m (Reverted edits by 97.100.130.255 (talk) to last version by DaBarkspawn)
(92 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
<onlyinclude>{{LocationTransformer
 
<onlyinclude>{{LocationTransformer
|style = {{{style|}}}
+
|style = {{{style|iconminiDAI}}}
|name = [[Village of Haven]]
+
|name = [[Haven]]
 
|icon = Ico Village.png
 
|icon = Ico Village.png
|image = Haven.jpg
+
|image = Haven (Inquisition).png
 
|area map name =
 
|area map name =
 
|type = [[Village]]
 
|type = [[Village]]
Line 11: Line 11:
 
|appearances = [[Dragon Age: Origins]] <br> [[Dragon Age: Inquisition]]
 
|appearances = [[Dragon Age: Origins]] <br> [[Dragon Age: Inquisition]]
 
}}</onlyinclude>
 
}}</onlyinclude>
  +
[[File:Map-The Village of Haven.jpg|thumb|280px|Map of the area in Dragon Age: Origins]]
 
'''Haven''' is a small village in the [[Frostback Mountains]] in [[Ferelden]]. It is not marked on most maps and is widely unheard of. Privacy is very important to the villagers of Haven and they do not welcome strangers kindly.
+
'''Haven''' is a small village in the [[Frostback Mountains]]. It is not marked on most maps and is widely unheard of. Privacy is very important to the villagers of Haven and they do not welcome strangers kindly.
   
 
== Background ==
 
== Background ==
 
While traditions in larger, less remote and more welcoming parts of Ferelden grew and evolved over time, Haven's intense privacy concerns means that they practice older traditions, specifically religious ones, that now seem strange to outsiders. For example, they have a male priest, which is not a convention allowed outside of the [[Imperial Chantry]].
 
While traditions in larger, less remote and more welcoming parts of Ferelden grew and evolved over time, Haven's intense privacy concerns means that they practice older traditions, specifically religious ones, that now seem strange to outsiders. For example, they have a male priest, which is not a convention allowed outside of the [[Imperial Chantry]].
   
== Places ==
+
== ''Dragon Age: Origins''==
 
=== Involvement ===
{{:Villager House|style=iconmini}}{{clrl}}
 
 
{{SpoilerDAO|A violent cult named the [[Disciples of Andraste]] has taken root here, and they fanatically guard the [[Urn of Andraste]] from all outsiders. Because he seeks the Urn, [[Ferdinand Genitivi|Brother Genitivi]] is being held against his will in Haven. He is rescued after his discovery in a secret room, once [[Eirik|Father Eirik]] and the cultists within the [[Haven Chantry|village chantry]] have been killed.
{{:Village Store|style=iconmini}}{{clrl}}
 
{{:Haven Chantry|style=iconmini}}{{clrl}}
 
 
== Involvement ==
 
=== ''Dragon Age: Origins'' ===
 
{{SpoilerDAO|
 
A violent cult named the [[Disciples of Andraste]] has taken root here, and they fanatically guard the [[Urn of Andraste]] from all outsiders. Because he seeks the Urn, [[Ferdinand Genitivi|Brother Genitivi]] is being held against his will in Haven. He can be rescued after his discovery in a secret room, once [[Eirik|Father Eirik]] and the cultists within the [[Haven Chantry|village chantry]] have been killed.
 
   
 
After completing the affair with the ashes, a graveyard is established behind the right house at the village entrance as a memorial for the cult members killed in the conflict with [[The Warden]].
 
After completing the affair with the ashes, a graveyard is established behind the right house at the village entrance as a memorial for the cult members killed in the conflict with [[The Warden]].
 
