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See Also Creation Spells, Spells, Mage, Ability Mechanics.

Information

  • The caster inscribes a glyph on the ground for 60 seconds that paralyzes the first enemy who comes within 2.5 m of it for up to 10 seconds, unless the opponent passes a physical resistance check. The caster can only maintain 5 Glyphs of Paralysis at once.
  • Spell Combinations: Paralysis Explosion.
  • Range: 25 m.
  • Conjuration time: 1 s.
  • Being hit by this ability generates 3 additional threat on the target(s).

Notes

  • Activation base is in Mana and values vary with fatigue%.
  • Arcane Warrior Spellcasting: The spell can be cast with your weapon(s) drawn.
  • A Glyph of Paralysis acts as a trap, and as such, can be disarmed by a rogue. This also means that a mage who knows Glyph of Paralysis can get the two achievments for setting traps.
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