A gurn is a large beast found in southern Thedas. They are quite large with extremely thick hides and are quite aggressive. They are found throughout the harsh desert of western Orlais.
Background[]
"We woke to a herd from nowhere, just standing around the camp. And it wasn't the first time. Getting water at an oasis, humming to myself, poof, there's one behind me. Talk to another rider for a few minutes, and there's two, just staring. I think they think talking is weird."
"I say shoo, dumb thing step on foot. I was not paid enough for hurt foot."
"Don't believe they stomp out fires. I set them all the time. Gurns don't show up."
"Harmless, so long as you don't treat them like cattle. Maybe farm-raised, but not wild. One time, we figured we'd saddle one. Maybe break it like a horse? Because that hump would bounce arrows real nice. Bad idea. Did not end well for Five-Toe. We used to call him Six-Toe, but not because of his feet. He got the horn something fierce."
"Milk the thing? Your mother."
—Excerpts on the Gurn, Voices of Working Caravans, collected by Philliam, a Bard![1]
Locations[]
Abilities & Skills[]
- Cold Resistance
- Fire Vulnerability
- Immunity: Frozen, Paralyzed
- Immunity: Physical Effects
- Armor: very high
- Level Range: 8-19
Notable loot[]
- Rough Hide (Tier: 2 Common Leather)
- Hardened Gurn Hide (Tier: 3 Common Leather)
- Gurn Teeth
- Fade-Touched Gurn Hide (Health)
- Fade-Touched Hardened Gurn Hide (Damage)
- Fade-Touched Hardened Gurn Hide (Immolate)
Codex entries[]
Trivia[]
- Gurns were possibly going to be called Vorek, as Hardened Gurn leather uses a texture of that name in the game's files.