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Would you rather chose to have the same specialization choices for everyone in DA3 like in DAO or have the companions specific like in DA2. Personally i like the DA2 ones since it gave more personality to the characters. Mixing talents from other talent trees and giving some unique ones only they could do made them look special and unique. Also it never made sense to me how companions from DAO let the warden (someone who they just met recently) make all decisions from them. Like how can Wynne and Anders be blood mages, or Oghren a templar, or Alistair a reaver, or Sigrun a bard. It just doesn't make sense to me. -- T-Shark (talk) 12:11, December 7, 2011 (UTC)

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