This Forum has been archived

Visit Discussions
Forums: Index > Game Discussion > Really angry about the DA Keep
Note: This topic has been unedited for 2067 days. It is considered archived - the discussion is over. Do not continue it unless it really needs a response.

I realize there is already a discussion here with info regarding the DA Keep, but I don't wish to add to that because it will just be lost at the end of a bunch of factual info and this is not related in that way, so I am making this its own topic. Please forgive any harsh language I use, and I apologize if any of this offends anybody.

Am I the only person angry about this "solution" to importing saves?? As an idea, it's great. A checklist of things that will carry over - no more glitching saves or incorrectly recognized plot flags or whatever else. I have some pretty HUGE problems with this, though, that not many people seem to really care about (from what I've seen):

  • You need internet access to use it.

I'm sorry, but since when should you be required to have internet to play video games? Some video games - sure. Forget the fact that I'm on the internet right now while I type this - I am not complaining just for my own sake. This is complete BS. It doesn't matter that it's a one-time deal and then you're done needing the internet (for right then, anyways), you shouldn't need it to begin with for something like this. This also means that...

  • You will need to use the Keep every time you start a new playthrough using a different world state.

I don't care how little of an issue this seems to be to some people, this is shitty. Also, because of how this works...

  • You will need an Origin account/ID to use it.

So if I wish to have a playthrough that reflects my past decisions and world state, I need to create an Origin account? Are you freaking kidding me? Why has this been made so complicated? What happened to the days when you could buy a game, put the disk in, and just freaking PLAY THE GAME? Why do I have to make an account for something online to play a game I bought? Are you telling me that I could pay money for a game, own it, and have certain features locked out for me because I don't wish to create some online bullshit account just so I can play the game not using the default world state? This isn't even DLC or something. Just... what the hell?

I do not understand why this is being handled this way. Why is this not just a feature put into the game? "Start New Game > Quickstart (default) or Create World State (Keep/whatever) > PLAY GAME"... I just.. I don't understand this choice. It's also worth asking - what happens when the servers for this stuff are shut off? I don't know much about how exactly this will work, but I imagine that one day the servers supporting this stuff are going to be shut off. (I mean Cloud support? Really?) So what happens, then?

I can imagine how this might sound, and I am anticipating responses along the lines of "If you don't like it, then screw you! Nobody cares!" "Go play something else," or "get over it" but am I really the only person so unhappy with this? I'm sorry (I'm not, actually), but this whole thing just seems so ...shitty. (talk) 00:53, August 11, 2014 (UTC)

I was at first, then i started to think about how xbox players would get to port across consoles (especially considering how the xbone seems hell bent or making every customer interaction as detestable as possible) and it didn't bother me as much. My opinions are also based on very little solid information but lets assume.

The keep may be huge: Maybe its too big to fit on the disc? obviously this is speculation and I'm not silly enough to assume the decision to keep it online isn't also motivated in part for marketing/information gathering purposes.

In short does it need to be online? For players playing across gens or simply shifting from one console to another (i for example was a previous 360 player who switched to PC recently cause I didn't like the direction the XBONE was going in) its helpful. Whether it has to be online is of course debatable but at this point it's impossible to answer --Tabristhegreat (talk) 01:44, August 11, 2014 (UTC)

I don't really see how something like this could be so big it's not worth including on the disk/as part of the game, to be honest. I also don't really see how this improves simplicity for people switching to different consoles - if it's just included in the game then doesn't that make it simpler for everyone in *every* regard? Just makes sense, to me... (talk) 20:05, August 11, 2014 (UTC)

agree with everything you said,why the keep need to be online?just put in the fucking game! ([User talk:Dragon TheDestroyer|talk]])

First of all we do not know the specifics regarding your need for internet (you might only need it when accessing the keep on the computer. Second of all many games today require things like Origin or Steam to play so it is not a new thing (I was not even aware that you require origin to access the keep). Third of all it would be an immense thing to have to create a world state every time you start a new game (including all your previous choices) instead of already having it created when you start playing. Fourth of all there are many improvements by this system (cross-console importing one of them). So the Keep is overall a major improvement. Caspoi (talk) 15:03, August 11, 2014 (UTC)

It's true that many games require Origin or Steam, but many games don't. Especially if you are playing on an Xbox or Playstation. Part of what's bugging me about this is that it just seems like an excuse to force people who want to play to get an Origin ID.
"[...] it would be an immense thing to have to create a world state every time you start a new game (including all your previous choices) instead of already having it created when you start playing." What I said doesn't imply that you'd have to create a new world state (or recreate the same world state previously used) every time you play - you'd have the same capabilities of saving a world state just like it's been talked about with the Keep. The only difference is that you wouldn't have to access the feature *online* each time you wanted to do it.
"Fourth of all there are many improvements by this system (cross-console importing one of them). So the Keep is overall a major improvement." I don't think you really understood what I'm trying to say. I don't have a problem with the Keep as an idea - that's actually basically the first thing I said in this post. What I have a problem with is how this is going to be implemented. (talk) 20:05, August 11, 2014 (UTC)

So what your saying is that you would like to have the keep as a part of the game instead of as a separate piece? I suppose it is doable but would not really help cross-console importing and would add some more space (this might be inevitable though). Caspoi (talk) 23:52, August 11, 2014 (UTC)

From what I understood of it, you only needed to download it once from an Origin account, then you have it. And the Origin account is so they can send you email. Just unsubscribe from their newsletter when you get it. From there you just use Keep whenever you want. The more troubling requirement is that many EA games now require a login just to play. Hope Inquisition isn't like that. Also, you won't have to use Keep for a new playthrough, but obviously if you want to load a different DA:O/A and DA2 worldstate into a new Inquisition playthrough, then yeah, you'll obviously have to make a new Keep checklist if you want it to reflect your past games. Believe it! (talk) 15:38, August 11, 2014 (UTC)

"you only needed to download it once from an Origin account, then you have it." Yeah, but that means you have to create an Origin account to access a part of the game that there is literally no reason you should not be able to access without one. I disagree with what you said about the Origin account being needed so they can send you email - I'm actually wondering now if it's part of some BS to prevent piracy or something... you *have* to connect your Origin account to your game somehow to import a world state, so... That's kinda shit, in my opinion.
"From there you just use Keep whenever you want." From what I understood, you'll need to access the internet every time you want to use the Keep to create a world state. I could have misunderstood, though I don't *think* I did. "The more troubling requirement is that many EA games now require a login just to play." Yep. Hence, this angry post about it. I'm just... ugh. Kind of not sure I even want to deal with this crap at this point. And that may mean not buying this game. (talk) 20:05, August 11, 2014 (UTC)
I've not seen any information describing the Keep as a downloadable application... the official FAQ says that it is a "companion website for players of Dragon Age games, dedicated to connecting all products in the Dragon Age franchise together" and "the Keep is online only and is free for everyone. All you need is an Origin ID to log in". (Bolding mine for emphasis.) Theskymoves (talk) 01:49, August 12, 2014 (UTC)
Community content is available under CC-BY-SA unless otherwise noted.