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Giants are gargantuan creatures which tower over most living creatures in Thedas at tall heights, and are described as being very much like a "Troll".

Background[]

Giants are said to be the most common in northern Thedas, more specifically in the Tevinter Imperium, but can be often seen in southern areas such as Orlais and Ferelden.[1] Waterways are a preferred location for these creatures.[1] They are described as being "destructive beasts", with the hunt for food as being their primary motivation.[1]

Giants are omnivorous creatures, as they can be found eating foods ranging from meat, grain, and leaves, but do not seem to be picky when it comes to what they eat as it is noted they will eat nearly anything digestible, no matter the texture or taste.[1]

Infected giant[]

A demon ally of the Red Templars named Imshael operating out of Suledin Keep oversaw an operation to infect several Giants with Red lyrium, hoping the Red Lyrium would make them easier to control and further increase their already formidable physical strength. Imshael's research apparently met with some measure of success as several Giants corrupted by Red Lyrium can be encountered battling alongside Red Templars. Like other entities corrupted with red lyrium, these Infected Giants have red lyrium crystals growing from their flesh and possess enhanced strength and speed but are totally under the control of the Red Templars.

Quests[]

The Trouble with Darkspawn The Trouble with Darkspawn

Locations[]

Coracavus Coracavus (Western Approach)
Emerald Graves Emerald Graves
Forbidden Oasis Forbidden Oasis
Storm Coast Storm Coast

Abilities & Skills[]

Armor Penetration
Cold Resistance
Fire Vulnerability
Barrier Breaker
Guard Breaker
Immunity: All Disabling Effects
Immunity: Fear, Asleep
Immunity: Poisoned
Immunity: Slowed
Immunity: Shocked
Immunity: Taunted
Nature Resistance
Perceptive
Mana Restoration Bonus
Stomp
Slam
Massive Slam
Hurl

Notable loot[]

Everknit Wool Everknit Wool

Variations[]

Ice Giant (Frostback Basin)
Infected Giant (Suledin Keep, Emprise du Lion)

Codex entries[]

Codex entry: Giant Codex entry: Giant

Note texts[]

A Blood-Spattered Note A Blood-Spattered Note
Orders from Suledin Keep Orders from Suledin Keep
Test Notes (exposure) Test Notes (exposure)
Test Notes (submission) Test Notes (submission)
Tales of the Inquisition's Agents: Book I Tales of the Inquisition's Agents: Book I

Notes[]

  • The first giant that the Inquisitor is likely to encounter will be on the Storm Coast. It is initially seen fighting a high dragon. The Inquisitor can either wait for the dragon to kill it or they can rush in and kill the giant themselves causing the dragon to fly off.
  • The giants encountered in Firewater Garden in the Emerald Graves patrol the various landmarks in the area.

Trivia[]

  • Grim Anatomy is a mysterious text written by an unknown author using an invented script. The author appears to have been deeply interested in physiology of animals, likely in connection to demonic possession. A section of the manuscript focuses on an examination of a giant, specifically its eyes.[2]
  • The official cookbook implies that in Tevinter, where giants are most common, people eat meat derived from the creatures.[3]
  • The giant was designed by Casper Konefal.[4]

Bugs[]

  • Creature research on beasts (or any other research for that matter) does not increase the party's damage against giants, though there is such an option available.

See also[]

Gallery[]

References[]

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