}}
 
}}
   
  +
Eventually the village of Haven was abandoned by the local villagers and left to fall into disrepair.
=== ''Dragon Age: Inquisition'' ===
 
{{SpoilerDAI|Following the events of ''Dragon Age: Origins'', the Chantry moved into Haven and brought the town back into the fold of the Maker. Haven later serves as the initial base of the re-established [[Inquisition]]. But after [[the Inquisitor]] seals [[the Breach]], the town comes under attack by [[Corypheus]]'s army. Though the Inquisition managed to bury a portion of the army under an avalanche, they're effectively trapped, until [[Chancellor Roderick]] shows them a secret pathway for the refugees to escape. The Inquisitor buys them time by realigning a trebuchet to cause another avalanche to bury the village. After a brief confrontation with Corypheus, the Inquisitor sets off the avalanche and escapes into a small cavern, while Corypheus' dragon flies him to safety.
 
   
 
[[File:Map-The Village of Haven.jpg|thumb|250px|Map of Haven (Origins)]]
With the loss of Haven, the Inquisition elects to relocate to the fortress of [[Skyhold]].<ref>[http://www.gameinformer.com/games/dragon_age_inquisition/b/playstation4/archive/2014/09/04/dragon-age-inquisition-skyhold.aspx/ What You Need To Know About Skyhold]</ref>
 
}}
 
   
== Quests ==
+
=== Places ===
 
{{:Villager House|style=iconmini}}{{clrl}}
 
{{:Village Store|style=iconmini}}{{clrl}}
 
{{:Haven Chantry|style=iconmini}}{{clrl}}
  +
  +
=== Quests ===
 
{{:The Urn of Sacred Ashes|style=iconmini}}{{clrl}}
 
{{:The Urn of Sacred Ashes|style=iconmini}}{{clrl}}
 
{{:Correspondence Interruptus|style=iconmini}}{{clrl}}
 
{{:Correspondence Interruptus|style=iconmini}}{{clrl}}
   
== Characters ==
+
=== Characters ===
 
* [[Haven Village Guard|Guard]]
 
* [[Haven Village Guard|Guard]]
 
* [[Child (Haven)|Child]]
 
* [[Child (Haven)|Child]]
   
== Enemies ==
+
=== Enemies ===
* [[Cultists]], namely: Cultist, Cultist Reaver, Cultist Archer, Cultist Mage.
+
* [[Cultists]], namely: Cultist, Cultist Reaver, Cultist Archer, Cultist Mage
   
== Notable items ==
+
=== Resources ===
 
{{:Elfroot (Origins)|style=iconmini}} - 3{{clrl}}
 
{{:Elfroot (Origins)|style=iconmini}} - 3{{clrl}}
 
{{:Deathroot (Origins)|style=iconmini}} - 8{{clrl}}
 
{{:Deathroot (Origins)|style=iconmini}} - 8{{clrl}}
{{:Mage's Eye|style=iconmini}} - in Shop chest{{clrl}}
 
   
  +
=== Notable items ===
'''Plot Items:'''
 
 
{{:Mage's Eye|style=iconmini}} - in Shop chest{{clrl}}
 
{{:Cultist Medallion|style=iconmini}}{{clrl}}
 
{{:Cultist Medallion|style=iconmini}}{{clrl}}
 
Notable [[Gifts (Origins)|gifts]] for [[companions]]:
 
 
 
{{:Antivan Leather Boots (Gift)|style=iconmini}}, source: Locked {{TextContainer|Chest}} in the Store.{{clrl}}
 
{{:Antivan Leather Boots (Gift)|style=iconmini}}, source: Locked {{TextContainer|Chest}} in the Store.{{clrl}}
 
{{:Large Bone|style=iconmini}}, source: {{TextContainer|Corpse}} in the Store.{{clrl}}
 
{{:Large Bone|style=iconmini}}, source: {{TextContainer|Corpse}} in the Store.{{clrl}}
Line 62: Line 56:
 
{{:Small Silver Bar|style=iconmini}}, source: {{TextContainer|Inscribed Chest}} in [[Haven Chantry]].{{clrl}}
 
{{:Small Silver Bar|style=iconmini}}, source: {{TextContainer|Inscribed Chest}} in [[Haven Chantry]].{{clrl}}
   
