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|style = {{{style|}}}
 
|style = {{{style|}}}
 
|name = [[Haunted]]
 
|name = [[Haunted]]
 
|act = 3
 
|image = Haunted.jpg
 
|image = Haunted.jpg
|px = 250px
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|px = 270px
 
|icon = Quest icon DA2.png
 
|icon = Quest icon DA2.png
|start = [[Varric]] in [[The Hanged Man]]
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|start = [[Varric Tethras|Varric]] ([[The Hanged Man]])
|end = [[Varric]] in [[The Hanged Man]]
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|end = [[Varric Tethras|Varric]] ([[The Hanged Man]])
 
|location = [[Bartrand's Estate]] ([[Hightown]])
|prereqs =
 
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|previous = [[A Small Problem]] <br> [[On the Loose]]
|location = [[Bartrand's Estate]]
 
|previous = [[A Small Problem]]
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|next = [[Closure]] <br> [[An Anniversary]]
|next = [[An Anniversary]]
 
 
|appearances = [[Dragon Age II]]
 
|appearances = [[Dragon Age II]]
 
}}</onlyinclude>
 
}}</onlyinclude>
   
'''Haunted''' is a [[companion quests (Dragon Age II)|companion quest]] for [[Varric Tethras|Varric]] in ''[[Dragon Age II]]''.
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'''Haunted''' is an Act 3 [[Companion quests (Dragon Age II)|companion quest]] for [[Varric Tethras|Varric]] in ''[[Dragon Age II]]''.
   
 
== Acquisition ==
 
== Acquisition ==
This quest is started when you speak to Varric in the [[The Hanged Man]] during Act 3, after you've finished the main quest [[On The Loose]].
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This quest can be obtained by speaking to Varric in [[The Hanged Man]] after completing [[On The Loose]] and [[A Small Problem]].
   
 
== Walkthrough ==
 
== Walkthrough ==
  +
{{SpoilerDA2|style=short|Go to [[Hightown]] and enter [[Bartrand's Estate]].
Go to [[Hightown]] at night and enter [[Bartrand's Estate]]. Make your way through the house until you can go upstairs and into the center room. After a cut scene you will be face with an Ethereal Golem (+2050xp upon defeating). He will disappear after a short time and spawn several [[shade]]s which you will have to defeat before he becomes attackable again.
 
   
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{{Note|The quest description says you must go at night but you can access the estate and the quest during the day as well.}}
After the battle you find a piece of the idol which you have the option to let Varric keep, giving him three extra rune slots on [[Bianca]] and {{Approval2|Varric|+10}},{{Approval2|Anders|-5}}, {{Approval2|Sebastian|-10}} or giving to [[Sandal]] who will make a speed rune out of it and {{Approval2|Anders|+5}},{{Approval2|Sebastian|+10}}. Denying Varric the relic results in {{Approval2|Varric|-10}}. Having maximum friendship with Anders or Varric will cause no disapproval.
 
   
 
Make your way through the house until you can go upstairs and into the center room. After a cut scene you will be faced with an [[Ethereal golem]] which will provide 2050 XP upon its defeat. It will disappear after a short time and spawn several [[shade]]s which you will have to defeat before he becomes attackable again. When the golem attacks, the floating paraphernalia will intermittently strike nearby team members, doing little damage but knocking them back and potentially interrupting moves.
Also after the battle, the room at the top of the stairs on the right, which was previously locked, will unlock. Visit it to loot a master difficulty chest and examine a ledger which will trigger a cutscene with Varric.
 
   
  +
[[File:Varric red lyrium - DA Keep.png|thumb|250px|The choice for giving Varric the [[red lyrium]] or not in ''[[Dragon Age Keep]]'']]
== Rewards ==
 
There are two possible outcomes:
 
   
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After the battle you find a piece of the idol. You will then have an option to let Varric keep it or get rid of it.
* Varric's armor will change names to [[Varric's Armored Leather Duster]] (losing all current runes) and Bianca will be upgraded with 3 additional rune slots (4 total) if Hawke allows him to keep the shard. You will also receive the Codex entry for Bianca.
 
  +
* If you let him keep it, this will give him three extra rune slots on [[Bianca]], and will result in {{Approval2|Varric|+10}},{{Approval2|Anders|-5}}, {{Approval2|Sebastian|-10}}.
* Sandal will make you the [[Primeval Lyrium Rune]] from the shard, which increases attack speed (varies by weapon strength)
 
  +
* If you make him get rid of it, you'll be able to give it to [[Sandal]] who will make a [[Primeval Lyrium Rune]] out of it. The latter option will result in {{Approval2|Varric|-10}},{{Approval2|Anders|+5}},{{Approval2|Sebastian|+10}}.
   
