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'''Hadley''' is the Knight-Captain of the [[Circle Tower]], second only to the [[Knight-Commander]].
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'''Hadley''' is the Knight-Captain of the [[Circle Tower]], in [[Ferelden]] at Kinloch Hold, second only to the [[Knight-Commander]].
   
 
== Background ==
 
== Background ==
An amicable fellow, he commands the [[Templar Order|templars]] in the Circle Tower while the Knight-Commander is absent. Hadley is encountered in the ''[[Witch Hunt]]'' [[Downloadable content (Origins)|DLC]].
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An amicable fellow, he commands the [[Templar Order|templars]] in the Circle Tower while Knight-Commander [[Greagoir]] is absent.
 
 
== Involvement ==
 
== Involvement ==
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{{SpoilerWH|
[[The Warden-Commander]] is welcomed into the Circle Tower by him upon entering.
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[[The Warden-Commander]] is welcomed into the Circle Tower by him upon entering while they are [[In Search of Morrigan]], as Gregoir is presently away.
   
He can later be found standing near [[Sandal]], and explains that Sandal is residing in the Tower while [[Bodahn Feddic]] is training in [[Denerim]]. He also says that Sandal has taught the [[Tranquil]] much about the process of [[enchantment]].
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He can later be found standing near [[Sandal]], and explains that Sandal is residing in the Tower while [[Bodahn Feddic]] is in [[Denerim]]. He also says that Sandal has taught the [[Tranquil]] much about the process of [[enchantment]].
   
Later on, he needs to be spoken to as part of the main quest line, [[In Search of Morrigan]]. He holds the key to the [[Circle Tower]]'s basement, which has been locked due to the [[Sentinel (suit of armor)|sentinels]] going rampant. If asked, he will hand over the key and permit entry at the Commander's own peril.
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He holds the key to the Circle Tower's [[Mage Tower - Basement|basement]], which has been locked due to the [[Sentinel (suit of armor)|sentinels]] going rampant. If asked, he will hand over the key and permit entry at the Warden-Commander's own peril.
   
Having spoken with the [[Eleni Zinovia|statue]], Hadley can be spoken to again for a reward of 3{{g}} as gratitude for sealing the [[Veil|Veil tears]] which had caused the Sentinels to malfunction.
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After having spoken with the [[Eleni Zinovia|statue]], Hadley can be spoken to again for a reward of 3{{g}} as gratitude for sealing the [[Veil|Veil tears]] which had caused the Sentinels to malfunction.
   
 
== Gallery ==
 
== Gallery ==
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Hadley sandal.jpg|Hadley with Sandal
 
Hadley sandal.jpg|Hadley with Sandal
 
</gallery>
 
</gallery>
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[[Category:Characters]]
 
[[Category:Characters]]
 
[[Category:Dragon Age: Origins characters]]
 
[[Category:Dragon Age: Origins characters]]

Revision as of 13:13, 7 December 2014


Hadley is the Knight-Captain of the Circle Tower, in Ferelden at Kinloch Hold, second only to the Knight-Commander.

Background

An amicable fellow, he commands the templars in the Circle Tower while Knight-Commander Greagoir is absent.

Involvement


This section contains spoilers for:
Witch Hunt.


The Warden-Commander is welcomed into the Circle Tower by him upon entering while they are In Search of Morrigan, as Gregoir is presently away.

He can later be found standing near Sandal, and explains that Sandal is residing in the Tower while Bodahn Feddic is in Denerim. He also says that Sandal has taught the Tranquil much about the process of enchantment.

He holds the key to the Circle Tower's basement, which has been locked due to the sentinels going rampant. If asked, he will hand over the key and permit entry at the Warden-Commander's own peril.

After having spoken with the statue, Hadley can be spoken to again for a reward of 3Gold as gratitude for sealing the Veil tears which had caused the Sentinels to malfunction.

Gallery