== Codex entries ==
+
=== Codex entries ===
{{:Codex entry: Death of a Templar|style=iconmini}}{{clrl}}
+
{{:Codex entry: Death of a Templar|style=iconmini}}<br>
{{:Codex entry: The Avvars|style=iconmini}}{{clrl}}
+
{{:Codex entry: The Avvars|style=iconmini}}<br>
   
== Containers ==
+
=== Containers ===
 
* {{TextContainer|Chest}} ([[Treasure#Tevinter|Tevinter]], Normal) - locked
 
* {{TextContainer|Chest}} ([[Treasure#Tevinter|Tevinter]], Normal) - locked
 
* {{TextContainer|Sack}} ([[Treasure#Generic|Generic]], Critter)
 
* {{TextContainer|Sack}} ([[Treasure#Generic|Generic]], Critter)
 
* {{TextContainer|Wooden Crate}} ([[Treasure#Generic|Generic]], Critter)
 
* {{TextContainer|Wooden Crate}} ([[Treasure#Generic|Generic]], Critter)
   
== Companion remarks ==
+
== ''Dragon Age: Inquisition'' ==
  +
===Involvement===
One of your companions may make interesting remarks at certain spots:
 
  +
{{SpoilerDAI|
  +
  +
[[File:Haven (Inquisition)2.png|thumb|300px|Haven as the Inquisition's Stronghold]]
 
At the request of [[Divine Justinia V]] in 9:35 [[Dragon Age (time period)|Dragon Age]], Haven was restored and brought back into the fold of the [[Maker]], giving shelter for the pilgrims who come to visit the [[Temple of Sacred Ashes]]. Following the events at the Conclave, Haven serves as the initial base of the re-established [[Inquisition]]. After [[the Inquisitor]] seals [[the Breach]], the town is attacked by [[Corypheus]]'s army. Though the Inquisition manages to bury a portion of Corypheus's army under an avalanche, the people in Haven are effectively trapped. [[Chancellor Roderick]], however, reveals that he knows of a route which can be used to escape. The Inquisitor buys them time by realigning a trebuchet to cause another avalanche to bury the village. After a brief confrontation with Corypheus, the Inquisitor sets off the avalanche and escapes into a small cavern, while Corypheus' dragon flies him to safety.
  +
  +
With the loss of Haven, the Inquisition elects to relocate to the fortress of [[Skyhold]].
  +
  +
Following the battle and the Inquisition's arrival at Skyhold, a monument is built at Haven to commemorate the villagers and soldiers that lost their lives in the attack.
 
}}
  +
  +
=== Places ===
  +
[[File:Haven DAI Map.png|thumb|250px|Map of Haven (Inquisition)]]
  +
* [[Haven Chantry]]
  +
* [[Singing Maiden]]
  +
  +
=== Quests ===
  +
{{:The Threat Remains|style=iconmini}}<br>
  +
{{:In Your Heart Shall Burn|style=iconmini}}<br>
  +
{{:Haven's Best and Brightest|style=iconmini}}<br>
  +
{{:Know Thy Enemy|style=iconmini}}<br>
  +
{{:The Right Armor|style=iconmini}}<br>
  +
{{:Piece by Piece|style=iconmini}}<br>
  +
{{:Mixing Potions|style=iconmini}}<br>
  +
{{:Passing Notes|style=iconmini}}<br>
  +
{{:Lotus and Root|style=iconmini}}<br>
  +
{{:Requisition for Weapons|style=iconmini}}
  +
  +
=== Characters ===
  +
* [[Adan]]
  +
* [[Flissa]]
  +
* [[Harritt]]
  +
* [[Roderick Asignon|Grand Chancellor Roderick]]
  +
* [[Minaeve]]
  +
* [[Mother Giselle]]
  +
* Quartermaster [[Threnn]]
  +
  +
=== Merchants ===
  +
* [[Seggrit]]
  +
  +
=== Resources ===
  +
{{:Elfroot (Inquisition)|style=iconmini}}<br>
  +
{{:Iron (Inquisition)|style=iconmini}}<br>
  +
  +
=== Notable items ===
  +
{{:Logging Stand|style=iconmini}}{{clrl}}
  +
{{:Golden Nug|style=iconmini}}{{clrl}}
   
