, Haven's intense privacy concerns means that they practice older traditions, specifically religious ones, that now seem strange to outsiders. For example, they have a male priest, which is not a convention allowed outside of the Imperial Chantry.
This section contains spoilers for: Dragon Age: Origins.
A violent cult named the Disciples of Andraste has taken root here, and they fanatically guard the Urn of Andraste from all outsiders. Because he seeks the Urn, Brother Genitivi is being held against his will in Haven. He is rescued after his discovery in a secret room, once Father Eirik and the cultists within the village chantry have been killed.
After completing the affair with the ashes, a graveyard is established behind the right house at the village entrance as a memorial for the cult members killed in the conflict with The Warden.
Eventually the village of Haven was abandoned by the local villagers and left to fall into disrepair.
ElfrootElfrootIngredient The common name for canavaris, this herb actually has little to do with elves other than being commonly collected and traded to outsiders by the Dalish. It is the primary ingredient in many healing salves.
Use: Chewing elfroot restores a small amount of health, and those with skill can use elfroot to make more potent elixirs. - 3
DeathrootDeathrootIngredient A harmless enough plant on its own, deathroot's thick leaves contain an extract that the Chasind have used to induce hallucinations for centuries. Sufficiently concentrated, it can be made into a deadly poison. - 8
Damage: 9.60 Critical chance: 1.60% Armor penetration: 8.80 Strength modifier: 1.00 +3% ranged critical chance +4 attack - in Shop chest
Cultist MedallionCultist MedallionPlot item A very large bronze disk, bearing the symbol of Andraste. Antivan Leather BootsAntivan Leather BootsGift A handsome pair of boots, made of luxurious Antivan doeskin. , source: Locked Chest in the Store.
Large BoneLarge BoneGift This large bone is of indeterminate origin. It still looks tasty. , source: Corpse in the Store.
LocketLocketGift An antique cameo depicting a beautiful woman with jewels in her hair. The cameo is set in the front of a filigreed gold locket. , source: Locked Chest in the Store.
Small Silver BarSmall Silver BarGift A bar of pure silver. , source: Inscribed Chest in Haven Chantry.
This section contains spoilers for: Dragon Age: Inquisition.
Haven as the Inquisition's Stronghold
At the request of Divine Justinia V in 9:35 Dragon Age, Haven was restored and brought back into the fold of the Maker, giving shelter for the pilgrims who come to visit the Temple of Sacred Ashes. Following the events at the Conclave, Haven serves as the initial base of the re-established Inquisition. After the Inquisitor seals the Breach, the town is attacked by Corypheus's army. Though the Inquisition manages to bury a portion of Corypheus's army under an avalanche, the people in Haven are effectively trapped. Chancellor Roderick, however, reveals that he knows of a route which can be used to escape. The Inquisitor buys them time by realigning a trebuchet to cause another avalanche to bury the village. After a brief confrontation with Corypheus, the Inquisitor sets off the avalanche and escapes into a small cavern, while Corypheus' dragon flies him to safety.
With the loss of Haven, the Inquisition elects to relocate to the fortress of Skyhold.
Following the battle and the Inquisition's arrival at Skyhold, a monument is built at Haven to commemorate the villagers and soldiers that lost their lives in the attack.
In Dragon Age: Origins this location is labeled "The Village of Haven".
In Inquisition if the Inquisitor is not a rogue they can ask Sera to unlock the doors in the cellars of the chantry.
Interact with one of the locked doors and the message "Requires a rogue" will appear, unlocking the necessary dialogue option with Sera ("I need a lock picked."). On PC, if the message does not appear, try going into mouselook mode and using the interact button instead of the mouse.
(Origins) If you return to the village of Haven after completing the Urn of Sacred Ashes, a graveyard (previously not accessible) becomes available behind one of the buildings in the lower village. The gravestones have entertaining messages from the development team.
Originally the Avvars were supposed to be involved in the quest The Urn of Sacred Ashes. During that time in production one of the origins was to be an Avvar from Haven. This was changed later on as the team did not have resources to develop a new art style for the barbarians. [confirmation needed]