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<onlyinclude>{{ItemTransformer
 
|style = {{{style|}}}
{{ItemTransformer
 
 
|name = [[Greater Injury Kit]]
|style={{{style|}}}
 
 
|description = A kit containing bandages and other healing aids.
|name=[[Greater Injury Kit]]
 
 
|type = [[Herbalism]]
|description=A kit containing bandages and other healing aids.
 
 
|value = 10800
|type=[[Herbalism]]
 
 
|icon = ico_major_injury_kit.png
|value=10800
 
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|item_id = gen_im_qck_injury_301
|icon=ico_major_injury_kit.png
 
|appearances=[[Dragon Age: Origins]]
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|appearances = [[Dragon Age: Origins]]
 
}}</onlyinclude>
 
}}</onlyinclude>
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__NOTOC__
 
 
A '''Greater Injury Kit''' is a usable item in ''[[Dragon Age: Origins]]''. Upon consumption the user instantly regains 40 health and is cured of all [[injuries]].
 
A '''Greater Injury Kit''' is a usable item in ''[[Dragon Age: Origins]]''. Upon consumption the user instantly regains 40 health and is cured of all [[injuries]].
   
==Cost==
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== Acquisition ==
  +
This kit can be purchased by the following [[Merchants (Origins)|merchants]]:
A '''Greater Injury Kit''' costs {{Currency|10080}} to craft (using supplies purchased from the least expensive merchants). They are the most cost-effective option only when curing 6 or more injuries. They cost more per injury in comparison to using [[Lesser Injury Kit|lesser injury kits]] if curing 5 or less injuries, and more per injury in comparison to using [[Injury Kit|injury kits]] if curing 4 or less injuries. (Other factors should be taken into consideration when determining which type to use, such as the [[Ability_mechanics#Cooldown|cooldown]] time or the amount of healed received.)
 
  +
* x1 from [[Varathorn]] after three [[Main quests (Origins)|main quests]] have been completed after [[Lothering]].
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* x3 from [[Bodahn Feddic]] in the [[Redcliffe Castle]].
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* x13 can also be found in the initial stock of [[Yuriah]] in [[Dragon Age: Origins - Awakening|Awakening]].
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  +
== Notes ==
 
A '''Greater Injury Kit''' costs {{Currency|10080}} to craft (using supplies purchased from the least expensive merchants). They are the most cost-effective option only when curing 6 or more injuries. They cost more per injury in comparison to using [[Lesser Injury Kit|lesser injury kits]] if curing 5 or less injuries, and more per injury in comparison to using [[Injury Kit|injury kits]] if curing 4 or less injuries. (Other factors should be taken into consideration when determining which type to use, such as the [[Ability mechanics#Cooldown|cooldown]] time or the amount of healing received.)
 
: Cost per injury (4 injuries): {{Currency|2520}}
 
: Cost per injury (4 injuries): {{Currency|2520}}
 
: Cost per injury (5 injuries): {{Currency|2016}}
 
: Cost per injury (5 injuries): {{Currency|2016}}
 
: Cost per injury (6 injuries): {{Currency|1680}}
 
: Cost per injury (6 injuries): {{Currency|1680}}
   
==Crafting==
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== Crafting ==
 
{{RecipeTableHeader|
 
{{RecipeTableHeader|
 
{{:Greater Injury Kit Recipe|style=recipetable}}
 
{{:Greater Injury Kit Recipe|style=recipetable}}
 
}}
 
}}
   
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== See also==
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{{:Injury Kit|style=iconmini}}<br>
  +
{{:Lesser Injury Kit|style=iconmini}}
   
 
[[Category:Dragon Age: Origins Herbalism items]]
: ''See also: [[Lesser Injury Kit]], [[Injury Kit]].''<br><br>
 
[[Category:Herbalism Items]]
 
 
[[Category:Kits]]
 
[[Category:Kits]]
[[Category:Items]]
 

Revision as of 19:22, 8 December 2019

A Greater Injury Kit is a usable item in Dragon Age: Origins. Upon consumption the user instantly regains 40 health and is cured of all injuries.

Acquisition

This kit can be purchased by the following merchants:

Notes

A Greater Injury Kit costs 1Gold 0Silver 80Bronze to craft (using supplies purchased from the least expensive merchants). They are the most cost-effective option only when curing 6 or more injuries. They cost more per injury in comparison to using lesser injury kits if curing 5 or less injuries, and more per injury in comparison to using injury kits if curing 4 or less injuries. (Other factors should be taken into consideration when determining which type to use, such as the cooldown time or the amount of healing received.)

Cost per injury (4 injuries): 25Silver 20Bronze
Cost per injury (5 injuries): 20Silver 16Bronze
Cost per injury (6 injuries): 16Silver 80Bronze

Crafting

Recipe Makes Ingredients Required skill
Rcp ico herbalism 4
Ico major injury kit
Greater Injury Kit
Rgt ico elfroot
4
Rgt ico deepmush
4
Rgt ico distill agnt
2
Rgt ico conc agnt
2
Skl ico herbalism 4

See also

Injury Kit Injury Kit
Lesser Injury Kit Lesser Injury Kit