  +
=== Codex entries ===
* Heading up the first village ramp
 
* Approaching the village chantry
+
==== Collected in the village ====
  +
{{:Codex entry: A Chant for the Departed|style=iconmini}}<br>
  +
{{:Codex entry: Andraste: Bride of the Maker|style=iconminiDAI}}<br>
  +
{{:Codex entry: Andraste's Mabari|style=iconmini}}<br>
  +
{{:Codex entry: Chantry Hierarchy|style=iconminiDAI}}<br>
  +
{{:Codex entry: The Children of Andraste|style=iconmini}}<br>
  +
{{:Codex entry: Construction Orders|style=iconmini}}<br>
  +
{{:Codex entry: The Disciples of Andraste|style=iconmini}}<br>
  +
{{:Codex entry: The Founding of the Chantry|style=iconminiDAI}}<br>
  +
{{:Codex entry: Haven|style=iconmini}}<br>
  +
{{:Codex entry: Misplaced Notes|style=iconmini}}<br>
  +
{{:Codex entry: Patient Observations|style=iconmini}}<br>
  +
{{:Codex entry: The Penitent's Crossing|style=iconmini}}<br>
  +
{{:Codex entry: Researcher|style=iconmini}}<br>
  +
{{:Codex entry: Siege Equipment in Thedas|style=iconmini}}<br>
  +
{{:Codex entry: The Black City|style=iconminiDAI}}<br>
  +
{{:Codex entry: The Fade|style=iconminiDAI}}<br>
  +
{{:Codex entry: The Maker|style=iconminiDAI}}<br>
  +
{{:Codex entry: The Randy Dowager Quarterly|style=iconmini}}<br>
  +
{{:Codex entry: The Singing Maiden|style=iconmini}}<br>
  +
{{:Codex entry: Cullen|style=iconmini}}<br>
  +
{{:Codex entry: Josephine Montilyet|style=iconmini}}<br>
  +
{{:Codex entry: Leliana (Inquisition)|style=iconminiDAI}}<br>
  +
{{:Codex entry: Rebel Mages|style=iconmini}}<br>
  +
{{:Codex entry: The First Inquisition|style=iconmini}}<br>
  +
{{:Codex entry: The Hinterlands|style=iconmini}}<br>
  +
{{:Codex entry: The Templar Order: End of an Accord|style=iconmini}}<br>
  +
{{:Codex entry: The Templar Order: Traditional Role|style=iconminiDAI}}<br>
  +
{{:Codex entry: War Table|style=iconmini}}<br>
  +
{{:Codex entry: World Travel|style=iconmini}}<br>
  +
{{:Codex entry: Apothecary|style=iconmini}}<br>
  +
{{:Codex entry: A Study of the Fifth Blight, Vol. One|style=iconminiDAI}}<br>
  +
{{:Codex entry: A Study of the Fifth Blight, Vol. Two|style=iconminiDAI}}<br>
  +
{{:Codex entry: Crafting (Inquisition)|style=iconmini}}<br>
  +
{{:Codex entry: Potion Upgrading|style=iconmini}}<br>
  +
{{:Codex entry: Search|style=iconmini}}<br>
   
== Party banter ==
+
==== Haven Tavern ====
  +
{{:Codex entry: A Tale of the Frostbacks|style=iconminiDAI}}<br>
Party banter may be triggered at the following spots:
 