 
Also after the battle, the room at the top of the stairs on the right, which was previously locked, will unlock. Visit it to loot a ''master'' difficulty chest and examine a ledger near the bed which will trigger a cutscene with Varric.}}
: [[Rock Band]]
 
   
== Notes ==
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== Rewards ==
  +
[[File:Varric DA2 quest - DA Keep.png|thumb|250px|Choices for the quest in ''Dragon Age Keep'']]
When you're making your way through the house, doors will be locked, but after a cutscene, they will open. You will see ghosts, things will throw them self at you or just hover around, doors will open and close, and Varric will claim to hear voices, but nothing will happen until you reach the last room.
 
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* 2050 XP (for the fight) and 1200 XP (quest completion)
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* [[Rock Band]] looted from the Ethereal golem
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* Acquisition of the quests [[Closure]] and [[An Anniversary]]
   
 
There are two possible outcomes:
 
* Varric's armor will change names to [[Varric's Tailored Leather Duster#Notes|Varric's Armored Leather Duster]], and [[Bianca]] will be upgraded with 3 additional rune slots (4 total) if Hawke allows him to keep the shard. You will also receive the [[Codex entry: Bianca]].
 
* Sandal will make a [[Primeval Lyrium Rune]] from the shard, which increases attack speed (varies by weapon strength).
   
== Dialogue ==
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== Trivia ==
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* The picture on the ground in the room where [[Varric Tethras]] talks about [[Bartrand Tethras|Bartrand]] and the broken plate is the same image as is used for the [[Kindly Knight]] in ''[[Dragon Age: The Last Court]]''.
(After a vase hits Hawke)
 
*'''Anders''': Andraste's flaming knickers
 
 
(As Hawke heads upstairs)
 
*'''Anders''': Varric was that the voice you hear<br />
 
*'''Varric''': No<br />
 
*'''Anders''': Good, then I'm not going crazy
 
   
 
== Bugs ==
(As a howl is heard while going upstairs or standing below them)
 
  +
* When the Ethereal golem shows up, the journal says to defeat the Rock wraith.
Isabela: I really should have gone to the privy before coming in here.
 
 
[[Category:Dragon Age II companion quests]]
 
[[Category:Dragon Age II companion quests]]

Revision as of 18:35, 7 October 2019

Haunted is an Act 3 companion quest for Varric in Dragon Age II.

Acquisition

This quest can be obtained by speaking to Varric in The Hanged Man after completing On The Loose and A Small Problem.

Walkthrough


This section contains spoilers for:
Dragon Age II.


Go to Hightown and enter Bartrand's Estate.

Note: The quest description says you must go at night but you can access the estate and the quest during the day as well.

Make your way through the house until you can go upstairs and into the center room. After a cut scene you will be faced with an Ethereal golem which will provide 2050 XP upon its defeat. It will disappear after a short time and spawn several shades which you will have to defeat before he becomes attackable again. When the golem attacks, the floating paraphernalia will intermittently strike nearby team members, doing little damage but knocking them back and potentially interrupting moves.

Varric red lyrium - DA Keep

The choice for giving Varric the red lyrium or not in Dragon Age Keep

After the battle you find a piece of the idol. You will then have an option to let Varric keep it or get rid of it.

  • If you let him keep it, this will give him three extra rune slots on Bianca, and will result in Friendship Varric: friendship (+10),Rivalry Anders: rivalry (+5), Rivalry Sebastian: rivalry (+10).
  • If you make him get rid of it, you'll be able to give it to Sandal who will make a Primeval Lyrium Rune out of it. The latter option will result in Rivalry Varric: rivalry (+10),Friendship Anders: friendship (+5),Friendship Sebastian: friendship (+10).
Also after the battle, the room at the top of the stairs on the right, which was previously locked, will unlock. Visit it to loot a master difficulty chest and examine a ledger near the bed which will trigger a cutscene with Varric.


Rewards

Varric DA2 quest - DA Keep

Choices for the quest in Dragon Age Keep

There are two possible outcomes:

Trivia

Bugs

  • When the Ethereal golem shows up, the journal says to defeat the Rock wraith.