Dragon Age Wiki
Dragon Age Wiki
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|style = {{{style|}}}
 
|style = {{{style|}}}
 
|name = [[Frost Weapons]]
 
|name = [[Frost Weapons]]
|type = [[Primal spells (Origins)#Cold spells|Cold]]
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|type = [[Primal spells (Origins)#Cold tree|Cold]]
 
|icon = Spell-FrostWeapons icon.png
 
|icon = Spell-FrostWeapons icon.png
 
|description = While this mode is active, the caster enchants the party's weapons with frost so that they deal additional cold damage with each melee attack.
 
|description = While this mode is active, the caster enchants the party's weapons with frost so that they deal additional cold damage with each melee attack.
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}}</onlyinclude>
 
}}</onlyinclude>
   
{{See| Also [[Primal Spells]], [[Spells (Origins)|Spells]], [[Mage]], [[Ability Mechanics]]}}
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'''Frost Weapons''' is a [[Mage (Origins)|mage]] [[Spells (Origins)|spell]] from the [[Primal spells (Origins)|Primal]] tree in ''[[Dragon Age: Origins]]''.
   
 
== Information ==
 
== Information ==
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* Upkeep is in {{ColorMana/Spell|mana}}.
 
* Upkeep is in {{ColorMana/Spell|mana}}.
 
* Cold damage values are displayed in the game as the color: <font color="LightSkyBlue">'''light blue'''</font>.
 
* Cold damage values are displayed in the game as the color: <font color="LightSkyBlue">'''light blue'''</font>.
* A single Mage can sustain any two of the following: [[Flaming Weapons]], Frost Weapons, [[Telekinetic Weapons]] but only if cast one ''directly'' after the other'''.
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* A single Mage can sustain any two of the following: [[Flaming Weapons]], [[Frost Weapons]], [[Telekinetic Weapons]] but only if cast one ''directly'' after the other'''.
 
* [[Arcane Warrior Spellcasting]]: The spell can be cast with your weapon(s) '''drawn'''.
 
* [[Arcane Warrior Spellcasting]]: The spell can be cast with your weapon(s) '''drawn'''.
 
* Does not affect summoned creatures. It will show the enchantment, but the elemental damage does not seem to be applied.
 
* Does not affect summoned creatures. It will show the enchantment, but the elemental damage does not seem to be applied.
 
* The damage bonuses are determined when the mage casts the spell; changing equipment while the spell is active does not change the damage bonuses.
 
* The damage bonuses are determined when the mage casts the spell; changing equipment while the spell is active does not change the damage bonuses.
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== See also ==
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* [[Ability mechanics]]
 
[[Category:Dragon Age: Origins spells]]
 
[[Category:Dragon Age: Origins spells]]

Revision as of 08:49, 24 August 2012


Frost Weapons is a mage spell from the Primal tree in Dragon Age: Origins.

Information

Notes

  • Upkeep is in mana.
  • Cold damage values are displayed in the game as the color: light blue.
  • A single Mage can sustain any two of the following: Flaming Weapons, Frost Weapons, Telekinetic Weapons but only if cast one directly after the other.
  • Arcane Warrior Spellcasting: The spell can be cast with your weapon(s) drawn.
  • Does not affect summoned creatures. It will show the enchantment, but the elemental damage does not seem to be applied.
  • The damage bonuses are determined when the mage casts the spell; changing equipment while the spell is active does not change the damage bonuses.

See also