  +
''Songs''<br>
  +
{{:Codex entry: "Empress of Fire"|style=iconmini}}<br>
  +
{{:Codex entry: "Enchanters"|style=iconmini}}<br>
  +
{{:Codex entry: "I Am The One"|style=iconmini}}<br>
  +
{{:Codex entry: "Maker"|style=iconmini}}<br>
  +
{{:Codex entry: "Nightingale's Eyes"|style=iconmini}}<br>
  +
{{:Codex entry: "Once We Were"|style=iconmini}}<br>
  +
{{:Codex entry: "Rise"|style=iconmini}}<br>
   
  +
== Notes ==
* At the lakeside docks
 
  +
* In ''Dragon Age: Origins'' this location is labeled "The Village of Haven".
  +
* In Inquisition if the [[The Inquisitor|Inquisitor]] is not a rogue they can ask [[Sera]] to unlock the doors in the cellars of the [[Haven Chantry|chantry]].
  +
** Interact with one of the locked doors and the message "Requires a rogue" will appear, unlocking the necessary dialogue option with Sera ("I need a lock picked."). On PC, if the message does not appear, try going into mouselook mode and using the interact button instead of the mouse.
   
 
== Trivia ==
 
== Trivia ==
* If you return to the village of Haven after completing the Urn of Sacred Ashes quest, a graveyard (previously not accessible) becomes available behind one of the buildings in the lower village. The gravestones have entertaining messages from the development team.
+
* (''Origins'') If you return to the village of Haven after completing [[the Urn of Sacred Ashes]], a graveyard (previously not accessible) becomes available behind one of the buildings in the lower village. The gravestones have [[Haven gravestones|entertaining messages]] from the development team.
* Originally the [[Avvars]] were supposed to be involved in the quest of the Urn of Sacred Ashes. During that time in production one of the origins was to be an Avvar from Haven. This was changed later on as the team did not have resources to develop a new art style for the barbarians, and thus Haven as we know it was made.
+
* Originally the [[Avvars]] were supposed to be involved in the quest [[The Urn of Sacred Ashes]]. During that time in production one of the origins was to be an Avvar from Haven. This was changed later on as the team did not have resources to develop a new art style for the barbarians. {{Confirm}}
* If you return to Haven after killing off everyone except the guard at the entrance to the village, the guard will still be present when you return and will attack the party on sight.
 
   
 
== Gallery ==
 
== Gallery ==
<gallery widths=189 captionalign="center">
+
<gallery widths="189" captionalign="center">
 
Haven.jpg|Haven in ''Dragon Age: Origins''
 
Haven concept art.jpg|Concept art
 
Haven concept art.jpg|Concept art
Village Of Haven Graveyard.png|Village Of Haven hidden Graveyard
 
 
Haven Graveyard hidden access point.jpg|Village of Haven hidden Graveyard Accesspoint 1
 
Haven Graveyard hidden access point.jpg|Village of Haven hidden Graveyard Accesspoint 1
 
Graveyard Accessible.png|Village of Haven hidden Graveyard Accesspoint 2
 
Graveyard Accessible.png|Village of Haven hidden Graveyard Accesspoint 2
 
Messages.png|Example of messages found in the Village of Haven hidden Graveyard
 
Messages.png|Example of messages found in the Village of Haven hidden Graveyard
  +
Hav5.jpg
  +
hav4.jpg
  +
hav8.jpg|The Herald's Rest Tavern
  +
hav9.jpg|The surrounding area
 
</gallery>
 
</gallery>
   
 
== References ==
 
== References ==
<references/>
+
<references />
 
[[Category:Dragon Age: Origins locations]]
 
[[Category:Dragon Age: Origins locations]]
 
[[Category:Villages]]
 
[[Category:Villages]]
 
[[Category:Ferelden]]
 
[[Category:Ferelden]]
 
[[Category:Dragon Age: Inquisition locations]]

Revision as of 17:21, 3 March 2018

Haven is a small village in the Frostback Mountains. It is not marked on most maps and is widely unheard of. Privacy is very important to the villagers of Haven and they do not welcome strangers kindly.

Background

While traditions in larger, less remote and more welcoming parts of Ferelden grew and evolved over time, Haven's intense privacy concerns means that they practice older traditions, specifically religious ones, that now seem strange to outsiders. For example, they have a male priest, which is not a convention allowed outside of the Imperial Chantry.

Dragon Age: Origins

Involvement


This section contains spoilers for:
Dragon Age: Origins.


A violent cult named the Disciples of Andraste has taken root here, and they fanatically guard the Urn of Andraste from all outsiders. Because he seeks the Urn, Brother Genitivi is being held against his will in Haven. He is rescued after his discovery in a secret room, once Father Eirik and the cultists within the village chantry have been killed.

After completing the affair with the ashes, a graveyard is established behind the right house at the village entrance as a memorial for the cult members killed in the conflict with The Warden.


Eventually the village of Haven was abandoned by the local villagers and left to fall into disrepair.

Map of Haven (Origins)

Places

Villager House Villager House

Village Store Village Store

Haven Chantry Haven Chantry

Quests

The Urn of Sacred Ashes The Urn of Sacred Ashes

Correspondence Interruptus Correspondence Interruptus

Characters

Enemies

  • Cultists, namely: Cultist, Cultist Reaver, Cultist Archer, Cultist Mage

Resources

Elfroot Elfroot - 3

Deathroot Deathroot - 8

Notable items

Mage's Eye Mage's Eye - in Shop chest

Cultist Medallion Cultist Medallion

Antivan Leather Boots Antivan Leather Boots, source: Locked Chest in the Store.

Large Bone Large Bone, source: Corpse in the Store.

Locket Locket, source: Locked Chest in the Store.

Small Silver Bar Small Silver Bar, source: Inscribed Chest in Haven Chantry.

Codex entries

Codex entry: Death of a Templar Codex entry: Death of a Templar
Codex entry: The Avvars Codex entry: The Avvars

Containers

Dragon Age: Inquisition

Involvement


This section contains spoilers for:
Dragon Age: Inquisition.


Haven as the Inquisition's Stronghold

At the request of Divine Justinia V in 9:35 Dragon Age, Haven was restored and brought back into the fold of the Maker, giving shelter for the pilgrims who come to visit the Temple of Sacred Ashes. Following the events at the Conclave, Haven serves as the initial base of the re-established Inquisition. After the Inquisitor seals the Breach, the town is attacked by Corypheus's army. Though the Inquisition manages to bury a portion of Corypheus's army under an avalanche, the people in Haven are effectively trapped. Chancellor Roderick, however, reveals that he knows of a route which can be used to escape. The Inquisitor buys them time by realigning a trebuchet to cause another avalanche to bury the village. After a brief confrontation with Corypheus, the Inquisitor sets off the avalanche and escapes into a small cavern, while Corypheus' dragon flies him to safety.

With the loss of Haven, the Inquisition elects to relocate to the fortress of Skyhold.

Following the battle and the Inquisition's arrival at Skyhold, a monument is built at Haven to commemorate the villagers and soldiers that lost their lives in the attack.


Places

Map of Haven (Inquisition)

Quests

The Threat Remains The Threat Remains
In Your Heart Shall Burn In Your Heart Shall Burn
Haven's Best and Brightest Haven's Best and Brightest
Know Thy Enemy Know Thy Enemy
The Right Armor The Right Armor
Piece by Piece Piece by Piece
Mixing Potions Mixing Potions
Passing Notes Passing Notes
Lotus and Root Lotus and Root
Requisition for Weapons Requisition for Weapons

Characters

Merchants

Resources

Elfroot Elfroot
Iron Iron

Notable items

Logging stand Logging stand

Golden Nug Golden Nug

Codex entries

Collected in the village

Codex entry: A Chant for the Departed Codex entry: A Chant for the Departed
Codex entry: Andraste: Bride of the Maker Codex entry: Andraste: Bride of the Maker
Codex entry: Andraste's Mabari Codex entry: Andraste's Mabari
Codex entry: Chantry Hierarchy Codex entry: Chantry Hierarchy
Codex entry: The Children of Andraste Codex entry: The Children of Andraste
Codex entry: Construction Orders Codex entry: Construction Orders
Codex entry: The Disciples of Andraste Codex entry: The Disciples of Andraste
Codex entry: The Founding of the Chantry Codex entry: The Founding of the Chantry
Codex entry: Haven Codex entry: Haven
Codex entry: Misplaced Notes Codex entry: Misplaced Notes
Codex entry: Patient Observations Codex entry: Patient Observations
Codex entry: The Penitents' Crossing Codex entry: The Penitents' Crossing
Codex entry: Researcher Codex entry: Researcher
Codex entry: Siege Equipment in Thedas Codex entry: Siege Equipment in Thedas
Codex entry: The Black City Codex entry: The Black City
Codex entry: The Fade Codex entry: The Fade
Codex entry: The Maker Codex entry: The Maker
Codex entry: The Randy Dowager Quarterly Codex entry: The Randy Dowager Quarterly
Codex entry: The Singing Maiden Codex entry: The Singing Maiden
Codex entry: Cullen Codex entry: Cullen
Codex entry: Josephine Montilyet Codex entry: Josephine Montilyet
Codex entry: Leliana Codex entry: Leliana
Codex entry: Rebel Mages Codex entry: Rebel Mages
Codex entry: The First Inquisition Codex entry: The First Inquisition
Codex entry: The Hinterlands Codex entry: The Hinterlands
Codex entry: The Templar Order: End of an Accord Codex entry: The Templar Order: End of an Accord
Codex entry: Templars Codex entry: Templars
Codex entry: War Table Codex entry: War Table
Codex entry: World Travel Codex entry: World Travel
Codex entry: Apothecary Codex entry: Apothecary
Codex entry: A Study of the Fifth Blight, Vol. One Codex entry: A Study of the Fifth Blight, Vol. One
Codex entry: A Study of the Fifth Blight, Vol. Two Codex entry: A Study of the Fifth Blight, Vol. Two
Codex entry: Crafting (Inquisition) Codex entry: Crafting (Inquisition)
Codex entry: Potion Upgrading Codex entry: Potion Upgrading
Codex entry: Search Codex entry: Search

Haven Tavern

Codex entry: The Frostback Mountains Codex entry: The Frostback Mountains
Songs
Codex entry: "Empress of Fire" Codex entry: "Empress of Fire"
Codex entry: "Enchanters" Codex entry: "Enchanters"
Codex entry: "I Am The One" Codex entry: "I Am The One"
Codex entry: "Maker" Codex entry: "Maker"
Codex entry: "Nightingale's Eyes" Codex entry: "Nightingale's Eyes"
Codex entry: "Once We Were" Codex entry: "Once We Were"
Codex entry: "Rise" Codex entry: "Rise"

Notes

  • In Dragon Age: Origins this location is labeled "The Village of Haven".
  • In Inquisition if the Inquisitor is not a rogue they can ask Sera to unlock the doors in the cellars of the chantry.
    • Interact with one of the locked doors and the message "Requires a rogue" will appear, unlocking the necessary dialogue option with Sera ("I need a lock picked."). On PC, if the message does not appear, try going into mouselook mode and using the interact button instead of the mouse.

Trivia

  • (Origins) If you return to the village of Haven after completing the Urn of Sacred Ashes, a graveyard (previously not accessible) becomes available behind one of the buildings in the lower village. The gravestones have entertaining messages from the development team.
  • Originally the Avvars were supposed to be involved in the quest The Urn of Sacred Ashes. During that time in production one of the origins was to be an Avvar from Haven. This was changed later on as the team did not have resources to develop a new art style for the barbarians. [confirmation needed]

Gallery

References

Community content is available under CC-BY-SA unless otherwise noted.